- Japanese loc. Optimization fixes, Xbox release - 1 August 2023
Greetings, Japanese loc. Optimization & performance fixes We want to share that the game has received an update with Japanese localization. Moreover, we have successfully updated the optimization of the game, leading to faster loading times between levels, reduced overall game size, improved stability, and fixes for crashes caused by memory overflow. Xbox release We are delighted to inform you that the Xbox port is OUT! The PlayStation and Switch versions are in progress and will be launched within the next month or two after the Xbox release. Our main priority was to ensure optimal performance on each console, which led to extended quality assurance testing for each build beyond our initial plans. Here is our message to the Japanese audience: 日本の皆様へ 本ゲームの日本語ローカライゼーションの大幅な遅れに対し、心よりお詫び申し上げます。初期のローカライゼーションで予期せぬ問題が発生し、最高の品質を確保するまでリリースを見送るという難しい決断を下すこととなりました。 しかし、喜ばしいお知らせです。日本語ローカライゼーションはつい…
- The Xbox release date for "There is No Light" is scheduled for August 1st! - 6 July 2023
Greetings, We are delighted to inform you that the Xbox release date has been confirmed for August 1. The PlayStation and Switch versions are in progress and will be launched within the next month or two after the Xbox release. Our main priority was to ensure optimal performance on each console, which led to extended quality assurance testing for each build beyond our initial plans. Follow us: 🐦 Twitter 👾 Discord 👩💻 Facebook
- Get the biggest post-release update! New trailer! - 7 January 2023
Hello everyone! There is No Light: Enhanced Edition Since the game’s launch we’ve been working on the biggest post-release update for There Is No Light, and we’re finally ready to announce that a free Soul Harvest update is available now! With the biggest update ever, we’re releasing the final edition of the game – There is No Light: Enhanced Edition! All the details regarding the update are available in this steam post, check it out if you missed it :) Souls Harvest's update trailer: Follow us: 🐦 Twitter 👾 Discord 👩💻 Facebook
- There is No Light: Enhanced Edition - A free upd. on Jan. 7! - 2 January 2023
Hello everyone and Happy New year! There is No Light: Enhanced Edition Since the game’s launch we’ve been working on the biggest post-release update for There Is No Light, and we’re finally ready to announce that a free Soul Harvest update will be out on January 7! With this update we’ve also managed to complete the roadmap we announced last year, so numerous improvements have been made: the side part of Caves of Rebirth location is now available even after completing the sidequest, the combat system as a whole has been rebalanced, surface readability - enhanced, and so on. With the biggest update ever, we’re releasing the final edition of the game – There is No Light: Enhanced Edition! Soul Harvest update With the Soul Harvest update, our main goal was to improve the combat system, to make it more interesting, flexible and enjoyable. The feedback we received during the closed playtest…
- Vote for There Is No Light in the 2022 Steam Awards! - 22 November 2022
Greetings! The Steam Awards are already here, and we’d like to ask if you could take a minute to vote for us in the Best Game You Suck At category. Despite There Is No Light trying to be fair, sometimes it’s indeed harsh on players - there’s just so much to keep track of: different weapons you have to get used to, varying enemy patterns and timings, hordes of demons and truly tough bosses. But that’s one of the game’s cornerstones and part of its charm, so we think we're officially allowed to shoot for this category! By the way, we're now working on the biggest combat update since the release, and we'd like to hear your thoughts about it! If you're willing to try it before the official release, please sign up in this form. The build is ready and we'll contact you very soon for providing the access. Thank you!
- New update! - 24 October 2022
Greetings! We're happy to announce this week's update 🎃 We are really thankful for all the feedback we're getting, and we're happy and willing to continue the game's improvements! Update's list: Added option to remove black frames for widescreen monitors. To do this, change the new "Cropping frame" option in-game settings to "Letterbox". Fixed a bug with the quest ring which could be picked up 2 times after protecting Spiritina. Karma meter now appears before the use of karma doors and first-aid kits Removed the opportunity to jump on the final moving platform in the "Vault of Heaven" location, skipping all the previous ones in the section with the fire tubes Passages to karma doors in the "Vault of Heaven" location have been moved to make them easier to find Added weapon swap icons to Superbia and Mendacium tutorials Added information to the first-aid kit tutorial that first-aid kits…
- Roadmap Update! - 18 October 2022
Greetings! We're happy to announce a new update! We are really thankful for all the feedback we're getting, and we're happy and willing to continue the game's improvements! Update's list: Fixed a button remapping bug where interface windows would close with a left mouse click Fixed a bug with the first mother's gift Added map to the large water section of the "Abyss" location Added a function map to the "Absolute" location which reflects the status of the computers for answers and gates to the boss Added multiple resolution support Repositioned bestiary pages within "Caves of Rebirth" and "Lighthouse of Hope" locations so they can be picked up after you pass a location Fixed spots where the hero could get stuck Fixed a bug with re-picking wax for a side quest in the "Mind of a Fool" location Fixed and reworked Chinese localization The Updated Roadman: Follow us: 🐦 Twitter 👾 Discord 👩…
- Roadmap update - 7 October 2022
Greetings! Last week we're managed to make the following improvements: Bug fixes The number of spider toys and bestiary pages at each location are now displayed in the fast travel window Travel points are now labeled in the fast travel window Increased hero's running speed by 0.5 Changed the first gift of the Mother of Spiders. Now, instead of filling the rage when using the first-aid kit, the hero increases his maximum HP by 1. Spiritina's protection Quest. Added an additional check for bombs planted in huts to prevent potential errors. Old and New Nimbus can now be accessed via fast travel, bypassing the Central Station. Fixed a bug in the French localization where the NPC at school would not give a note to start a side quest. Added the ability to get the real ending after beating the game, even if the group in the Path Of Sorrow location died. Improved the platforming sections in the…
- 🚨 New Roadmap! - 3 October 2022
Greetings! We're happy to announce a new Roadmap of improvements for the next few months! Some features will be implemented/done fairly soon, and some of them will take us longer to complete. We'll update you about all upcoming improvements. 🎯 The biggest update, which will also require us more time to complete is: "the New Hero's abilities obtained from the Souls of slayed Bosses" -- it allows you to enhance the Hero and get new abilities for the souls of the slain bosses. 🎯 "Improved surface readability" is allowing players to easily distinguish different surfaces: walls, floors, etc. 🎯 The two locations where some players can get lost are Abyss and Absolute, we're working on the maps for those locations. Thank you for the feedback we're getting it is helping us to improve the game! Follow us: 🐦 Twitter 👾 Discord 👩💻 Facebook
- Roadmap Update! - 30 September 2022
Greetings! Be sure to update the game for 1.0.4 ver.! The roadmap is almost finished, platforming sections would be improved soon, and more updates are coming next week! Stay tuned and have a nice weekend. Follow us: 🐦 Twitter 👾 Discord 👩💻 Facebook
- New Update! ROADMAP for the next week 🚀 Game's OST - 27 September 2022
Greetings! We're happy to announce a new update for the game! Be warned, there are quite a lot of fixes and rebalancing improvements! Depot location. Rebalanced the placement and number of enemies. Reduced the number of enemy waves in the arena. Path of Sorrow location. Rebalanced the placement and number of enemies. Reduced the number of enemy waves in the arena. Reduced the number of exploding barrels. Waters of Purification location. Removed a couple of enemies. Reduced the number of enemies in the arena. Absolute location. Fixed a spot where you could get stuck. Mind of a Fool location. Reduced the number of enemies. Reduced the number of exploding barrels. Abyss location. The number of enemies and explosive barrels on tankers was reduced. A first aid kit was added. Increased amount of jumps with two directions - up and down. Fixed a bug with incorrect save. Caves of Rebirth locatio…
- Day Three Update! MAP 🌎 - 22 September 2022
Greetings! From the release day we were working on map implementation, and today within the game's update you'll find a map of the Central Station! Full list of day three implementations: "Mind of a Fool" location. Fixed an incorrect collision that allowed you to jump off a train. "Mind of a Fool" location. Fixed a bug in the French localization where the hero could not obtain an item in a side quest. "Tainted" Boss. A stabbing attack was removed. Normal sword attack now deals 1 damage. Fixed two-handed sword attack collisions. "Central Station" location. Added the Central Station map upon leaving the hero's room. Follow us: 🐦 Twitter 👾 Discord 👩💻 Facebook
- Day-one update is live! - 20 September 2022
Hi! Thank you all for the feedback. Fixed some bugs and erros in day-one update. Controls. You can now activate mouse control with a joystick connected. To do this, simply move the mouse to make the game understand that you want to use it. To use a joystick, click on any button on it and control will go to the joystick. Fixed a few places where the player can get stuck. Mode change hint will appear less frequently. Fixed some places where the hero can stuck and a bug with the immortal dog in battle with one of the root giants. The sequence in the puzzles in the "Caves of Rebith" to open the elevator is now always the same and does not change after an unsuccessful input. Rewritten the logic of the elevator movement in the "Caves of Rebith", because some players had the elevator moving too slowly. If you found a error or encountered a bug, please write to us and we will try to fix it as s…
- About Preorder skin - 19 September 2022
Greetings! As many of you know that we have a problem with pre-order skin. All people how preordered the game should have a DLC in their library with unique skin, but somehow Steam didn't add it. We are get in touch with Steam support to understand why it happened. We are trying to fix this problem ASAP. Thank you for your understanding and excuse us for this inconvenience. Sincerely, Zelart team.
- There is No Light is OUT NOW! New release trailer premiere! - 19 September 2022
There is No Light is OUT! After long four years of development, we're finally happy to release There is No Light, a game, we've put all our souls and hearts into. We're sincerely hoping that you'll love this dark, but captivating adventure. https://store.steampowered.com/app/1132980/There_Is_No_Light/ We're also happy to present two bundles with other wonderful games! The first one is with Pathfinder: Wrath of the Righteous: for those who enjoy dark & atmospheric RPG games. https://store.steampowered.com/bundle/27987/Path_to_the_Light/ The second one is with Skul: The Hero Slayer and for those who value serious challenge. https://store.steampowered.com/bundle/28004/Challenge_Accepted/ New Release Trailer Premiere Japanese localization A letter to our Japanese audience, announcing that Japanese localization will be delivered later this year. 日本の皆様へ この度はリリースと同時に日本語版をお届け出来ず、大変申し訳なく思っております。…
- Release is TOMORROW! The creation of Samedi 😈 - 18 September 2022
Greetings! Our team wants to remind you that only one day left until There is No Light's PC release! https://store.steampowered.com/app/1132980/There_Is_No_Light/ One day left to get the game with a bigger discount than on the launch day and with an exclusive bonus! Pre-purchase now! We're also happy to announce that we'll release two bundles with other wonderful games! The first one is with Pathfinder: Wrath of the Righteous: for those who enjoy dark & atmospheric RPG games. The second one is with Skul: The Hero Slayer and for those who value serious challenge. In today's update, we'd like to tell you about the creation of Samedi, one of the game's main Heroes, his face with a creepy smile, you probably have seen him before 😈 The need for this character arose at the stage of creating the character progression. We needed to understand where the player would get new abilities from. That…
- Two days until release! Designing enemies and bosses! - 17 September 2022
Greetings! Our team wants to remind you that only two days left until There is No Light's PC release! https://store.steampowered.com/app/1132980/There_Is_No_Light/ Pre-purchase now with a bigger discount than on the launch day and with an exclusive bonus! We're also happy to announce that we'll release two bundles with other wonderful games! The first one is with Pathfinder: Wrath of the Righteous: for those who enjoy dark & atmospheric RPG games. The second one with Skul: The Hero Slayer and for those who value serious challenge. In today's update, we'd like to lift the curtain a bit more regarding the early stages of development of There is No Light, the design of its enemies and bosses and how they evolved over the years. As strange as it may seem, the most redesigned thing in the game was the common tunnel dog. We changed its appearance and animations about 3-4 times. The swordsman…
- Three days until release! Early development of the game - 16 September 2022
Greetings! Our team wants to remind you that only three days are left until There is No Light's PC release! https://store.steampowered.com/app/1132980/There_Is_No_Light/ Pre-purchase now with a bigger discount than on the launch day and with an exclusive bonus! In today's update, we'd like to lift the curtain a bit more regarding the early stages of development of There is No Light, its game mechanics and how it evolved over the years. The game has changed its look three times, from the prototype to the final visual style. The earliest version of the game dates back to December 2018. It was at that time that the prototype was developed, which looked like this: I think this version was the closest to "there's no light here", even compared to the current one. Interesting fact: in the prototype, the hero could kick objects and shoot with his hand. Even at that stage, the hero could accumul…
- 1 Week until Release! Behind the scenes of the animated trailer production! - 12 September 2022
Greetings! Today we wanted to remind you that There is No Light is releasing just in one week, on September 19 on Steam! And in the meantime, you can preorder the game with bigger discount AND an exclusive skin for the Hero's companion! https://store.steampowered.com/app/1132980/There_Is_No_Light/ And to make this announcement more interesting for you, we'd invited our friends from the TOAD Animation team to make a behind the scenes post of our release date trailer wich you probably saw on the IGN a few months back. Hope you'll like this update! Croak to all! In this article, we (the TOAD Animation team) would like to share our experience in creating an animated teaser clip for the game There is no Light. In general, every studio can produce a piece about their own work pipeline and some aspects of it, big or small, will always differ. Even from project to project, within the same team!…
- There is No Light is coming out Sept. 19! Pre-Purchase now! - 8 September 2022
There is No Light is coming out Sept. 19, 2022 on Steam, Epic Games Store, GOG, Humble Bundle Store Our brand-new release date trailer on IGN Pre-Orders are OPEN Pre-purchase There is No Light today with bigger release discount and an exclusive bonus! https://store.steampowered.com/app/1132980/There_Is_No_Light/ This is an exclusive skin for the Hero’s companion – it will not be available for purchase ever again. Please note that its look has no impact on gameplay. HypeTrain Digital Publisher Sale Autumn is a season of harvest, and games are no exception! Our publisher HypeTrain Digital decided to join the festivities and arrange a mega sale to be held from 8 to 12 September. Apart from the biggest discounts of up to 90%, HypeTrain Digital Publisher Sale features new game reveals, free demos, and even 3 brand new releases, also on sale – definitely worth checking out! Follow us: 🐦 Twit…