Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 1132830 |
| Live current players | 0 |
| SteamPulse tracked peak | 1 |
| Live count (today's peak floor) | 0 |
| Price | Free to play |
| Free to play | Yes |
| Discount | 0% |
| Original price USD | — |
| Current price USD | Free |
| Release date | Aug 21, 2019 |
| Developer | DigiPen Europe-Bilbao |
| Publisher | DigiPen Institute of Technology |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | 0 |
| SteamSpy owner estimate maximum | 20,000 |
| Review type | Mostly Positive |
| Positive review percent | 73% |
| Positive reviews | 16 |
| Negative reviews | 6 |
| Total reviews | 22 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | https://store.steampowered.com/app/1132830/ |
Short description
Poppy's Nightmare is a 2D side-scroller shoot'em up where a little girl fight her nightmares!
About this game
Poppy's Nightmare is a 2D side-scroller shoot'em up where a little girl fights her nightmares! In Poppy, there is a progressive evolution of the things you can do throughout the game. You will travel marvelous worlds full of charming creatures who scare you that you are to fight. There are many of them! Spiders, dogs, dogs with planes, more spiders… but you, a girl who’s fighting her nightmares, have a much stronger desire to overcome. There are also a final challenge throughout the levels and scenarios that will set ready your skills, using all of your abilities, upgrades, and skills in order to advance and collect as many points as possible, which are features in the best form possible: Candy! A journey full of emotion and colorful art: Pace and difficulty will ramp up with your skills: Be careful! Don´t miss any candy: Phenomenal game to play for all ages: The game was developed by 2nd Year students at DigiPen Institute of Technology Europe - Bilbao, in an 8-month project as part of their academic curriculum. The game was made without the usage of a premade engine in C++.
Supported languages
English * * languages with full audio support
