Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 1150500 |
| Live current players | 0 |
| SteamPulse tracked peak | 11 |
| Live count (today's peak floor) | 0 |
| Price | $12.99 |
| Free to play | No |
| Discount | 0% |
| Original price USD | $12.99 |
| Current price USD | $12.99 |
| Release date | Jul 10, 2020 |
| Developer | Universe Projects Inc. |
| Publisher | Universe Projects Inc. |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | 0 |
| SteamSpy owner estimate maximum | 20,000 |
| Review type | Mixed |
| Positive review percent | 42% |
| Positive reviews | 11 |
| Negative reviews | 15 |
| Total reviews | 26 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | Yes |
| Linux support | Yes |
| Parent game | Not available |
| Store URL | https://store.steampowered.com/app/1150500/ |
Short description
A highly experimental SCIFI sandbox MMORPG. Using only 2D, top-down visuals, we're attempting to push the limits of the MMO genre to create a game world that is similar in some ways to Ready Player One. Featuring perma-death, and player societies. Every man-made object is crafted by a real player.
About this game
This highly experimental 2D top-down SCIFI MMORPG is attempting to model the human experience in a society. This game isn't just about you and your journey, it's a about how all players progress technology, society, and infrastructure in a virtual environment, together. Every man-made object you come across is crafted by a real player. The crafting/invention system is central to the game. Players can prototype a new version of a weapon or piece of equipment in the hopes of getting a better version that they can use or sell to other players. Once a new item is prototyped, the player can repeat the skill to make that item as much as they want as long as they have the required materials. The skill can then be taught to other players, charging a fee or otherwise. Free to play (soon!) While the game is in Early Access, we have to charge a fee allow players to gain access to the test. This is to limit the number of players we have in the test while we are scaling the servers and polishing the client. We plan on making the game entirely free-to-play monetizing on a premium membership and on cosmetics (no pay to win). If you wish to donate to help support our development efforts, we also offer a series of Kickstarter-like perks with details on our website. Effectively infinite, completely seamless game world TWITCH-BASED GAMEPLAY Voidspace aims to finally bring a limitless multiplayer experience. No "zones" or seams of any kind, just one enormous game world; everyone is playing together in the same server. Discover other player outposts and possibly join another group in order to maintain your own security. Find ancient abandoned player-made civilizations that you can research and study, acquire, or disassemble and recycle. For those who would rather have a more solo/singleplayer experience, the game world is effectively infinite so you will be able to choose to spawn "in the middle of nowhere" in order to limit the possibility of seeing anyone. The centerpiece: Invention and Crafting As players go about regular activities in the game, their character will come up with an "idea" for a new skill or invention. This will happen at random along with a number of other influ…
Supported languages
English * * languages with full audio support
