SPSTEAMPULSELIVE ANALYTICS
Alien Kingdom

Alien Kingdom Steam news

Alien Leaf Games | Jul 26, 2019 | game

Released

0players observed · 9 October 2026 - 22:16:26 UTC

ActionAdventureCasualIndieRPGSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score50% positive

Alien Kingdom news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score50% positive
  • Total reviews16
  • Release dateJul 26, 2019
  • DeveloperAlien Leaf Games
  • PublisherAlien Leaf Games

Genres: Action, Adventure, Casual, Indie, RPG

Company pages: Developer: Alien Leaf GamesPublisher: Alien Leaf Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Alien Kingdom Steam news

Alien Kingdom news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Patch Notes: 1.14 - 2 November 2019

    Fixed a bug that could occur by pressing other menu buttons while the Help Page was open. Improved some enemy hitboxes. Performance improvement on Belzun.

  • Alien Kingdom 30% off! - 2 November 2019

    Alien Kingdom on sale now 30% off until Nov. 13th!

  • Patch Notes: 1.13 - 2 September 2019

    Performance improvements on Aesa, Belzun and Delkur. Added some new tips to the Tip Box, removed a duplicate tip and lengthened the delay on changing tips 3 seconds so you can read them more comfortably.

  • Patch Notes: 1.12 - 25 August 2019

    Improved stat tracking for achievements. Fixed a bug that could occur if you tried to open other menus while Load or Save pages were open. A lot of people struggle with the combat system and some other mechanics early on so I've added a Tip Box that will rotate through helpful messages in the bottom left of the screen. You can toggle it on or off any time.

  • Patch Notes: 1.11 - More Achievements! - 17 August 2019

    Hey everyone, today's patch makes some minor performance improvements and adds 22 new achievements, happy hunting!

  • Patch Notes: 1.10 - Achievements! - 10 August 2019

    Hey guys. the first round of achievements has been added to the game. This set is achieved through number of kills. If you should have unlocked some of them already they will be added for you at the top of your next 100 kills. More achievements will be added shortly, good luck have fun!

  • Patch Notes: 1.9 - 5 August 2019

    Adjusted volumes on several effects to help equalize everything. (Rain, Hurricane, Ion Beam, Bullet Spam, Kaleidoscopic Grenade, Attack Order) Fixed several bugs that could occur with the UI for the world portal and alert boxes. Adjusted wording in some alerts for clarity. Improved bullet hit detection for Polychromatic Orb, Matter Spam, Firebug & Galaxy Splitter. New visual effect for the Ion Beam Emitter.

  • Patch Notes: 1.8 - 2 August 2019

    Performance improvements all around. When building an Armorsmith it no longer rotates 90 degrees. Slowed the rate dropped lumber amounts scale with your level. Increased the size of the Marketplace so everyone can visit. Stopped the Firebug's fire animation from disappearing so quickly. You now spawn with full power and stamina instead of 100. Increased the view distance on some random detail objects on Delkur. Updated the default game desktop icon. Added sound effects to the waterfall on Belzun.

  • Patch Notes: 1.7 - 1 August 2019

    Fixed a bug where saving games wouldn't properly label the save or load button. Added an alert message when your castle gets destroyed and you now lose 10% of your resources should this happen. Rifleman bullets now properly ignore all friendly unit types. Improved visual of Tree Barracks. Fixed a bug where weather visuals wouldn't go away when intended. Increased the view distance of Palisades. Fixed the Triage Applicator's audio. Lowered volume on Stone Towers. Performance improvements when you have any Tree Barracks or Apple Orchards built.

  • Patch Notes: 1.6 - 31 July 2019

    Removed jerking look of the animations for most secondary weapon types when stopping or starting movement frequently while firing. Fixed a bug where the visual positioning of your cooldown bars could get confused. Resolved an issue with loading a game while alert boxes such as the death message were up. Reduced volume of tower shots. Increased detail draw distance on Corris. Brought the character's feet better in line with the ground, for those of us who spend a lot of time looking at his feet for totally legit reasons.

  • Patch Notes: 1.5 - 31 July 2019

    Significant performance improvement on Aesa, smaller improvement on the other planets. Improved visual of health indicator orb on enemies, especially in larger piles. Adjusted mouse smoothing. Upgraded audio for all tower buildings. Improved hit boxes on all enemy main fortresses. Stopped enemies from especially hating your stone mines. Improved AI of mobs spawned from world boss abilities. Improved default placement position and overall look of the Marketplace. Added a new look to the world portals.

  • Patch Notes: 1.4 - 30 July 2019

    Increased the default severity of enemy invasions as well as the range of angles they will attack you from. Darkened the bleed effect of Double Penetrator. Lowered the volume of Kaleidoscopic Grenade. Added a new firing sound to Polychromatic Plasma. Lowered mouse smoothing. Adjusted fog and wind on Corris. Improved overall game performance on Corris and Delkur. Fixed a rare bug that could occur with the World Portal. Increased accuracy of towers. Increased hit box size on Corris leaf blades and Delkur mutants. Increased hit box size on tornadoes spawned from Hurricane. Adjusted animation for Firebug. Fixed a visual glitch with Stone Walls. Increased the size of the teeny weeny healing triage numbers. Stopped Matter Spam and Galaxy Splitter bullets from occasionally bouncing off enemies. Improved animation for Matter Spam residual particle effect. Stopped your army units from knocking y…

  • Patch Notes: 1.3 - 29 July 2019

    Improved the visual of your shield ability. Buffed Polychromatic Plasma energy generated from 25 to 30. Buffed Kaleidoscopic Grenade energy generated from 15 to 20. Reduced Matter Spam's energy generated from 4 to 3. Adjusted lighting in the Start Menu, Aesa and Belzun. Resolved an issue with the Freezifier not doing as much damage as advertised. Fixed a problem with the Leaf Blade's attack animations on Corris. Fixed a visual problem with some barrels on Belzun. Improved physics of Wormhole against steep terrain.

  • Patch Notes: 1.2 - 28 July 2019

    Stopped your primary shot from triggering when placing a new structure Brightened the label of the Time Siphon panel Removed the unnecessary decimal points from Damage and MaxHP in the Info menu Added lights to Aesa to brighten things up a little Fixed a typo on the Help Page Slightly increased movement speed of some invaders and world bosses Lowered the firing volume of Matter Spam Improved the appearance of clouds of some weather effects

  • Patch Notes: 1.1 - 27 July 2019

    Improved the look of kaleidoscopic grenade's explosion Fixed a visual glitch with the attack animation of the flying insects on Delkur Improved the visual effect of the fires left by the flamethrower and firebug weapons

  • Release: - 27 July 2019

    The game is now officially released! Thanks to those who supported the project over the years. Have fun everyone!

Patch notes and updates

S.noRelease datePatch nameGID number
12 November 2019Patch Notes: 1.142451574645866357077
22 September 2019Patch Notes: 1.132415540140470915337
325 August 2019Patch Notes: 1.122416665403778655920
417 August 2019Patch Notes: 1.11 - More Achievements!3556075649724955698
510 August 2019Patch Notes: 1.10 - Achievements!2412160539861674279
65 August 2019Patch Notes: 1.92412159905939575432
72 August 2019Patch Notes: 1.82412159905930559692
81 August 2019Patch Notes: 1.72412159905926851158
931 July 2019Patch Notes: 1.62412159905923533383
1031 July 2019Patch Notes: 1.52412159905921485508
1130 July 2019Patch Notes: 1.43364670677196876712
1229 July 2019Patch Notes: 1.33364670677192600225
1328 July 2019Patch Notes: 1.23364670677189431589
1427 July 2019Patch Notes: 1.13364670677185511618

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