SPSTEAMPULSELIVE ANALYTICS
Wizards

Wizards Steam metadata

Tyler | Jan 15, 2021 | game

Released

0players observed · 22 September 2026 - 14:59:01 UTC

CasualFree To PlayIndieStrategyEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak228
  • Units sold (VGI)13,230
  • Revenue (VGI)No data available
  • Review score88% positive

Wizards metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak228
  • Units sold (VGI)13,230
  • Revenue (VGI)No data available
  • Review score88% positive
  • Total reviews438
  • Release dateJan 15, 2021
  • DeveloperTyler
  • PublisherTyler

Genres: Casual, Free To Play, Indie, Strategy, Early Access

Company pages: Developer: TylerPublisher: Tyler

Top Steam chartsTop 100 gamesGame directorySteam Store page

Wizards Steam metadata

Wizards metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1163690/metadata
Steam Storehttps://store.steampowered.com/app/1163690/
Steam Communityhttps://steamcommunity.com/app/1163690
PCGamingWiki search
IGDB searchSearch IGDB for Wizards

Reviews, pricing, and metadata

Review summary

Very Positive

88% positive, 385 positive, 53 negative

Price and discount

Free to play

Platforms

Windows, Mac, Linux

Categories

Multi-player, PvP, Online PvP, Co-op, Online Co-op, In-App Purchases

Achievements

26

Platform releases
  • Steam 15 January 2021

Latest Steam announcements

  • Small Summer Patch - 15 July 2023

    New Features The Desert map is now a brand new map type. The old Desert map has been reworked as a Canyon map with some differences in terrain and map objects generation. Fixes Fixed wrong mouse cursor radius when resurrecting a minion that died while overgrown. Fixed issue in Spooky map where players could spawn in water (hopefully this time for sure). Fixed bots from bot battles using fractional hp. Fixed player still being controllable after sinking in the water. Lightning Rod no longer triggers arcane shields while attached to a player or minion. Fixed issue with resurrected flame imps not working correctly. Fixed Chain Lightning not working with Arcane Vision. Overgrowth no longer shrinks bot enemies in bot battles. Attempt at fixing a bug where casting a spell using a teammate’s minion did not end your turn if the minion died. Fixed a camera issue where it would get stuck focusing…

  • Improved Matchmaking, Bot Battles, Spell Reworks, and more! - 5 November 2022

    Hey all you Wizards! We've got some new stuff and we think you'll like it ːsteamhappyː Patch 18 Notes New! Normal Matchmaking will now queue you against bots if it can't find anyone. The difficulty of the bots will increase depending on how many spells you have unlocked and how many matches you have played. Experienced players be warned >:) Blizzard has been replaced with a new Yeti spell. Anyone who had Blizzard unlocked will have 250 essence refunded when they login. Chat messages can now be seen briefly even when the chat box is closed. This can be turned off in the options. Arcane Vision has been reworked! It now lets you craft a custom spell that you can cast a single time. New "Arcane Visions" gamemode has been added temporarily. This gamemode's arcane vision is completely unlocked, allowing you to create really crazy combinations. Have fun! Small Additions Added some more achieve…

  • Balance and Bugfix Patch - 24 July 2022

    Balances & Changes Increased Lich Transformation's drain aura from 3 to 5 damage. Decreased Den of Darkness's aura damage from 25 to 15. Fire Bomb now has a 1-turn starting cooldown. Full Fire now gives you stun immunity to napalm. Full Arcane's empowered Glyph Ball no longer leaves behind a trail of glyphs. Decreased the number of extra arrows from full arcane's Arcane Arrows and Arcane Bomb from 2 to 1. Increased Fireball's base damage from 30 to 40. Increased Fire Arrow's maximum damage from 45 to 60. Ice Golem is now a normal summon instead of a projectile-based summon. Decreased the cooldown of Magic Sapling from 6 turns to 2 turns. Added the following bonuses for full Underdark: Dark Arrows shoot 1 extra arrow. Remove the cooldown for Resurrect. Reaper now has a base minimum of 50 HP. Added new spell for Dark Knight, Fear: cause all nearby entities to jump away from the caster. Do…

  • Overlight vs. Underdark Hotfix 2 - 31 March 2022

    Balance & Changes Removed the starting cooldown for Corruption. Increased Mudball's damage from 10 to 20. Greatly increased the accuracy of empowered mushrooms. Ent is now immune to spores and mushrooms. New spell for Ent, Empower Fungus: empowers all mushrooms within range. Bug Fixes Fixed bug where the necro effect on a stunned minion would keep it stunned permanently. Protection Shield and Guardian Angel no longer block damage taken from activating a full book bonus. Arcane glyphs no longer block falling stars. Mushrooms no longer stun-lock your own minions. Fixed pebbles dealing double damage to players who have used Angel Transformation.

  • Overlight vs. Underdark Hotfix 1 - 27 March 2022

    New! Added a different image asset for empowered mushrooms Balance Nerfed healing from light spirit and regenerate to 5 Fixes Fixed soul jar stalling game when it falls into water Fixed shining bolt and light arrow increasing stacks incorrectly Fixed aura of decay stun locking Fixed resurrected minion from being controllable by the original summoner (Woopsies) Fixed ghosts sinking when they go below water

  • Underdark Vs. Overlight! - 26 March 2022

    This patch will release at 6PM PST. New! Added Underdark (Some assets are placeholder) Added Overlight (Some assets are placeholder) Balance and Changes Spells obtained from using Arcane Vision can now be used immediately. Arcane Vision now has a 2-turn starting cooldown and 4-turn normal cooldown. Temporarily removed the trail effect when a full book bonus is activated. Flying no longer prevents an entity from riding a minion. Spell limit raised to 16 Fixes Fixed issue where Dive would sometimes not teleport you low enough if used above terrain. Fixed mushrooms not detaching from you if you lose your tower from damage. Critters no longer trigger portals. Fixed wrong collision check calculation for Arcane Portal causing you to still be able to place one on top of towered players. Fixed bug where more than one player can get caught by a single Mantrap. Fixed some edge cases with Mantrap…

  • New Rewards, Player Ghosts and more! - 7 December 2021

    This patch will be coming out on December 7th at 10AM PST. Here are the patch notes. New! Spells and bonus essence can now drop at the end of the round. Experimental: Players now turn into ghosts when they die. Ghosts can fly around and move through terrain but can't currently interact with anything. This is currently only enabled in the new game mode "Experimental". Please try it out and let us know if you notice any bugs with it 😄 Add a chat to the end of game screen. Changes Mega Boulder's damage is now the following: 5 at the start, then increases by 5 each time it increases in size, up to 20 per bounce max. Improved rematching. Rematches no longer happen if all players leave except one. Fixes Fixed crashes from some edge cases when shooting a Rolling Snowball into mountable minions. Prevent players from being able to activate full book bonuses more than once. Attempt at fixing edg…

  • Full Book Bonuses, Steam Achievements, Bug Fixes and more! - 25 September 2021

    This update is a really big one! Here is a full list of all the patch notes. This patch will be going live at 8 PM PST. (In about 3 hours from the posting of this announcement) Changes Teams can now be selected before the match starts in the lobby. Greatly increased the range of Phoenix's Fire Breath absorption. Nerfed Rain of Fire's damage from 15 to 10 per fireball. Buffed Comet's base damage to 90, and it now digs slightly into terrain before exploding. Changed Mega Boulder to 6 bounces x 20 damage per bounce. Nerfed Mud Blast's initial damage from 30 to 10. Removed the sandbox dummy's knockback resistance. Buffed Tree of Life's hp from 35 to 50. Increased snowflake count for Snowflake Blast from 16 to 20. Fissure will now spawn a minimum of 6 Rock Scatter projectiles on its 2nd turn. Increased the range of the toxic fumes for mushrooms. Storm Titan's thunderstorm now no longer activ…

  • Nature Book Update, Bug Fixes and more! - 11 July 2021

    Thank you everyone for waiting. The next patch is finally here! Let us know what you think in Discord or on our Steam boards ːsteamhappyː The patch will drop at 3:15PM PST today. Cosmetics Added Beta Hat and Patreon Supporter Wand to the game. If you played a few games during the beta you will receive the hat. If you supported us on Patreon you will also receive the Supporter Wand. ❤️ Added Mushroom Costume which drops like other items. Changes Added player counts to the mode select menu Replaced Leaf Arrow and Leaf Storm with new spells Spore Ball and Spore Bomb. Spores deal damage on impact and spawn fungus (mushrooms). Fungus deals damage to anyone nearby at the start of your turn, every turn, and they cannot be destroyed except by sinking. Replaced Nature's Touch with new minion Mantrap: a mountable minion, but every turn it deals 30 damage to whoever is mounted on it. Only entities…

  • Ultra Rapid Fire Mode - 18 May 2021

    This weeks rotating gamemode is Ultra Rapid Fire Mode Everyone shares a turn and turns never end. You can keep shooting spells and moving until you are dead! Spell cooldowns decrease over time instead of turns. This mode is now available to play in custom lobbies. Note: A small update has been pushed out which improves the Rapid Fire controls a little. It isn't required to play but it does improve it a lot so I recommend you update your game. Enjoy

  • Weekly Rotating Gamemodes - 11 May 2021

    To keep things fresh while we develop more spell books and other content, we'll be rotating in and out different gamemodes for you all to try out. This weeks gamemode is Boss Battle. One player will selected to be the boss. They'll get increased HP for each other player in the game. The boss player also gets to cast 3 spells per turn. On the other hand, all the other players will get some bonuses too. The biggest one being they get to all take their turn at the same time. We're excited to see what everyone thinks of these different modes. Be sure to let us know what you think on our Discord or in our Steam forums! ːsteamhappyː

  • Storm Graphical Update and More - 2 May 2021

    This is a small patch to update storm graphics and fix some bugs in the game. This patch also has a few minor balance changes which should improve some degenerative gameplay. Regarding nature, we are still unhappy with how it turned out and will be releasing a rework for the book next. The rework will change a bunch of the spells as well as add minions into the book. We know content has been a little slow. To help this we'll be releasing some fun temporary gamemodes in the next few days. We plan to rotate them in and out to see what players enjoy and to keep them fresh. Stay tuned for more news on the rotating gamemodes. If you have any ideas for a rotating gamemode let us know! This patch will be dropping at 1PM PST (about 30 minutes after this announcement goes live). Storm Book Most visual assets have been finished. We still would like to add some custom explosion animations but we a…

  • Storm Spellbook + Patch Notes - 5 March 2021

    Thank you to @everyone for your patience. Today's patch will drop at 8:00 PM PST (about 3 hours from time of posting). Login Servers will go down at 8:00 PM PST for about 30 minutes in preparation for the patch. This patch will mark a small break in-between new spell books. We will be using the next update(s) to begin removing any rough edges currently in the game. We will continue to incorporate feedback into our development! Keep posting your thoughts, comments and ideas in the appropriate channels! Storm The storm spellbook will be making its debut. Storm spell art assets are currently work-in-progress. Nature Nature fell flat a little on release. We've adjusted many of its cooldowns to better match the power level of the spells. Damage has been added to a few of its spells and increased on ones that already dealt damage. Nature's gameplay will continue to be a work-in-progress, stay…

  • Nature Book Release + Patch Notes - 14 February 2021

    Thank you to everyone for your patience. Today's patch will drop at 5:30 PM PST. Login Servers will go down at 5:30 PM PST for about 20 minutes in preparation for the patch. Next week we hope to have another spell book coming out as well. Can you guess which one? ! Nature ! The nature spellbook will be making its debut. It contains 12 new spells, each very different from anything currently in the game. Nature spell icons and object assets are work-in-progress. We plan to update them next week. Balance Buffed fissure to reach higher and shoot more scatter rocks. Whirlpool starting cooldown changed to 3 from 4. Fissure starting cooldown changed from 3 to 5. Firework now shoots out 2 napalm if it hits ground early. Phoenix now revives with 30 hp up from 15. Ice arrow now has a cooldown of 2 turns and no limit to how many times it can be cast. Increased water jet knockback. Added a speed li…

  • Patch Notes + Downtime - 27 January 2021

    This is a small patch to improve the game. We understand players are patiently waiting for some more content. We will be releasing a larger content patch soon. Stay tuned for more. Login Servers will go down at 5:30 PM PST for about 20 minutes in preparation for the patch. (about an hour from when this message is posted) New Features Added profanity filter. You can disable it in the options at your own risk Balance Buffed Arcane Bomb's explosion damage to 20 Changed Water Skin to the following: lets you walk on water for the next 5 turns Ice Tower's freezing ability is now aura-based: Projectiles that get close enough to an ice tower gain the freezing ability Bug Fixes Fixed first player's cooldowns being 1 less than everyone else Fixed aerial spells shooting towards the wrong direction sometimes Various crashes have been fixed Fixed some hats rendering incorrectly Fixed bug where you c…

  • Patch Notes + Downtime - 18 January 2021

    There will be downtime today from 5:30 PM to 6:00 PM PST for updates. Patch Notes: New Features: You can now see matchmaking 'progress' Added "Rematch" button to custom lobbies and normal matchmaking We've increased the size of maps (except for small) Map props can now spawn in at different sizes and angles Sandbox is now a separate button on the Main Menu Added options menu w/ keybindings Balance: Decreased explosion size of "Dive" to better match the casters size Bug Fixes: Fixed some effects from 'blocking' targetted spells Adjusted Ice Castle HP to match tooltip Slightly lowered the ocean waves to improve visibility Added missing sound effect to napalm bomb Fixed bug where players could spawn whales on top of other players/minions Lowered the bottom camera bounds a bit for better visibility Fixed wrong cursor color shown when it overlaps particles like falling snow and the stunned p…

  • Early Access Release - 7 January 2021

    We hope you had a nice new years! Wizards will be releasing under Early Access on January 15th. The game will launch with five spell books: Arcane, Fire, Water, Earth and Frost. There will also be normal matchmade games and custom lobbies. Ranked will come out shortly after launch. We'll be answering questions in our Steam discussion boards and also on our Discord. Thank you to all those who supported us throughout our alpha and beta.

  • Upcoming Open Beta - 13 October 2020

    Wizards will be having an upcoming open beta from the 17th to 18th. If you didn't get a key for the first period, no worries, we're making it really easy this time around to get a beta key. Use the command !key in our Discord server and our trusty Imp Bot will dispense a key for you. Beta Times will be as follows: October 17th - 12:00PM to 8PM PST October 18th - 12:00PM to 8PM PST This time around there will be an additional spell book for players to test! You'll have to wait and see which one it is. We're excited to see what everyone thinks of the new spells. ːsteamhappyː We are also considering doing an additional beta period for users outside the Pacific time zone. Stay tuned for more information.

  • Wizards Beta Participation - 30 July 2020

    Wizards will be holding a beta this August (exact dates to be released soon). During the beta, our main focus will be stress testing the servers and fix bugs. To help with this we will be taking the following measures. Custom lobbies will be open but ranked matchmaking and normal matchmaking will be disabled. The map editor and workshop will also be enabled so go crazy. Only 4 of the 9 spell books will be enabled. Spells will need to be unlocked using in-game currency that can be earned from just playing. Item drops will also be enabled so you can begin to earn cosmetic upgrades. Cosmetic micro-transactions will most likely be disabled so we can focus on improving game-play We'd like everyone to get a chance to participate so we'll be doing multiple beta periods. Stay tuned for more info. We'll be monitoring the Steam Discussion Board, this events discussion, and Discord to answer any q…

  • Map Editor & Workshop Content - 28 March 2020

    This is our first Steam announcement and we thought it would be most appropriate to make it about our community. Everyone's support has been absolutely astonishing on Discord, Twitter, and even a few posts on our Steam discussion boards. In our opinion, some of the best games out there are ones that allow players to create content within them. As developers, we want our players to be able to shape their experience playing Wizards to their liking. Luckily, that's where giving power to our communities really shines. We want to empower our community with workshop tools. Our game will come bundled with a map editor so you can submit maps easily for all to play. I've put up a few test maps on the workshop, and obviously they are horrible but I am a programmer not an artist. ːsteamhappyː In the next few weeks we are hoping to release a map editor tool early so everyone can start brainstorming…

Patch notes and updates

S.noRelease datePatch nameGID number
115 July 2023Small Summer Patch6079346804877924002
231 March 2022Overlight vs. Underdark Hotfix 24347669995458630206
327 March 2022Overlight vs. Underdark Hotfix 14258723269519740058
47 December 2021New Rewards, Player Ghosts and more!4224936215400801661
52 May 2021Storm Graphical Update and More4074045878084393785
65 March 2021Storm Spellbook + Patch Notes4057152305714467867
714 February 2021Nature Book Release + Patch Notes4703417046211626807
827 January 2021Patch Notes + Downtime4050393736332775866
918 January 2021Patch Notes + Downtime4483864038818054700

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1163690
Live current players0
SteamPulse tracked peak228
Live count (today's peak floor)0
PriceFree to play
Free to playYes
Discount0%
Original price USD
Current price USDFree
Release dateJan 15, 2021
DeveloperTyler
PublisherTyler
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeVery Positive
Positive review percent88%
Positive reviews385
Negative reviews53
Total reviews438
Steam recommendationsNot available
Achievements26
Average playtime forever1,986 minutes
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1163690/

Short description

Artillery tactics games are back! Grab some friends and get ready for an all out Wizard war! Create your own way of play with tons of unique spells to choose from. With randomly generated terrain and unlimited combinations, you'll never know what will happen next. Completely free to play.

About this game

Battle against friends and foes in all-out wizard warfare. Use the elements to crush your opponents, with various spells to choose from. Whether it's summoning the undead, freezing your opponents, or blasting your opponent away with fireballs, you can customize the way you want to play. Become the wizard you want, whether by summoning creatures to do your bidding, or casting spells to become a master of destruction. Tactically crush your opponents in a one-on-one setting, or team up with your friends in a matchmade round to become the ultimate strategy master. With a massive range of possibilities, no two games are the same.

Supported languages

English

Steam categories

Category IDCategory
1Multi-player
49PvP
36Online PvP
9Co-op
38Online Co-op
35In-App Purchases
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslViolência fantasiosa
steam germany12Fantasy-Gewalt
igrs13Kekerasan Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: Free
  • Highest observed: Free

Wizards's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Wizards's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Wizards at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-09-22FreeFreeNo discountSteam Store

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Delta Force111,76722 September 2026 - 13:05:09 UTC246,418192,933Team Jade
Aniimo105,64022 September 2026 - 12:42:24 UTC111,475Not availablePawprint Studio
War Thunder75,99622 September 2026 - 14:30:50 UTC125,317781,076Gaijin Entertainment
Marvel Rivals74,42622 September 2026 - 19:37:52 UTC642,333409,518NetEase Games
TBH: Task Bar Hero71,85022 September 2026 - 19:30:43 UTC546,13043,714Nugem Studio, Tesseract Studio
Overwatch®68,24122 September 2026 - 17:30:47 UTC164,636420,984Blizzard Entertainment, Inc.
Team Fortress 265,33722 September 2026 - 13:05:08 UTC253,2251,230,475Valve

Indie

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS259,20822 September 2026 - 16:14:29 UTC399,748Not availableBULKHEAD
Bongo Cat168,45222 September 2026 - 15:18:21 UTC193,859108,446Marcel Zurawka, Julius Krüger
Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
Wallpaper Engine101,81922 September 2026 - 14:43:17 UTC150,2711,008,495Wallpaper Engine Team
Rust100,23922 September 2026 - 16:27:16 UTC259,6461,359,516Facepunch Studios
TBH: Task Bar Hero71,85022 September 2026 - 19:30:43 UTC546,13043,714Nugem Studio, Tesseract Studio
Palworld67,30322 September 2026 - 16:04:48 UTC2,101,535451,088Pocketpair
Project Zomboid54,45622 September 2026 - 19:43:59 UTC122,811467,999The Indie Stone
Slay the Spire 250,28122 September 2026 - 18:09:08 UTC574,638199,438Mega Crit
Geometry Dash46,10222 September 2026 - 16:46:38 UTC108,707590,977RobTop Games
Stardew Valley42,53622 September 2026 - 18:00:02 UTC236,6141,016,067ConcernedApe
Euro Truck Simulator 233,66222 September 2026 - 14:07:21 UTC73,289940,058SCS Software

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2708,99522 September 2026 - 20:01:49 UTC1,291,3282,758,031Valve
Slay the Spire 250,28122 September 2026 - 18:09:08 UTC574,638199,438Mega Crit
Baldur's Gate 346,92822 September 2026 - 16:16:11 UTC875,343836,282Larian Studios
Hearts of Iron IV42,64722 September 2026 - 17:38:07 UTC93,196366,107Paradox Development Studio
Arena Breakout: Infinite36,19422 September 2026 - 14:48:27 UTC65,94478,112Morefun Studios
Football Manager 2632,31522 September 2026 - 13:05:09 UTC82,75035,608Sports Interactive
Don't Starve Together30,24422 September 2026 - 15:53:50 UTC122,662531,182Klei Entertainment
Sid Meier’s Civilization® VI29,92422 September 2026 - 17:01:54 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
Mount & Blade II: Bannerlord28,76122 September 2026 - 16:15:05 UTC248,034297,199TaleWorlds Entertainment
RimWorld28,22622 September 2026 - 17:20:10 UTC95,851239,107Ludeon Studios
Total War: WARHAMMER III27,83822 September 2026 - 15:19:26 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive
7 Days to Die25,13522 September 2026 - 17:26:11 UTC124,449398,822The Fun Pimps

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS259,20822 September 2026 - 16:14:29 UTC399,748Not availableBULKHEAD
Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
Palworld67,30322 September 2026 - 16:04:48 UTC2,101,535451,088Pocketpair
Project Zomboid54,45622 September 2026 - 19:43:59 UTC122,811467,999The Indie Stone
Slay the Spire 250,28122 September 2026 - 18:09:08 UTC574,638199,438Mega Crit
Path of Exile 249,48322 September 2026 - 16:18:37 UTC578,562209,717Grinding Gear Games
VRChat48,27522 September 2026 - 17:27:51 UTC74,217261,953VRChat Inc.
RuneScape: Dragonwilds23,03022 September 2026 - 18:04:54 UTC39,10324,686Jagex Ltd
R.E.P.O.21,61722 September 2026 - 17:05:53 UTC266,908420,693semiwork
ARK: Survival Ascended21,58122 September 2026 - 12:46:09 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
BeamNG.drive20,93922 September 2026 - 15:32:24 UTC44,232392,944BeamNG
The Isle19,50522 September 2026 - 19:37:05 UTC27,916111,695Afterthought LLC

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