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Things That Bounce and Explode Steam news

LNDFRR | Mar 30, 2021 | game

Released

0players observed · 25 September 2026 - 18:17:49 UTC

ActionIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score95% positive

Things That Bounce and Explode news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score95% positive
  • Total reviews21
  • Release dateMar 30, 2021
  • DeveloperLNDFRR
  • PublisherLNDFRR

Genres: Action, Indie

Company pages: Developer: LNDFRRPublisher: LNDFRR

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Things That Bounce and Explode Steam news

Things That Bounce and Explode news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • ...? - 4 August 2026

    👀

  • v1.0.2.0 - The Blokolonian Bonanza Update - 28 May 2021

    Hello everyone! In this new big update we are introducing variations for individual Blokolonians; now enemies will come in different sizes, movement types, and difficulties, adding even more variety to the game. Aside from that, in v1.0.2 there are also large improvements for the game's performance (no more of that weird halt every time you pause or open menus), and a host of other improvements to gameplay. If you have further feedback, or would like to keep up-to-date with the game's development, don't forget to join us at our Discord. Now on to the Update Notes: ENEMY VARIATIONS - New Variations Types for Several Blokolonians Shooter: -A smaller variety that shoot accelerating dart bullets while moving -A larger variety that shoots bullets in a danmaku-esque pattern Armored: -A smaller, moving variety Wizard: -A new variety that shoots bullets that will make P.A.D.D.L.E. move slower w…

  • v1.0.1.3 - Fixes to XP Systems and Interface - 4 May 2021

    Lots of minor fixes, focusing on progressions systems (fixing some nasty XP bugs) and interface GENERAL FIXES -Corrected numerous ball level up glitches, inclusind B.A.L.L.s levelling up several times automatically, or not levelling up depending on their position in your Loadout -Corrected positions of Perk Buttons in the P.A.D.D.L.E. Menu -Fixed a bug in which interface could not display properly when using the Change Loadout button in the Pre-Game screen -Fixed some draws at the Pre-Game screen -Fixed a bug in which you could not leave the Pre-Game screen if you used the Change Loadout Button

  • v1.0.1.1 - Options and Interface Update - 19 April 2021

    Hello everyone! This new updates focus on Options and customization, with fixes to Rebinding and more options (including Hold to Shoot mode), as well as some regular bugsquashing. Onto the updates: INTERFACE AND OPTIONS FIXES -Added a Hold to Shoot option for continual fire (and also because I don't want to be responsible for any cases of RSI :p ) -Changed some of the displays in the interface in order to show features that are not unlocked yet in the Main Menu and the Shop -Fixed a bug in the P.A.D.D.L.E. Menu that might make one extra Perk icon appear at max level -Small improvements to the interface at the PADDLE menu -Added extra sound effects for the Options menu -Fixed a bug in which you could not rebind more than one key at a time in the Options menu -Also fixed the display text when inputting the new key OTHER FIXES -Added a fix for a weird bug that over-levelled B.A.L.L.s way o…

  • v1.0.1.0 - The Blokhemoth Update - 16 April 2021

    Hello everyone! This our first big revision in terms of game content. Analyzing both player feedback and metrics, the main pain point that had to be addressed were the game bosses, the Blokhemoths. The main design in which every single boss had a move that could damage the planet showed itself to be a bit tiring, frustrating, and in some cases superfluous, so the encounters were changed to focus more on damage to the player character. So, I changed those patterns in all bosses (except F.A.N.G.S.T.E.R., which metrics pointed to being the less frictive of the bosses), to put an emphasis in the race against the time that characterizes the core gameplay of the regular waves. In order to balance that, though, overall boss wave time was also slightly reduced. Aside from that, numerous quality of life improvements were also added, such as clearer numerical information in the Post-Game screen a…

  • v1.0.0.4 - Game Update - 7 April 2021

    You know it, I know, here comes the game updates BUGFIXES -improved the grammar consistency of planet stories in Portuguese, and fixed an issue in which terms appear repeated -fixed a 0 showing up in the Power tab in the P.A.D.D.L.E. menu -fixed a bug that changed F.L.A.M.E.D.A.N.C.E.R. trajectory after being frozen or stunned BALANCING -bosses health in now changes depending on current difficulty (that means D.I.S.C.O.B.A.L.L. is more doable now hehe) -B.A.L.L.s now require less XP to level up -burning enemies now receive more damage from other sources -poisoned enemies now take more damage -improvements to ball and enemy collision

  • v1.0.0.3 - Game Update - 5 April 2021

    More improvements and bugfixes: FIXES & IMPROVEMENTS -initial resolution setup now works properly, and resolutions available were changed to more sensible ones -fixed a bug in which Power and Charm menus could be accessed before unlocking them -fixed an issue that caused the player to gain an extra Perk when switching tabs in the Paddle menu -fixed an issues in which Lock Mouse on Screen and Capture Mode had their functions switched -changed visual for the Perk icons in the P.A.D.D.L.E. Menu to clarify information -Blokhemoth names are now correctly displaying in Portuguese -the Tutorial pop-up now pops when pressing Play for the first time, instead of after the title screen when first booting the game, giving players space to use Options first -a new achievement was added

  • v1.0.0.2 - Game Update - 3 April 2021

    Numerous fixes and improvements for the game: BUGFIXES -fixed a bug in which Anomalies in the Blokopedia appeared before the mechanic is introduced -fixed an issue with the Power Bar being drawn filled -fixed a bug in which B.A.L.L.s colliding with paddle events triggered when shooting a B.A.L.L. (such as gaining Combo or Perk skills) -fixed the drawing of names in shop cells to fit in said cells; also changed some names in Portuguese -changed a bug when using B.A.L.L. Time when fighting D.I.S.C.O.B.A.L.L QUALITY OF LIFE -changed the base text font for one with better readability -Super Duper Beam sound is now a bit louder -also fixed an issues in which looping sounds (such as Beam and Aegis) still playing after finishing a run -changed Trace B.A.L.L. effect for less intensity TUTORIAL -fixed the drawing od the interface in Power tutorial -text stays in the screen for a bit less time so…

  • Day One Patch! - 1 April 2021

    Hello everyone, hope you are enjoying TTBAE! Did some fixes based on the first day feedback; if you have some feedback don't be shy about it :) GENERAL FIXES -fixed a bug in which the game language would always default to Portuguese in the first boot -also, fixed the way resolution is set in that event -fixed pause menu loadout pop-up position, so the text box in the far right stays clearly visible -fixed a bug that in Psych B.A.L.L. "Psychic Offense" Perk , where it registered as a damaging entity -fixed the Multi B.A.L.L. Perk "Absorbing Action", where it previously stopped the B.A.L.L. from shooting any extra B.A.L.L.s -fixed a bug where balls would not collide with the C.R.U.S.H.E.R. if the Glue Dew Charm was equipped -Tower Defender power now switches targets more often, preventing it from shooting dead air BALANCING -slightly tweaked some values to make the start of the game less…

Patch notes and updates

S.noRelease datePatch nameGID number
14 May 2021v1.0.1.3 - Fixes to XP Systems and Interface4074045878091625010
219 April 2021v1.0.1.1 - Options and Interface Update4570566565007354268
37 April 2021v1.0.0.4 - Game Update4117954072995411424
45 April 2021v1.0.0.3 - Game Update4023377846290856980
53 April 2021v1.0.0.2 - Game Update4023377846282798884

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