- Ratropolis 75% Off – New Release Celebration - 7 April 2025
Hello, Ratizens! It’s been a while since we last greeted you! The new city-building game, Ratopia, which expands on the world of Ratropolis, will be officially released on May 1st! Ratopia continues the story after Ratropolis, featuring familiar characters returning to action in a new city while preserving the emotional essence of Ratropolis. As a leader, you’ll build your city, manage its economy, and experience defense gameplay by fending off invasions from plague rats and weasels. Check out the trailer below to get a preview of the game’s atmosphere! To celebrate, we’ve prepared a special opportunity for those who haven’t experienced Ratropolis yet. From April 8 to April 22, you can get Ratropolis at a whopping 75% discount! If you haven’t played it yet—or know a friend who’d love it—don’t miss out on this chance! Bug Reports and Future Plans We are currently reviewing and collecting…
- Price change (10.30. Fixed) - 24 October 2023
Dear Leaders of Ratropolis. We recently discovered that the game's price was set based on the 2019 exchange rate. It wouldn't have been an issue if the price was simply low, but we also identified instances where this exchange rate was exploited to unfairly purchase the game through specific countries. Due to this, we have inevitably decided to adjust the game's price to reflect the current exchange rate. The adjusted price will be set in line with Steam's pricing policy. The price adjustment will take effect from November 1st, 00:00 (UTC+9). We hope for your understanding, and we sincerely apologize to those who are adversely affected by this price adjustment. We will continue to do our best to show you our best side. Thank you. --- 10.30. Additional Notice --- Dear Leaders of Ratopolis. Last week, we've announced about the price adjustment due to the exchange rate issues. However, sur…
- Update 1.0.7702 - 28 December 2022
Bug Fixes Fixed card that was leaving a card at hand when used after using a card. Fixed card that was healing . Fixed card that was square multiplied when used more than 2 times. Fixed advisor to add in the card bag, not to the hands. Fixed the leaders' ability text not changing when the leader's gender changed in the Nightmare Mode. Fixed card that was not affected by card. Fixed card that was not affected by card. Fixed female Navigator's ability which was bugging when used right after the re-draw. Fixed to not make error when saved while the card is still affecting. Fixed translation errors.
- Update 1.0.7701 : New abilities for leaders! - 21 December 2022
Hello all, it's been long since for the last announcement. Hope you all are doing great. We've been busy developing our new game, , so I am really sorry taht the updates got quite bit too late. This time, we present you 6 new abilities for leaders, and some new advisers! Hope you enjoy playing them and have a great year-end, and the new year! We are doing our best to make a enjoyable new game. Thank you all for your interests and supports! Localization Fixed some mistranslations There could be typos and wierd translations on some languages. You can always join and help us for translations through our Discord channel(https://discord.gg/brXuwje8QY)! Any help would be really grateful. Contents Added 6 new abilities for the leaders. You can simply press gender swap button to choose the new leaders. Each of the leaders got different ability, starting adviser, and starting cards. Merchant: Ge…
- Update 1.0.7601 : Merry Christmas again! - 28 December 2021
This time, for new year we've added 12 brand new cards. Hope you enjoy using them, have a great year end. Happy new year! Localization Fixed some text misinterpretation. Contents 12 New Cards Merchant: , General: Builder: , Scientist: , , , Shaman: , Navigator: Bug Fixes Fixed , which sparrows dropped stone too earily. 's sound effects now plays properly Fixed , which copied only one card. Fixed , which was affecting ranged enemies. Fixed 's positive buff effect showing with wrong color Fixed , which did not include on counting , , , , cards now calculate thier effect value at the end of their countdown Fixed , which scarcely did not give Gold Fixed , which was not affected by advisor Fixed event which added aditional HP to already built Fixed cards, which gaining gold was not visible enough GamePlay Card's drone's projectile now has wider hit zone : Effects on wider area, 2 -> 3, moves…
- Update 1.0.7504 - 5 October 2021
Localization Fixed some text misinterpretation. Bug Fixes Fixed achievement, which could be achieved even if the player wins the first game Fixed event, which delayed enemy attack more than written. Fixed event, which gave more Rebel Card than written. Fixed unit's armor bonus, which increased armor less than written. Fixed damage of , which dealt less damage than written. attacks small enemies near the wall properly. Fixed the bug that reseted the stacked , when the cards get upgraded ephemerally. UI/UX The desktop shortcut image has been changed to 'Legionary' from 'Plague Rat'
- Update 1.0.7503 : Mobile Version - 9 August 2021
The mobile version of Ratropolis has finally been released. You can download it for free on Google Playstore, but only the Merchant and the General leaders are free to play. Rest of the others are purchasable. Play wherever you want by downloading Ratopolis from the Google Play Store. We are still working on iOS version, planning to launch service in September. Bug Fixes Some minor errors occurred while saving/loading has been fixed no longer summons through the defensive Wall no longer increases the damage of in percentage value. Cards's descriptions created by used on Lv2 buildings are now appears normally. Gameplay : Card cost decreased 27 -> 20 : Number of Ratizen gaining increased 1 -> 2 : Gold gaining increased 5 -> 8 : Number of ally removed 3 -> 2, Growth to target group increased 3 -> 5 Growth to target group increased 15->20, when leveled up, number limit no longer increases :…
- Update 1.0.7502 : Thai - 23 June 2021
Localization Fixed some text misinterpretation. Support languages Bug Fixes Advisor: Fixed a bug that unit fail to gain growth when killing enemy in far distance : Fixed a bug that increased ATK bonus was applied correctly while UI failed to show the increased ATK on cards : As a card, this card now needs Ratizen as cost : Fixed a bug so that the increased due to no longer increase Min value count for 's Tax cycle : Fixed an issue that different skin was applied to which had a look of Graveyard Keeper : Fixed a bug that card failed to play card again : Boss encounter had played old ver. BGM and we have changed it to a new BGM. Gameplay : Permanent Cost reduction increased (-40 -> -50) : Gold gain increased 200 -> 250 : Gold gain increased 40 -> 50 : Card rarity increased Rare -> Epic, cost increased 64 -> 84 : Card rarity decreased Rare -> Common : Card rarity increased Rare -> Epic, co…
- Update 1.0.7501 - 14 April 2021
Localization Fixed some text misinterpretation. Bug Fixes Fixed a save/load bug that a certain situation caused the description of Leader ability to show in other language Fixed a bug that the save feature would not function properly after loading a game that had all the Defensive Walls destroyed Fixed a save/load bug that the save function didn't work after playing or card Fixed a bug where using card returned 0 gold income for some time after loading a previous game Advisor: Fixed a bug that advisor's passive skill to increase ranges of all rear rank units did not affect unit Fixed a bug where Scientist Leader's incrasing skill card damage ability did not increase the damage of skill cards from Navigator Leader Fixed a bug that , , cards were played multiple times through combo Fixed a bug that enabled card to combo with , giving active skill two launches Fixed a bug that granted an u…
- Update 1.0.7401 : Save & Load & Turkish - 24 February 2021
Greetings from CasselWolf and the development team of Ratropolis! Team Casselgames has put an entire effort to implement the save & load feature that many has requested before. Please understand that we just began working on the feature in February. Localization Fixed some text misinterpretation. Finished Localization by Caner Akbaba Contents Added feature When a player reaches a savepoint, the game will autosave the progress. You can continue playing from the title screen. * feature is not perfect yet. Updates and fixes may follow in case of bug. Please report bugs to us. Reduced random factors that affect the event occurrence Event only: Instead of a random reward selection, you can view the name of an advisor or a card to choose during the event. Steam Trading Cards are now available! Bug Fixes Fixed a bug that the range of a building wouldn't properly show when clicked on Fixed a bu…
- Update 1.0.7303 : Buffs on Bosses & Card Merchant - 25 January 2021
Localization Fixed some text misinterpretation. We have made significant progress on Chinese and Russian. * We want to thank our players who joined Discord Localization Channel(via https://discord.gg/brXuwje8QY) and corrected misinterpretations. Thank you for your time! Contents 9 New are available Card Merchant - During a Card Purchase, same cards can no longer appear - Card Merchant has 1 of the following bonuses; "Upgraded Card Sales", "Bundle Sales", or "-50% All Card Sales * No bonus occurs on and Added a Selection Button Bug Fixes Fixed a bug that prevented Advisor's effect from being applied to Fixed a bug that duplicating a card affected by resets Ratizen Cost. Fixed a bug that Rampage VFX didn't appear when card is used. Fixed a bug that caused to get a for players Fixed a bug that several VFXs were displayed in the Upper portion of Card. Fixed a bug that caused Bees to be unse…
- Ratropolis is a tower defence deckbuilder about commanding rats - 19 January 2021
Like Omori before it , Ratropolis is another game we missed because it snuck out over Christmas. This is much like the rats I used to live with in an old house share, who snuck around every trap we laid down for so long they became like friends. Horrible, noisy friends who’d steal our pasta… Much like all housemates. Ratropolis is also a roguelite tower defense citybuilding deckbuilding real-time strategy game, though. I’ve never met a housemate who can say the same. (more…)
- Ratropolis is a tower defence deckbuilder about commanding rats - 19 January 2021
Like Omori before it , Ratropolis is another game we missed because it snuck out over Christmas. This is much like the rats I used to live with in an old house share, who snuck around every trap we laid down for so long they became like friends. Horrible, noisy friends who’d steal our pasta… Much like all housemates. Ratropolis is also a roguelite tower defense citybuilding deckbuilding real-time strategy game, though. I’ve never met a housemate who can say the same. (more…)
- Ratropolis is a tower defence deckbuilder about commanding rats - 19 January 2021
Like Omori before it , Ratropolis is another game we missed because it snuck out over Christmas. This is much like the rats I used to live with in an old house share, who snuck around every trap we laid down for so long they became like friends. Horrible, noisy friends who'd steal our pasta... Much like all housemates. Ratropolis is also a roguelite tower defense citybuilding deckbuilding real-time strategy game, though. I've never met a housemate who can say the same. Read more
- Discord Channel for Localization & Feedback - 6 January 2021
I am not good at using Discord, but I have made a channel for fast localization and feedback. There isn't much yet, but we're going to expand. Ratropolis Discord: https://discord.gg/brXuwje8QY Thank you for sharing your opinions on the Steam Discussion Board! The following will be updated in the next patch to reflect user feedback. 1. We will make the "Service" system more attractive. 2. We will reduce the RNG of card purchases and add various bonuses. 3. The translation of some languages will improve. 4. The balance of cards and advisors will be adjusted. 5. Additional achievements. Perhaps more will change than this. ːsteamhappyː But to change many things, there are language gap. Please help us a lot with the Discord channel so that we can update the game comfortably.
- Report on Chinese and Russian translation issues - 29 December 2020
Hi, we received complaints from some users about the quality of translation in Chinese and Russian. So I'm going to deliver these complaints to the translation company and ask for a full re-examination to improve the quality of the translation. If you have misinterpretation or misrepresentation, please leave it in the comments! 举报汉语、俄语翻译问题 你好,我们收到了部分用户对汉语和俄语翻译质量的不满意见。 所以我想向翻译公司传达这些不满事项,并为了提高翻译的质量,要求进行整体的重新验收。 如果有误译或错误表现,请留言! Возвести проблему перевода на китайский и русский Доброе утро мы получили комментарии от некоторых пользователей по поводу квоты перевода на китайский и русский. Поэтому я собираюсь предоставить переводчикам эти жалобы и попросить общий пересчет голосов для повышения качества перевода. Оставьте ваши ошибки или неверные выражения, пожалуйста, дайте мне ответ!
- Update 1.0.7302 : Merry Christmas! - 24 December 2020
Localization Fixed some text misinterpretation. *We thank everyone who've given us feedback for the localization! Please notify us if you find any incorrect translation, by sending an email to [email protected]. Bug Fixes Fixed a bug that caused s to hatch with stronger stats, after you enter Infinite Mode with the Spiderling eggs still unhatched Fixed a bug that sometimes prevented from working at all Fixed a bug that sometimes prevented s' shells from dealing DMG Fixed a bug that prevented cannonballs (shot by Weasels in Coast region) from destroying player Buildings Fixed a bug with the 's Max HP bonus value (100 -> 50) Fixed a bug that sometimes prevented Ephemeral VFXs from being displayed in the Upgrade preview Fixed a bug that prevented from giving you Upgraded Ratrons Gameplay To celebrate Christmas, Snowrats, Rudolfs, and Santa Claus will appear in game. Have a nice holiday,…
- Update 1.0.7301 : Full Release - 22 December 2020
Good bye Early Access Hello, it's CasselWolf - the development team behind Ratropolis. Our very first game has finally entered official release. The price of Ratropolis will slightly increase after the date. We wanted to take our time to thank our backers, streamers, youtubers, journalists, reviewers, business partners, translators, bug reporters, testers, professors, parents, devs behind Slay ths Spire and Kingdom, and finally, our players. Ratropolis was released in Early Access in 1st November, 2019. Here's what we have changed since then : Added Infinite gamemode (was named "Nightmare") More and better Leaders, from 4 to 6 More and better Advisors, from 60 to 100 More regions, from 2 to 3. More and better Cards, from 82 to 512. More enemies, from 34 to 66. More Events, from 66 to 96 More language options, from 1 to 11 3,400 times of bug-fixing 500 times of balance-adjustments Additi…
- Update 1.0.7203 : Balance - 16 December 2020
Official Release announcement Early Access will be over at 22th December. The price of Ratropolis will slightly increase after the date. *Please notice that the date on which price increases is different. Localization Fixed some text misinterpretation We've added localization for French, Deutsch, Russian, Polish, Portuguese and Spanish. (But quality is very bad. Sorry about it and I will quickly communicate with the translation company and revise it. ːsteamsadː We're planning translate again. ) Bug Fixes Fixed a bug that caused enlarged s to overlap and hide its buff icons Fixed a bug that caused upgraded to omit a 'Lv2' text Fixed a bug that incorrectly displayed 's effect range Fixed a bug that caused to appear in the opposite direction of Fixed a bug that caused and to overlap and hide player units(rats) Fixed a bug that caused some Cards to incorrectly display Current Values when yo…
- Update 1.0.7202 : Addtional Events - 30 November 2020
Official Release announcement Early Access will be over at 22th December. The price of Ratropolis will slightly increase after the date. *Please notice that the date on which price increases is different. Localization Fixed some text misinterpretation. Content Added 5 new Events. * We couldn't add the new Events in time, so we decided to include them in this update. Bug Fixes Fixed a bug that caused some Cards' VFX to also appear in Card List screen. Fixed a bug that allowed some positive Skill Cards such as , to be used on s. Fixed a bug that caused several VFXs for enemy attacks to overlap player Cards. Fixed a bug that prevented 's effect from being applied to several Buildings. Fixed a bug that removed value limits for and . Fixed a bug that caused not to be a Single-Use. Fixed a bug that allowed Unlock screen to keep appearing even when players have already unlocked all content. Fi…