Warbrush news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews3
- Release dateOct 21, 2019
- DeveloperClearline
- PublisherClearline
Genres: Action
Company pages: Developer: ClearlinePublisher: Clearline
Warbrush Steam news
Warbrush news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Update #6 - 13 November 2019
Main Updates: Game start countdown UI "3..2..1.. Brush!" with pretty nice UI animation Desert Wurm enemy: a neutral enemy type for the Desert map in order to distinguish it a bit more Small visual updates Scoreboard texts now subtle animations Logo and Combat map's obstacles have a shaded layer of blocks to give some dimensionality Bullets have a white pulsing glow around them Subtle layer of yellow and green gradient over the main menu Bug fixes: - A.I.s are biased at aiming at player 1 - Artillery and rain continues to update during pause - Dead tank still spinning on moon in Hanabi
- New Update: 40 Challenge Levels! - 8 November 2019
Containing 40 PvE levels for 1~4 players, with the later levels requiring more strategizing in order to complete the challenge! GLHF!
- Weekly Content Update #4 - 29 October 2019
Map feature: All players drift in space and have to navigate using recoils Players can choose to land on the moon to regain normal control. Visual feature: Tanks do not have their usual colors, but are instead floating around as silhouettes Landed attacks will create fireworks in the sky Touching small-stars will create momentary constellations Clouds and space pollen moving in the background Touching the moon will light it up. How romantic!
- Cram those fists and make some memories - 27 October 2019
Keyboard input remapping has being implemented at the request of a player. Have fun in game guys.
- Press B to rub it in - 22 October 2019
o(^_
- Weekly Content Update #3 - 21 October 2019
Torchlight Fight against enemies encroaching under the shrouds of shadows Keep your torches lit to be aware of incoming danger Desert Storm Weave through the rolling tumbleweeds to block incoming attacks Enjoy impaired vision of the battlefield, just like in a real sandstorm OTHER CHANGES All tanks are now able to shoot Lv.1 parry attacks when charged between 0.2s ~ 0.5s Seeker bullets now travel faster and Bouncer bullets can now bounce 1 more times, however they can only shoot 3 bullets now to counter against spamming New entries of fake-art-review messages on the scoreboard Scoreboard stars rating system updated: only winner gets 5 stars. Everyone else gets stars based on kills. Main menu visual scheme overhaul
- Patch updates: - 19 October 2019
GAMEPLAY UPDATES Lv1 "parry attack": All tanks now have a Lv. 1 charged-attack that allows them to parry enemy bullets without it ricocheting back into them, the intent is for it to act as a shield and an advanced technique for skilled players. Slightly longer charge window than before (now charged between 0.2 sec~0.5 sec). All bullets can now be parried back into the attacker (previously Seeker and Grenade bullets do not). Seeker missiles are sped up by 25% with rotation speed decreased, so they can now now fly around obstacles and be a stronger threat than before. Seeker and Bouncer can only have 3 active bullets at a time, to balance against spamming. PERIPHERAL UPDATES Lots of new "art review" entries for the scoreboard. Scoreboard star rating system updated: only winner gets 5 stars, everyone else have to earn up to 4 stars based on their kills. Visual overhaul for main menu! Subtl…
- Weekly Content Update #2 - 13 October 2019
1. New PvP Map: Ocean Mist; 2. Major updates on previous maps 3. Now supports other aspect ratio! Ocean Mist Map Dash between clouds to dodge enemy's pursue while anticipating the enemy's movement base on the ripples they leave behind! Stepping into clouds will grant invisibility Tank movement will create ripples, even when invisible in clouds Foreground rain for a touch of cool atmosphere Pallet overhaul A lot of rethinking was done to make sure each pallet has a distinct feel, while also allowing for reasonable visual hierarchy. COMBAT: A mild warm, faded paper look. ARCADE: A subtle color vs monochrome look. Minor adjustments to Night and Ocean. Arcade Enemy Tweaks The Arrow enemy now comes in squads. Attacking them will rotate 90 deg their moving direction. The spawn rates are balanced so that both single player and multiplayers can get to wave 20 with roughly the same ease
- Small update: new enemy type Centipede - 11 October 2019
Your favorite bug
- New content, Ocean Mist will be coming soon - 10 October 2019
New PVP Map, Ocean Mist, is under development and will be included in the upcoming release.
- Weekly Update #1 - 8 October 2019
Added controller support XBox 360 controllers are now supported for up to 4 players. Keyboard controls are still working, you can still cram 4 pairs of hands on 1 keyboard like it's primary school again. Minor changes: - Mouse cursor will auto hide after not being moved for 2s; - Pressing the XBox button will pause game during battles. Also some smaller updates will come in later in the week!
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 27 October 2019 | Cram those fists and make some memories | 2504491307415570512 |
| 2 | 19 October 2019 | Patch updates: | 2404285581868853805 |
| 3 | 11 October 2019 | Small update: new enemy type Centipede | 3051677487678487684 |
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