SPSTEAMPULSELIVE ANALYTICS
Orbital Shipyards

Orbital Shipyards Steam metadata

crazyyivan97 | Dec 18, 2019 | game

Released

0players observed · 23 September 2026 - 22:03:11 UTC

ActionIndieSimulationEarly AccessSpace SimSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)90
  • Revenue (VGI)$720
  • Review score100% positive

Orbital Shipyards metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)90
  • Revenue (VGI)$720
  • Review score100% positive
  • Total reviews3
  • Release dateDec 18, 2019
  • Developercrazyyivan97
  • Publishercrazyyivan97

Genres: Action, Indie, Simulation, Early Access

Company pages: Developer: crazyyivan97Publisher: crazyyivan97

Top Steam chartsTop 100 gamesGame directorySteam Store page

Orbital Shipyards Steam metadata

Orbital Shipyards metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1152660/metadata
Steam Storehttps://store.steampowered.com/app/1152660/
Steam Communityhttps://steamcommunity.com/app/1152660
PCGamingWiki search
IGDB searchSearch IGDB for Orbital Shipyards

Reviews, pricing, and metadata

Review summary

3 user reviews

100% positive, 3 positive, 0 negative

Price and discount

$9.99

Platforms

Windows

Categories

Single-player, Steam Workshop, Steam Cloud, Steam Leaderboards, Family Sharing

Achievements

Not available

Platform releases
  • Steam 18 December 2019

Latest Steam announcements

  • January Recap - 12 February 2020

    Woooo it's been a busy week but it's better late than never! So what has happened in January? The Goodies January saw the release of update 0.3.0 which is the launch of the scenario mode. You can read the full patch notes below. Update Note: https://steamcommunity.com/games/1152660/announcements/detail/3454758464190901455 Community Outreach While my game isn't fully out there or as well known, some players have played and streamed my game so here is my shout out their video and stream for my game! Check out these creators! Special Geek40 - https://www.youtube.com/watch?v=gIVqgCUQtV4 BurafluxGaming - https://www.twitch.tv/videos/548311499 If you are content creator don't hesitate to reach out! What's next? To summarize, lots of goodies. There will be a lot more parts and animations added this February! Example: https://twitter.com/OrbitalShipyard/status/1225239185486950406 While this pos…

  • Update 0.3.0 (The Scenario Mode) - 19 January 2020

    Hello Everyone! Hope everyone is having a great weekend! This update is a pretty big one, so let's see whats changed! Whats new? This update introduces the scenario mode! This mode allows you to use ships build in sandbox or the steam workshop and create scenes from them! You can move or rotate the ships in any way you would like to! You can also select and move multiple ships at the same time! This mode also has the option to load or save your scenarios so you can edit your scenarios for later! Time Scale You have the ability to slow down, and even stop the scene, allowing you to move the camera around to observe the battle in a very high detail! The scale can be changed using buttons or +/- on the keyboard. Example of timescale High resolution Screenshots In this mode, you have the option to take high resolution screenshots! Available resolutions are 8K, 5K 4K, and 1080p. This allows…

  • Update 0.2.15 (Minor Graphics Update, New Parts, and Bug Fixes) - 11 January 2020

    Hope everyone's having a great January, I know I am, and now for the new goodies! Minor Graphics Updates I've added some more graphical improvements to parts and thrusters! Changes to Parts I've added a normal texture to all blocks, allowing for more detail to parts and weapons. In future versions, I will eventually add more selection in textures and possibly a way to use custom textures. Before After Changes to Thrusters I have changed the effect to better suit the shape of the thruster model. On top of that, I have added the ability to change the color on your thrusters to be any RGB value you choose. Debris! Also a small feature that i have added is debris! This effect adds more life to blocks that have been destroyed! New Parts In this update, I have only added two new parts, Sloped Thrusters in light and heavy variants! These new thrusters allow for more sleeker builds and more var…

  • December Recap - 5 January 2020

    Hello Everyone! Hope everyone had a great Christmas and Holiday break, I know I did! So here is the recap for December Launch So game has finally launched into early access, yaaay! So now what? Well the work continues, that's what. While the launch has been a bit slow, so far it has been pretty good! But as I continue to add more features to the game, I can only hope that more interest grows in my game. What's next? The latest update (0.2.11) has added leaderboards to the game, allowing you to rank your score in the PVE mode. The next update is a pretty big one, it's the Scenario mode! What this mode will allow you to do is to position your ships to your liking, set their teams. and watch the battle unfold! You will be able to save your scenarios and in a later update, even share it on the steam workshop! I will be releasing and showcasing more details on twitter as the mode develops. I…

  • Update 0.2.11 (Leaderboards, QOL changes, Bug Fixes) - 25 December 2019

    Merry Christmas Everyone!! Here are some goodies to bring forth the Christmas Cheer! New Additions -Added Steam Leaderboards! The leaderboards keeps and ranks your scores that you gain in the PVE mode. You gain points based on the damage that you do to other ships and you lose points when die/respawn. The points lost is based on the max health of your ship to keep that in mind. Quality of Life Changes I've added the ability to change the color to the UI! This addition allows players to set the UI color to their choosing! Bug Fixes I've fixed a few bugs related to turret's. Previously, lasers would often go beserk and just flair around. That was not the intended usage. Now lasers and other weapons focus on their block rather than just jumping around. What's next? The next major thing that will be added is the Scenario mode! This mode will allow you to place ships into various positions a…

  • Orbital Shipyards is Here!!! - 18 December 2019

    Spread the word! Orbital Shipyards is here! If you want to try the game before you buy, you can always play the demo! I found a bug, where do I report it? You can report bugs here on the forums and I will try and fix it as soon as possible. What is next? There are many things in the works! The next minor update will add more to the PVE mode and setup the leader-boards so you can challenge your friends to get the highest score. The next major update will add a scenario mode where you can place and position ships and have the ships fight each other, more details to come! Have an idea or a suggestion? Feel free to post your ideas and suggestions on the Steam Forums as that is the best place to post it and I will try to respond as soon as possible Really Looking Forward To What Ships Everyone Builds! Have Fun!

  • November Recap - 1 December 2019

    Hello everyone! Hope everyone had an amazing Thanksgiving, I know I did! Progress and updates With the early access launch just around the corner, progress is progressing. New Blocks I've added a few more blocks to the game to add more interesting features and designs to ships! Steam Workshop As some of you have already noticed, the steam workshop is live! Granted, while only a few ships are on there, more ships will be added by the community for all to play with! The upload process is very streamlined and easy to use, with it being as easy as to press the upload button! And if you make a mistake with a ship or want to update it, you can easily update the ship too! "Minor" Visual Changes The Before The After As you can see, I've spruced up the visuals quite a bit to make certain components such as the thrusters stand out more with bloom And to wrap up, I really wish to thank everyone wh…

  • October Recap - 31 October 2019

    Hello everyone! Hope everyone had a spooktactular October! As I add more and more content to my game, it becomes a lot harder to choose what to write about each week, so instead, I will be doing monthly recaps for the month and a small post if I add a major feature or overhaul. So here are the changes for this month. The demo has been released If you haven't heard already, but I have a demo out for my game! Now there are several reasons as to why I chose to release a demo build before the Early Access release. This demo, while only limited to a light sandbox, is meant to be used as a sampler as to what is to come from future progress on my game. Plus as I have limited hardware to test on, this allows me to gain more feedback for changes and optimizations in the full build. General Progress A lot more parts and optimizations have been added, such as more complex parts and general optimiz…

  • The Demo is now Live! - 25 October 2019

    Happy Friday everyone! The demo for my game is now live so you can now play around with a light version of my game! Really looking forward to what ships the community builds!

  • Demo Launch This Week - 22 October 2019

    Hello Everyone! Hope everyone is having a great week so far! This week on Friday, I will be launching the sandbox demo for my game in which players can test or play around with a light version of the full release coming in December! It would be greatly appreciated if you share this around with your friends as it will help get my game out there for more players to have fun with. And as always, feedback is appreciated. -Thank You

  • Weekly Friday Update #2 (09/27/2019) - 28 September 2019

    Hello Builders! This is the very first update as to progress, showcases, and any other general updates! Progress An interesting thing that I've come across is that players love building larger ships. Well this week i have a solution to that, introducing, multi cubes with a size of 2*2*2, or 1*2*1. This allows players to have longer and sleeker ships to build with, such as art ships or combat focused ships, no the less, there are a lot of exciting things to come. Showcase While there is much to discuss about what the game currently has, there is nothing as important as shields. While I am still balancing the shields out, let me talk about how they work. A single shield part does not mean its a separate shield, no. In fact the shields stack in a compound way. The more shields you add, the larger shield capacity and recharge rate becomes, however don't forget the fact that shields consume…

  • Weekly Friday Update #1 (09/20/2019) - 20 September 2019

    Hello Builders! This is the very first update as to progress, showcases, and any other general updates! Progress Question, how do you make a ship more squishy or sponge more damage? SHIELDS!! This week I have introduced shields to the game with a temporary model. How do they work? Well it's simple, shields work on a generated charge. Players are able to toggle their ships shields, however, the charge is reset to zero each time a player turns off their shields and require to be recharged back to full health. Also if a shield is damaged to zero, the shield will have a 30 second cool down before recharging again. Showcase As I continue to add more weapons and parts to the game, I will often write showcases about new or revamped weapons. This week I will be showcasing the tier 1 missile system. While this name is generic, I do intend to rename weapons to sound more systematic and interestin…

Patch notes and updates

S.noRelease datePatch nameGID number
125 December 2019Update 0.2.11 (Leaderboards, QOL changes, Bug Fixes)2592316573867327188

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1152660
Live current players0
SteamPulse tracked peak2
Live count (today's peak floor)0
Price$9.99
Free to playNo
Discount0%
Original price USD$9.99
Current price USD$9.99
Release dateDec 18, 2019
Developercrazyyivan97
Publishercrazyyivan97
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review type3 user reviews
Positive review percent100%
Positive reviews3
Negative reviews0
Total reviews3
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1152660/

Short description

Build, Explore, Fight. Build a ship of your imagination, explore the vast cosmos, and fight for your stake in the galaxy.

About this game

BUILD, EXPLORE, FIGHT In an ever expanding galactic exploration, with factions and wars, is your home made ship up to the challenge? BUILD With an expanding catalog of parts and weapons, build your ship up to your imagination, but be warned, the laws of physics still do apply. You must balance your thrusters or else your ship will become an uncontrollable flying disc. You also have multiple customization tools, allowing you to change block or thruster colors. EXPLORE With an ever expanding universe, explore different planets to unlock new parts for your ship to improve you ship's weapons and thrusters. FIGHT Have a taste for combat? We have you covered! With a growing number of weapons, you can use different combinations fight or defend against various AI or player combatants. Scenario Mode: CURRENT FEATURES Disconnected parts fall off and become obstacles instead of just disappearing Growing roster of weapons and parts Procedural and land-able planets Full physics with thruster balancing PVE Workshop Leaderboards Scenario Mode WIP FEATURES Build-able Fighters Full Solar System Campaign PVE wave defense Multiplayer and more Comments or Suggestions? Feel free to post suggestions and feedback at the community hub so players can comment and discuss various features.

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
30Steam Workshop
23Steam Cloud
25Steam Leaderboards
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslViolência fantasiosa
steam germany6Fantasy-Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $9.99
  • Highest observed: $9.99

Orbital Shipyards's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $9.99, the highest is $9.99, and the first visible tracked price is $9.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Orbital Shipyards's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $9.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $9.99. The latest run records $9.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $9.99
  • Current list price: $9.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Orbital Shipyards at $9.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$9.99$9.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $9.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$9.99$9.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $9.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$9.99$9.99No discountSteam Store

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Simulation

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