Vugluskr: Zombie Rampage news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score43% positive
- Total reviews7
- Release dateOct 14, 2019
- DeveloperTommy Gun Walrus
- PublisherTommy Gun Walrus
Company pages: Developer: Tommy Gun WalrusPublisher: Tommy Gun Walrus
Vugluskr: Zombie Rampage Steam news
Vugluskr: Zombie Rampage news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Permanent -50% price reduction - 16 February 2020
Hello everyone. In order to push up sales of 'Vugluskr: zombie rampage' game and help me with next game development - I decided to permanently reduce retail price by 50% on average (some regional prices may vary, but overall trend are same). I hope existing game owners will understand that move - I need to purchase a few Unreal Engine 4 plugins and assets at Unreal Marketplace to speed up the next game production pipeline. I will not plan any further price cuts in the future so far - after Steam fees, taxes, and refunds, profitability under question :). Thank you. Sergey R.
- Warning: Trash curators - 29 October 2019
That's how lazy curators who receive the game for free create reviews. Yes, the game not perfect. And curators have not enough time. In that case, honest man just not starting its work/job/duty. Verdict: "Плохой кусок плохого кода. Не рекомендуем" - means 'Bad pieceof bad code. Not recommend'. You, as curator: "Ленивый кусок, ленивого куратора, который не способен в конкретику. Синдром вахтера - неизлечим в данном экземпляре". What exact problems did you encounter? Did you were able to proceed beyond the options menu? How you can leave motivated opinion after 0.0 gameplay stat? P.S. With zero in-game stat. 1 Unlocked achievement - it's for switching game language in options menu from the default (Eng to any other).
- Zero Week update - 19 October 2019
Hello everyone. I spent some time implementing the first game update basing on received feedback(YT, curators). Shooting range increased (Ak/M4) ~ +150%; The player camera switched from third-person to the first-person view during traveling at ZIP line and vice versa; Added recoil at all weapons; Added muzzle flashlight in addition to existing particle system for (AK/M4); Level 01 design minor changes to gracefully introduce SWAT dialog mechanic - too many players skip it, just because it's not obvious - not receive additional crystals and is lead to frustration later on at last unlockable ZIP-line; Level 04 minor tweak near first ZIP-line; Player slowing down walking speed when reloading a weapon (more realistic move); Still no jump, yup just like in latest 'God-of-war'; New popup with 4 variants of text, when player interact with un-lockable door(some players was confused); Damage spl…
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