SPSTEAMPULSELIVE ANALYTICS
Space Gladiators

Space Gladiators Steam metadata

Blobfish | Mar 10, 2021 | game

Released

1players observed · 25 September 2026 - 13:06:14 UTC

ActionIndieRogue-lite2D2D PlatformerSteam Store

  • Latest observed players1 · 25 September 2026 - 13:06:14 UTC
  • SteamPulse tracked peak22
  • Units sold (VGI)14,400
  • Revenue (VGI)$132,000
  • Review score90% positive

Space Gladiators metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players1 · 25 September 2026 - 13:06:14 UTC
  • SteamPulse tracked peak22
  • Units sold (VGI)14,400
  • Revenue (VGI)$132,000
  • Review score90% positive
  • Total reviews479
  • Release dateMar 10, 2021
  • DeveloperBlobfish
  • PublisherBlobfish

Genres: Action, Indie

Company pages: Developer: BlobfishPublisher: Blobfish

Top Steam chartsTop 100 gamesGame directorySteam Store page

Space Gladiators Steam metadata

Space Gladiators metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1144910/metadata
Steam Storehttps://store.steampowered.com/app/1144910/
Steam Communityhttps://steamcommunity.com/app/1144910
PCGamingWiki search
IGDB searchSearch IGDB for Space Gladiators

Reviews, pricing, and metadata

Review summary

Very Positive

90% positive, 432 positive, 47 negative

Price and discount

$7.49 (50% off from $14.99)

Platforms

Windows

Categories

Single-player, Steam Achievements, Full controller support, Steam Trading Cards, Steam Cloud, Stats

Achievements

110

Platform releases
  • Steam 22 October 2019
  • Xbox 4 May 2023
  • PlayStation 4 May 2023

Latest Steam announcements

  • Space Gladiators Full Release - 10 March 2021

    Hello, After more than 16 months of Early Access... Space Gladiators is finally launching in version 1.0! Here's a quick summary of everything that's been added and changed during Early Access: 2 new characters 167 new items / perks / traits 21 new enemies 8 new traps 3 new minibosses 27 new challenges 393 new rooms Countless gameplay, design, balancing and bug fixes and improvements Added stat modifiers to items Added the map & procedural path generation Added starting traits and danger levels Displayed the outfits on the characters Changed from individual zones to only full runs Removed enemy contact damage and reworked all enemies to account for that Performance improvements with a dancing potato Added localization in 8 other languages Added trading cards Special thanks to Petra, Bear, Olexa, Rogue Justice, PentaHybrid, Traumaturgy, TheSpaceEgg, Funguy, Kenzup, Celt, Devildoer, Lyman…

  • Turkish [0.9.3] - 20 February 2021

    The Turkish language is now available in the game. Special thanks to Gowner and the LG studios team for that!

  • Trading Cards & Fixes [0.9.2] - 9 February 2021

    Hello, We now have trading cards, emotes, backgrounds and badges for the game! Not totally sure how that works but you should be able to get some of them by just playing. Also wanted to let you know that Space Gladiators will likely be released in 1.0 later this month. It's been in Early Access for more than 15 months now, which is about 9-12 more months than planned. Even though there are a lot of ideas and features that couldn't be done, I'm pretty happy with how it turned out. Of course, I'll keep tweaking and supporting the game even after the EA tag is gone. Special thanks to Sasta (1), James (2), MrJuhanso (3) and Petra (4) for their help! Fixes & small tweaks Fixed a bug where the Water Bottle and the Cross would heal before adding a Max HP. (1) Fixed a bug where the graphics of the energy bar would sometime go over its limit. (2) Fixed a bug where the Nail Bat was giving 5x the…

  • Spanish, fixes, balancing [0.9.1] - 29 January 2021

    Special thanks to Emilio Tolsada (1) and Sensei Bean (2) for their help! New stuff New language: Spanish (1) Balancing Fakir Training: 20% chance to block trap damage => 50% Hell’s Dagger: +1 up damage per devil item taken => +2 Carving Knife: 8% to get item on a corpse => 15% Precision Knife: 16% to get item on a corpse => 25% Unkillable: -3 Max HP every fatal hit => -2 Fruit Basket: starts with 3 charges => 5 Enhanced Fruits: +3 coins => +10 Beelzebub: +20% Damage => +10% Athletic Insects: HP increased Fixes & small tweaks Fixed a bug where Lightning Sword would display 0 damage when your tech is low even though it actually deals a minimum of 1 damage. Fixed other descriptions. Changed the sound effect of hitting goo, laser bullets and lava projecitles. Fixed a bug where the description of some arena rewards were overflowing. (2)

  • The Spooky Update + Chinese & Polish! [0.9.0] - 20 January 2021

    Hello, Thanks to more awesome people, the game is now available in Simplified Chinese, Traditional Chinese and Polish! I’ve also added some more items, fixes and balancing tweaks. Special thanks to Bear (1), Petra (2), Traumaturgy (3), TheSpaceEgg (4), Funguy (5), Devildoer (6), drakan (7), jason (8), Hibou Inquiet (9), Howard (10), Rogue Justice (11) for their help! New stuff New languages: Polish (6), Traditional Chinese (8), Simplified Chinese (10) Ghost Costume - outfit: +1 Armor, gain 5 seconds of invulnerability when you enter a room (1) Zombie - trait: Set Technology and Max Energy to 0, enemies have a 3% chance of dropping a Brain (5) Child Eater - trait: Dolls get added as Passive items (ignoring modifiers), you can’t have a Defensive Ability nor an Outfit (2) Carving Knife - defensive ability: use on corpses to get various items with a 8% chance (4) Precision Knife - perk: You…

  • Russian & Portuguese (BR) - 16 December 2020

    Hello, Thanks to the work of some players, the game is now available in 2 more languages: Portuguese (BR) and Russian. If you also want to help bring the game into your own language, feel free to head out to Localizor and start translating! I also took the opportunity to push some bug fixes. I haven’t had as much time to work on the game lately, but Space Gladiators has already been in Early Access for more than a year now which is way more than I originally planned. I still want to add some things but overall I’m pretty happy with the current state of the game. I think 1.0 is not that far off. I know some of you are hoping for more stuff like mod support, customized runs and such. It might come later but I can’t really promise anything there. The game has evolved way past its original scope and wasn’t supposed to include modding & stuff, so some of these functionalities would probably…

  • The Antique Update [0.8.3] - 18 October 2020

    Hello, A small update today, featuring items from the community vote back on the Discord server! It has actually been lingering on the beta branch for some time now. A lot of things on the backend had to be fixed and cleaned-up to be able to implement the crowd sourced translations. This created a bunch of random bugs and I wanted to playtest it a bit more before making it live on the main branch. Please let me know if you find some weird things, broken items or translations! Special thanks to TheSpaceEgg (1), Traumaturgy (2), Swestar (3), Padongo (4), Sensei Bean (5), Petra (6), Celt (7), Funguy (8) for their suggestions! New stuff Mystery Machine - passive: +1 Strength, Technology or Max HP when you enter an unknown room. (2) Midas’s Crown - passive: Gain coins every 10 times you hit enemies with basic attacks. Scales with Charisma. (7) Broken Vase - passive: Hitting an enemy with a b…

  • Space Gladiators is now on Localizor! - 25 September 2020

    Hello, Space Gladiators is now available on Localizor, a website used for managing crowd-sourced translations! It has been recommended by a lot of other cool indie devs and it looked like a simple and elegant solution so I wanted to give it a try. I spent the last few weeks fixing all the keys and translations inside of the game to make it easier to get external contributions. Here are the current languages available for translation: German Italian Japanese Korean Russian Portuguese Chinese (Simplified) Spanish Polish If you're speaking one of those fluently and wanna help the game out, feel free to start contributing there! You'll only need to create a Localizor account and you'll be good to go. I also created a dedicated channel on the Discord server to keep organized and in case you need more info on anything so make sure to join us there! Cheers!

  • The Underground Update [0.8.2] - 8 September 2020

    Hello, This week we got some more new items and bug fixes. We also got the game verified on Steam! You might have noticed that the achievements for beating the bosses with the 2 new characters were missing. That’s because we had a limit of 100 achievements since the game wasn’t verified. That limit has been lifted and the achievements have been added. They should get unlocked automatically once you launch the game if you’ve completed the corresponding challenges. Special thanks to Petra (1), Lyman (2), Padongo (3), Traumaturgy (4) and Swestar (5) for their suggestions! New stuff Coral - passive: Set your current negative stats to 0 (doesn't impact temporary effects) (1) Shield Breaker - passive: Ignore enemy shields (1) Full Moon - passive: +10% damage (1) Rip and Tear - passive: Enemies explode on death. Scales with Strength. (1) Hell's Dagger - passive: Upwards attacks deal additional…

  • The Pretty Update [0.8.1] - 1 September 2020

    Hello, We’re back with our smaller more regular content updates! This one adds a few new items, rooms, bug fixes and balance changes. On another note, my engine got a big update a few days ago and it broke a lot of things. I hopefully fixed it all but you might see weird things in some rooms (exits and assets in the wrong spots, traps that don’t work like they should etc.). If you see stuff like that, please report them to me in the Discord or on the Steam forums. Special thanks to Pepenosoy (1), littleninja117 (2), Celt (3), SenseiSenzuBean (4), Funguy10101 (5), Dreamless (6), Lef (7), MadderThanEggs (8), Woodlutins (9), Petra (10), TheTurtleMelon (11), Lyman (12), Traumaturgy (13), TheSpaceEgg (14) and Hallow (15) for their suggestions! New stuff Pretty - passive: +5% Negotiation, +10% Charisma (10) Spicy Food - passive: 25% chance to poop when you attack down. Scales with Max HP. (10…

  • Update 0.8.0 - Characters, minibosses & Lost Potato - 14 August 2020

    Hello, We’re finally here! Lost Potato and Space Gladiators’ update 0.8.0 are now live! https://store.steampowered.com/app/1365010 Make sure to check out Lost Potato if arcade-ish top-down roguelite sounds like something you’d enjoy, it really helps support my work! It means two brand new characters to unlock, three new minibosses to find during your runs and a ton of new items, fixes and balancing changes. As usual, this update will be followed by a bunch of smaller ones that’ll add more items, rooms and fixes. Time to party! Special thanks to Petra (1), Bear (2), Funguy1010101 (3), Kenzup (4), TheSpaceEgg (5), Traumaturgy (6), Lyman (7), Olexa (8), Soremon Sketch (9), Rogue Justice (10), DarkLiveRyder (11), Flounder (12), Blueish (13), Ixion (14), TheTurtleMelon (15), littleninja117 (16) and AguruAguru (17) for their suggestions! New stuff 2 new characters with 10 new specific perks 3…

  • Next update this Friday... and a new game! - 10 August 2020

    Hello, A quick announcement to let you know that the next big update (new character??) will be out this Friday! And also a whole other game: Lost Potato! https://store.steampowered.com/app/1365010 Lost Potato is a minimalistic top-down roguelite where you can't damage enemies directly. Push them into spikes, reflect bullets and help a young potato find its way out of a jungle filled with man-eating tribes! Make sure to go ahead and wishlist it! (really helps with getting visibility) See you on Friday!

  • -20% Summer Sale before Price Increase - 26 June 2020

    Hello, Space Gladiators is currently available at 20% off for the Steam Summer Sales! Wanted to make this quick announcement to let you know that I'm planning on increasing the price once the event is over. This means the current discounted price is probably the best deal you'll get on the game for a while. This shouldn't come off as a surprise to most of you who've been reading previous announcements or the Steam page of the game. The amount of content of the game has more than doubled since the Early Access launch back in October and with some more major content updates coming soon, I feel like this is the right time to do it. So if you've been on the fence, now's your chance to snatch it! Cheers!

  • Update 0.7.5 - French - 18 June 2020

    Hello, French is finally here! Now that the game is setup for localization, adding more languages will be way faster. But they’ll come later when the content is more stable. I also added 11 new traits / items / perks and polished the menus a bit. Next up is some more exciting stuff: I think it’s the right time to start working on some new characters, mini-bosses and other content ideas I had. I’m still unsure if I want next update to be the big one or if I’ll do a couple small ones first to fix some stuff… but definitely keep an eye out for it! Special thanks to Dreamless (1), Susucr (2), Blueish (3) and Rogue Justice (4) for their suggestions! New stuff Full French localization Gambler - trait: Shops sell only one item, rerolling shops costs 5 coins instead of 25 (2) Needle Phobia - trait: +4 Strength, take 1 damage when you pick up an injection (2) Achilles Heel - trait: +2 Max HP, +2…

  • Update 0.7.4 - Performance - 30 May 2020

    Hello, The main focus of this update is to improve the game’s performance and to fix some important crashes that would delete your save file. I’m not going to go into too much details but know that you’ll now experience some loading at the following times: Launching the game Starting a run Ending a floor Finishing a run Basically, we’re now preloading a lot of stuff at specific times to avoid frame drops in the middle of a run. That’ll be indicated by a little dancing potato in the bottom right of your screen. I’ve reduced the texture page size from 4096x4096 to 2048x2048, which might impact you if you have an older computer and the game keeps crashing because of memory limitations. I also got tons of suggestions and bug reports from y’all so I tried my best to implement them. Don’t worry if you don’t see yours here, I haven’t had the time to go through all of it. Next couple of updates…

  • Update 0.7.3 - New Perks - 11 May 2020

    Hello, I noticed that the old arena rewards were almost forcing you into a certain specific playstyle. You'd basically find perks giving you a Heart or a Pet every run even if you didn't like playing with these items. To fix that, this update adds 26 new perks and the ones relative to specific items will now only appear if you already have said items. It means you won’t find perks giving you a free Heart or a free Pet anymore. Next updates will be less content-heavy and might take more time to go live. I have quite a bit of back-end work to do before I focus on adding new stuff again: performance optimizations, crash fixes, some tricky suggestions to implement, setting up the game for localization etc. Special thanks to Lyman (1), ElectricLute (2), Babbleplay (3), 2 Lainz (4) and Dreamless (5) for their suggestions! New stuff Heavy Weights - perk: The Dumbbell can give up to 18 Strength…

  • Update 0.7.2 - New Items, Balancing & Fixes - 4 May 2020

    Hello, This week’s been pretty crazy! I got a lot of feedback and I tried to implement most of it in this update. I also added 6 new items, fixed a lot of stuff and did some work on balancing the game. One big problem that I kept seeing is that a lot of the time you could just facetank all of the enemies and outdamage them once you got a few good items. (namely Strong Bones, Green Energy Ball or a lot of Vampirism, HP and Metal Scraping) I think I’ve pinpointed the issue: too many invincibility frames after you get hit. It means that enemies could never deal more damage than the amount you recovered - which made it very boring once you got to this point. It was even worse with Voubi because of the clones that acted basically like an additional Vampirism mechanic. That’s why I’m reducing the iframes by 25% in this update. (you’ll basically take 25% more damage if you facetank everything)…

  • Update 0.7.1 - New Traits - 27 April 2020

    Hello, Thank you all for the reception to latest update, it’s been great! There will be a few smaller ones now to add more content and to smooth out some rough edges. Special thanks to Rogue Justice (1) and TheTurtleMelon (2) for their suggestions! New stuff Added 14 new Traits. (the scrolls at the beginning of a run) (2) Added 5 new rooms. Added 2 new items. Balancing Big Nose: -100% Negociation => -30% Poop effects and price have been changed. Fixes & small tweaks Fixed a mistake where the “Negociation” stat was referred as “Coupon” in the inventory. Some rooms have been updated. The big red spiderish enemies in The Crypts now spawn tiny bats in a more randomized direction. (2) The Surgical Bot icon now still appears if you have disabled the “Display numbers” setting. Accentuated the red aura of the big white ball traps in The Hole. Tweaked the hitbox of some enemies and added some le…

  • Save 10% on Space Gladiators! - 22 April 2020

    Hello, Today we're celebrating 6 months of Early Access! The game has changed so much since the launch. With our biggest update yet just going live, I figured this would be a good time for the first sale of the game. So during the next week, you can get Space Gladiators with a 10% discount. Finally, a heads up: the early access is lasting longer than I expected and tons of content are being added so the price will most certainly go up before the 1.0 launch to reflect that. Cheers!

  • Update 0.7.0 - Subzones - 21 April 2020

    Hello, Welcome to the game’s biggest update yet! I’ve received a lot of feedback and ideas over the last 2 months and I tried my best to implement them. The main goals of this update are twofold: Improve the diversity of the game with new subzones and hundreds of new rooms, traps and enemies Smooth out the gamefeel and difficulty curve of the game with improved movement and the removal of contact damage. From now on, if an enemy doesn’t have a red aura it means you can touch him without taking damage. A lot of behaviors have been obviously been reworked and rebalanced to account for that. We’re also trying out a new run structure: all runs are now full runs. A lot of people have suggested that the previous format of doing each zone individually felt weird. I’m not completetely discarding the idea of reintroducing the possibility of doing individual zones later on but we’ll see how it go…

Patch notes and updates

S.noRelease datePatch nameGID number
120 February 2021Turkish [0.9.3]4059402835317461008
229 January 2021Spanish, fixes, balancing [0.9.1]4050393736342641879
328 October 2019Update 0.5.4 - Voubi Revamp & Waffles2504491307419503425
424 October 2019Update 0.5.3 - Smooth Jumps2504491307403977858
523 October 2019Update 0.5.2 - Introducing the Medic2504491307401166564
622 October 2019Update 0.5.12404285581880250163

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1144910
Live current players1
SteamPulse tracked peak22
Live count (today's peak floor)1
Price$7.49 (50% off from $14.99)
Free to playNo
Discount50%
Original price USD$14.99
Current price USD$7.49
Release dateMar 10, 2021
DeveloperBlobfish
PublisherBlobfish
Owners estimatedNot available
SteamSpy owner estimate minimum20,000
SteamSpy owner estimate maximum50,000
Review typeVery Positive
Positive review percent90%
Positive reviews432
Negative reviews47
Total reviews479
Steam recommendations426
Achievements110
Average playtime forever1,605 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1144910/

Short description

Ever dreamt of being a space potato? Now’s your chance! Space Gladiators is a 2D hand-drawn roguelite platformer following a bunch of captives fighting their way out of a planet prison. Defeat hordes of aliens in the gladiatorial arenas and earn your freedom!

About this game

Fight your way out of a planet prison in this 2D hand-drawn roguelite platformer! You've been captured and sent to entertain aliens as a gladiator in a faraway planet called Tartarus. You will have to advance through randomly generated biomes with deadly traps and monsters blocking your path. Choose your opponents in the arenas, beat them for items and coins and you might be able to earn your freedom! Tight and fluid controls that allow you to dodge and fight enemies without taking hits - the only ceiling is your own skillset! Hundreds of hand-crafted rooms that are randomly picked to make every new run feel unique. 50+ enemies and 10 bosses to beat with different movesets and attack patterns. 300+ items including pets, weapons and trinkets that unlock new abilities for your characters. Pop your heart out to heal yourself, throw meatballs or fire a laser gun. 8 unique characters that fit different playstyles, including a potato and an alien worm in underpants. Customize your runs by choosing harder paths if you're feeling confident or easier ones if you're on the brink of death. High risk, high reward.

Supported languages

English, French, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Polish, Spanish - Spain, Turkish

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
29Steam Trading Cards
23Steam Cloud
15Stats
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslViolência fantasiosa
steam germany6Fantasy-Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 25, 2026 to Sep 25, 2026
  • Lowest observed: $7.49
  • Highest observed: $7.49

Space Gladiators's USD price history spans from Sep 25, 2026 to Sep 25, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $7.49, the highest is $7.49, and the first visible tracked price is $7.49. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 1
  • Discounted days: 1 day
  • Deepest markdown: -50%
  • Latest sale window: Sep 25, 2026 to Sep 25, 2026

SteamPulse has grouped rows carrying discount metadata into 1 recorded discount window, covering 1 calendar day and 1 discounted snapshot. The deepest recorded markdown is -50%, with a lowest recorded final price of $7.49 during rows named Steam sale. The latest recorded window starts Sep 25, 2026 and ends Sep 25, 2026, spanning 1 day of uninterrupted daily tracking. Window boundaries follow the available snapshots, so gaps in coverage can make an actual sale shorter or longer than the recorded span.

Recorded sale names include Steam sale. The table reports the observed markdown, final price, snapshot dates, and any sale name supplied with the row. It can show whether similar discounts recur in the retained record, but it does not infer publisher intent, demand, or the reason a price changed.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $7.49, from Sep 25, 2026 through Sep 25, 2026. The latest run records $7.49 for 1 day of uninterrupted daily tracking with a listed discount from $14.99. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $7.49
  • Current list price: $14.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Space Gladiators at $7.49 in USD, with a listed base price of $14.99 and a -50% markdown. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$7.49$14.9950%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $7.49.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$7.49$7.49No change50% (Steam sale)
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $7.49.

DateCurrent priceOriginal priceDiscountSource
2026-09-25$7.49$14.9950% (Steam sale)Steam Store - Steam sale

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4Once Human22,00425 September 2026 - 14:39:12 UTC231,343
5Dota 2831,40925 September 2026 - 15:12:21 UTC1,291,328
6下一站江湖Ⅱ29625 September 2026 - 12:08:33 UTC4,637
7Party Animals15,20925 September 2026 - 13:41:31 UTC57,806
8Astral Party 3,28025 September 2026 - 10:17:17 UTC18,951

Related Steam games by tag and genre

Action

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 21,295,69325 September 2026 - 15:15:04 UTC1,818,3689,826,471Valve
Dota 2831,40925 September 2026 - 15:15:20 UTC1,291,3282,758,031Valve
PUBG: BATTLEGROUNDS621,85525 September 2026 - 15:15:20 UTC3,236,0272,744,193PUBG Corporation
Apex Legends™208,09825 September 2026 - 13:32:50 UTC624,4731,047,228Respawn
WARDOGS186,14425 September 2026 - 13:12:14 UTC399,748Not availableBULKHEAD
Aniimo136,81625 September 2026 - 14:57:59 UTC136,816Not availablePawprint Studio
Valheim121,00925 September 2026 - 13:11:45 UTC498,478533,888Iron Gate AB
Delta Force109,95525 September 2026 - 13:13:21 UTC246,418192,933Team Jade
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Indie

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS186,14425 September 2026 - 13:12:14 UTC399,748Not availableBULKHEAD
Bongo Cat177,98525 September 2026 - 13:44:23 UTC193,859108,446Marcel Zurawka, Julius Krüger
Valheim121,00925 September 2026 - 13:11:45 UTC498,478533,888Iron Gate AB
Wallpaper Engine110,21425 September 2026 - 15:13:37 UTC150,2711,008,495Wallpaper Engine Team
Rust100,31125 September 2026 - 13:11:59 UTC259,6461,359,516Facepunch Studios
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Stardew Valley69,93225 September 2026 - 15:04:04 UTC236,6141,016,067ConcernedApe
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Geometry Dash44,79325 September 2026 - 14:24:11 UTC108,707590,977RobTop Games
Don't Starve Together44,66725 September 2026 - 14:32:22 UTC122,662531,182Klei Entertainment
Terraria44,50725 September 2026 - 15:11:58 UTC486,9181,521,492Re-Logic

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