WizardCraft Colonies news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score50% positive
- Total reviews4
- Release dateSep 30, 2020
- DeveloperDavid Mccue
- PublisherDavid Mccue
Genres: Indie, RPG, Simulation, Strategy
Company pages: Developer: David MccuePublisher: David Mccue
WizardCraft Colonies Steam news
WizardCraft Colonies news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Update 1.03 - 5 August 2024
Gameplay improvements and bug fixes.
- Update 1.02 Movable Buildings and Furniture. - 22 February 2021
Buildings and furniture can now be moved around the map, the exceptions being towers and cannons. Fixed bug where walls were being unbuilt when pipes where placed on top. Fixed bug where travellers were costing less to join the colony then what was stated. Fixed bug where coal generators could not be turned off properly. Fixed bug where two villagers would sometimes sleep in the same place.
- Hotfix now available for download - 15 February 2021
Fixed bug where construction stockpiles where not being built The blue prints for pipes and cable will always remain on screen. Some of the floor tiles will now need stone to be built. Trees will now spawn faster.
- Update 1.01 - 31 December 2020
Added mood faces to the top of the screen which will show how many villagers are unhappy, contempt or happy. This will allow the player to quickly determine the overall mood of the colony. Fixed bug where the combat log was not being updated correctly. Fixed bug where villagers would sometimes spawn at the bottom left of the map and be stuck there. UI bug fixes.
- Hotfix available for download - 4 November 2020
A new hotfix is available for download, the update will fix the following bugs: Fixed bug where villagers would not gather if a fruit tree was highlighted. UI fixes Fixed bug where certain buildings were not being deleted when trying to delete using the option in the building tab.
- Update 1.0 - Leaving early access - 30 September 2020
WizardCraft Colonies has today left Early Access and is now available as a full release. It’s been a long journey through Early Access, but it wouldn’t have been possible without our dedicated community who have helped shape what WizardCraft has become and where it will go. With the full release a new update is also available. Update 1.0 will give the player more control over the villagers and contains the following new features and bug fixes: Update 1.0 Added more control over the villagers: -Clicking on a bed while a villager is selected will now instruct it to sleep. -Clicking on water while a villager is selected will now instruct it to drink. -Clicking on food while a villager is selected will now instruct it to eat. -Clicking on a hospital bed while a villager is selected will now instruct it to heal. -Clicking on a fire while a villager is selected will now instruct it to fire fi…
- Update 0.36 - Improved lighting. - 15 September 2020
Update 0.36 Added option to use real time lights, can be fount under "Gameplay" in the options. When using real time lights a light will now also appear on the cursor during night time. Real time lights should only be used on decent PC's/laptops as it may cause the frame rate to drop on slower machines. Added more 'darkness at night' levels in the options. It is now possible to make it completely dark at night time while using real time lights. Plants will now only grow in daytime or if a light is nearby. Hovering over a production building will now show what resource is being produced and what resources it requires. When placing a new building a info box will now appear showing how much coin you have, the cost of the building and how much coin you will have after the transaction. The length of daytime and nighttime is now determined by the season. Summer will have a longer daytime whil…
- Hotfix - 7 August 2020
An update is now available for download which fixes the following bugs: Fixed bug where villagers were not moving resources from a stockpile to a barrel, the bug was introduced in a previous update.
- WizardCraft Colonies Demo now available for download - 4 August 2020
The WizardCraft Colonies Demo is now available for download. In the demo players can play any map in the game for up to 30 minutes. Certain features have been disabled in the demo including the ability to change region and saving and loading.
- Update 0.35 - 27 July 2020
When villagers are below 50% health, an health bar will now be shown above them. Added option for the game to pause when attacked, can be fount in the options under 'Gameplay'. Added new blueprints feature which allows the player to make a blueprint of a room then quickly make a copy off it. To make a blueprint simply select the "create blueprint" button then drag the mouse over the area you want to make a copy off. Villagers can now carry a stack of resources when building floors, walls or stockpiles to build any adjacent ones in one go. Important messages (such as events) will now be displayed on the left of the screen to make them more visible. Added some extra music tracks. Increased the daily income from villagers. Resources sold at the market will now be 2/3rd the selling price instead of half. Fruit trees will now appear around the map on grassland and swamp regions. Fruit from t…
- Update 0.34 - 16 June 2020
Added some different hair styles to make the villagers look more unique. Added ability to set the min resource production in the production menus. Babies will now spawn instantly inside a cot, cots can now be moved anywhere around the map. Fixed bug where certain buildings that were built on ice were not being destroyed when the ice thawed in spring. Campfires can now be turned on or off. Magic Towers will now recover HP over time. Old villagers can now equip weapons, only the young villagers cannot equip weapons. The higher your colony level is the more HP Magic towers will have. The higher your colony level is the more damage Magic towers, cannons and ballistas will do (making them more effective and higher level regions). In the "Load Colony" menu a preview of the colony will now be shown when you select a file. Made some improvements to the military units AI so they will now respond…
- Update 0.33 - 8 May 2020
Hunting wild animals can now be toggled in the right mouse options instead of the AI manager. This will allow the player to set certain archers to hunt, instead of all of them hunting at once. Added fences. Added ability to drop 10 resource at once from the pack horse. Bombs will now set each other off if one is exploded nearby. Bombs will now go off if struck by a lightning bolt during a storm. Added option to change how often events will happen in the option . Pack horses will now be manually loaded by the villagers. Trees will now sway in the wind. Villagers will now move faster when you instruct them to move or while running away from enemies. The villagers inventory can now be accessed while the game is paused. Bug fixes.
- Update 0.32 - Quests, Increased performance. - 6 April 2020
Update 0.32 Increased performance; Villagers will now have tantrums when unhappy, these may include setting fires or damaging walls. Added quests (currently there only 3 different types of quests, more will be added soon). Added particle effects when villagers are sleeping. Added two new weapon effects, tornado (spawns a tornado dealing damage to nearby enemies) and HP absorb( a chance to absorb HP from enemies) Improved wall placement. Doors can now be placed on top of walls without the need to delete the wall first. Added new artillery building, shoots cannon balls at enemies from long range. Enemies are now more responsive to taking damage. Added powerful monsters. These monsters are randomly placed around the world map and are a lot tougher then normal enemies (they will appear when starting a new game). Heat maps will now be shown over the entire map not just the area shown on scre…
- Update 0.31 - Haulers - 24 February 2020
Update 0.31 Added new unit "Hauler". Haulers will collect and move resources around your base, freeing up the workload of your villagers. Haulers can be rented from travellers and must be paid coin each day. They will work 24/7 and require no additional upkeep. Dead plants will automatically be destroyed after a while. Villagers and pet names will now be black when above snow, making them easier to see. Path lines will now be black in winter, making them easier to see. Trade requests will no longer just pop up and pause the game, instead a button will appear next to the messages box, clicking on this will open up the trade request. Added ability to banish babies. Added ability to set how hungry babies need to be before being fed. Cows can be milked more often. Added ability to set owner of a baby cot. Hedges will now require wood to build, instead of coin. Added option to manually fill…
- Update 0.30 Gameplay improvements and fixes - 14 February 2020
Update 0.30 If there are no cattle feeders nearby, hungry cattle will now attempt to eat nearby crops. Drinking water will reduce a villagers temperature if above 50; Taking a bath will will reduce or increase a villagers temperature 50; Added a percentage bar to the research button which will show how close you are to getting another research point Added more to "What's next?", this will scan your base and give you recommendations on what you should build next. Wheat can now be stacked. Seed prices have been adjusted so they can all be grown and sold for a profit. Fire fighting has been improved, villagers will now respond quicker to fires and will no longer just put out a single fire then move away from the rest. Plants and fruit bushes will now die if the nearby temperature reaches above 90oC. Fixed bug where wooden walls were not catching on fire. Other bug fixes.
- Update 0.29 Hygiene - 6 February 2020
Added new hygiene stat for villagers. If a villager's hygiene level becomes too low they will become unhappy, hygiene is increased when villagers take a bath. Added new item "Bath", used by villagers to improve their hygiene, baths must be filled with water before use, either by connecting it to a water supply or by filling it with buckets of water. Coal, iron ore and gold ore can now be found while mining mountains. Previously only stone could be found. Bug Fixes
- Update 0.28 Additional language support - 28 January 2020
Added language support for Chinese, French, German, Italian, Portuguese, Russian, Spanish and Turkish. Added confirmation box when deleting save files so they are not accidently deleted. Water has been removed from the edges of the maps so villagers will no longer get trapped when starting an adventure map or attacking a faction base. Some UI improvements. Added a "Save" button in-game so the game can be quickly saved without having to go into the options. Added some more furniture (Rug, 2 more kitchen cabinets); Added "Water butt" a new water source that fills up with water when its raining. Added ability to clear social messages. Faction members will now only visit your base if your population is 10 or over. This will allow players more time to build up defences against any hostile factions. When a villager is above another it will now move into a nearby empty space. A villagers kill…
- Update 0.27 - Mountain Mining - 21 November 2019
Added new "Owned" category in the market which lists all of the resources you currently own. Improved water and lava. Added ability to mine mountains, can be found in the remove floors building tab. Added new mountain biome. Fixed bug where weapon racks were set as being unbuilt when loading a game. Fixed bug where magical gold swords were not showing. Fixed bug where a weapons magic damage was not show correctly in the villagers weapon tab. Fixed bug where auto planting a lot of plants crashed the game. Minor bug fixes.
- Update 0.26 - Tutorial, Pack horses and Faction bases. - 11 November 2019
Made faction names lighter so they are easier to see. Floor tiles have been made darker so furniture and walls stand out more. Resources will now be sold faster. Right clicking on a resource will now give an option to quickly sell it. Horses can now be turned into pack horses. Pack horses can carry and drop resources between regions. Added ability to attack faction bases. When attacking a base you can select which villagers and/or pack horses you want to take with you. Food will now last longer before going rotten. Added a tutorial. Clicking on the "What's next?" button will give you recommendations on what to should do next. Fixed bug where beehives were spawning infinite bees. The building menu will now stay open when placing items. Fixed bug where the milk churn was not producing cheese. Fixed bug where cheese was not classed as food. Fixed bug where some production buildings were no…
- Update 0.25 Bigger world maps. - 31 October 2019
Added bigger world map. The world map will now currently have 3600 regions with support for bigger world maps. The original world map only had 9 regions. Each region in the world map will now have a random amount of resources, this will be shown when selecting a new region. The save files will now consist of a single save file for the world map and multiple save files for each region you set up a base in. This will help to decrease loading times and allow for an unlimited world map size. Due to changes in the world map, the ability to share resources between regions has been temporarily removed while it is being worked on. Made improvements to the controls. When under attack an "under attack!" button will now appear, pressing this will move the camera to where you are being attack from. When pausing the game all of the villagers paths will now be shown. Allowing the player to easily mov…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 5 August 2024 | Update 1.03 | 5963413728350212814 |
| 2 | 15 February 2021 | Hotfix now available for download | 4703417046215126290 |
| 3 | 31 December 2020 | Update 1.01 | 3917534300099251968 |
| 4 | 4 November 2020 | Hotfix available for download | 3887130640390271088 |
| 5 | 7 August 2020 | Hotfix | 3667572003463056595 |
| 6 | 16 June 2020 | Update 0.34 | 3309530667995092474 |
| 7 | 6 February 2020 | Update 0.29 Hygiene | 2582187916836727196 |
| 8 | 10 October 2019 | Small update for game being too fast. | 3051677487675465662 |
| 9 | 16 September 2019 | Update 0.18 | 3658535001306936048 |
| 10 | 5 September 2019 | Update 0.13 | 2413288973189328408 |
| 11 | 4 September 2019 | Update 0.12 is now live | 2413288973185701378 |
| 12 | 3 September 2019 | update 0.11 is now live | 2415540140475406124 |
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