- Version 1.5 Update - 26 August 2023
Here we are, after 4 years of developement Swiss Knife Project is at its final form. 1.5 Version corrects a lot of minor issue here and there, for more info, check the patch notes on our Discord server! To celebrate this ultimate version of the Game, its price will drop and a promotion will be added to it. Please, enjoy Swiss Knife freely and share with the world what you discovered, secrets you dug out, characters you prefered. From today to September 9th, Swiss Knife Project is -42%. So... Get your key now ! Oh... and never forget to.. Fuel it up ~
- Version 1.1 (Spring Update) - 24 March 2022
This spring, I focused on Tutorials and first levels as Route 01 or Sheleg Mount. Making a clearer and simplier experience for the player, I focused on optimisation and major issues fixes too. Even if you have finished the game, don't hesitate to try one more time and discover a whole new Sheleg World! Summer Update is now planned, follow my Discord for more infos, but... never forget to.. Fuel it up ~ Tutorials - Improved Fight Tutorial : You will now see multiple widgets indicating you what input to use for each basic abilities. - Nerfed Big Knife fight. Removed spikes at arena's bottom. You will now just fall from the arena and no longer die. - Fixed an issue that made Holograms enemies to stay after death. Route 01 - Improved landscapes. - Replaced the little fire cave by a more linear platform puzzle. - Removed Big Knives. Sheleg Mount - Revamped Sheleg Mount : A brand new Sheleg V…
- En Route to Version 1.0 - The Last Update 0.99z - 13 August 2021
Here we are, the last version! After this, I'll test the game once more, and correct every bug I find there. Version 1.0 release is very very soon ~ Check all news on the Discord Server here : https://discord.gg/QTDXG4fDEU Motor - Fixed an issue that caused progression bars to reset in certain cases by shortening them. Reparing a bridge now take 5 seconds (10 before) and hacking a device now take 7 seconds (15 before). - Greyed the Online & Options Buttons from the Main Menu. - Changed every Player Prefabs in Cinematics to fit the customisation. - Deleted "How did it get there" Achievement. (Bashir no more needs a key to be freed)
- Swiss Knife Project - Summer Fest 2021 - 7 August 2021
Do you wanna dance? Good! Then, let's go to Barkan Island and meet Dwiss Jnife on the beach. Dance to the beat, drink fuel... be brave stay young! Unlock the Rasta Hat Skin buy joining the party, and show the world how much you like plants. From August 7th to August 21st.
- En Route to Version 1.0 - Update 0.99xy - 7 August 2021
Motor - Upgraded and Fixes some Animations. Scene Upgrades and Fixes - Final Revolta Village Upgrade. - Re added Bashir Quest in SK City. - Added a Checkpoint to the Black Market. You now need to free Bashir in order to unlock it. - Re added the Black Market in SK City. - Re added the Ring in SK City. - Deleted the Fighter Tower. - Optimised SK City. Event - Beginning of the Summer Fest.
- En Route To Version 1.0 - Update 0.99vw - 28 July 2021
Motor - Fixed Custom Shops (once again...) - Fixed an issue with HeavyWeight Hats actualisation. - Fixed the layer issue with Ability Displayer. Scene Upgrades and Fixes - Added new Models in Cherokee Villages. - Added a Post Processing effect when drinking an old swhiskey in West Brocelia. - Fixed a disabled Post Processing effect in Cinematics. - Optimised SK City
- En Route to Version 1.0 - Update 0.99tu - 25 July 2021
Scene Upgrades - Upgraded Revolta Village. Welcome to Hellsace ~ - Added a Cinematic after "The DELTA appears". - Reworked The Entity Battle. - Changed The Entity Battle Music. - Optimized SK City. - Added a Forcefield to Old Mansion in Barkan Island. Fixes - Fixed the Custom Shops. - Fixed CapTen Windows. - Fixed Benediction Dialogues. - Fixed Preserved Garden Lights. - Fixed an issue with Gla Gla Road Entrance. - Fixed a Spawn issue when taking the Bus to La Fabrique. Steam - Updated some Steam Images and Layouts. - Fixed an issue with Batsu Amusement Park Achievement. - Fixed an issue with GlaGla Road achievement. - Added The E.Y.E Achievements triggers.
- En Route to Version 1.0 - Update 0.99rs - 21 July 2021
Motor - Fixed most of HUD issues. - Fixed Camera Flickering issue. - Reduced the maximum camera dezoom from 10 to 6. - Upgraded Inventory UI. - Added missing Steam Achievements triggers. (Except for The Entity, will be reworked in next update) - Fixed an issue that caused the game to crash when Engineer dies. Scene Fixes & Upgraded - Added a Scene between The EYE first challenge and SK City. - Upgraded NavMesh in MOON Arena. Steam + Updated the Steam Store Page. + Updated some Steam Images and Layouts. - Added missing and replaced old Steam Achievement icons. + Triggered the first Steam Highlights wave (1/4). + Swiss Knife Promotion on Steam Store. Discord - Added Auto Voice Channels. You can now create your own Voice Channel by joining a + New Session channel - Upgraded Categories : Eclipse Studio categorie is dedicated to general informations about the studio and games. Each game has…
- En Route to Version 1.0 - 0.99q Update - 15 July 2021
Motor - Attempted a new method to manage CapTen Donger windows and Custom Shop in La Fabrique. This new method will be added in Sheleg Mount, Brocelia Forest, Barkan Island, Umi Reef and SK City if working properly. Fixes and Scene Upgrades Sahra Desert - Added a Custom Shop in Revolta Village. - Added a new Revolta : Welcome to Wraiths ~ ! Barathrum Swamps - Corrected a Frame Drop issue when the camera was looking the Auction Room, even at the other side of the map. - Changed the Augustus Intro Cinematic in order to show the battle mechanics. - Added a music in Augustus Intro and Outro Cinematics. - Added SFX and FX in Augustus Battle.
- En Route to 1.0 Version - Fix Update 0.99p - 11 July 2021
Motor - FIxed an issue that caused the HeavyWeight Explosive Punch not to trigger an explosion when the combo reaches 3. Scenes fixes and updates Cherokee Canyon - Upgraded Dialogue AI. NightKnight Den - Fixed a camera velocity issue in Supreme Arena. - Nerfed KnightNight V2 MaxHealth from 20.000 to 15.000. - Nerfed NightKNight V2 Elek-Punch damages from 15 to 5. Limited maximum particule collision from unlimited to 1. - Added a Cinematic after NightKnight death. - Improved some animation in NK Cinematics. - Optimised THE_DELTA Cinematic. - Fixed an issue with the HUD in NK2 Battle
- En Route to Version 1.0 - Update 0.99n - 3 July 2021
Motor - Fixed Shooter Issues. - Added Ammo in Drop System. - Fixed some AI misbehaviours. - Fixed an Index Error in Augustus Outro Cinematic Scene Upgrades & Fixes SK City - Optimized the scene. - Optimized the library. - Upgraded some decorative places and objects. - Reworked the Relica temple. - Changed the Relica Aura, Relicas need to regain their power with benedictions, they are so not « powered » firstly, and lost their aura in some scenes and cinematics. Sheleg Mount & Route01 - Upgraded Dialogue AI. - Upgraded NPCs. Brocelia Forest - Upgraded Dialogue AI. - Upgraded NPCs. Sahra Desert & Route03 - Upgraded NPCs Route04 - Upgraded NPCs in Route 04. Barkan Island - Upgraded NPCs. Barathrum Swamps & SK City Sewers - Upgraded NPCs in Sewers. - Fixed an issue that caused the Checkpoint not to work. - Fixed an issue with the Seismic Toss. - Fixed a Trigger Counter issue in Augustus Bat…
- EN ROUTE TO 1.0 - Update 0.99m - 26 June 2021
Motor AI Upgrade - Fixed all AI models. - Upgraded AI Behaviours, now each AI will have their own behaviours. - Upgraded AI Combat Distances, AI with shooter weapons won't come close to the player anymore. - Upgraded AI Colliders. Hits & Abilities will be more precise. - Added a New AI The Bazûka HeavyWeight with a RPG Loot System - Swift Knives will now drop a random item and scraps : Unequiped enemies will drop : Ammo or Bonus. Melee enemies will drop : Weapon or Bonus. Shooter enemies will drop : Weapon or Ammo. Mini Bosses will drop : Special Weapon and a random Bonus. Mini Bosses are : Mini Yetsirahs, Troopers, Bazûkas & SandSeekers - Fixed Shooter Weapons not hitting enemies. - Fixed Shooter Weapons shooting through walls. - Fixed decays. - Fixed the WaveGun, can now be used as a regular shotgun. - Nerfed the Sheleg Freeze Abilitie (Engineer) from 15 per particle to 5 per particle…
- EN ROUTE TO VERSION 1.0 - Fix Update 0.99l - 22 June 2021
Motor - Adding the Auto Save feature Saves will now occurs everytime you reach a checkpoint , for example quitting the game after saving Mayor Tobor will make you appear at the Ascentree quest when restarting the game. Auto Save May handicap some player but is a crucial features for casuals. An auto-save on timer will be added soon, saving automatically the game every 20 mins. Actually, Relicas, Benedictions and Checkpoints are saving by their own. If you want to save your currencies, weapons or golden nuts you still have to save manually before quitting or changing a scene. - Fixed an issue that caused the wrong Quest UI to appear on the screen on every scene. - Deleted the Rain in the following scenes : Cherokee Canyon, Barkan Island, Antrum Cave, Umi Reef. - Upgraded the Revive detection trigger. Scene Updates & Fixes Barkan Island - Added a Checkpoint after destroying NK Camp. - Upg…
- EN ROUTE TO VERSION 1.0 - Fix Update 0.99k - 19 June 2021
Sorry about the fact that I didn't post patch notes this last weeks. I totally forgot because I was in a rush. I'll post again since now, don't worry! Motor - Fixed the Lock On Icon issue. - Fixed the Lock On Sound issue. - Fixed IK issues with Heavyweight and Agility. - Fixed Shield Handler issues. - Fixed GameController issues, this makes a double appear on the scene, creating a lot a issues. - Fixed an issue that caused Inventory to activate in Main Menu. - Fixed Gasshrooms. - Fixed Antrum Caves Controller Issue. - Fixed Agility Abilitie 1A not working. - Fixed Engineer Abilitie 1C not dealing damage. Scene Upgrades & Fixes Sahra Desert - Fixed a tornado issue. - Fixed Sandstorm damage issue. - Fixed the Sarcophage NavMesh in Sun Pyramid. Mayor Tower - Fixed the Quest UI. - Fixed an issue that caused the Generator to be unfinishable. - Fixed an issue that caused HeavyWeight and Engin…
- EN ROUTE TO 1.0 - Update 0.99g - 5 June 2021
Motor Holoboard - Falling will now deactivate the Holoboard. - Being Ragdolled will now deactivate the Holoboard. - Added "No-HoloZone" in every Dungeons and in every NK Camps. Making impossible to use the Holoboard in those areas. Scene Upgrades & Fixes LaFabrique - Fixed UI issue. - Replace the Switch Building by a regular Switch Pack. - Added Spawn Manager and Points to La Fabrique. Sheleg Mount - Simplified the Glagla Cave, making it a more straigh forward quest. New chests will be added for those who will do the platform and fight challenges. - Fixed some quest UI issues (yes again). - Fixed the Water going up and down after discharging the 5 machines. - Fixed an issue that can cause the first switch not to appear in Sheleg Temple Entrance. - Made impossible to get down to the lake from GlaGla Cave and Sheleg Destroyed Village. Sheleg Temple - Added a No-Holo Zone in the whole Dung…
- EN ROUTE TO VERSION 1.0 - Update 0.99f - 3 June 2021
UI - Reworked the Health and Stamina UI. HUD now displayes the three health and stamina bars. - Fixed the UI issue in the main menu. - Fixed the Dialogue issues. Scene Upgrades & Fixes Sheleg Mount - Changed the Snow textures. Brocelia Forest - Simplified some platform jumps on the Ascentree. - Fixed a collider issue in Ascentree, making impossible for the HW to take the right path before the last climb. Mayor Tower - Fixed a Generator Issue. Cherokee Mines - Fixed a Camera Issue. Barathrum Swamps - Reworked the last challenge. The Spartiate Challenge ends now when finishing the last labyrinth. - Reworked Augustus Fight. Augustus now has his own arena. - Added an Intro Cinematic to Augustus. - Changed the Outro Cinematic. - Changed the place where Augustus was in Barathrum Swamps. Other - Fixed Fairy Dialogues and added Voices SFX. - Added a SFX when picking up an item. - Upgraded Reviv…
- EN ROUTE TO VERSION 1.0 - 0.99e Update - 30 May 2021
Motor - FIxed the Switch 0.99d issue. - Fixed some Index Issues. - Upgraded how UI is working. (Might not be visible for the player) - Fixed the Health and Stamina sync issue. - Changed Health UI. New Battery UI is now showing the three health bar at the same time. Voice Update - Added voices to NPCs. - Upgraded NPC Dialogue behaviours. - Added voices SFX to NightKnight and M00N AI. - Added voices to SK when doing some animations. - Upgraded Dialogue UI and SFX. Scene Upgrades & Fixes Sheleg Mount - Changed the Snow textures. Antrum Caves - Buffed Asterion by removing its damage debuff. Umi Reef - Added Coral Reeves. - Upgraded West side of the Sakana Village. - Upgraded Sakana Boat, added Docks in the scene to travel more easily. - Added a Light Ray effect. Other - Corrected the revert Meshes on Sakana AI Models. Backstage - Created a new Proto Asset Scene.
- EN ROUTE TO VERSION 1.0 - 0.99d Update - 24 May 2021
Motor - Fixed an issue with Engineer Action tag Triggers. - Upgraded Triple Stand behaviours. - Added Random Idle Animation when waiting on Idle State for 20 secs. - Fixed the resurrection trigger. Scene Upgrades & Fixes Brocelia Forest - Upgraded Mayor Quest and fixed last bugs. - Upgraded Brocelia Village textures and models. Sahra Desert - Changed the Wind challenge in the Sahra desert to feet better to the new gliding mod. - Upgraded Sahra Sun Pyramid. Mayor Tower - Totally Reworked Mayor Tower. Cherokee Canyon - Upgraded Cherokee Mine. - Added new puzzles in Cherokee Mine - Upgraded lightings in Cherokee Mine - Added Engineer Leader in the bottom of the mines. Barkan Island - Upgraded SK Mansion. Changed the way you can read books. Batsu Amusement Park - Upgraded Music Box - Upgraded Cherokee Rollercoaster ruins. - Upgraded Antrum Maze. - Changed Glitsch Texture.
- EN ROUTE TO VERSION 1.0 - 0.99c Update - 19 May 2021
Motor - Fixed a lot of animation issues created by the last motor update. - Fixed Actions issues. - Fixed Climb, ZipLine and Swim Animators. - Fixed Event on animation issues. Abilities should work fine now. - Fixed Engineer Skin Manager. Scene Upgrades & Fixes Sheleg Worlds - Fixed the Quest Line issues. - Added Push Mechanic in Sheleg Scenes. - Fixed UI issues. - Upgraded Landscapes. - Fixed Yetsirah detection. Brocelia Forest - Totally reworked AscentTree in Brocelia Forest. - Upgraded Brocelia Forest tree colliders. - Upgraded Brocelia bounders. - Added new tree models. - Upgraded Brocelia Forest Landscapes. - Fixed Mayor Quest.
- En Route to VERSION 1.0 - 16 May 2021
Motor Upgrade Motor Changes - Major Motor Upgrades. - Upgraded the Headtrack in order to make the character look at where it aims. - Improved the Grounded methods in the motor, Agi may not stick to platforms as it actually does. - Upgraded the Melee methods, you can use 2 offensive weapons in each hands (example : double fistblades) - Added a SnapToBody method, may be used to move objects in the scene. Holoboard - Added No Holoboard zones. You are not able to cross some part of the map with your holoboard anyway. Push Mod - HeavyWeight now has a new ability : moving heavy objects. If you see a big Door, Stone, Square trapped in a railway, be sure that HeavyWeight can make it move! Gliding Mod - Added Gliding mod. You will now be able to glide with the Agility when not grounded and pressing the glide key. This feature is first of all reserved to the agility, it might be given to other cl…