SPSTEAMPULSELIVE ANALYTICS
Vault of the Void

Vault of the Void Steam metadata

Spider Nest Games | Oct 4, 2022 | game

Released

10players observed · 23 September 2026 - 23:38:21 UTC

IndieStrategyRoguelike DeckbuilderDeckbuildingChoices MatterSteam Store

  • Latest observed players10 · 23 September 2026 - 23:38:21 UTC
  • SteamPulse tracked peak182
  • Units sold (VGI)90,090
  • Revenue (VGI)$1,100,000
  • Review score92% positive

Vault of the Void metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players10 · 23 September 2026 - 23:38:21 UTC
  • SteamPulse tracked peak182
  • Units sold (VGI)90,090
  • Revenue (VGI)$1,100,000
  • Review score92% positive
  • Total reviews2,955
  • Release dateOct 4, 2022
  • DeveloperSpider Nest Games
  • PublisherSpider Nest Games

Genres: Indie, Strategy

Company pages: Developer: Spider Nest GamesPublisher: Spider Nest Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Vault of the Void Steam metadata

Vault of the Void metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1135810/metadata
Steam Storehttps://store.steampowered.com/app/1135810/
Steam Communityhttps://steamcommunity.com/app/1135810
PCGamingWiki search
IGDB searchSearch IGDB for Vault of the Void

Reviews, pricing, and metadata

Review summary

Very Positive

92% positive, 2,732 positive, 223 negative

Price and discount

$17.99

Platforms

Windows, Mac

Categories

Single-player, Steam Achievements, Full controller support, Steam Trading Cards, DualShock Controller Support, DualShock Controller Support

Achievements

251

Platform releases
  • Steam 20 November 2020

Latest Steam announcements

  • The Weaver - OUT NOW! - 31 October 2025

    It’s finally here! Thank you everyone for you patience as we navigated the difficult situations over this past year. Let me first start by thanking everyone for the support shown on our studio update post. It was truly overwhelming seeing how many of you took the time to comment or reach out to us, and it was so encouraging. Your well wishes went a long way to getting us across the line here, so thank you! The WeaverToday we are so excited for our first DLC Class: The Weaver. The Weaver, as you may have seen from the previews and the artwork, is a summoner class. She weaves adorable (mostly?) Pets to her side, in a brand new way to engage with Vault. With the all new Pet cards, you’ll be building a deck of superfriends to take into the fight, each with their own skills and abilities!We had a lot of debate as to how to frame the Weaver, in terms of skill level. She really does fit into t…

  • The Weaver: Dev Diary #3 - 28 October 2025

    Pets were obviously going to be the centerpiece of the class, and once we decided on finite slots the moment of "you filled all your slots so now you can only replace, not add" was set in stone. From then on you need to use a variety of abilities, buffs, artifacts, pets and even a few attacks to buff AP and make your board hit (and sometimes block) even harder. But there's also a LOT of synergy in Unraveling (sacrificing) Pets, and...It's hard to even know how to write this post - AP buffing pets synergizes with your token Spiders since they also deal their AP as damage when Unravelled (even if you already attacked with them this turn). And any normal Pet keeps its AP when Unravelled so you can discard them and then draw them again and play them with whatever AP you buffed them too. A few kinds of Pet have ways to duplicate themselves, and then Unravel so you can play and duplicate them…

  • The Weaver: Dev Diary #2 - 25 October 2025

    Pet CardsThe main power of Weaver relies on cute Pets, and they can be summoned by playing a Pet card. Pet is a new card type (similar to Ability, Attack and Buff), but different in a handful of ways:A Pet card has an Attack Power (AP) value stored on the card, and the value persists in a fight,Playing a Pet card will transform (Weave) the card into a Pet on the board. The card will not shuffle into Discard until the pet is un-summoned (Unravel).Pets will have various actions, and normally each Pet can perform one action every turn, including the turn they are summoned. Performing an action does not count as "playing" a card.There are a total of 5 Pet slots. Playing a Pet card when slots are full will Unravel the Pet in the desired slot first, and then Weave the Pet.Think of Pet cards as limited buffs that provide values over turn where you get full control of! One of the many difficult…

  • The Weaver: Dev Diary #1 - 21 October 2025

    Josh and I wanted to make a summoner for years, but it was just one of a few ideas in the running for classes with unique ways of scaling over a fight. The missing piece of the puzzle was how to fit it into the game's existing UI - especially on mobile - but as soon as we started brainstorming about how to create an alternate version of the central UI to make space for Pets, the Weaver concept was born. Every class (and most enemies) in Vault have ways to get stronger and scarier every turn, and it was important to make Weaver feel fundamentally different. By limiting players to 5 Pet slots it forced making choices that make playing Pets feel very different to Buffs, but still leaving a ton of room for customization and growth over both individual battles and runs as a whole. The last piece of the puzzle is the Infest mechanic - playing effects on enemies that will trigger after you dea…

  • Announcing: The Weaver - 18 October 2025

    Thank you everyone for you patience. The wait is nearly over :)

  • An Update From The Team - 19 June 2025

    Hey folks – time to come in here with a quick update on how things have gone over the last few months... I’ll be open to admitting that since our last update, the last few months have been the most challenging for the team here. Note: Before diving too far into this, I will eventually write a post-mortem article to help other developers who may find themselves in this position. I just need to be very careful with my words. But please feel free to share this story, and if you're a developer fearing the same issues, please reach out to me! Shu and I have spent the last 12-18 months getting the game ready for Mobile and Switch release, opting to bring this in house rather than outsourcing. We wanted the best possible product, and that includes our custom built cross-save system for players. We were proud of what we’d done, and excited to finally release on Switch at the start of April. The…

  • Update #72: General Update, Spring Sale and Switch Release Date! - 18 March 2025

    Hello friends! I hope you're all having a great start to 2025, and are ready for a great year with Vault of the Void! We had a rapid end to 2024 with our Mobile release and then the Nightmare update. As many of you know, we've been tied up with the Switch release now for sometime, going through many updates to get it across the line. We have good news to share -- but first! Spring Sale! Thats right -- Vault of the Void is currently 40% to celebrate the Steam Spring Sale! Now is a great time to get any of your friends and family into Vault if they haven't tried it already. Thank you everyone who has shared the game or left a review, it makes a huge difference for us! https://store.steampowered.com/app/1135810/Vault_of_the_Void/ General Update You'll see a small update come through this coming week, just a few little bug fixes and general UI improvements. This includes some updates to the…

  • Update #71 -- Chinese New Year Event + Switch Update - 24 January 2025

    Hey everyone! I hope everyone had a great holiday break and New Year! We’re excited for 2025 here, and today we get things started with a small patch that sees Nian back, as we celebrate Chinese New Year. 2025 is the Year of the Snake, and a new deckback reward has been added to reflect this! Switch Update Unfortunately, we’re still going through things with Nintendo here. We’re close and could get the all-clear to release any day now, however, at this stage, we don’t have any update as it's still out of our hands. Stay tuned for more updates, I’ll let everyone know as soon as its good to go! Bug Fixes A few small bugs and tweaks have been queued up on our local version here for a while now, so these will be bundled in. Thanks to anyone who has reported stuff here on the Discord server. We’ll continue to address things as we go, and strive to make improvements wherever possible! That’s…

  • Update #70: Balance and Bug Fixes - 2 December 2024

    Hey folks! Sorry for the radio silence on our end, we’ve been deep in the trenches getting things ready for our official Switch launch! Throughout that process, we’ve also made a few bug fixes and balance changes, a few I know have been requested by many. I’ll throw a list down below of all the changes currently implemented in today patch. Autumn Sale Just a quick note: Vault of the Void is currently on sale as part of Steam's Autumn Sale! If you haven't already, it's a great time to grab a copy or mention it to a friend! Thank you everyone for your support! https://store.steampowered.com/app/1135810/Vault_of_the_Void/ We’ll be back shorty with more details about the official Switch launch, and more details about our plans for 2025! Thank you, everyone, take care! All for now, -Josh Balance Double Time: Normal mobs and Elites now have 50% faster HP scaling (down from 100%); however Floo…

  • Vault of the Void: Nightmare - 27 September 2024

    Hey folks -- the wait is over, Vault of the Void: Nightmare is finally here! Thank you all for your patience as we put this together, I hope the wait is worth it! Before I dive into the details, I wanted to give a quick thank you for all the support for the mobile release, and also all the people who helped out making this release smooth by playing on the Beta Branch. This was instrumental in helping us squash as many little bugs as possible before going live. However, as usual, we’re on standby here for the next 48 hours to hotfix any issues we find! So please, if anything shows up, let us know in the Forums or on Discord! Thank you so much! Whats New? The goal of Nightmare was to get a smattering of content across several areas of game play, including some stuff we had been wanting to address for some time! Nightmare includes: 12 new Cards 12 new Artifacts 9 new Spells, including spec…

  • Vault of the Void: Nightmare Previews + Beta Access - 18 September 2024

    Hi folks! As we gear up towards our next FREE content update, Nightmare, I wanted to drop a few previews in here! I’ve been previewing these over at Reddit and in the Discord, so if you want to see more head over there! (Please note, some of these cards may have changed since the images were made as feedback rolls in from Beta!) Beta Access Also, just a note, but Nightmare is up and running on the Public Beta Branch for Steam, as well as our different outlets for mobile. If you’re keen to give things a try early, you can switch to the Beta Branch on Steam by right clicking on the Vault of the Void in your Library -> Betas then select Beta from the dropdown. All progress is carried over between branches, and you should have no issue flicking between! Of course, feel free to head over to the Discord to chat about your thoughts, or if you have any issues! Thanks folks -- looking forward to…

  • Vault of the Void: Nightmare - 27 August 2024

    Soon™

  • Update #68 – Steam DLC, Mobile Release + Steam Deck Verified! - 20 June 2024

    Hello everyone! Wow, it's been some time between updates, but its been very busy times here! We have lots to update you all with, and its a very exciting day! Lots to unpack, some big news which you’ve all been waiting for, then a quick update at the end of whats around the corner! DLC - Developer Supporter Pack As part of this release, we’ve bundled together a Developer Support Pack – full of awesome Australian (the now iconic meme of my home country, according to the Discord!) themed cosmetics. Many of you have reached out and asked for some sort of DLC or another way of supporting the game more, so I’m happy to finally release something of that nature! I have always been outspoken about keeping the price of Vault low, I want to make it as affordable for as many people as possible! For those of you who would like to support the game more, this is the perfect way -- and if you do, a hu…

  • Update #67: New Instability Mods, Bug Fixes, Steam Deck News & Android Beta! - 29 March 2024

    Hello everyone! Thank you for all the kind words on the latest update, it's great to see so many of you enjoying the next specs and Challenge Coins! We’ve been hard at work here moving things forward, and today we’ve released a small update that includes a bunch of Quality of Life and Bug Fixes! It also has a few new things, including new Instablity Mods, and we've some exciting news regarding Android Beta! I’ve listed things below for you all to take a look into! New Instability Mods We’ve added 2 new Instability Modifiers to the game :) Unending Horde and Double Time are now available to add to your run -- one giving mobs less battle progress and the other scaling enemies slightly faster! Enjoy! Steam Deck Verified Status We’ve undergone another round of changes here to help get us over the line for Steam Deck Verification status! We’ve submitted for another review and will keep you a…

  • Update #66: New Specs, Challenge Coins and Balance Changes! - 7 March 2024

    Hello everyone! Very excited today to present the latest update for Vault, this time, geared towards newer and older players alike! Throughout the last few months, Vault has undergone a massive transformation to broaden the audience, with mobile progress still underway (more on that soon!). However, I really wanted to spend some time with some awesome new content for our current long timers as well! The team have been hard at work, so let's dive into what we have. New Spec for Each Class! That's right! Now, when you head to the character select screen, you’ll have the option to choose a brand new spec! To unlock the spec, you’ll need to earn a 300k total score playing the first two specs -- wins or losses, they all count! Once unlocked, the new specs feature a collection of old cards and some new ones as well, all with their own focus area for players to enjoy! I hope you all have a bla…

  • Update #65: Chinese New Year Event + Linux Update - 7 February 2024

    Hello everyone! Very exciting little content patch here. Fun little events like these are something I've been wanting to do for awhile, and I’m excited to finally have the time and resources to be able to achieve them! Nian To celebrate Chinese New Year, Nian has managed to slip their way into Vault of the Void! A new, limited time Elite fight is available right now. Spawning on the second floor, you’ll have a chance to banish Nian and claim the Year of the Dragon deckback, as a trophy for your accomplishment! Nian will exit Vault for this year on February 26th, and then this deckback will be gone for good! Hopefully this is something you all enjoy! I have lots of plans for more of these throughout the year, so please let me know if it's something you’d like more of as well! Edit: just an update to this, I wish to appologise to everyone with the whole "timed event" thing. I've noticed a…

  • Update #64: Steam Demo + Mac OS Support - 30 January 2024

    Hello everyone -- I hope you’re all enjoying 2.0! Today marks the start of our commitment to the future of Vault of the Void! We’re well underway right now with mobile testing, and all is going very well. We’ve also started on some prototypes for the next class, and a special ingame event to come soon -- can’t wait to share more on that! MacOS Support! However, I’m pleased today to announce that Vault of the Void is available on Mac! You can now enjoy playing Vault on your Mac, and also have full access to Steam Cloud Save! So far reports have been good, but there are a few technical things we’re trying to work through. Firstly, I'm happy to say we got Retina display support working! However we still have an annoying issue where, on MacBooks with the notch, we currently can’t detect this, and therefore full screen gets pushed down a little. We are doing what we can to resolve this, but…

  • Vault of the Void 2.0 -- Hotfix 2.2.10 - 24 January 2024

    Hello everyone -- thanks for all your feedback and bug reports! Lots of action going on over here, we're preparing for Taipai Game Show this weekend, as well as putting the final touches on an offical Mac OS release! Here are some bug fixes/changes you may have seen over the last few days! Holding Ctrl on an upgraded will now show its unupgraded version. Holding Ctrl on a card in hand will now correctly preview its Energy cost. Fixed on statistics not counting for damage dealt, damage taken, essence, souls, and void points. Fixed infinite purchase issue at the Blood Library, resulting in negative HP when using controller. Fixed inability to buy an artifact from Dishelved Salesman. Fixed simulation issues with Void Stones under the effect of Haunted. Fixed battlefields still appearing to be locked after purchase. Reduce click to play delay after grabbing a card. Fixed an issue in deckvie…

  • Vault of the Void 2.0 -- Hotfix 2.2.5 - 17 January 2024

    Hello everyone -- I hope you're all enjoying 2.0 so far! Thank you to all who have reached out re: issues, we've been hotfixing over the last 24 hours any crashes or issues we've found. We've just released a larger hotfix which includes the follow changes: Cards and Artifacts Fixed Tiny Gong not giving Opener on the first card played. Fixed Haste not applying damage when playing Unbalanced Fury. Fixed a rare case when the player may get stuck on the map and nowhere to move. Harvest Season item artwork added. Minor crash fixes. General Have added Click to Play back as an option “Screen shake” can be turned off again. Controller will now respect the "Hold to End Turn", rather than always being on. If you're on When on Controller, you will also have an option in the in-game menu to change this during battle. Added Exit button to Main Menu on Steam Deck. Challenge Coin interface fixes, spec…

  • 2.0 is Live + Traditional Chinese! - 15 January 2024

    Hello everyone! I’ve been waiting to make this post for nearly 12 months, way back when I first started working on this huge rewrite. It’s been a long road, exciting, exhausting road, but today I can officially say... 2.0 is finally live! Beta Stats & Thank-yous I want to take the time to extend a huge thank you to all the people who helped make this possible. From the Internal testing team, all the way out to those of you who played on Beta Branch over the past 6 weeks. We’ve logged over 7,000 Runs and 100,000 fights, and without all your overwhelming support, 2.0 would never be as smooth as it (hopefully) is! Shu and I both appreciate you all for making our lives so much easier! Bugs and Issues Over the next 48 hours, Shu and I will be standing by to hotfix any issues right away that show up, so you might see a couple of random hotfixes dropping over the next little while! Whilst we h…

Patch notes and updates

S.noRelease datePatch nameGID number
124 January 2024Vault of the Void 2.0 -- Hotfix 2.2.105519792046243735548
217 January 2024Vault of the Void 2.0 -- Hotfix 2.2.55510784213093049789
311 October 2022Update #58 -- Hotfix and Thank Yous4867853509328979096
430 July 2022Update #54 -- Hotfix, Route Planner and Humble Bundle4587497456687562299
516 June 2022Update #51 -- Hotfix!6214419130138758109
628 August 2021Update #34: The Hotfix Recap and Future Plans!4018887653988882894
728 June 2021Update #28: Hotfix4032392655079524565
811 June 2021Update #26: Hotfix Update5019805792164556936
913 February 2021Patch Notes: 1.3.42 - The Hidden Expansion & 10% Sale!4703417046205391974
105 February 2021Patch Notes: 1.3.404051520458172501970
112 February 2021Patch Notes: 1.3.39: Enlightening the Enlightened4050393736354443117
1222 January 2021Patch Notes: 1.3.354043637702551110610
1329 November 20201.3.14 Patch Notes - First Week Recap and the Week Ahead!3856733252016730874
1425 November 20201.3.5 Patch Notes3856733252002391454
1523 November 20201.3.4 Patch Notes3856732771967439012
165 July 2020Closed Beta: Patch Notes 1.1.393444640809407916514
173 July 2020Closed Beta: Patch Notes 1.1.363444639924521221201
189 May 2020Patch Notes: 0.2.9.83110243486341841448
197 May 2020Patch Notes: 0.2.9.6 - The Great Tooltip Update!3110243214556900856
204 May 2020Patch Notes 0.2.9.33127131079139696592

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1135810
Live current players10
SteamPulse tracked peak182
Live count (today's peak floor)10
Price$17.99
Free to playNo
Discount0%
Original price USD$17.99
Current price USD$17.99
Release dateOct 4, 2022
DeveloperSpider Nest Games
PublisherSpider Nest Games
Owners estimatedNot available
SteamSpy owner estimate minimum200,000
SteamSpy owner estimate maximum500,000
Review typeVery Positive
Positive review percent92%
Positive reviews2,732
Negative reviews223
Total reviews2,955
Steam recommendations2,531
Achievements251
Average playtime foreverNot available
Windows supportYes
macOS supportYes
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1135810/

Short description

Vault of the Void is a fast-paced roguelike deckbuilder where the power is in your hands. Continuously customise your deck, crafting powerful combos and ingenious strategies. Upgrade your cards with Void Stones, infusing them with new abilities to help defeat the minions of The Void!

About this game

Join the Discord! About the Game Vault of the Void is a single-player, low-RNG roguelike deckbuilder designed to put the power into your hands. Continuously build, transform and iterate on your deck as you progress through your run - or even before each battle. Preview which enemies you’ll be battling before each encounter, giving you a chance to carefully plan your strategy. With no random events, your success is in your hands - and your creativity and skill define your chances of victory! FEATURES Choose from 4 different classes, each one with a completely different playstyle! Constantly iterate on your deck with 440+ different cards! Battle 90+ fearsome monsters as you make your way to The Void. Change up your playstyle with 320+ Artifacts. Infuse your cards with different Void Stones - leading to endless combinations! A roguelike CCG where the power’s in your hands, and without RNG. CONSTANTLY CHANGE UP YOUR DECK WITH 400+ CARDS With 440+ cards, 4 different classes and 320+ Artifacts - and the ability to modify your deck at any point during your run - there are near endless possibilities for creative deck building. Inspiration strikes mid-run? Change up your deck on the spot! Thought of an innovative way to dispatch an enemy? Head towards it and try it out! UNIQUE MECHANICS AND QUALITY-OF-LIFE CHANGES Vault of the Void features a plethora of unique mechanics and quality-of-life changes designed to alleviate the RNG of the roguelike deckbuilder experience, and encourage creative deckbuilding! Socket & Customise Your Cards Collect Void Stones, powerful, runes that can be socketed into cards to grant them additional abilities! Purging: Bad Hand? No Problem! In Vault of the Void, fast-paced combat is the name of the game. Discard your unnecessary cards to give yourself more energy, fuelling high-powered combos! Threat: Damage Made Simple! As creatures attack during their turn, they’ll increase your Threat level. At the end of your next turn, your Threat stack will trigger, dealing damage to your hit points equal to its total value. Play Block cards to reduce your Threat reactively, and make the hard choice between damage, or survival. With threat, the…

Supported languages

English, French, German, Spanish - Spain, Japanese, Simplified Chinese, Traditional Chinese, Portuguese - Brazil

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
29Steam Trading Cards
55DualShock Controller Support
56DualShock Controller Support
57DualSense Controller Support
58DualSense Controller Support
23Steam Cloud
25Steam Leaderboards
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslViolência fantasiosa
steam germany6Fantasy-Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $17.99
  • Highest observed: $17.99

Vault of the Void's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $17.99, the highest is $17.99, and the first visible tracked price is $17.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Vault of the Void's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $17.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $17.99. The latest run records $17.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $17.99
  • Current list price: $17.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Vault of the Void at $17.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$17.99$17.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $17.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$17.99$17.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $17.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$17.99$17.99No discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Counter-Strike 2536,74223 September 2026 - 23:40:11 UTC1,818,368
2Human Fall Flat97323 September 2026 - 21:49:52 UTC127,516
3Realm of Ink44823 September 2026 - 04:10:28 UTC6,799
4Dota 2370,94223 September 2026 - 23:38:17 UTC1,291,328

Related Steam games by tag and genre

Indie

GameLatest observed playersTracked peakReviewsDeveloper
Valheim198,43123 September 2026 - 18:50:38 UTC498,478533,888Iron Gate AB
Bongo Cat144,39623 September 2026 - 20:16:18 UTC193,859108,446Marcel Zurawka, Julius Krüger
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
Rust69,33923 September 2026 - 21:17:38 UTC259,6461,359,516Facepunch Studios
TBH: Task Bar Hero69,04423 September 2026 - 18:56:22 UTC546,13043,714Nugem Studio, Tesseract Studio
Slay the Spire 254,24623 September 2026 - 17:00:19 UTC574,638199,438Mega Crit
Project Zomboid43,50223 September 2026 - 22:42:51 UTC122,811467,999The Indie Stone
Palworld43,30523 September 2026 - 21:40:24 UTC2,101,535451,088Pocketpair
Wallpaper Engine39,78123 September 2026 - 22:38:55 UTC150,2711,008,495Wallpaper Engine Team
Geometry Dash37,81523 September 2026 - 21:27:39 UTC108,707590,977RobTop Games
Crosshair X34,25523 September 2026 - 19:52:36 UTC87,92844,617CenterPoint Gaming
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2370,94223 September 2026 - 23:38:17 UTC1,291,3282,758,031Valve
Slay the Spire 254,24623 September 2026 - 17:00:19 UTC574,638199,438Mega Crit
Baldur's Gate 341,67923 September 2026 - 22:02:21 UTC875,343836,282Larian Studios
Football Manager 2637,31423 September 2026 - 18:33:14 UTC82,75035,608Sports Interactive
Arena Breakout: Infinite22,00123 September 2026 - 23:35:17 UTC65,94478,112Morefun Studios
Hearts of Iron IV21,80523 September 2026 - 23:16:08 UTC93,196377,014Paradox Development Studio
Sid Meier’s Civilization® VI20,40123 September 2026 - 21:49:43 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
Black Desert20,16323 September 2026 - 22:04:20 UTC59,91792,632Pearl Abyss
RimWorld20,05723 September 2026 - 23:34:04 UTC95,851239,107Ludeon Studios
Total War: WARHAMMER III19,96123 September 2026 - 11:36:19 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive
Once Human18,79923 September 2026 - 21:18:40 UTC231,343179,110Starry Studio
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio

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