- 1.1.136 Update - 15 April 2023
Some English text optimization. BOSS-related bug fixes. Final boss countdown adjustment. Advanced enhancement-related bug fixes. Enemy configuration optimization for different difficulties. We are preparing localization for English, French, Korean, German, Spanish, Portuguese, and Italian. The porting of the XBOX version and NSwitch version is in progress.
- v1.1.135 Update - 31 March 2023
Difficulty system open
- 1.134 Update - 31 March 2023
One-eyed boss bug fix After death, the transformation retains the selection menu - the mouse hovering over the button and pressing Esc will cancel the selection fix
- v1.1.133 Update - 30 March 2023
Dialogue Correction
- v1.1.132 Update - 30 March 2023
Japanese text loading error fixed Adjustments to the passive effects of launchers and weapons Adjustment of enemy hit effect
- 1.1.130 Update - 25 March 2023
Outside-the-Box Enhancement Bug Fixes
- 1.1.129 Update - 24 March 2023
Adjusted the attack style and related values of the final boss. Adjusted the knockback effect of some weapon projectiles. Added animation for body change and fixed related localization bugs. Fixed a bug where some equipment skills did not work. The external enhancement system allows all skills to be viewed. Adjusted the overheat duration and rotation speed of some weapons.
- Metal Mind : Major Update - 17 March 2023
Dear Players. Thank you for your continued support and interest. We are proud to announce the launch of a major update to Metal Mind, which will bring you a brand new gaming experience. Made a complete out-of-bureau enhancemen system. Stripped the style system and the out-of-bounds enhancement system. Optimized the level map of the game and shortened the experience time to 35 minutes. Bomb traps can be re-generated. Created new laser traps. Merged the mechanics of superheat and overheat, differentiated the genre features and fixed the related text. Adjusted equipment properties for different genres. Adjusted weapon related values, especially for overheat and non-overheat weapons. Overheat weapons have longer overheat duration and non-overheat weapons have longer cooldown. Overload maneuver has a longer invincibility frame. Added sound effects that were previously missing. Adjusted the d…
- Branch version: majorupdatetesting update - 14 March 2023
Balance the values of the whole out-of-bureau enhancement. Fixed the numerical legacy bugs of the previous out-of-bounds enhancement system. Adjusted the traps and obstacles on the map. Test code:MetalMind7777777 Feel free to leave me feedback.
- Sorry for the major update delay - 10 March 2023
A rather serious problem has occurred. We have provided a test branch for players who want to experience the new version. Please backup your archive and then delete it before entering the test branch. Archive address: C:\Users\Administrator\AppData\LocalLow\HammondProject\MetalMind\save Test code:MetalMind7777777 If possible, please give me some test feedback, such as. Battle duration of each room,, new skill effects, enemy performance in each level, battle duration of LV1 level, battle duration of LV2, etc.
- Dev Log 20230223 - 23 February 2023
Thanks to your support, we're about to make a major update! Expected in early March. 1. Reinforcement system for the lobby Function Introduction. Warfare System - Strengthen the body through attributes, for example, directly increase attack power, shooting speed, movement speed, etc., total 22 skills. Room System - Strengthen the body through event rooms, such as giving the player fire support in the combat event room, increasing the benefit of the event room, etc. 14 skills in total. Reset System - Strengthen the body by death, for example, keep 3 Advanced Enhancement after death, increase attribute gain after death, etc. Total 11 skills. 2. Level adjustment Adjustment of enemy configuration experience in different maps. The configuration type of monsters in the small map is mostly light enemies, and the level is easier The configuration type of monsters in the medium map is more tank…
- 1.0.1273 Update - 9 February 2023
Bug Fixed The midway archive can not be saved correctly Can open the mechanical table during the equipment box opening animation Adjusted Cutter storing damage
- 1.0.127 Update - 8 February 2023
Fixed bugs related to Swarm Type steel
- 1.0.127 Update - 7 February 2023
The event room is divided into the combat room and the encounter room, and 2 new portal was made. Overload maneuver no longer consumes heat and is adjusted to generate heat. Adjusted the text of some equipment.
- 1.0.236 Update - 19 January 2023
Weapon Damage Anomaly Correction Event Room Localization Error Correction Event Room Stuck Correction
- 1.0.126 Update - 18 January 2023
Melee weapons have significantly increased rotation speed 6 new event rooms added sound effects Lightsaber has significantly increased attack speed
- 1.0.125 Update - 18 January 2023
Changing the tank gun caused the game to be stuck Fixed some weapon passive errors Fixed rendering error caused by emitter light effect
- 1.124 Update - 17 January 2023
1.124 Update Fixed ● Bug in the pet dog tag released by the second level boss ● localization bug ● UI-Bug when exiting the game in the lobby ● Bug that enemy HP and currency acquisition hints are not displayed correctly Added four types of sound effects when weapons CD 1. energy weapons 2. artillery weapons 3. machine gun weapons 4. melee weapons
- 1.123 update - 16 January 2023
● Added 5 event rooms 1. Shrine 2. sewer 3. armor master 4. arms merchant 5. Blessing of Cthulhu ●Overheat and super overheat no cause harm ● Adjusted the range of most shooting weapons ● Adjusted the characteristics of some weapons ● Added original artwork of style ● Added 1 Mech style:Martial artist - better in melee combat ● Removed advanced transformation unlock system ● Adjusted the weight and HP of equipment ● Selected some weapons to enter the weapon unlocking system ● Added 7 new modifications: 1. Rapid cooling:10% chance of not generating heat when attacking, heat dissipation is not available, lasts 6s 2. Ignite:During overheat the current weapon will continue to deal damage and apply 1 layer of burn 3. Satellite strike:Attacking an enemy during super overheat has a 10% chance of dropping an abandoned satellite from the sky 4. Battery:Increase the power cap 5. Flame Impact:Trig…
- Dev Log: New Content Preview - 16 January 2023
Dear players, Thank you all for your support! We are constantly working on new content and aim to create a better gaming experience. We are currently working on some surprises that we hope to share with you in the near future. We value the player feedback and have made the following adjustments to the game (the game is still under development and the content is not final): Combat We've adjusted the forced cooldown of weapons, which allows you to shoot more freely. When your weapon overheats, you can use the heat venting feature. New heat monitoring UI - you can control weapon heat more accurately. Optimize the sounds to make the sound effects more complex. Mecha styles We created exclusive paint jobs for bodies. More mecha styles for mecha enthusiasts~ Builds Added more build-specific skills and skills that improve base modifications. For example: The cooldown build can significantly in…