SPSTEAMPULSELIVE ANALYTICS
Soul Reaper

Soul Reaper Steam metadata

Power Level Studios Inc. | Sep 30, 2020 | game

Released

0players observed · 5 October 2026 - 15:07:12 UTC

AdventureIndieRPGStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak8
  • Units sold (VGI)900
  • Revenue (VGI)$13,080
  • Review score60% positive

Soul Reaper metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak8
  • Units sold (VGI)900
  • Revenue (VGI)$13,080
  • Review score60% positive
  • Total reviews30
  • Release dateSep 30, 2020
  • DeveloperPower Level Studios Inc.
  • PublisherPower Level Studios Inc.

Genres: Adventure, Indie, RPG, Strategy

Company pages: Developer: Power Level Studios Inc.Publisher: Power Level Studios Inc.

Top Steam chartsTop 100 gamesGame directorySteam Store page

Soul Reaper Steam metadata

Soul Reaper metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1163660/metadata
Steam Storehttps://store.steampowered.com/app/1163660/
Steam Communityhttps://steamcommunity.com/app/1163660
PCGamingWiki search
IGDB searchSearch IGDB for Soul Reaper

Reviews, pricing, and metadata

Review summary

Mixed

60% positive, 18 positive, 12 negative

Price and discount

$19.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Family Sharing

Achievements

5

Platform releases
  • Steam 4 February 2020

Latest Steam announcements

  • Soul Reaper 1.2 is out! - 30 November 2020

    Hello, fellow reaper of souls! We just released Soul Reaper version 1.2. This is part of our monthly update. Here's what you can expect: Soulless monsters 1.2 doubles the number of monsters that were previously in the game for a total of 164 monsters. Soulless monsters are variations of the current monsters but with more potential. They have higher stats and have upgraded abilities. They are meant to help you defeat the stronger monsters more easily. They are also meant to bridge the gap in power between the (very strong) Soul Reaper and regular monsters. You can obtain them in two ways: By trading a level 200 soul. You'll get the soulless version of that soul (though at level 1) as well as a unique legendary loot to buff it up even further. By defeating them in the challenging fights (see below). The chance of reaping them is much lower than regular monsters, but they're that good, so…

  • Soul Reaper 1.1 Out Now! - 3 November 2020

    Hello, fellow reaper of souls! We just released Soul Reaper version 1.1. This is part of our monthly update. Here is the new content you can expect: New Samurai set: allows you to counter enemy attacks New Soul Gear - Eye 4 Eye: allows you to counter enemy attacks New boss fight in the Moon's menu: The Lonely Samurai. Guaranteed soul drop and very high loot drop chance. Beware of his counterattacks! Volume control in the save selection screen And some important bug fixes: African set not displaying the right available actions when not fighting in auto mode. Frogginhood stopping combat when using other soul abilities. 1.2 will introduce new content as well and more bug fixes. Keep reporting what you find and we'll try to fix them for the next patch. Thanks for playing! Happy reaping!

  • Soul Reaper is out of Early Access!! - 30 September 2020

    Hello fellow reaper of souls! The day has come! Soul Reaper is now out of Early Access! After 7 months of testing on Early Access and 2 months of beta, Soul Reaper is finally ready to open its vault to fellow reapers of souls! Here's what you can expect from the game at a glance: Zelda-style exploration (top-down 2D view) Pokemon-style monster catching mechanics Diablo-style loot system Final Fantasy-style combat (no random encounters) Path of Exile-style socketing Disgaea-style number crunching Unique 3x3 grid party system As for playtime, here's what you can expect: First playthrough: 20 hours New Game Plus: 35 hours All Steam achievements: 45 hours Complete all feats: 80 hours Defeat all special bosses: 100-200 hours We also have content patches planned for the following 6 months. Generally, you can expect more loot, new soul gears, new bosses, and new vault sections. On October 30th…

  • Soul Reaper 1.0 Beta Patch 1 is live! - 28 August 2020

    Hello, fellow reaper of souls! I hope you've been enjoying the beta of version 1.0 so far. I'll keep this announcement short. Today we've released the first patch for Soul Reaper 1.0 Beta. Here are the notes: (most important ones in bold) - No milestones in Reapedia - Can't scroll to all Soul Reaper Stats - Swap Soul filter not working - Vipo's feats don't until in Void until you teleport back - Jeff should be FURRY - Tooltips for soul in arsenal gets cut - Armor stats is OP - Music not resetting when coming back from Moon's menu - Loot smithing throwing errors - Loot icons are too big in loot smithing menu - Health tooltip not big enough in combat - Devour panel scrolling is slow - Insecure Reaper weird glitch at the top of the screen - Carnubis is too strong - Scrollbars not resetting in the Moon's menu - Needlypuff needles don't trigger combat - Vamprince icons under player in Polaru…

  • Soul Reaper 1.0 Beta is now live! - 19 August 2020

    Hello, fellow reaper of souls! A few hours ago, we published version 1.0 of Soul Reaper in the Beta branch. If you missed the announcement from earlier this week, here it is: https://steamcommunity.com/games/1163660/announcements/detail/4641476065451548787 Here's how you can opt-in for betas on Steam: https://support.steampowered.com/kb_article.php?ref=7021-eiah-8669 Here are the highlights: Added all the 8 endings Monsters in your party don't auto-attack anymore (you can turn this on/off) Enemies don't respawn anymore after using regular teleporters (they still do when using waypoints) New way to farm monsters: talk to the new Moon NPC and fight back squads you've already seen 20 new challenging bosses (see the Moon) Redesigned some sections of the menu Monsters now have traits which allow more synergy between monsters Tons of game balancing 80+ new legendary loot Tons of bug fixes The…

  • Play the beta of 1.0 on Wednesday, August 19th! - 17 August 2020

    Hey, fellow reaper of souls! I'm happy to announce that starting Wednesday, August 19th, you'll be able to beta test the version 1.0 of Soul Reaper! We'll publish the changes into the `beta` branch on Steam. Here's how it works on Steam: https://partner.steamgames.com/doc/store/application/branches If you missed the 1.0 announcement, here it is: https://steamcommunity.com/games/1163660/announcements/detail/2727444223258059274 Here are the highlights: Added all the 8 endings Monsters in your party don't auto-attack anymore (you can turn this on/off) Enemies don't respawn anymore after using regular teleporters (they still do when using waypoints) New way to farm monsters: talk to the new Moon NPC and fight back squads you've already seen 20 new challenging bosses (see the Moon) Redesigned some sections of the menu Monsters now have traits which allow more synergy between monsters Tons of…

  • Soul Reaper's official release - play it soon! - 28 July 2020

    Hello, fellow reaper of souls! The official release is finally around the corner! The Steam Early Access period has given us plenty of feedback to work from and you'll find this official version to be a lot more complete and more bug-free. We're aiming for a September 30th launch date with a playable version available in the "beta" branch as early as August. If you love monster-collection, deep strategy, complex loot/attribute systems, min/maxing your parties, and a solid Metroidvania-style exploration system, you're going to LOVE Soul Reaper! This new version brings everything to the next level. It really is a love letter to fans of Pokemon, Zelda, Diablo, Disgaea, Final Fantasy, and Castlevania. If you've never played Soul Reaper before, the update notes below won't mean much to you, but know this: it's an epic update! It contains tons of new content & features and tons of bug fixes!…

  • Putting Pen To Paper - Crafting Soul Reaper's Narrative - 16 April 2020

    Salutations, Reapers! It's been about a month since we've last spoken, and this Stabbytabby has been hard at work running around The Vault. I've been researching the lore behind my home, and managed to land a few interviews with the local wildlife… Well, at least with the souls I know that won't try to destroy me. There's a lot of fascinating people to meet around here! I even stumbled upon some folks in The Void recently… It's a little intimidating to be there! With my cunning cat detective skills, my reconnaissance has proven useful in the pursuit of writing the remaining endings for Soul Reaper. Yup, that's correct! Not only do we have the scripts written and finalized for the remaining endings, but we also have a few new narrative pieces written as well! Here's a list of the scenes we currently have dialogue for! *Please be aware that some of the following content will contain minor…

  • Soul Reaper Version 0.1.2p1 Is Live! - 9 March 2020

    Hello fellow reapers of souls! Today we’re hitting you up with a surprise patch: 0.1.2p1! For the sake of brevity (we have souls to reap too, you know!), here’s the change log (in order they were fixed no less!): (Potential spoiler alerts below)Fixed the Astronaut artifact set giving a bonus of 1% instead of 100% Reduced the Fire Damage of the Drakey Toothey Created a level 200 version of the Drakey Toothey Fixed bug where the following passive attributes from Souls in loot were 10x higher then they were designed to be: Physical, Fire, Water, Wind, Earth, Poison, Light, and Dark Damage. This affects the following souls: Inferndhole, Cannondorf, Stabbytabby, Hydroviathan, Snipine, Cyclord, Helminoth, Phantomb, Portobellows, Toxicritter, Boozooka, Cthulhu, and Shadooze. (more on that below) Fixed some issues starting in New Game Plus Fixed area where you can go off the map in Elysium 2 Fi…

  • Soul Reaper - Ver. 0.1.2 Now Playable! - 3 March 2020

    We're back again, and even sooner than expected! Percie has reached new heights with her craft, and can now smith pieces of loot into souls! It takes some serious skill to create life from inanimate objects! The feedback we've been receiving from the community has been tremendously helpful in shaping Soul Reaper's updates, and we can't wait to show you what the newest build includes! Version 0.1.2 has been pushed to the main branch on Steam, so you'll be prompted for an update next time you launch the game! 0.1.2 Changelog There's been a plethora of improvements since the last version, so get ready for another huge list of changes and features! (This will also include anything added in the smaller patches made to 0.1.1; it took Danny Forest and I a while to compile this one!) Without further adieu, here's what's new!Fixed an issue where Agility Stat Points would reset on save. In additi…

  • Soul Reaper - Ver. 0.1.1 Underway! - 18 February 2020

    Whew, we have been busy! So busy, in fact, that even the Soul Reaper is putting in work! He now joins the fight in the tutorial sequence, and has been given several new souls to play with! Soul Reaper entered Early Access back on February 4th, and we've been working around the clock to make sure that those sharing their first impressions are heard. We've been receiving feedback through our Steam Community, Discord, Bug Reporting Form, and even playthroughs on YouTube! We've learned a lot about what needs adjusting, and the reception has helped us shape our next big update: Version 0.1.1! Accessing The New Build There's a lot of changes featured in the new version; so much so that we'll be releasing it as a Beta branch on Steam. While there are plenty of improvements in 0.1.1, it's possible that by introducing so many changes at once, other oddities may spring up alongside the fixes. We'…

  • Soul Reaper Now Available on Steam! - 4 February 2020

    Do my eyes deceive me? Is today finally the day?! …IT IS! It's February 4th, and Soul Reaper has launched onto Steam Early Access! No one shatters the Soul Reaper's psyche and gets away with it! Stand strong, and take back what's yours! It's been an absolutely wild ride, and we're unbelievably ecstatic to announce that the game we've been working so hard on is finally available to purchase! Truly, dreams can come true! I'm so happy, I could cry… But I won't! I promised the family we'd be going fishing in the Elysium lakes, and there's no time for cutting onions! It's a big day for us Stabbytabbys too, and we take pride in our impeccable skewering techniques. …What? What do you mean you've seen Reefraffs swimming in lava? …But I can't fish in Volcanheim! I'm a cat! Bah, enough of my rambling! There's plenty of things to discuss; it is launch day after all! Available Platforms Soul Reaper…

  • Reaper Fragments + Mac Build Update - 24 January 2020

    Salutations, Reapers! I hope your ventures are treating you well, and that you've been nabbing some excellent souls along the way! While I, a humble cat with a hook, don't find myself challenging monsters all too often, I do squeal with delight whenever I knock out some Reefraffs. My love for fish is truly undying! (The same cannot be said about my cooking… I just bring them home and my family does the rest.) Anyway! Enough about that; Soul Reaper is under two weeks away from launching onto Steam Early Access! The folks over here at Power Level Studios have been pouring their souls (I've made this joke before, haven't I?) into this game, and it's a fantastic feeling to know we're almost there! To help prepare Reapers of both new and old, I've compiled a series of short videos showcasing Reaper Fragments! I ran a mini-series this week, and here's the culmination of my work! (Video editin…

  • Soul Reaper - A Timely Trailer! - 10 January 2020

    Greetings, Reapers! How's everyone doing? It's been a year since the last Dev Blog, and I can't wait to - what? Bad joke? Okay, okay… Seriously, though! I hope you all had a wonderful holiday season! We had a refreshing break ourselves, and now we're roaring to go! Here's to an amazing 2020! What better way to start off the new year than a brand new trailer for Soul Reaper? Yup, that's right! With the Early Access release quickly approaching, we felt it appropriate to release a new video in preparation of the upcoming launch! Check out the action-packed video below to get a good look at what you can expect this February! The game has come a long way since its reveal, and we couldn't be more excited to show off our hard work! We've also taken a boatload of new screenshots to highlight some of Soul Reaper's key features! We'll add a few below as an appetizer, and the full slew of media wi…

  • Soul Reaper - Ver. 0.0.7 Emerges! - 23 December 2019

    Wow, time has been flying by! Power Level Studios has been so busy with version updates that it's now… December 23rd?! Ack, I didn't even get the chance to grab stocking-stuffers for my family! I hope I can find some last-minute loot in The Vault... (That, or maybe catch some fish for dinner. I hear Clownanha's are in season, but I'm not sure I could take one in a fight alone…) Ah, enough of my rambling! We're pleased to announce that Version 0.0.7 of Soul Reaper's Open Beta is now available to download! This is one of our most unique updates yet, as this time, we're introducing a new character! He's a friendly neighborhood specter that will lend advice to players for those who seek it. Currently referred to as the "Tutorial Dude", this little ghost has been scattered throughout the game. Approach him if you're ever in need of a helping hand! This fellow is so intelligent, that he even…

  • Soul Reaper - Ver. 0.0.6 Springs Out! - 20 December 2019

    It's been a long and perilous journey for the Soul Reaper. After suffering a harrowing defeat by the hands of the Herald, our hero was forced to start from ground zero. With a hazy memory and split psyche, he fought his way through The Vault to regain his faculties and amass an army even greater than before. Now, in Version 0.0.6, you can finally take your shot at the Herald once more! Use the abilities you've learned from defeated bosses to clear a way forward, and make The Midnight Council regret ever having crossed your path! You'll need to make use of every Overworld boss ability in order to reach The Midnight Council! The entire ending sequence isn't quite ready yet, but you'll still be able to get the rematch you've been waiting for! Brush up on your strategies, and give the Herald all you've got! The fate of The Vault depends on it! Identifying The Way Forward The newest build al…

  • Soul Reaper - Ver. 0.0.5 Sneaks In! - 17 December 2019

    We meet again! (And so soon, too!) Power Level Studios has been knocking out the checklist of bugs one-by-one, and our newest build implements some excellent changes made to Soul Reaper's UI. If you've played one of the recent versions, you'll have noticed that the pause menus were becoming somewhat homologous. Everything was starting to blend together, making navigation rather difficult at times. In Version 0.0.5, however, the menus have been improved significantly! Check out the massive screenshot comparison below for a quick look at the changes! Squad Screens: Squad selection in 0.0.4. Squad selection in 0.0.5. Power levels are better displayed, and the equipped squad is now highlighted with color. Squad management in 0.0.4. Squad management in 0.0.5. Plenty of visual improvements, and units now face the right direction. Soul Reaper's Menu: Soul Reaper's menu in 0.0.4. Soul Reaper's…

  • Soul Reaper - Ver. 0.0.4 Out Now! - 13 December 2019

    Did you miss us? Earlier this week, we released Polarus as part of Version 0.0.3 of Soul Reaper's Open Beta. It was a monumental update for us, as all three layers of The Vault had finally become accessible! A lot of work went into the new zone, and we're glad players have been enjoying their time exploring the perilous ice fields. These monsters mean business! Don't forget to check out our Guides section if you need help squad building for Polarus! You might be pleasantly surprised to hear that we haven't slowed down at all! Despite Monday's major update, we're already prepared to unleash Version 0.0.4 upon the world! (Muhahaha!) Fret not; you won't feel pressured to rush through Polarus in order to access this version's new content. In fact, it's more of a complementary update to previous areas and systems. You'll find that all treasure chests have been placed within the game, and tha…

  • Soul Reaper - Ver. 0.0.3 Out Now! - 9 December 2019

    As snow continues to coat the roads in a cold blanket of white, Power Level Studios remains unperturbed by the elements and has been pushing forward with a fiery passion! Rather than going out and making snow angels, we've been enjoying our time huddling up to our fireplaces (i.e. computer exhaust fans) and adding new additions to the game! As exciting as it is to wander out into the below-zero wonderland, we have instead opted to bring the Winter landscape to you. Yup, that's right! Version 0.0.3 is ready to download, and Polarus is now available to explore! Polarus is the third and final layer of The Vault. Quite the "polar" opposite of Volcanheim, no? This snowy plane takes no prisoners. Get ready to fight some of the most dastardly creatures around, and prepare yourself for Soul Reaper's toughest challenge yet: mathematics. The Alchemutant is one of the final remaining boss souls av…

  • Guiding The Soul to Victory - 2 December 2019

    Whoa, things are getting chilly out there, aren't they? As the fallen leaves become painted white, there's no better time to cozy up to some hot coco while navigating the blistering terrain in Volcanheim. Lava a little too extreme? Why not swing by the lush and lively planes of Elysium! These two areas are free to explore in the Open Beta, so give 'em a shot if you'd like to crush those icy Winter Blues. Nothing screams "Summer" quite like running from a Fournicorn's spikes or a Volcadillo's projectiles! The snow hasn't kept Power Level Studios from slowing down at all! (If anything, it's more of an incentive to stay at our screens!) There's plenty of news to cover since the last Dev Blog, and we've got some neat things we'd like to share regarding future updates! Arm Yourself With Knowledge Our website has a new section! Click the Guides tab to launch yourself into a plethora of helpfu…

Patch notes and updates

S.noRelease datePatch nameGID number
128 August 2020Soul Reaper 1.0 Beta Patch 1 is live!3788045105528744092
29 March 2020Soul Reaper Version 0.1.2p1 Is Live!2579938650939103855

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1163660
Live current players0
SteamPulse tracked peak8
Live count (today's peak floor)0
Price$19.99
Free to playNo
Discount0%
Original price USD$19.99
Current price USD$19.99
Release dateSep 30, 2020
DeveloperPower Level Studios Inc.
PublisherPower Level Studios Inc.
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeMixed
Positive review percent60%
Positive reviews18
Negative reviews12
Total reviews30
Steam recommendationsNot available
Achievements5
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1163660/

Short description

Reap souls by besting your foes in turn-based combat, then summon them to fight by your side! Arrange souls on a 3x3 grid for battle, or attach them to loot pieces to amplify their effects! Travel through The Vault in search for rare treasure, and slay the impostors claiming to be the Soul Reaper!

About this game

Soul Reaper is a turn-based RPG that rewards careful planning and meticulous strategy. After surviving a psyche-splitting attack from The Midnight Council, players take control of the Soul Reaper as he quests to rebuild his army and become whole once again. By defeating monsters in combat, users can reap the souls of their enemies and allocate them to serve several unique purposes. Souls can be: Organized into 3x3 battle squads to fight in combat. Fused with other souls to boost a creature’s XP. Devoured by the Soul Reaper himself to advance his own stats. Smithed into loot pieces that both the Soul Reaper and his troops can wear. Slotted into equipment to add or enhance attributes. With many ways to divvy up your souls, it’s up to you to decide how best to utilize this vital resource. Scour the land in search for treasure to help you on your journey, and unlock new abilities on the overworld by bringing bosses to their knees. Regain your emotions by slaying the sentient Reaper Fragments, and defeat The Midnight Council before The Vault comes crashing down with you inside it. Soul Reaper draws inspiration from both classic and contemporary RPG titles. Some games you might be reminded of while playing are: Pokemon: Once you're hooked on collecting souls, you'll wanna reap 'em all. Diablo: Loot with more stats than you can shake a '+50% stick-shaking' stick at. Final Fantasy: Side view turn-based combat, just like the old days! Castlevania: Aria/Dawn of Sorrow: Slay monsters, get souls. Repeat. Features 80+ Creatures to Reap and Collect. Encounter unique and expressive monsters throughout The Vault. Arrange your creatures in up to nine squads, or slot them into loot pieces for extra bonuses. Have a few souls you don’t want? Smith them into items, or devour them for quick XP! Explore Vast Landscapes for Treasure. The Vault is comprised of three layers: Volcanheim, Elysium, and Polarus. Each component presents a drastically different climate, with treasure chests scattered throughout each zone. Addictive Turn-Based Combat With Deep Strategy. Exploit type advantages, unit arrangement, and more to turn the tide in your favor. Slot souls into the Soul Reap…

Supported languages

English

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 5, 2026 to Oct 5, 2026
  • Lowest observed: $19.99
  • Highest observed: $19.99

Soul Reaper's USD price history spans from Oct 5, 2026 to Oct 5, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $19.99, the highest is $19.99, and the first visible tracked price is $19.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Soul Reaper's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $19.99, from Oct 5, 2026 through Oct 5, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $19.99. The latest run records $19.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $19.99
  • Current list price: $19.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Soul Reaper at $19.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$19.99$19.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $19.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$19.99$19.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $19.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-05$19.99$19.99No discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Counter-Strike 21,106,1085 October 2026 - 15:11:09 UTC1,818,368
2Dota 2815,1525 October 2026 - 15:12:02 UTC1,291,328
3Wallpaper Engine108,2885 October 2026 - 14:35:13 UTC150,271
4Once Human19,1555 October 2026 - 13:17:49 UTC231,343
5Brotato12,0295 October 2026 - 13:36:37 UTC23,754
6Escape From Duckov3,1965 October 2026 - 04:50:52 UTC301,322
7Soundpad14,6865 October 2026 - 13:14:33 UTC39,857
8BlazBlue Entropy Effect4,0165 October 2026 - 14:19:59 UTC5,599
9Astral Party 6,4265 October 2026 - 14:22:14 UTC18,951

Related Steam games by tag and genre

Adventure

GameLatest observed playersTracked peakReviewsDeveloper
PUBG: BATTLEGROUNDS559,2715 October 2026 - 15:11:03 UTC3,236,0272,744,193PUBG Corporation
Apex Legends™181,1075 October 2026 - 13:12:33 UTC624,4731,047,228Respawn
Rust122,1255 October 2026 - 15:07:53 UTC259,6461,403,838Facepunch Studios
Delta Force120,5025 October 2026 - 14:47:01 UTC246,418192,933Team Jade
Valheim105,0325 October 2026 - 14:05:25 UTC498,478533,888Iron Gate AB
The Outlast Trials69,2635 October 2026 - 12:30:38 UTC90,646101,323Red Barrels
Grand Theft Auto V Enhanced64,3785 October 2026 - 14:53:25 UTC161,805217,159Rockstar North
Palworld60,4535 October 2026 - 13:57:34 UTC2,101,535451,088Pocketpair
Aniimo57,0055 October 2026 - 03:56:34 UTC140,219Not availablePawprint Studio
NARAKA: BLADEPOINT56,2555 October 2026 - 13:14:21 UTC385,770302,33024 Entertainment
Don't Starve Together49,1495 October 2026 - 14:34:50 UTC122,662531,182Klei Entertainment
Terraria46,4625 October 2026 - 14:29:33 UTC486,9181,521,492Re-Logic

Indie

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat178,4385 October 2026 - 15:05:10 UTC193,859110,826Marcel Zurawka, Julius Krüger
WARDOGS143,1945 October 2026 - 14:22:29 UTC399,748Not availableBULKHEAD
Rust122,1255 October 2026 - 15:07:53 UTC259,6461,403,838Facepunch Studios
Wallpaper Engine108,2885 October 2026 - 14:35:13 UTC150,2711,008,495Wallpaper Engine Team
Valheim105,0325 October 2026 - 14:05:25 UTC498,478533,888Iron Gate AB
Slay the Spire 283,3185 October 2026 - 15:08:43 UTC574,638199,438Mega Crit
Stardew Valley82,9375 October 2026 - 13:35:38 UTC236,6141,016,067ConcernedApe
TBH: Task Bar Hero73,5265 October 2026 - 15:07:52 UTC546,13043,714Nugem Studio, Tesseract Studio
The Outlast Trials69,2635 October 2026 - 12:30:38 UTC90,646101,323Red Barrels
Project Zomboid61,7105 October 2026 - 15:13:39 UTC122,811467,999The Indie Stone
Palworld60,4535 October 2026 - 13:57:34 UTC2,101,535451,088Pocketpair
How to Fish53,3625 October 2026 - 12:53:50 UTC373,97130,342Dazed Games

RPG

GameLatest observed playersTracked peakReviewsDeveloper
Rust122,1255 October 2026 - 15:07:53 UTC259,6461,403,838Facepunch Studios
Valheim105,0325 October 2026 - 14:05:25 UTC498,478533,888Iron Gate AB
The Witcher 3: Wild Hunt97,7595 October 2026 - 15:04:27 UTC137,187877,306CD PROJEKT RED
Stardew Valley82,9375 October 2026 - 13:35:38 UTC236,6141,016,067ConcernedApe
TBH: Task Bar Hero73,5265 October 2026 - 15:07:52 UTC546,13043,714Nugem Studio, Tesseract Studio
Warframe68,6775 October 2026 - 14:55:02 UTC181,509676,031Digital Extremes
Project Zomboid61,7105 October 2026 - 15:13:39 UTC122,811467,999The Indie Stone
Palworld60,4535 October 2026 - 13:57:34 UTC2,101,535451,088Pocketpair
Aniimo57,0055 October 2026 - 03:56:34 UTC140,219Not availablePawprint Studio
Don't Starve Together49,1495 October 2026 - 14:34:50 UTC122,662531,182Klei Entertainment
Cyberpunk 207748,0955 October 2026 - 14:25:10 UTC830,387932,948CD PROJEKT RED
Terraria46,4625 October 2026 - 14:29:33 UTC486,9181,521,492Re-Logic

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2815,1525 October 2026 - 15:12:02 UTC1,291,3282,758,031Valve
Slay the Spire 283,3185 October 2026 - 15:08:43 UTC574,638199,438Mega Crit
Total War: WARHAMMER III58,9335 October 2026 - 14:34:34 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive
Don't Starve Together49,1495 October 2026 - 14:34:50 UTC122,662531,182Klei Entertainment
Hearts of Iron IV48,7435 October 2026 - 15:08:52 UTC93,196377,014Paradox Development Studio
Baldur's Gate 346,2565 October 2026 - 14:58:59 UTC875,343836,282Larian Studios
Sid Meier’s Civilization® VI38,8155 October 2026 - 14:38:51 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
Mount & Blade II: Bannerlord34,6935 October 2026 - 14:58:17 UTC248,034297,199TaleWorlds Entertainment
RimWorld32,1475 October 2026 - 14:45:47 UTC95,851239,107Ludeon Studios
Arena Breakout: Infinite31,0945 October 2026 - 13:18:22 UTC65,94478,112Morefun Studios
7 Days to Die29,3095 October 2026 - 14:27:41 UTC124,449401,451The Fun Pimps
Football Manager 2627,8815 October 2026 - 13:17:10 UTC82,75036,155Sports Interactive

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