- 1.33 Patch Notes - 3 June 2021
Version 1.33 Bug Fixes Fixed display issue with Red Mauler - Young Wyrm avatar not highlighting on player's turn Fixed issue where discarding cards at end of turn may cause turns to go out of sync on rare occasions
- 1.32 Patch Notes - 9 April 2021
Version 1.32 AI Updates Tweaked Salia's (Red Mauler AI) attack choices when near death to be slightly less aggressive. AI will no longer attempt to use a kill strike Tail Bash if it empties their deck, leaving no cards to draw for Battle Value. Bug Fixes Fixed display issue with The Crone's attack ranks.
- The Black Crown: Released! - 12 March 2021
Hello, dragons! I'm thrilled to announce the release of The Black Crown, a new content expansion for DragonClash. Best of all, it's free to all game owners in update 1.31! The Black Crown Features New Deck: Red Mauler Featuring a new Rage mechanic, unique to this deck, and new cards like Tail Blaze, Molten Horns, Split Tail, Smolder, Berserk, Intimidate, and Claw Frenzy. This deck is unlocked by defeating any of the game's boss dragons. Wins with the Red Mauler contribute towards improving your Red dragon lair, along with the previously released Red Breather. New Rival: Salia This explosive Red Mauler joins the stable of regular opponents you will be randomly challenged by each match. New Boss: Yanthas, The Black Crown Yanthas is Oblivion's chosen, and is so overtaken by Oblivion's taint, that he is lost to Gaia's influence and promise. This mighty dragon will only challenge you when he…
- DragonClash: The Black Crown - 12 January 2021
Hello, dragons! Happy New Year! 2021 brings exciting news for the world of DragonClash! The Black Crown, a new content expansion, is currently in development! Better yet, it's a free update to your game! Coming later this year, The Black Crown will add the Red Mauler deck to the game, along with its unique Rage mechanic. Oh, and there will be a new opponent, milestones, and boss to add to the mix. We'll preview the update more in the coming months. Get hunting!
- DragonClash Unleashed - 10 April 2020
Hello, dragons! I'm super excited to announce that DragonClash is now fully released! Version 1.20 closes out the Early Access period and moves the game over into its release state. In addition, I've added a free demo featuring the Red Breather deck. For those new to the game, it's a great way to get a taste of the game's brutal and strategic combat. Share the news! THANK YOU! A special thank you to all the players who jumped in early and offered support and feedback on the game. Indie development is not easy, and the road can be long and lonely at times, but your support helped keep the fires burning as I navigated the twists and turns of bringing DragonClash to the digital medium. While Early Access has ended, releasing the game is not the end of development. I'm proud to have released all four core dragon Game Decks, challenging AI opponents, brutal boss fights, and milestone/lair re…
- DragonClash: Version 1.19 - 25 March 2020
A small patch to update Steam integration and add some small content updates, including new music tracks! Version 1.19 Engine: Upgraded Steam Integration User Experience: Added 4 new music tracks and adjusted several Sound FX. Updated Credits Added card call out when resolving Fire Breath DOT effect as a reminder/indicator Updated rules page 12 to note that you can't play cards requiring Battle Value if you have 0 cards in your deck.
- Hatchling Help - 18 March 2020
Hello, dragons! Version 1.18 of DragonClash has arrived, and this update is primarily focused on improving the new player experience and refining the look/feel of the game as the end of Early Access approaches. NEW PLAYER EXPERIENCE I looked at improving two areas to help ease the learning curve for new players. The first was one of those "duh - why, didn't I do this 17 versions ago?" moments. You can now access the full rulebook during a match rather than just the main menu. Just click on the handy rulebook icon near the Settings wheel. The other area has been more complex - and that is the "tutorial" experience. I've been torn about how in-depth to make the tutorial experience and how much time/resources to devote to it. I mapped out starter battles, toyed with tutorial quests, and even dabbled with in-game videos. In the end, looking at the feedback I'd received, I decided to stick t…
- Your Nemesis Awaits - 30 January 2020
Hello, dragons! Version 1.16 of DragonClash has arrived, and it comes with another juicy content update - new boss dragons! Tired of getting crushed by The Crone? Well, now you have three new dragons to challenge the strength of your dragon brood! Let's have a (non-spoiler) look! YABUL Known as the "Hatchling Hunter", Yabul has aligned himself with the ancient and powerful red dragon, Yanthas, and the Great Father, Oblivion. Tasked with hunting down and culling the lines of dragons deemed promising (and thus a threat), Yabul has consumed hundreds of eggs and crushed the broods of countless dragons. However, his unending hunger has become unwieldly - even to himself - and something darker has begun to stir within. TRIAXIA Once a noted ally to humanity, Triaxia's fate took a dark turn when her last eggs were hunted and destroyed by human trophy hunters. The loss brought a dark shroud of m…
- DragonClash: Version 1.15 - 6 January 2020
A small patch to address some issues that have cropped up since the last content update. As always, I'll continue to monitor things and will push additional patches if needed. Version 1.15 AI Revisions: AI will now take into account Sage Towers and Slayers when deciding whether to attack when low on essence Bug Fixes: Fixed: Claw Slam milestone badge and Steam achievement not tracking properly with Rank 2 Fixed: Issues occur if recalling an attack while hand is full. Fixed: "Hand is Full" prompt overwrites Actions Remaining prompt Fixed: Shed Skin button appears if hand if full. Shed Skin requires you have less than 10 cards in hand.
- The Mountain Awakens - 2 January 2020
Happy New Year, dragons! Version 1.14 of DragonClash has arrived, and with it comes our slumbering giant, the Brown Mauler! He's a lover of naps, snacks, and smashing things. Sound perfect? Read on! ABOUT THE BROWN MAULER The Brown Mauler loves to mix it up with powerful melee attacks, but is equally adept at absorbing damage, making him a formidable close-ranged dragon. True to his breed, the Brown Mauler is also apt to take naps (sometimes on top of the opponent!) Waking this sleeping monster isn't wise, as an awakened Brown is able to use its dreams to recover cards straight from the discard pile and buff attack ranks or Battle Value draws as it goes mad with Night Terrors. The Brown Mauler is slow to develop, lacking the early access to more advanced attacks that the other dragons possess, but once this boulder gets rolling he can be hard to stop! CONTENT INCLUDED The Brown Mauler d…
- Dragon Brains - 8 November 2019
Greetings, dragons! Version 1.12 of DragonClash has hatched. Now that the Silver Channeler has entered the fray, I took a closer look at all three decks and realized that Sheen, the Blue Adept, was underperforming. These kinds of balance issues are expected. Part of the advantage of launching in Early Access is that I can better evaluate the game in action, and tweak the balance knobs and levers. Update 1.12 largely focuses on improving the Blue Adept (and especially Sheen - the Blue Adept AI) challenge, but it also includes some general AI improvements and a variety of bug fixes. The most amusing bug I found was that the Silver Dragon egg was caught photobombing a number of the Silver Channeler cards, appearing in the card art. I've sent it back to its fluffy little cloud, and it only shocked me four times en route. #Winning. AI improvements and deck balance are items I will be constan…
- Unleash The Storm - 25 October 2019
Greetings, dragons! I'm excited to announce that version 1.11 of DragonClash has arrived, and with it comes glorious new content in the form of the Silver Channeler deck! Pull up your own fluffy little cloud and let's dive right in... ABOUT THE SILVER CHANNELER The Silver Channeler dragon is a master of magic attacks, employing a variety of wind and lightning spells to bombard opponents from afar. Not only is the deck centered around ranged attacks, but the Silver Channeler has access to a variety of ways to help manipulate range in combat, whether it's blowing defenders back with a Lightning Breath to the gut or swooping away for free with Extra Wings. He's not very defensive minded, with few counters and a soft body vulnerable to melee attacks. However, what he lacks in defense, he makes up for with speed! The Silver Channeler loves drawing cards, and his Quick Feints pair nicely with…
- Just A Nibble - 25 September 2019
Greetings, dragons! Version 1.10 for DragonClash is just a small nibble. The Silver Channeler is still hatching, so the larger update I promised is currently incubating in development. However, in the meantime, I wanted to push out a few changes to address a couple of issues. CARD HIGHLIGHTS - NOW FLAVORED The card highlights during the Use Actions phase were a little deceiving. If a hoard action was available to you, the cards in your hand highlighted, even if they couldn't be played normally. This behavior was correct, as there is technically an action available with each card. However, I wanted to more clearly indicate cards that could be played versus cards that could just be hoarded. With this update, cards that can only be hoarded will be highlighted with a tan and brown glow. If a card can be played, it will be highlighted in its normal green glow, as illustrated above. OTHER VER…
- Gameplay Tweaks & Decklists - 20 September 2019
Hello, dragons! I'm happy to announce the release of version 1.09 for DragonClash. This update features the first gameplay tweaks, some bug fixes, and another round of Quality of Life improvements (partially based on your feedback). Thank you to everyone who has shared their experiences with me on social media and the Steam forums. Your feedback helps fuel these updates! EVENT CARDS - GAMEPLAY UPDATE Event cards are very powerful and can significantly alter a match. Although they can always be countered with other Events, they are just as likely to sit for long periods of time fouling up attack strategies or skewing the natural strengths of a specific dragon breed beyond what was intended. With update 1.09, Event cards now come into play with a 10-turn timer. Those turns are combined (player and opponent) and once they expire, the Event is auto-discarded. I've really enjoyed this change…
- Integrating Your Feedback - 11 September 2019
Hello, dragons! It's been a week since DragonClash released in Early Access. The great news is that it's been very stable overall, with very few bugs/crashes to report. It's good to see that all that work spent polishing and testing has paid off, and I hope you're enjoying hatching and battling with the Red Breather and Blue Adept decks. Have you managed to smite The Crone, yet? I've been collecting community feedback during the past week, and some have expressed that the game has a high learning curve with the various new mechanics introduced in DragonClash. I expected that somewhat, and have been working to integrate your feedback into the game to help ease that curve a bit. To that end, I'm happy to announce that version 1.08 has been released, featuring a first round of Quality of Life improvements. I'll be streaming some DragonClash, starting at around 10:00am ET (UTC -4), Septembe…
- Early Access - Here We Go! - 2 September 2019
Hello, community! DragonClash will be unlocking for Early Access on September 4th, but you can wishlist the game right now! Thanks to all you awesome early-adopters. DragonClash has been a passion project of mine for years and your support and feedback will help me refine the game, develop new features, and continue to add content for everyone to enjoy. I'll be streaming some DragonClash on release day, starting at around 9:30am ET (UTC -4), September 4th. Come join me on Twitch. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F35501612%2F82e8b8a8c7708fba7a284be75e312f7dbe0a5d76.jpg HATCHING As you begin your own Early Access journey into the world of DragonClash, I'd like to highlight some of the game's current features: Quick Match: Currently DragonClash features two decks, the Red Breather and Blue Adept. You can jump into the game by selecting either for your first m…