- 3x64 at Game Access 2022 - 25 April 2022
Three years have passed since I was looking forward to physically meeting the players at Game Access 2019 in Brno, where I wanted to introduce the first mobile version of the game. Then the world changed and I wasn't sure if it would ever be possible again. But fortunately, now it seems that the opportunity is indeed coming! The mobile version has already been released (currently for both Android and iOS), but that doesn't stop us from accepting the invitation to the event and show both versions to fans who plan to visit us in Brno. The last event we attended with the game was Game Developer Session 2019 in Prague, so it will be a big event for us after a long time and I hope this meeting with the players will bring us a lot of energy and inspiration for future games - maybe there will be some hints about our current big project :). As in the last two events (PGA 2019 and GDS), everyone…
- Final Update 1.4 - 20 November 2021
In the last post on the occasion of the release of the game for Android, I also promised an update for the PC version which aims to add all the latest missing features that the game should contain. Now two years after the game's release, it's time to publish the fourth, and final major update for the game! We have prepared a new game mode, a new language, a recipe book for powerups and a changed music system! Also the update contains many fixes and tweaks. Gravity Mode A new game mode that takes full advantage of the game's gravity mechanics and teaches you to master planning in 4 gravities even better than before. Gravity mode has been my wish since the release, but the implementation has only now taken place so I hope you will enjoy it - don't forget to share the results of your planning skills in a new leaderboard! Recipe Book The list of craftable powerups was very requested wish an…
- Czech & Slovak Games Week 2021 - Developer gameplay with the new update - 18 November 2021
This week the 3x64 is part of the Czech & Slovak Games Week along with 223 other games - and we decided to join to the livestreams which are important part of this event! From the beginning of the livestream, we will introduce the game to new players and then we will explore new features of upcoming update! Update will be released during the sale, so you will have a chance to try all new content very soon :)
- 3x64 now available for Android! - 4 August 2021
It's been a long time since the last update of 3x64, but I believe today's great news will be a good compensation - to cut it short, after much testing and tweaking, 3x64 finally arrives to long-promised Android phones! About the development I thought it would be nice to talk about why the development took so long. We originally planned the Android release for last year, but it turned out that developing for Android is a little more difficult with too many new challenges. Originally I tried to build the Android version together with the PC version, but soon I found out that it would be better to make it completely separately from the beginning. It was a better decision due to optimization (as the original game, with its many effects and carelessly written code, was quite heavy for mobile GPUs) and also due to controls and UI, which had to be completely different from the PC version. The…
- Halloween Update conclusion - 13 November 2020
The Halloween event came to a conclusion and I'm glad the reactions were very good in the end, especially considering the difficult development :). During the event there were some small updates with fixes, which you can see at the end of the post. But first the results! Results The first place in the Halloween leaderboard was won by Morrelo with an incredible score of 5595, who defends his victory from the last event - Destroy Threats Together - and thus wins the badge, Ghost Threats Buster - congratulations to him! 7 players also achieved 800+ score in the Halloween game mode, so each of you already got a special Halloween skin for the threat blocks! Small fixes and next plans During the event I released a few fixes for both previous updates - anniversary update 1.3 and Halloween event. But there are still many suggestions and notes from the community, which will be implemented in ano…
- Halloween Event - 30 October 2020
Shortly after the anniversary update, we have new content for you - all destroyed threat blocks in 3x64 are now coming back from the dead and once again they will try to endanger you. Our first Halloween event with a new unique game mode is here, with pumpkin TNTs and ghost threat blocks! First something about the background of the event. I have to admit that this was the hardest event so far. The gameplay and technical side isn't so complicated like our previous community event (Destroy Threats Together), but there was a very little time after releasing our anniversary update. Halloween is a great theme for 3x64 with all those powerups and threat blocks, but until the last moment I couldn't find the right gameplay. But because the last year we were launching the game during halloween and there was no time for special content, I didn't want to miss it this time. Fortunately, after many…
- Anniversary Update 1.3 - One year of 3x64! - 21 October 2020
This month it will be a year since the release of the first version of 3x64. A lot has happened since then and the game has gone through two major updates and two successful events (one of which was a community event). We also gained a lot of experience with our first game on Steam, and now it's time to introduce another major update so you can celebrate with us! The anniversary update mainly focuses on two things - new gameplay features (ingame quests) and improvements to the technical side of the game, including the most requested features like support for gamepads, cloud profiles and UI improvements. But there is a lot of news, so let's go through them one by one: Ingame quests and ranks The ingame quests present a new challenge for both new, and returning players who already know the game mechanics well. During the game you can complete these quests by using powerups, collecting poi…
- Retro minigame available as free DLC - 14 October 2020
On April 1, you could try what 3x64 would look like if it released decades ago. The retro minigame was quite popular and we decided to add it to the core game at some point, so that it wouldn't be forgotten. And from now it is finally available :) The minigame is almost identical to the April version, but we made some updates. A game menu and icon of upcoming block has been added, and the new version also supports gamepads. The support of gaming devices is a feature that will come into the main game very soon. The promised 1.3 update for the main game is approaching for the one year anniversary of the game next week. We have already introduced the biggest news on our social networks and the update will be really big - in short, it will offer game quests you can complete to increase your rank, support for more gaming devices, completely redesigned menu with new features, cloud support an…
- Conclusion of the Destroy Threats Together event - 2 June 2020
The Destroy Threats Together event was very special for all of us. It wasn't exactly planned but due to situation in the world, we had to stay home just like many of you. It wasn't easy but in the end, it gave us a unique chance to try something different - the first community event in 3x64! I am very happy to say that we succeeded - with the last day of the event we destroyed all 6400 blocks which threatened our game! It's an incredible number and it's amazing that 22 unique players took part in it :) The community destroyed 35% of all threats, the remaining 65% was up to us, the developers. More detailed numbers will be shown below, now I want to congratulate 3 players (except me) for getting the personal reward and also to each participant for getting special threat-themed motive for the menu. And the biggest congratulations belong to the event winner morrelo with incredible score (9…
- Destroy Threats Together (Event) - 5 May 2020
Along with many other games in #PlayApartTogether campaign, we prepared a special event for you at the times when many of you are staying at home and saving the lives! Since the last event, the amount of threat blocks in 3x64 was dramaticaly increased and we have to eliminate them all! However the threat blocks are spawning in waves and you have to deal with multiple threats at once! What is the Destroy Threats Together Event? Special event game mode is based on Classic game, but threat blocks are coming in waves and you have to eliminate them very fast! For the first time, there is also a community goal with an exclusive reward. Event duration The event is time limited, and will be available between May 5, 2020 and June 2, 2020 (18:00 UTC). During this period, you can destroy in-game threats, win rewards and try to master the special event leaderboard! Rewards Player who is in first pl…
- Developer Diary - From Release to First Event - 3 April 2020
Today it has been over 4 months since the release of 3x64, and I regret that I have not yet found the time to write an article on how the entire release including the first updates and event went. And because in the light of current events in the world, like other developers, we had to reassess the releasing of new content (including postponing the Game Access event), I got an opportunity to rest and pay off my writing debt to you, the few loyal readers, with an article about the development of 3x64 from my personal perspective. The Road to Release First, let's go back to the end of September 2019. The release date was set for the 30th of September and most of the content was ready a few days before the deadline. However, because it was a preliminary date, I decided to push the deadline by one month after the test period to polish the game, even though the game was almost finished. If m…
- Reveal of the next-gen version of 3x64! (April news) - 1 April 2020
( Article was posted on April 1 and not all information must be true :) ) On this special day we have prepared for you demo of our the most advanced next-gen engine for future version of 3x64, which we've been working on for a whole week and with great expectation it's finally here! Our greatest brains teamed up and created a whole new definition of next gen gaming - connecting all available technologies like RTX, DirectX 12 features and VR support brings unique game experience! Just run the game and try it for yourself! But be sure you have really powerful computer! And don't forget to show us which part you liked the most :) Note: besides this announcement, I have another good news for you - this special version of the game will be available also after 1st April and I'm planning to add this minigame as free DLC on the Steam :)
- Update 1.2 - Replays, Simple Mode & color modes - 27 February 2020
I am happy to say we can finally bring the new version 1.2 to you! A few weeks ago we teased three essential and quite long expected features of this update - replays, new Simple Mode and more color modes for colorblind support. Also there are many smaller fixes and changes, but let's take a look at these main features: 1. Replays The most difficult feature to implement is finally here! As you can expect, your entire game session is now recorded and you can watch your previous game anytime from the Game Modes menu. The replays are also automatically sent to the leaderboards if you decide to share your highscore. You can explore all available replays in the Leaderboards screen! Note: Because many of you already have a very nice highscore record sent before this update, we would like to ask you to try to reach even better score and share it along with your replays (which is now part of th…
- Christmas Event winners and minor updates - 13 January 2020
Conclusion of the event The first event in 3x64 is over with 19 participants (including me as Satik64 :) ). The event lasted 3 weeks, but the first place was clearly defined within the first minutes of the release by our great fan inż. Compman. The badge ‚Christmas 2019 Champion‘ belongs to him with the incredible score of 6354 points. Also congratulations to the 6 players who achieved rewards in the form of Christmas skins for the threat blocks! What will happen next? During the event, we were working on an upcoming update 1.2 with many new features. In the game menu you might have already noticed an upcoming Simple mode with just the basic match-3 mechanic, which was highly requested by our players in Poznań and Prague sessions. Another big feature will be replays - the whole session will be saved alongside your high score in the leaderboards, and you will have a chance to view replay…
- Christmas Event - 22 December 2019
Christmas time is here, and even though we still have a lot of work ahead of us when it comes to improving the game in upcoming updates, we decided to spend part of the last month making something completely new. We are bringing you our very first seasonal event! We did not have much time due to our participation at Game Developers Session, fortunately things went quite well and we have managed to prepare a brand new game mode in time. What is the Christmas Event mode? The mode mostly expands upon the original game mode with a new frost mechanic! Everytime the gravity changes, all blocks are frozen and become solid. Fortunately, TNT blocks are ready to help you unfreeze the frozen blocks. And because threat blocks hibernate during Christmas, you don't have to worry about them! Event duration The event is time limited and is available until Saturday, 11 January 2020. During this period,…
- 3x64 on the Game Developers Session in Prague - 15 November 2019
After the great experience from the Poznań Game Arena, we've decided to introduce the game on Indie Game Expo during the Game Developers Session, which takes place in Prague in our home country - Czech Republic. Same as at Poznań Game Arena, we have wooden rewards for every player who proves their skills and reaches 400 points or more! We also plan to reveal the first playable demo of the Android version as we want to collect very important feedback before going further in the development. We will be very glad to see you here, so if you are going to Game Developers Session, don't forget to try and win one of our wooden blocks at Indie Game Expo! Our stand will be up both 29th and 30th November 2019 :)
- First update - 12 November 2019
12 days after release the first update is ready! We focused on issues and suggestions reported by our players here on Steam. The biggest changes are full support for keyboard controls, especially in the menus and the Shooter powerup, and also the most requested feature - separate volume settings for music and sound effects. Also the pause menu was reworked and now it offers more options. Version 1.1 also comes with some minor changes and fixes, here is a full list: Keyboard support for the main menu, pause menu, Shooter powerup, and game over screen Better mouse control of Shooter powerup Separate volume settings for music and sound effects Fixed bug when using multiple anvils Several changes in translations New pause menu Cursor now disappears after a short time of no movement Fixed not looping music in the menu Added Discord button in the menu Option to start tutorial anytime (through…
- Colour smashing rotating Match 3 puzzle game 3x64 is out now - 1 November 2019
Lightning Soft just released 3x64, a casual Match 3 puzzle game that has you chasing the high score in short sessions.
- We are releasing! - 31 October 2019
After the last weeks of debugging and last changes, the day of release came! We are happy to bring you the final version of 3x64! It's our first game on the Steam so feel free to comment the game or share your scores with other, we will be happy for any feedback :) https://www.youtube.com/watch?v=53d7aFKvlbE We will continue working hard - we already have ideas for new features and game modes that will become available in future updates, we are starting to design the mobile version, and of course we will be supporting the game with bugfixes. For now, I hope you will enjoy the game and earn yourself a spot in the leaderboards!
- Meeting with players at Poznań Game Arena 2019 - 27 October 2019
2 weeks before the game release, we took the opportunity to show our game at this year's Poznań Game Arena. It was an amazing experience and I would like to thank everyone who tried our game. We encountered good reactions from players who usually did not end in one game but wanted to try to master connecting block at 4 gravitations. At the same time, we got very important feedback from you about game adjustment or new gameplay elements. Based on this, we made the final changes before the release. Unfortunately a lot of great ideas will not be present in the final version due to time reasons - but some of them will definitely appear in updates after the release :) The game is coming our in five days - 31 October 2019!