Overview
We Become What We Behold [Fan-Made Port] comes from Mismatch Studio, Nicky Case (Originally) and is published by Mismatch Studio. It arrived on Steam on Jul 9, 2019, and it sits naturally among Single-player and Family Sharing. SteamPulse tracks it across Windows, macOS, and Steam so readers get a quick useful snapshot, not just a wall of numbers.
Players and reviews
We Become What We Behold [Fan-Made Port]'s latest SteamPulse observation recorded 6 players at 22 September 2026 - 12:50:26 UTC, with a tracked peak near 40. This peak is the highest value in the available SteamPulse record and may not include activity before tracking began. Player reaction is 96% positive across 6,496 reviews.
Language and system requirements
We Become What We Behold [Fan-Made Port] is available in 1 languages including:
regional rating details listed by Steam when available
| Platform | Type | OS | Processor | Memory | Graphics | Storage |
|---|---|---|---|---|---|---|
| Windows | Minimum | Not listed | 2 GHz Dual Core CPU | 2 GB RAM | Nvidia GeForce 8600 GS, ATI Radeon HD 3470 | 150 MB available space |
| Windows | Recommended | Not listed | 2.6 Ghz Dual Core CPU | 4 GB RAM | Not listed | 200 MB available space |
| macOS | Minimum | MacOSX 10.10 or higher | Intel Core i5 – 2.4 GHz | 2 GB RAM | Not listed | 150 MB available space |
| macOS | Recommended | MacOSX 10.10 or higher | Intel Core i5 – 2.4 GHz | 4 GB RAM | Not listed | 200 MB available space |
Sales, recommendations, and streams
We Become What We Behold [Fan-Made Port] has sold up to 242,000 units and has recommendation data pending. The estimated VGI revenue is $382. On Twitch, 0 streamers are live with around 0 total watchers.
