SPSTEAMPULSELIVE ANALYTICS
Ten Thousand Coins: The Golden Merchant

Ten Thousand Coins: The Golden Merchant Steam metadata

Thousand Tonic | 2026 | game

Coming Soon

GameSteam Store content

IndieRPGStrategy

  • Steam app typegame
  • Steam App ID1157900
  • PriceNo longer available on Steam Store
  • Release date2026
  • DeveloperThousand Tonic

Ten Thousand Coins: The Golden Merchant metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Steam app typegame
  • Steam App ID1157900
  • PriceNo longer available on Steam Store
  • Release date2026
  • DeveloperThousand Tonic
  • PublisherThousand Tonic
  • Parent gameNot available

Genres: Indie, RPG, Strategy

Company pages: Developer: Thousand TonicPublisher: Thousand Tonic

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Ten Thousand Coins: The Golden Merchant Steam metadata

Ten Thousand Coins: The Golden Merchant metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1157900/metadata
Steam Communityhttps://steamcommunity.com/app/1157900
PCGamingWiki search
IGDB searchSearch IGDB for Ten Thousand Coins: The Golden Merchant

Reviews, pricing, and metadata

Review summary

Review data unavailable

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows

Categories

Single-player, Family Sharing

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • v0.11.6 Alpha Development Update - Wilderness System & Company Mode - 7 September 2026

    Greetings, Merchants! I hope everyone has been well! We have another big update, so without further ado:Wilderness Events & Encounter SystemWe have made a long-overdue big update to the wilderness events & encounter system.In our old system, we had a pool of random encounters that players could trigger in any wilderness section, including some special encounters based on events that may be occurring in a wilderness section.In our new system from this build onwards, each wilderness will have a random event occurring, and that event will dictate the type of encounters in that wilderness.For example, the Nobilea Forest wilderness section could have the Busy Route event, meaning a lot of encounters with travellers, merchants, pilgrims, etc, while the Milegrove section could have the Hunting Ground event, a section teeming with dangerous wild beasts, but there may also be wreckages to loot f…

  • Tiny Teams 2026! Steam Demo Page! - 7 August 2026

    Greetings, Merchants!Tiny Teams 2026From today until Thursday, 13th August, Ten Thousand Coins: The Golden Merchant is a part of the Tiny Teams 2026 festival here on Steam! Thank you to the Yogcast Games team for this amazing opportunity!Limited Demo & Steam Demo PageAs of August 2026, our demo now officially has its own Steam Page! Check it out, and feel free to leave a review for our demo!And for a limited time, the first section of our Company Mode is now available in our demo!Since the initial release of our demo many years ago, it has gone through many iterations and changes thanks to valuable feedback from players like you. I want to express a big thank you to our fans and followers for your continued feedback and support as development continues, and a warm welcome to any new players finding our game for the first time!Until next time,Cynthia (Founder/Developer)Wishlist & Follow…

  • v0.11.5 Alpha Development Update - Environment Art, Story Mode Improvements - 18 July 2026

    Greetings, Merchants! I hope everyone has been well! Here in NZ, it is now winter, and it's starting to get pretty chilly (though probably quite warm compared to winters in other parts of the world). Another month has passed by so quickly, and here is our v0.11.5 development update that was completed in June:Big Environment Art UpdateWe have made overall improvements to the environmental art of our game, especially for settlements that haven't been updated for a long time. A lot of work has been put into each building and settlement, with some settlements having been almost redone entirely to bring them up to standard with the rest.Some of these improvements have also made their way to our public demo, such as the wilderness art, which you may have noticed in our demo. More art updates will be seen in future builds as we progress closer to how our final completed game will look.Story Mo…

  • v0.11.4 Alpha Development Update - Art & Animation, Localisation, and Polishing - 20 June 2026

    Greetings, Merchants! It has been an extremely busy month for us since BitSummit 2026! Here are the development updates leading up to the event:Title ScreenOur title screen was long overdue for an improvement! As seen in our latest demo, both Story Mode and Company Mode title screens have been revamped, and we have also removed the extra click needed for the main menu to appear.Combat UpdatesWe've made some major updates to the art and animation in combat, these include:New background art, both for day and night cyclesEnemy animation and sprite improvementsAnimation of Pige receiving goods for you when playing as Viia in Story ModeText System Results and Limited DemoThe result of updating our text system in the past months meant we could finally support localising our game in other languages, as seen in our first iteration for our Japanese demo for BitSummit 2026!This next week will be…

  • We're at BitSummit PUNCH 2026! - 22 May 2026

    Greetings Merchants,We are currently exhibiting at BitSummit 14 PUNCH 2026 in Kyoto, Japan!For any fellow merchants attending, come check out our booth along with other great NZ games organised by NZ CODE! I'd love to say hi or chat about the game!For everyone else in the world, we have a special limited BitSummit demo ready to play on Steam now, with the option to play in Japanese as well! This is our first localisation iteration, so it's still a work-in-progress, but this shall pave the way for future localisation possibilities!Pige is with us here as well 🐷 though definitely still grumpy about being stuffed inside a luggage bag.Also, a quick thank you to Two and a Half Studios for our participation in The Storyteller's Festival Steam event earlier this month!Stay tuned for more updates next month!Cynthia (Founder/Developer)If you're interested in joining alpha/beta tests and haven't…

  • v0.11.3 Alpha Development Update - Boosts & Text - 28 April 2026

    Greetings, Merchants! I hope everyone has been well! Here in NZ, the weather is starting to get cold again, so this update is written to you from underneath a warm blanket with some hot tea:Trading BoostsFor our barter system, we have added some extra incentives to make smart offers to your traders by adding barter boosts that you can gain by meeting the right conditions, with the first one being:Needed goods boost - if you offer multiple goods needed by the trader, a bonus is added to your entire barter offer value, such as: 2 needed goods on offer = +10% offer value boostThis will allow players to strategise on whether to keep multiple types of goods for a big trade at a settlement, or make room for smaller, quicker trades when needed.More types of boosts will be added as we implement more content.More UI and Text System UpdatesWe have made significant progress in updating our text an…

  • v0.11.2 Alpha Development Update, Demo, & Even More Events! - 7 March 2026

    Greetings, Merchants! I hope everyone has been well! Here are more updates with our new build!Coin System and BalancingAs we create and implement more content, one design that wasn't implemented earlier (but we feel the need to now) was a 3-tier coin system, a change from our previous 2-tier coin system.The change will involve the introduction of Copper coins as the lowest valued coin, with Silver being in the middle, and Gold at the top, like in many other fantasy economies and some historical ones alike. Our coins will be called the Fyon Copper, Silver Tower, and Gold Empress.The change means the player will initially be dealing with Copper and Silver coins, while earning Gold coins will become a big achievement and an important milestone for later game content.UI and Text System UpdatesWe've made meaningful updates to the way we display text, now with more ways to highlight important…

  • v0.11.1 New Year, Alpha Development Update & More Events - 31 January 2026

    Greetings, Merchants! Happy New Year 2026! I hope everyone has had a great start to the year, wherever you are in the world. Our first development update of the new year is here:Company ModeContinued content update to our Company Mode:Rooms - The upgrade systems have been implemented, and half of the rooms are usable.Functions - First iteration of each function for the usable rooms has been implemented. These will continue to be worked on and balanced in future builds.Job Haul Inventory - A temporary inventory has been added to store goods earned from each merchant job, but this inventory must be emptied before embarking on another job, with the goods either stored in the company, used for upgrades, or sold for coins. UI UpdateUpdates to the item description UI, trading inventory UI, and a few other UI elements have been made and refined from the previous build, and the ability for loca…

  • v0.11.0 Alpha Development Update & Events - 30 November 2025

    Greetings, Merchants! Here is the second part of our big v0.11.0 update, along with other news and updates!Big UI and Design ImprovementsWe have more UI quality of life and better design improvements:Selling Goods for Coins - We have updated the sell goods for coins UI to be an inventory window where you can place as many goods as you wish to sell into, allowing you to preview how many coins you will receive before committing to the sale.Trading Goods Value UI - We have adjusted the value charts of needed goods seen on the world map to be simpler and easier to grasp when looking over them quickly, changing it from a more detailed graph. The graph system will still be unlockable during gameplay (WIP).Roguelite UI - New UI art and descriptions for our roguelite power-ups from the Merchants Guild and Ravenn Company.Difficulty Adjustments - We have adjusted gameplay difficulty, such as play…

  • We're at PAX AUS 2025! - 9 October 2025

    Greetings Merchants,Quick news: we are exhibiting at PAX AUS 2025!For anyone attending, come check out our booth along with other great NZ game booths organised by NZ CODE! I'd love to meet any merchants dropping by to say hi or chat about the game!For everyone else, fear not - we have an updated demo ready to play on Steam, the very same one showcased at PAX AUS!Stay tuned for more updates soon!Cynthia (Founder/Developer)If you're interested in joining alpha/beta tests and haven't signed up, sign up here to our mailing list for the latest news and a chance to be an Alpha/Beta tester for future builds!

  • ANZ Indie Showcase is now Live - 5 September 2025

    Hi Merchants!The ANZ Indie Showcase is now live! Check out our latest demo, as well as other great Australian and New Zealand indie games on Steam: https://store.steampowered.com/sale/ANZIndieFest2025We have been working hard behind the scenes on development, refining mechanics and assets based on feedback, and implementing numerous significant improvements over the years. Now, much of our focus will be on building and implementing the remaining game content towards the v1.0 release. I'd like to give a big thanks to everyone who has been following our game over the years, and your continued support and patience mean a great deal to us as we push towards the finish line!Stay tuned, as development updates will be more frequent moving forward!Until next time, Cynthia (Founder/Developer)If you're interested in joining alpha/beta tests and haven't signed up, sign up to our mailing list for t…

  • Upcoming Events and Announcement! - 1 September 2025

    Hey merchants!We've been hard at work on our latest build, which we will showcase in our new demo coming shortly!We are participating in multiple upcoming Steam events this month (September), where our new demo will go live!One of these events is the ANZ Indie Showcase by The Indie Brew, showcasing awesome upcoming indie games in Australia and New Zealand. The event will go live on the 5th of September!Watch this space as we'll have an announcement once the event goes live!Until next time, Cynthia (Founder/Developer)If you're interested in joining alpha/beta tests and haven't signed up, sign up to our mailing list for the latest news and a chance to be an alpha/beta tester for future builds! Wishlist & Follow us on Steam and our social media channels!

  • v0.11.0 Alpha Development Update - Part 1 - 30 June 2025

    Hello, merchants! We have an even bigger development update this time around with our v0.11.0 build, which we will be splitting into 2 update posts. Here is part 1:Combat System - Boost/AfflictionOur combat boost/affliction (renaming WIP) system has always been a WIP with more features on the to-do list, and now it has finally gone through the big update it was waiting for. Different Effects - we have changed and balanced the effects of each boost and affliction compared to our older builds, and also increased the amount.Tier and Combination - boosts and afflictions can now be combined to higher tiers. We have introduced lower-tiered B/A for basic trading goods, which can also be combined into higher-tiered effects, allowing more strategising during combat and having access to more varied B/A with fewer goods.Duration - Duration of most B/A now also lasts longer, with the average being…

  • v0.10.11 Alpha Development Update - Systems and Quality of Life - 6 May 2025

    Heya merchants! We have a bigger update this time due to a longer dev cycle for this build, so enjoy! Settlement & Environment The following gameplay improvements have been made to the interactive elements in settlements and environments. Many other improvements have been made according to player feedback to help with gameplay elements and quality of life, such as: Randomly Encountered Merchants - random merchants and traders met in settlements now are more full-fledged, meaning a better system at managing goods available for trading, and also retain their data in save games and are not just one-time randomly generated NPCs. Trader Types - These merchants are also split into two types: local traders and travelling traders. The main difference is that local traders are local settlers who will have the same needs at the settlement itself (e.g. the settlement itself is short on tools), whi…

  • v0.10.10 Alpha Development Update - New Year & Progress - 17 February 2025

    Hey all, we hope everyone has had a great start to 2025! Here at Thousand Tonic, we've been so busy lately that I've been pushing back from writing a development update, but enough procrastination, here's how things have been progressing along! v0.10.10 is the build we worked on post-PAX Aus, and it features: Gameplay & Quality of Life The rogue-lite system now operates on what's called Merchant Exp, allowing various actions and successes (such as good bartering or overcoming hostiles) to gain exp for the player. Once enough exp is accumulated, a rogue-lite boost or Merchant Focus is granted. This applies to both Story and Company game modes. Many other improvements have been made according to player feedback to help with gameplay elements and quality of life, such as: Moving and automatically entering buildings / interacting with NPCs when clicked on Rumours giving specific discoveries…

  • v0.10.9 Alpha Development Update - Progress & PAX Aus - 3 November 2024

    Another busy month for us here at Thousand Tonic, and we've got updates for you on what's been happening: New Art Assets Our new artists have produced more amazing assets, both environment and character. Here is a preview of the new Bouch's Retreat settlement (still to be improved further): Rogue-lite Elements With our new build and demo, we have implemented our first iteration of rogue-lite elements into our Story Mode gameplay. Our rogue-lite elements were previously only in the Company Mode of our game, but we have since decided to include some of these features in the Story Mode as well to further enhance the gameplay experience. PAX Aus 2024 Thanks to NZ CODE again (who helped us with development funding earlier this year), we were also given the opportunity to attend PAX Aus 2024 this year for the first time and exhibited Ten Thousand Coins alongside other great NZ indie games. It…

  • Demo & Upcoming Events - 30 September 2024

    Upcoming Events Ten Thousand Coins: The Golden Merchant will be participating in various upcoming events in October (including events on Steam): https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fsteamworks_docs%2Fenglish%2FRPG_Fest_Doc_Banner.jpg Steam Turn-based RPG Fest (starting tomorrow) PAX Aus 2024 (including a Steam event) Games Made in NZ We have been working hard to improve our game demo experience to give a polished and up-to-date taste of what Ten Thousand Coins: The Golden Merchant has to offer. Game Demo Availability In the past, we have only made our demo available briefly during events like the ones listed above. From this point onwards, we believe we have reached a stage of development and polish that can allow us to keep our demo always available on our Steam page for the foreseeable future. The demo will of course still be regularly updated with the latest featu…

  • v0.10.8 Alpha Development Update - Progress & Gamescom - 31 August 2024

    Heya all, it's been a hectic few months for us here at Thousand Tonic, and we've got nice updates for you on what's been happening: Wilderness System Update We are currently working on improving the wilderness gameplay system as well. Some feedback received includes: It’s unnecessarily slow, slowing the pace of the game Events are repetitive Some changes we are working on or have already implemented are: Reducing the time needed to travel in each wilderness section Events will be balanced as fewer events will be encountered this way Allowing more choices and actions in each event More event varieties (this will continue to be added as it is part of the game content) QoL Improvements From recent playtesting feedback gathered, we have made more quality-of-life improvements to the game. This includes changes to selling goods for coins, which now feature a pop-up inventory for easier sellin…

  • Gamescom 2024 - Event & Progress! - 31 July 2024

    Hello all! Over the past months, there has been a lot of progress behind the scenes: Gamescom 2024 - Indie Arena Booth One of these updates we'd like to announce is our participation in this year's Indie Arena Booth at Gamescom! With the help of CODE NZ, we're able to travel to Gamescom in Germany for the first time! We will have our latest demo (build v0.10.8) at this event, and worry not for the majority of you who cannot attend in person, as there will also be an Indie Arena Booth Steam event featuring our latest demo online! Our Artists Hard at Work Our two new artists, Bella and Shei, have been hard at work producing new art assets for our new build and promotional material. One such piece of artwork is our new promotional splash art, which you may have already noticed on our Steam page. An extra announcement will be made here for when the Indie Arena Booth event goes live, and als…

  • LudoNarraCon 2024 Begins & Developer Stream - 9 May 2024

    LudoNarraCon 2024 officially begins! Check out our demo, as well as all of the other awesome narrative-driven games in this event! Developer Stream Our developer stream will broadcast at 3 PM on Saturday 11th of May PDT. We will pre-record the stream a day before to avoid any technical difficulties. If you have any questions you'd like to ask us, Ask your question here and we'll hopefully be able to answer on the stream (subject to time left). New Trailer We have also updated our gameplay trailer to reflect our latest progress!

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1157900
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release date2026
DeveloperThousand Tonic
PublisherThousand Tonic
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNot available
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

A strategy merchant game set in a hand‑crafted world shaped by secrets and volatile markets. Guide the fox merchant Viia to profit against the mighty Basilisk Company, and forge a great merchant legacy of your own.

About this game

Ten Thousand Coins: The Golden Merchant is a strategy trading game set in a hand‑crafted world where trade and mystery intertwine. Take part in the journey of the fox merchant Viia as she carves a path through peril and profit against the mighty Basilisk Company, and build your own merchant company from the ground up. Trade your way through a character-driven, non-linear story set in a hand-drawn fantasy world. In this land of cutthroat commerce, every opportunity is yours for the taking if you’re willing to pay the price. Master the logistics of inter-settlement trade as you manage fluctuating resources and limited cargo space. Read your clients' moods, anticipate their needs, and strike the perfect deal. In a volatile market, timing and intuition are your greatest assets. The road to riches is paved with peril. Beasts and bandits are a constant threat, but a true merchant knows everything has a use. Engage in turn-based combat where your inventory is your arsenal: weaponise your wares, using the unique properties of your goods to attack or defend. A merchant’s words are your ultimate weapon: use your silver tongue to negotiate or intimidate your way to a bloodless resolution. Rebuild and develop your own merchant company in our Company Mode. Play as a masked merchant, earn coins through various jobs and rebuild your Merchant Company to its former glory. Story Mode - An immersive and character-focused storyline spanning two timelines. Make impactful choices to craft your journey to the end. Company Mode - Play as a masked merchant of the Ravenn Company and restore a run-down company building to its former glory. A crisp, fully hand-drawn anime-inspired art style. Colourful characters, cities, and settlements to trade with and build a reputation. Hundreds of unique goods to discover, use, and trade with. Hire and assemble various guards & travellers and build your merchant convoy to aid you on your travels. Wilderness encounters to navigate and challenging enemies to battle.

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Atos criminosos Violência
steam germany12Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Ten Thousand Coins: The Golden Merchant's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Ten Thousand Coins: The Golden Merchant's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Ten Thousand Coins: The Golden Merchant at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$0.00$0.00No discountSteam Store

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.