SPSTEAMPULSELIVE ANALYTICS
A Million Conquests

A Million Conquests Steam news

Rainbirth SL | Jan 19, 2021 | game

Released

0players observed · 21 September 2026 - 23:11:49 UTC

ActionIndieStrategyEarly AccessBullet HellSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score50% positive

A Million Conquests news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score50% positive
  • Total reviews2
  • Release dateJan 19, 2021
  • DeveloperRainbirth SL
  • PublisherRainbirth SL

Genres: Action, Indie, Strategy, Early Access

Company pages: Developer: Rainbirth SLPublisher: Rainbirth SL

Top Steam chartsTop 100 gamesGame directorySteam Store page

A Million Conquests Steam news

A Million Conquests news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Game Status - Characters - 25 August 2020

    I've been long time working on some basic features and now I wanted to add some spice to the screens. I've developed thre main characters with different traits, that will accompany the color code for each ship. Here you can see them all together. Game Integration The three characters will be featured in the ship selection screen where we select the three different types of ships the game will have. Red Ship: Very powerful and the most polished to date. Blue Ship: Spreads fire in 3 different directions but it's a bit less powerful (pending polish & balancing). Green Ship: You direct the fire toward the inverse direction of your movement. (pending polish & balancing too). Check it out in action in the following video: Please let me know your feedback / opinion about these new designs! Thanks!

  • Game Status - August 2020 - 18 August 2020

    Welcome! The game has a Steam page!! yay! A brief story I've been working solo on this game for 4 years now. The game was started as a small 1942 clone and I've been improving the systems, sprites, and the game overall Look & feel till now. For me launching this game is a great accomplishment so I'm super happy to be sharing these lines on Steam. There is still lots of work to have a complete game, my short term goal is to release an acceptable early access version a shorter version that you can enjoy and help me shape for the future. While you wait for the final early access version please check this video, where I've recorded the current game status. Next Polish Steps I'll be working in adding more enemies to the levels, mainly working on the popcorn sequences and making it fun & stressful as a good bullet hell game. Also I'll be working on some enemy patterns and improving even more…

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.