SPSTEAMPULSELIVE ANALYTICS
Buried Alive: The Annihilation VR

Buried Alive: The Annihilation VR Steam news

The Two Ravens | Jan 19, 2021 | game

Released

0players observed · 25 September 2026 - 09:54:58 UTC

ActionAdventureIndieEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score30% positive

Buried Alive: The Annihilation VR news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score30% positive
  • Total reviews23
  • Release dateJan 19, 2021
  • DeveloperThe Two Ravens
  • PublisherThe Two Ravens

Genres: Action, Adventure, Indie, Early Access

Company pages: Developer: The Two RavensPublisher: The Two Ravens

Top Steam chartsTop 100 gamesGame directorySteam Store page

Buried Alive: The Annihilation VR Steam news

Buried Alive: The Annihilation VR news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • 90% Off Following this Week! - 2 February 2022
  • Hotfix #2 for Patch 1.1.1 - 1 February 2021

    Fixes: Fixed the problem that causes infinite loading screen.

  • 1.1.1 Hotfix - 30 January 2021

    Fixes Problems related to bindings not working fixed.

  • Patch 1.1.1 - 29 January 2021

    FIXES: The Swamp: Removed a glitch that made entering the Manufactory(the second building) impossible. Removed a glitch that made the zombies unable to walk through some doors. Overall collision improvements around the map. Optimization: Removed experimental features that killed performance. Texts: We've removed the unintelligible garbage from the tutorials. WMR Support: Controller bindings for WMR is now fixed. NEW ADDITIONS Tutorial: We've done a complete rework of our tutorial. The new tutorial features a full voice-over, has a more simplistic approach and it's fun. Melee Combat & Weapon Holstering: Melee combat adjustments made to damage/swing velocity balance. Now it feels more natural to hit something rather than killing air. Weapon holstering is changed. To better visualize if your weapon is going to be stored or not now you'll see an outline of your weapon if you put it on your…

  • After the Tough Release: What's Our Plan of Action - 21 January 2021

    Hello Annihilators, Since our release two days ago we've seen that many of you had some problems with the game whether it's big or small. We're deeply sorry for the bad experience you had with the game and we're grateful for your honest and direct feedback. After the full two days of data collection, today we'll be talking about what's being fixed, coming, and added with the new patch. Without further ado let's take a look: FIXES: The Swamp: Removed a glitch that made entering the Manufactory(the second building) impossible. Removed a glitch that made the zombies unable to walk through some doors. Overall collision improvements around the map. Optimization: Removed experimental features that killed performance. Texts: We've removed the unintelligible garbage from the tutorials. WMR Support: Controller bindings for WMR is now fixed. NEW ADDITIONS Tutorial: We've done a complete rework on…

  • Buried Alive: The Annihilation VR is OUT! - 19 January 2021

    Hello Annihilators, Today, right here and now your journey begins. Buried Alive: The Annihilation VR is OUT! Join us in the Annihilation, tell your story and legends. From day one this has been a great journey for us and we aim to make it a great journey for you in 2021, we hope you stick with us throughout this year and we can make 2021 a bit better together! Join our Discord server to chat with devs and other players: https://discord.gg/C9m8hQwSQz -The Two Ravens

  • The Annihilation Begins on the 19th of January 2021! - 27 December 2020

    Hello Annihilators, Today, we have good news and only good news for you. Buried Alive: The Annnihilation will be released in January 19 2021.We love your support and passion for Buried Alive: The Annihilation, and we're grateful for it. Join us on 19th of January to slice, dice, rip, tear and annihilate! But don't think that we'd stop after the release! In 2021 on top of our 2 gorgeous levels we'll release our third and huge open world level. Buried Alive: The Annihilation VR was a great journey for us and we want this title to be something that you'd remember for years to come. With your support we'll carry The Annihilation to its full potential and glory! Every good story is told by you, join us in The Annihilation, write and tell your own story. Sharpen your swords, lock and load your weapons, accept your inner darkness and get ready for 19th of january! -The Two Ravens

  • Beta Patch 1.0.6 - 12 November 2020

    Experimental Changes: The arm and hand logic is completely reworked. Now the arm and hand is a single mesh. Also now the hands can go through objects. However, the hands still act the same when they are holding an object. News and Fixes: Ammo pouches are moved to the belts Headshots and full-body explosion gives more points Now you can see an indicator of how many generators are there on the generators. Door texts are fixed Typos on the pages are fixed Generator handle collision bug is fixed Now added a smooth turn setting The shop is changed (once again) Now you can hold and drag zombies (now while moving with controller) Now you can chop off the zombies limbs Now there is also a damage indicator on shields Unique upgrades to all ranged weapons Fixed the problem related to storing easter egg items Fixed the problem with randomly dropping the weapons

  • Beta Patch 1.0.4 - 4 November 2020

    Updates And News: Double Main Menu (fixed) SteamVR Bindings (updated) New Objectives (added) Skill System (fixed) Map optimization (updated) Graphics settings (updated)

  • Beta Patch 1.0.3 is OUT! - 28 October 2020

    Updates And News: The backside of the van weapon stand is not reachable (fixed) Collision Spirits (Mostly Fixed -> Needs testing) Making an easy system to grab sheathed weapons (Fixed) Doors are one-sided (Fixed) Double barrel not working (Fixed) Weapons on the ground can still hit (Fixed) Backpack sheath not working (fixed) Doors are hard to open (fixed) Screen Resolution Settings Changed (fixed) Hardness curve -> Cost of items reduced (fixed) Lantern is now wiggly (fixed) Durability system (added) Epic chests (added) Game Map (added) Added Two new pistols (added) Added new weapon stands to areas in order to match the weapon strength with zombies till round 10 (added) Added - "upgrade press" which gets activated with objective (now anvil serves as a repair bench) (added) Now the ammunition is shown on the weapon (added) Dual grip for pistols (added) Added a safe zone objective where yo…

  • Hotfix for 1.0.2 - 21 October 2020

    Fixes: Now you can set the level of menu music Some fixes for zombie obstacles Chests no longer spawns the same weapon Bow's got switched back to auto knock (will be a setting in the next update) New: In-game music system

  • Beta Patch 1.0.2 is OUT! - 20 October 2020

    Updates And News: Complete zombie rework Ranged weapon rework Melee weapon rework New player UI New ammo market Now the game supports (Index, Rift, Oculus Touch, ...) New wave system Auto sheath weapons when dropped (For now there is no other options cause we wanted to see how it feels) Now you can keep your secondary hand on rifles General blueprint optimizations You can also punch now! Map Updates: Overall map optimizations NEW Two completely new areas added to the edge of the map. The Factory: The Factory is a new, relatively large area. This places provides a good amount of open space for survival. The L Motel: The L Motel is a new, narrow and dangerous area. There are some dark things around this place. Overall map logistics have been changed. NEW Catacombs: You now can use an ancient underground passage to roam around the world. With the new wave system, some places got modified t…

  • Closed Beta Tests Started Today! - 26 August 2020

    Beta Testers, today is the day! Check your e-mails for Steam codes and join our Discord channel from the link below to talk about and play Buried Alive: The Annihilation VR! This week, we'll be testing The Loneliest Road's night variant. Kill the lights for some scary action! Discord: https://discord.gg/kCsSunG

  • Join Buried Alive: The Annihilation VR's Closed Beta Environment! - 4 July 2020

    We want you for the Test Army! Join Buried Alive: The Annihilation's Closed Beta Environment and get a chance to experience the annihilation before everyone else! Participation Form: https://bit.ly/3eD3pzW Content Creator Participation Form: https://bit.ly/31hrWa4

Patch notes and updates

S.noRelease datePatch nameGID number
11 February 2021Hotfix #2 for Patch 1.1.14050393736353196937
230 January 20211.1.1 Hotfix4050393736345862482
329 January 2021Patch 1.1.14050393736342302822
421 October 2020Hotfix for 1.0.23895010671333846400

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