Gnomes & Goblins news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak13
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score73% positive
- Total reviews116
- Release dateSep 23, 2020
- DeveloperWevr, Inc.
- PublisherWevr, Inc.
Genres: Adventure, Casual, Indie, Simulation
Company pages: Developer: Wevr, Inc.Publisher: Wevr, Inc.
Gnomes & Goblins Steam news
Gnomes & Goblins news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Unreal Engine Spotlight - Gnomes and Goblins - 13 January 2021
Check out our creator spotlight via Unreal Engine for some never-before-seen BTS video and more: "Jon Favreau and Wevr's feel-good VR game ‘Gnomes & Goblins." Link here
- G&G “Goblin Life” - 15 December 2020
The objective of G&G “Goblin Life” is to explore the magical world of the Goblins and become part of their society. The more you explore and engage, the higher your completion percentage of the game grows. Your progression is represented with the increasing gift collection in your Player Treehouse. Increase your citizenship in G&G by: Completing the first part of G&G “Story Mode” Then exploring the “Open World Mode” and engaging in Goblin Life activities like river rafting, playing darts, or skipping stones in the river. Discover magical items throughout the forest, and these goblin gifts show up in your Player Treehouse. Goblins love their brews. Discover various brew recipes throughout the forest, with ingredients that you can collect or harvest. Farm and harvest crops to concoct brews and receive goblin gifts for your new home! Be sure to check out the 1.2 point update, released toda…
- G&G Point Release 1.2 - 15 December 2020
Since the launch of Gnomes & Goblins, our #1 focus has been to improve performance and enable as many people as possible to experience our game. Our new optimizations have enabled us to improve the visual quality on our High, Medium and Low graphics settings, as well as to include some new gameplay features! First up is something we know many of you have asked for: we are excited to announce that G&G can now be played with a teleport style of traversal! This is an experimental feature, but we hope it will allow those who are sensitive to sim-sickness to play through the game at a greater level of comfort. Our teleport is a flat-ground-style arc teleport, so it won’t allow jumping between floors of tree interiors. For that, you will still need to use your other tools. Switch to the Teleport traversal in the Options Menu to try it out. To enable the best experience possible, we recommend…
- G&G Point Release 1.1 - 28 October 2020
Last month, we released our long-awaited title Gnomes & Goblins. We’ve been thrilled to watch Wevr fans and VR newbies alike express their immediate obsession with Buddy the Goblin and his magical forest. Your positive response to G&G warms our hearts immensely, as we developed this project with a ton of love. We’ve also heard back from many users who have experienced a range of performance issues. Please know that we hear you and we have spent the past month working hard to optimize G&G for all users. In particular, we’ve noted performance issues that have impacted Oculus users and want to express our commitment to improving G&G’s playback on the Rift S. Today, we are releasing an update for G&G that should noticeably improve performance. For a detailed list of the new revisions, please see below. If after installing this patch, you continue to experience performance issues, we recomme…
- We hear you - 30 September 2020
We are listening and we hear you. We are addressing the known performance issues with the Rift line and are working with Oculus to resolve the issue. We are also focused on the lower PC spec challenges, and we are tracking and fixing bugs you are encountering. We thank our community and fans for all the feedback (including design improvements), please know we are working on a point release right now and will keep you updated. We appreciate your patience. We are delighted so many of you are enjoying the magic of G&G! We poured a lot of hard work and tender love and care into G&G, and we are going to continue to do so and ensure that your experience continues to improve. For those who have yet to discover G&G, we welcome you to join. Thanks, Wevr G&G Dev team.
- Clues for your adventure! - 24 September 2020
G&G is a multi-hour adventure simulation VR game that begins in story mode as a guided journey, and unfolds into an open world mode collection and crafting game. Here are some clues to kickstart your “scavenger-hunt” in open world mode: After completing the "Lantern Release," you start "Goblin Life", the open world mode. Keep the Magic Bell and the Magic Eye on your waist belt. Use the Magic Eye device to teleport around the forest. Use the Magic Bell to summon Fairies, then grab and shake them. Locate hidden seed packs throughout the forest to unlock more seed silos in the Farm. Plant crops and grow your harvest over time. In the Brewery, follow the recipes in the Magic Book. Put the recipe ingredients in the little cart next to the Magic Book and ring the bell to start brewing. Watch clip. As you discover magical artifacts throughout the forest, your inventory grows in your Player Tre…
- Today is the Day! Gnomes & Goblins Available Now! - 23 September 2020
Hello Wevr fans! Gnomes & Goblins is available now for download on Steam! G&G is an all-new, multi-hour PCVR adventure game that begins as a guided story and unfolds into an expansive open-world simulation. In 2016, Gnomes & Goblins Preview offered a quick intro to Buddy the Goblin and his enchanting world. Now, the full G&G experience has arrived! Begin your adventure anew when Buddy welcomes you into the full goblin society as their peaceful way of life is threatened by the Gnomes. After completing your journey in Story mode, unlock the open-world “Goblin Life” mode! Raft the forest streams, climb trees and explore cave dwellings. Play goblin games, harvest crops and craft brews with the Goblin Factions. Collect magical artifacts to uncover the hidden mysteries of the Goblin Forest and ultimately, complete the full collection in your Player Treehouse! Gnomes & Goblins is created by Jo…
- Gnomes and Goblins gets a release date, and its sooner than you think! - 2 September 2020
In 2016, we introduced you to Gnomes & Goblins with a little Preview, which was so loved by fans. Now, the time has finally come—and we couldn’t be happier to announce the official release date for Gnomes & Goblins for PCVR: September 23, 2020! Gnomes & Goblins began with a sketch by filmmaker Jon Favreau, who had gotten a chance to experience our VR product theBlu: Whale Encounter, and could hardly believe the sense of presence and scale offered by virtual reality. Building on Wevr’s learnings from TheBlu, VR Director Jake Rowell developed Jon’s sketch into an adorable 3D character within an interactive enchanting world. It’s not an exaggeration to say that Gnomes & Goblins is the biggest project Wevr has developed. Where the G&G Preview was a quick introduction to Buddy and his world, a bit like a tasting spoon of ice cream, this all-new, full-featured, multi-hour VR simulation game i…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 28 October 2020 | G&G Point Release 1.1 | 3884878205212279090 |
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