- Pre-alpha build - 7 September 2026
Hello everyone,I’m back from vacation, feeling more energized than ever, and I’m already working on the next step for Invasion 2037.I’m currently preparing a pre-alpha build that you’ll soon be able to test. You’ll have access to a small area of the game specifically designed for testing, and I plan to update this build every month with new content, improvements, and fixes.Access to the pre-alpha will be reserved for players who already own Invasion 2037.I’m also integrating an in-game bug reporting system. If you would like to help with testing, you’ll simply be able to press F6 to open the bug report menu. A screenshot will automatically be attached, you’ll be able to describe the issue you encountered, and your report will be sent directly to my Discord server in the #alpha-bugs-report channel.Your feedback will be extremely valuable in helping improve the game throughout development…
- First Vehicle, Repair Shops & Fuel System - 5 August 2026
This video introduces the game’s first drivable vehicle: a rugged 4x4 off-road vehicle built for exploring the infected world.You’ll also get a first look at:Vehicle repair shops, where players can repair their damaged vehicles.Vehicle upgrades to improve and customize them.The fuel system, including filling a jerry can from a fuel tank and using it to refuel your vehicle.These systems are still a work in progress, but they are an important part of the new version of Invasion 2037.Watch the video and let me know what you think!
- NEW FEATURE — SUPPORT DRONE - 27 July 2026
In Invasion 2037, players will be able to explore the world with a support drone by their side.The drone automatically follows the player, detects nearby enemies, and opens fire to protect them. It also carries a storage crate where you can place resources and loot collected during your expeditions.A valuable companion for exploring longer… and making it back alive.
- The new zombie nest system - 20 July 2026
New feature in Invasion 2037! Here’s a quick look at the new zombie nest system. Destroy the nests, clear the infected areas, and reclaim the territory.
- The new map size - 9 July 2026
Invasion 2037 is now being developed in Unreal Engine 5.8.This new version gives me a much stronger foundation to rebuild the game and push it much further than before. One of the biggest improvements is the new open world map.The old map was around 10 km², while the new map is now around 110 km², or about 42 square miles.This allows me to create a much larger and more immersive world, with more space for exploration, infected zones, zombie nests, abandoned locations, and survival gameplay.The game is still work in progress, but this new version is already a big step forward for Invasion 2037.Map Size
- Invasion 2037 - GASP Locomotion & First/Third Person View - 7 July 2026
In this WIP clip from Invasion 2037, I’m showing the current integration of the GASP locomotion system and the new first-person / third-person view setup. You can play in third-person or first-person view. The choice is yours.For this new version of the game, I’m building both perspectives from the start to create a more immersive and flexible survival experience.The system is still work in progress, but player movement, camera transitions, and overall control are starting to feel much better.More updates are coming as development continues.
- Invasion 2037 WIP: Zombie Dismemberment System - 6 July 2026
Small WIP clip from Invasion 2037.I’m currently working on the zombie dismemberment system to make combat feel more reactive and dynamic. Still early, but it’s starting to come together.More updates coming soon.
- Going live with Invasion 2037! New map, zombies, nests and gameplay progress. - 5 July 2026
Going live in 30 minutes!Join me at 2:00 PM Eastern Time for an Invasion 2037 dev stream. I’ll be showing new progress, talking about the map, zombies, nests, dismemberment, and player locomotion.See you there!Stream Link :
- Stream announcement – Invasion 2037 - 30 June 2026
I’ll be live this Sunday, July 5, to show the current state of development for Invasion 2037 and answer questions from the community.The stream will be in English, but I’ll also be happy to answer questions in French if there are any.Time: 2:00 PM Eastern Time 11:00 AM Pacific Time 8:00 PM Paris / Central European Summer TimeCome hang out, see what I’ve been working on, and ask me anything about the game!Stream Link : Chief Beaver!
- Invasion 2037 is now officially in full production! - 26 June 2026
I’m excited to announce that the brand-new version of Invasion 2037 is now officially in full production. Starting now, I’ll be sharing weekly development updates, giving you a closer look at the new features, improvements, and overall progress of this new version. There’s a lot coming, and I can’t wait to share more with you.Your opinion matters! Tell me if you’d like to see a live stream about the progress on Invasion 2037?Chief Beavers
- Patreon Launch for Invasion 2037 & Creatures Inc - 6 December 2023
Hello amazing community! We're thrilled to announce a significant step forward in the development of our games, Invasion 2037 & Creatures Inc . Your unwavering support and enthusiasm have been our driving force, and we're ready to take things to the next level. 🎮 Why Patreon? Game development is a passion for us, but it comes with its challenges. To ensure that we can continue creating incredible experiences for you, we're launching a Patreon page. This platform allows you, our dedicated community, to directly contribute to the development process and be a crucial part of bringing these games to life. 🌟 What Can You Expect? By becoming a Patreon supporter, you'll gain exclusive access to behind-the-scenes content, sneak peeks, access to early build, and even the opportunity to directly influence certain aspects of the game's development. We've crafted unique and exciting rewards to ex…
- A second look with more details - 1 December 2023
Hey Survivor A second look with more details at the work done on the new map/look of Invasion 2037. https://i.ibb.co/X4qNjf4/Invasion-Screen2.jpg
- The new look of the all new Invasion 2037 - 28 November 2023
Hey Survivor, A first look at the work done on the new map/look of Invasion 2037, I hope to be able to make a new vlog about Invasion 2037 before Christmas! https://i.ibb.co/Ypj210j/Invasion-First-New-Screenshot01.jpg
- Follow Up - December 2022 - - 16 December 2022
Hello everyone :) I have stuggle the last month on Invasion 2037, i have been working on the range weapon system and i have a lot of problem and bugs, I fell behind in my schedule. I have put this task aside and i am work now on the lab system, to create a vaccin. In January i will return on the weapon system. Starting all over from scratch take longer than I anticipated. I can't wait to have more to show you! Thanks all for your support. Chief Beaver.
- Management of the mask and filters? - 26 October 2022
I hesitate on one point, should I keep the management of the mask and filters in the new version of Invasion 2037? You can answer here or on my Discord i have a poll about this question : https://discord.gg/9T3HeCV Thanks :) Chief Beavers
- Devlog Invasion 2037 next major update A.01 - 23 October 2022
Hey everyone, a Devlog follow up on my progress for the next major update : - DLSS 2.0 - Footstep system - Melee fight - Inventory system - Farming system Thanks all for your support :) Chief Beavers
- Follow up on my progress - 12 October 2022
Hey guys, A little follow up on my progress, as you have already seen, I added DLSS 2.0 in the game, I also worked on the item list,but it is not completed, I have around 135 items and 60 craftable item listed. This week, I am working on the melee combat, code and animations. In a week or two, I will make a new Vlog to show you all this work. Thanks for your support! Chief Beaver
- Nvidia DLSS 2.0 - 28 September 2022
Hello everyone, I added in the new Invasion 2037 version, Nvidia DLSS 2.0, a very good addition for all those who have RTX cards. :)
- Invasion 2037 New upcoming Update VLOG 01 - 25 September 2022
Hi everyone, Here is a vlog to show you some new features for the new Invasion 2037 upcoming! https://youtu.be/vSDSymrrgNM
- Update A0.1 Follow Up - 14 September 2022
Hey everyone :) I changed the way to describe the updates, because I'm basically redoing the gameplay of the game from scratch. So I will go back to Alpha 0.1. I am preparing a video for you about the new bunker, new building component for it and also to show you the new way to enter into it. I expect to show you this video for this weekend! Thank you all! Chief Beaver