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TextureWorks

TextureWorks Steam news

GameDev_ToolMaker | Sep 28, 2019 | game

Released

0players observed · 6 October 2026 - 15:01:24 UTC

Animation & ModelingDesign & IllustrationPhoto EditingSoftware TrainingUtilitiesSteam Store

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  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score61% positive

TextureWorks news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score61% positive
  • Total reviews18
  • Release dateSep 28, 2019
  • DeveloperGameDev_ToolMaker
  • PublisherGameDev_ToolMaker

Genres: Animation & Modeling, Design & Illustration, Photo Editing, Software Training, Utilities

Company pages: Developer: GameDev_ToolMakerPublisher: GameDev_ToolMaker

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TextureWorks Steam news

TextureWorks news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • TextureWorks Pro 2.0 — The Biggest Update Yet - 12 March 2026

    TextureWorks Pro 2.0 is here — and it changes everything.This is the largest update since launch. Every part of the application has been expanded, refined, and accelerated. Whether you are a solo indie developer or part of a professional studio, this update puts an entire material creation pipeline on your desktop.WHAT'S NEW IN 2.0====================================NODE-BASED MATERIAL EDITORBuild procedural materials from scratch using a full visual node graph. * 60+ built-in nodes — noise generators, filters, blend modes, transforms, color tools * 298 extended nodes — an entire ecosystem of procedural generators and effects * 130 material presets across 13 categories — Metal, Stone, Wood, Fabric, Sci-Fi, Fantasy, Organic, Terrain, Architectural, Abstract, Stylized, Natural, Special Effects * Sub-graph support — create reusable node groups and build modular material libraries * Real-ti…

  • New Major Update Coming... - 2 May 2022

    New Ways to make texture. Bulk Processing of Texture Maps etc. With New Additions in Tetxure Library. Coming Soon in few weeks...

  • Sale for Artists working from home - 6 April 2020

    Hi guys I wish to help artist, programmer and game developer from our game dev community to use this time to make more out of it. Thus, releasing this sale at very low low price for the community. Stay at home and take care of yourself and your family. Be Safe & Stay alive With Kind Regards Ankush Rai

  • Tiled Texture Generation in Single Click - 25 March 2020

    Hi, this is the product update I'd already added in 10 days after the release of TextureWorks back in 2019. Since, I haven't added or logged this video demonstration in the project update. Therefore, I here is the update.

  • Texturemaker: Design Your PBR Texture - 28 November 2019

    I have added a new PBR custom texture designer - "TextureMaker". Apart from making original texture form sample of image data you can design your own PBR material like that in Substance Designer. Also, adding an online storage space for community based texture library and file sharing. Hope you guys build upon this. TextureWorks community. Now, Moving on to working on another very awesome update... PBR Texture painting Anyone!! ;) Note: As I am progressing towards end of adding the final feature for making TextureWorks a full fledged solution when it comes to material/texture generation and painting. Hence, Expect an increment in price after next update.

  • TetxureWorks: Colour Transfer Feature Added - 14 October 2019

    Check this out.... Match the texture colour based on game enviornment and its lighting.... It fully automates the game devlopment pipeline... Meanwhile I have finished coding parallex texture. Will be adding in that feature soon...

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