SPSTEAMPULSELIVE ANALYTICS
Pictoglyph

Pictoglyph Steam metadata

Blue Collar Industries | game

Released

0players observed · observation time unavailable

CasualIndie

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available

Pictoglyph metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateNot available
  • DeveloperBlue Collar Industries
  • PublisherBlue Collar Industries

Genres: Casual, Indie

Company pages: Developer: Blue Collar IndustriesPublisher: Blue Collar Industries

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Pictoglyph Steam metadata

Pictoglyph metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1135310/metadata
Steam Communityhttps://steamcommunity.com/app/1135310
PCGamingWiki search
IGDB searchSearch IGDB for Pictoglyph

Reviews, pricing, and metadata

Review summary

No Reviews

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows

Categories

Single-player, Steam Achievements, Family Sharing

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • Steam Next Fest Demo - 19 June 2022

    The demo for Pictoglyph is available to download. In hindsight I shouldn't have opted in to participate in this Next Fest - I seriously underestimated the time it would take me to sort some game breaking bugs - perhaps the October Next Fest would have been a better choice. I will take this is as a lesson for the future. I will leave the demo available for download after the Fest finishes. The demo is a basic slice of the game - its main purpose to gather feedback on the puzzle ruleset. It will be full of bugs (if you wish to submit any bug reports, please do so in this thread - very much appreciate it) There are various animations missing/buggy etc. The final version will include: Music/Sounds Interactive Tutorial Save Functionality Plethora of Interface Options Also, just a quick shout out to Steam Staff, who approved the initial upload of my Demo Build in record time.

  • Friday Dev Update #6 - 20 May 2022

    Hi there. This week I've been doing a lot of 'under the hood' stuff. As the menu system is a bit convoluted in Pictoglyph, I've been testing to make sure the player can't click the wrong thing at the wrong time and crash the game. I've also been working on the save system etc. I will be doing a 2nd pass of the art assets soon - this means the Steam page will be updated - I'm hoping to to add some nice gifs to show off the game and hopefully explain the concept visually a bit better. Thanks for reading - Steam Next Fest is soon!

  • Friday Dev Update #5 - 13 May 2022

    Hi there. This week I've been working on how the player interacts/marks tiles to solve the puzzle. I'm finding that this has been a challenge in terms of art and animation. As Pictoglyph has a 'theme' of sorts - keywords like "ancient, stone, Mayan, temple" etc. and does not have a simple, minimalist abstract art style, it has been hard to help to show the player when they are marking shapes. In Pictoglyph there are several ways to mark tiles: - you can block out tiles which are not part of the solution like in a normal nonogram puzzle - mark tiles in a generic way - these tiles you suspect to be correct, however you do not know which 'Pictoglyph Shape' they belong to - mark tiles as their corresponding 'Pictoglyph Shape' The gif below shows how a player would mark tiles belonging to the 'Snake' shape - which in this save is a Tetris like letter "L" which is on its side. The player firs…

  • Friday Dev Update #4 - 6 May 2022

    Hi there. Nothing to visually show this week as most of the work has been tackling 'under the hood' type stuff. I have now finished migrating all the code for procedural generation into the new version of the game - as the puzzles are now fully playable I've been able to do some play testing. I'm now more excited then ever to be able to have the demo out soon to hopefully gather feedback on things like difficulty etc. I am not an amazing nonogram player - however Pictoglyph's default 10 x 10 generated puzzles take me about 10 or more minutes to solve - which put it in the medium to hard bracket in my opinion. Again, once the demo is out I will be able to gather feedback and maybe do some tweaking. I plan on having modifiers to the way clues are displayed to make the puzzles easier/harder.

  • Friday Dev Update #3 - 29 April 2022

    Hi there. I have spent the last week working on the menu system - as explained last week I've chosen to not use Unity's inbuilt scene system. My next major task is to integrate my old code for procedural puzzle generation - something which I'm currently halfway through completing. I'm on track to have a demo by the end of May, in time for the Steam Next Fest in June for which Pictoglyph had been accepted. As I finish all the 'boring' under the hood bits, I will be moving on to a second pass for all the sprites and animations - I aim to redo all of them as I'm really not happy with the way they look - once I'm at that stage I will be able to post more 'visual' updates. On the topic of the demo - I'm hoping to have the tutorial complete, however I'm unsure as to how much 'content' to provide. All of the puzzles in Pictoglyph will be procedurally generated - maybe I could include 10 puzzle…

  • Friday Dev Update #2 - 22 April 2022

    Not much to show off visually, however I have been working on a system to manage the game UI and different menu screens. Working in Unity, typically I would just use different scenes and UI elements - however with Pictoglyph I wanted to go for something different. One of my aims is to achieve a good game 'feel' - interacting with the tiles has to feel good to the player. To maximise this, what if the tiles themselves could serve as UI elements for all of the game menus? For example, every time a player opens up a menu/checks the settings screen/goes back to the main menu - I want all the tiles to flip over to reveal that specific menu (with text added). Whilst this can be achieved with UI elements, syncing all the tile flip animations would be a pain. By using the actual puzzle tile objects, I'm able to use existing animations to make the effect seamless. I have just finished implementi…

  • Friday Dev Update #1 - 15 April 2022

    Hiya Just a small update. After taking a long break from development, I am back to working on the game part time. (unfortunately being an IRL 9-5 wagie + family commitments mean I have limited time to work on Pictoglyph) However with the June Steam Next Fest coming up, I'm using all of my free time to finish the demo. In Pictoglyph, all of the puzzles are proceduraly generated - and the basis of the nonogram puzzles, are specific shapes which are unique to each save - also proceduraly generated. It is the relationship between these shapes and the top and side clues which hopefully make for an interesting take on the classic nonogram formula, that still allows for puzzles which can be solved with logic, without guesswork and also allow for a typical 'rhythm' while 'blocking' out and solving the puzzle. With each new save, and a new set of unique shapes - this 'rhythm' is made fresh, hope…

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1135310
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateNot available
DeveloperBlue Collar Industries
PublisherBlue Collar Industries
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeNo Reviews
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

Pictoglyph is a Nonogram/Picross style puzzle game in which the player learns and remembers a set of shapes represented by symbols, which have to be marked on a grid using clues and logic.

About this game

Pictoglyph is a Nonogram/Picross style puzzle game in which the player learns and remembers a set of shapes represented by symbols, which have to be marked on a grid using clues and logic.

Supported languages

English

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: Free
  • Highest observed: Free

Pictoglyph's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Pictoglyph's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Pictoglyph at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-09-22FreeFreeNo discountSteam Store

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