Masteroid news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score71% positive
- Total reviews28
- Release dateNov 14, 2019
- DeveloperNarfox LLC
- PublisherNarfox LLC
Genres: Casual, Simulation
Company pages: Developer: Narfox LLCPublisher: Narfox LLC
Masteroid Steam news
Masteroid news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Masteroid v1.6: New Ship & Weapons Overhaul! - 11 June 2023
Version 1.6 Release Notes Version 1.6 overhauls every ship, weapon, and effect in the game! Ships are slightly larger and have a more established design pattern that will make it easier to create more ships in the future and enable new gameplay features such as ship upgrades and player-controlled fleets. Players can now customize their ship color in the Garage part of the Station menu. All effects have been overhauled. Ship explosions are now larger and more interesting. Actual pieces of the ship break apart and explode separately. Targeting controls have been overhauled. Aiming has multiple bug fixes and is more intuitive. Factions now offer more weapon variety, more missions, and multiple UI issues have been fixed. A new "Simulation Service" now updates the prices and missions available each game day, which is currently 5 minutes long. This sets up deeper simulation options and more f…
- Masteroid v1.5: Controller Support - 20 April 2023
Version 1.5 focuses on improving the Masteroid experience on Steam Deck and with controllers. This version adds twin-stick controller support (enable this in the Settings menu) and fixes several SteamDeck-specific issues with UI. We also added some convenient gameplay features. You can now reset tutorials from the pause menu. The pause menu also now shows a mission reminder. The warp menu now has icons for your current sector and the sector your current mission is in. Finally we fixed several bugs including an issue with uncapped framerates causing maximum GPU load and faster battery consumption!
- v.1.4.0 Major Update! - 11 March 2023
I started working on Masteroid on April 24th, 2017. I set out to create a space game that was in the vein of 4x games that I loved, but focused on a bite-sized experience that supported short-session play. I also wanted it to be atmospheric and relaxing over challenging. I built Masteroid to be data-driven so that I could create a large amount of weapons and ships despite it being a mostly-solo project. Some of my ideas were really good but others had problems I didn't expect and those problems significantly impacted how I could expand the game. Additionally when I started, the UI system available in the FlatRedBall game engine that Masteroid is built upon lacked many features. In the almost-six-years since I began the project the UI technology has improved to be best-in-class. In November 2022 I was playing Masteroid on a SteamDeck and decided I wanted to improve how the UI looked on t…
- Masteroid 1.3 Adds Achievements! - 27 October 2022
Dear Masteroid players, I'm Justin, the creator of Masteroid. I built Masteroid primarily as a solo effort with some help from a few friends and contractors along the way. I started Masteroid because I wanted the atmospheric, zen feeling that games like Elite and the X series gave me, without the multi-hour session commitment and complex flight controls... a sort of bite-sized indie take on the big space games. After working on Masteroid for 2 years, I released it in 2019. During development I relied on a lot of our fantastic community members to report bugs, give me feedback, and help release the game at an acceptable quality. Once I released Masteroid, I moved on to work on other games. But I came back to it during the pandemic in 2020 and released quite a few new features and QoL improvements that the community seemed to like. Even though Masteroid has been out for multiple years at…
- Masteroid v1.2 Released - 1 August 2020
Hi Masteroid players, Today I pushed v1.2 of Masteroid live - the third update since the game was released on Steam and the seventeenth release since I first shipped the game to alpha players. Read on to see all of the changes in this release! Own Multiple Ships Big ships are fun for destroying stuff but move slow. Small ships are agile and fast but can't take a lot of damage. Own them all and choose the right ship for the job: selling a ship no longer automatically trades in your existing ship. Instead, extra ships are stored in the station garage and can be swapped at any time. A ship must have an empty cargo hold and be undamaged to store. All weapons are automatically stripped from the ship when it is stored. Warp Using Warp Gates Previously, ships could warp out from anywhere. This made it easy to cheese combat by simply warping when you were in trouble. Additionally, ships could s…
- Masteroid v1.1.1 Released - 30 November 2019
Happy Holidays, Masteroid players. I have just pushed the first content update for Masteroid, version 1.1.1, to Steam. Your game client should update automatically very soon. I really appreciate everyone that has purchased the game and taken time to review it. Your feedback directly drove this first content update! Here are the new things in v1.1.1: You can now see your current status on the pause menu. This was the #1 most requested feature! Stations now have "level 0" missions to improve the early game flow. You can take a mission at a station even if you haven't gained reputation with that faction. However, no missions are available for negative reputation. Station prices now vary over time. Both repair costs and resource values will change periodically. Gaining reputation with a faction may give you access to a new sector! Camera zoom was too high. Warping to a new sector no longer…
- Hotfix 1.0.2 - 16 November 2019
In the few days since Masteroid has been live, it has been played on far more computers than I was able to test prior to launch. Several players have reported issues that I have worked to fix as quickly as possible. I have now deployed two hotfixes that address priority bugs reported by players: v1.0.1 In rare cases it was possible for a weapon to disappear while equipping It was possible to accept a completed mission and have negative goals v1.0.2 Controls have changed! Some players had trouble accidentally targeting things they did not want to shoot. You now use right click to fly and left click to target! Several players had issues with resolution options. The game now supports resolutions as low as 800x600. The UI will be scaled down so that it all fits on screen. Several players reported major lag when docking and undocking. This was due to background processing blocking the main g…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 20 April 2023 | Masteroid v1.5: Controller Support | 5133583099795859338 |
| 2 | 16 November 2019 | Hotfix 1.0.2 | 3657414904096467879 |
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