- Chapter 6 Patch Update - 5 May 2026
Hello everyone!!Quick update, I haven't had access to my development PC for several weeks now, but managed to get things hooked up for the time being. Availability may be spotty, so please be patient with me about any bugfixes or replies....thank you!!Ch 6 Fix:So as pointed out in discussion post, there's a big problem with the final battle in Chapter 6. There are no spoilers listed, so it's ok to read if you aren't there yet.The events for this part are contained in a huge script/code page that runs in that area. It has no true interrupts while it's executing, and with the way the game engine is coded, it processes/runs things until all commands are completed.Because of some previous commands in the script requiring certain party members to be equipped, it has caused a nightmare for everyone depending on who was in the party when it ran.Part of this may be (likely is) poor scripting on…
- Graphics Freezing Hotfix - 3 December 2025
Hello all! Based on the freezing issue noted in the following Discussion Post https://steamcommunity.com/app/1171110/discussions/0/685239206088356211/, I have implemented the suggested fix and it appears to work on my end. If anyone else is experiencing issues, please feel free to reply to the post linked above, I have it pinned in the Discussions area and will be monitoring it. Thank you all for playing! - Andrew (Creator)
- Kedemara v6.2 Fixes - 22 November 2025
Quick patch notes: - Fixed an issue where a character's class and appearance did not change in menus and combat (Resolved, but checks are added throughout Chapter 6 to fix it after the event) - Fixed an issue with a new piece of armor that had too low of stats compared to an older one - Tileset configuration issue in Kaze fixed - Increased gold drops from random encounters in Chapter 6 Please let me know in the discussion posts if you run into any more bugs, I am going to have spotty availability between work and holidays next week, but will try to check a few times a day. Thank you all for playing! - Andrew (Creator)
- CHAPTER 6 IS LIVE! - 31 October 2025
Hello Everyone!!It's so hard to believe we made it to this point! After 6 years of writing, revising, troubleshooting, testing, and polishing...to finally make it here almost doesn't seem real to me! Yet just like Deirdre's story was known to me from the beginning, there have been numerous detours, surprises, and alterations to get us to the day I knew would come eventually. Much thanks and love to those who have patiently waited while I get my act AND life together, culminating in what I hope is the bookend to a story that has been enjoyed by all who've experienced it.The full Chapter 6 build is live right now, which has undergone as much testing as my (only) Playtester and myself can bear. I'll be keeping an eye on the discussion posts starting tonight and tomorrow, so if anyone comes across bugs I'll try to jump on them as soon as I'm available to. Just be sure to include spoiler war…
- Kedemara Ch 6 Release Date! - 28 September 2025
Hello all!!As melancholy as the past few updates have been, we actually have some GOOD news this time around!! Have things gotten easier and life become smoother? Not at all!...but I have a (planned) release date for the final Chapter of Kedemara: The Orphan's Ballad! And that date is October 31st 2025!! =)It would have been nice to release it on Oct 30th (since Chapter 1 released Oct 30th, 2019), but I wanted the weekend to fix any bugs that may come up after release. While folks may be busy dressing up and partying on the 31st of October, maybe they'll have some time on Saturday to play while recovering from partying ;-)CURRENT STATUS:The hard status on Ch 6 progress right now is that all the major story eventing and arrangement has been done and connected. There are some living history segments that still need testing/refining, combat still needs config and adjustment, and of course…
- Chapter 6 Progress and "Life" Updates - 13 May 2025
Hello everyone! It sure would be easier if I had a video of little Tessa telling everyone this in a cheeky manner...or I'd even settle for Kaleb stumbling through it! Although much like Kaleb, seems like I've been setting flags recently on a lot of things. I had some expected changes and unexpected ones surfacing as of late...hence why there's no cute video announcement for this. Don't worry, I'm still working on Chapter 6 and making (some) progress, so this is not an "I'm quitting" announcement or anything. So it is confirmed that I am not only switching to a different job (again), but also moving for the 3rd time since Chapter 5 was released. I saw this change coming, and the positive end of it is that my commute to work is going from 1 hr 15 mins to a literal 10 mins or less. It's going to be a real pain to move in the summer, but the payoff will be very nice when getting to work is…
- Chapter 6 Progress! - 22 March 2025
Hello, Folks! Yes, I AM still alive and still working on Chapter 6! Given recent events though, I don't know who's worse about setting flags...me or Kaleb! I intended to make a progress video with announcements and such for Chapter 6, but with how much has been going on, I don't exactly have the flex time to give that particular task its due effort. I've been chugging along, but the process has been rather disjointed. Since the release of Chapter 5, I've moved residences (twice...sort of?) and very well may be changing jobs in the next couple of months. To say the past year has been beyond hectic would be laughably understated...Chapter 6 is still being worked on and I'll be doing my best to finish out strong! But enough of the heavy stuff! Where are we at right now?? I finished the vast majority of the mapping months ago, but eventing is always the most time-consuming part. Even with s…
- 8/31/2024 Chapter 5 Updates/Fixes - 31 August 2024
Here are the fix notes for this Chapter 5 patch: - Fixed an issue where Booker in "Societa Lotta" would not allow you to fight a second time with monsters - Added a prompt to choose your party members after saving, but before fighting monsters in "Societa Lotta" - Adjusted an issue with screen tinting at the start of Sahaiah's vision - Tweaked some minor text issues in NPC dialogue
- v5.01 - Blanchielle Tile Fix - 26 August 2024
A tileset collision setting was in place that prevented certain map tiles from being accessed (first cited for the Armory in Blanchielle). Settings for this tile have been set correctly now and the map should now be traversable without issue.
- CHAPTER 5 IS NOW LIVE!! - 23 August 2024
Hello all! Making deadlines for the release date are always a pain, but these past two weeks has been RIDICULOUS! Folks, between having a "very infamous" virus that is going around again since last week, an ant infestation in part of my residence, numerous issues at my day job, and even losing a loved one...Chapter 5 is still released on-time. I'm very happy to say it was, too... A few moments ago I switched to the new build of the game on here, the update patch should be minimal since there was a bulk content one sent out a while back, this new one is about 37MB more than the previous live build. Should be an easy update to pull if you're already updated to the newer build. The total install size for the game is now 2.9GB (WHEW!). I was up past midnight last night, tweaking and playtesting to make up for time lost when I was ill. While the past couple of months have been very trying fo…
- Chapter 5 Release Date! - 29 July 2024
Hello everyone!! The day is (finally) here! Chapter 5's release date is contained within! If my lack of communication isn't sufficient to imply it, I will state here that I've been QUITE busy with it and...other life events. The more and more I worked on it, the more I believe that splitting Chapter 5 up was the right move. Between several life surprises (and a WEEK without electricity...), things have been anything but smooth. Enough of that though, let's get some context on progress and then, on with the news!! =) Test's Been Good To Me, So Far With the exception of Chapter 5's tail-end, and a couple of historical cinematics, beta testing of story content for Chapter 5 is completed! While it may not sound like much, this means roughly 90-95% of the work is done. THAT was the portion that takes up the most time, so it's a huge relief to have it out of the way. So what's the verdict on…
- Ch 5 release date update!! (sort of...) + Kedemara II news! - 11 June 2024
Hello again, Everyone!! Well, at least this update came sooner than previous intervals! I'm always more motivated when I have GOOD news to share, instead of something that will bum everyone out. This is a pretty important news update, so I would ask you read the Chapter 5 news in its entirety at the very least. In short, Chapter 5 will be coming out sooner than expected! However...that might not mean what you think it means. There is a release window of a couple months from now (narrower date range below), but let me explain what's happening and why... ***State of the Game*** I did another "coarse draft" test with one of my Playtesters, and while most of this was to work out bugs, I was again surprised at how much content was there overall. There were some issues with main story progress and no combat was present, but having only gone through about 2/5ths of the fine-draft content thus…
- Chapter 5 News! Upcoming features and release progress!! - 10 May 2024
Hello all!! My, oh my...if only game development moved as quickly as life does! I'd be writing up posts on Kedemara II if that were the case! Long overdue, but here's another update on Chapter 5's progress and some neat things to look forward to in it! Life events (such as changing dayjobs and ALMOST moving again) aside, things should be leveling out a bit more now. My new job affords me more sanity (though less money and vacation time), but the quality of life and overall positivity of the environment is well worth the sacrifice. There's more consistent time during the year to work on Kedemara, but I am without massive breaks during the year like my last job. That aside, I believe I'm settling into the new schedule and things should be moving along at a better pace now. But enough about that...time for a new feature that may be delaying the release, but is WELL worth it, in my opinion!…
- Port Brahma Fix (2024) - 4 March 2024
Hello all, A player cited an issue with the Dock Guard in Port Brahma resetting and becoming impassable after migrating to another map. Here is the RCA and resolution for the issue: Cause: - A local flag ("Switch" in the engine) was set after the inventory check for the Ships Ticket when the player engaged the Dock Guard - The Guard moved and a check for the local flag would render only dialogue if the initial interaction already proceeded. - Moving to another map reset the position of the Guard without resetting the local flag properly, so it would not allow another check for Ship Tickets to move the guard. Resolution: - The initial interaction (upon success) now sets a reserved, global flag to check if the player has already had this interaction - The Guard object now becomes deleted and a dialogue-only object is generated in his place off to the side. - The Trigger location for depar…
- Chapter 5 Progress and More! - 1 October 2023
Hello all!! I hope this update finds all of you in good health and happiness! Time seems to escape our grasp with haste as we age, it's hard to believe how long ago the Chapter 4 release was done! I won't make this announcement too long (compared to previous ones), but I hope to give everyone a decent idea of what to expect thus far. Chapter 5 Progress I suppose there's no satisfactory conditions for progress until something is completed, right? I won't belabor the circumstances, but my career has been eating up more and more of my time and mind recently. Negative changes are happening rapidly, and it has me pondering the true value of time and peace. We could all use more hours in a day, but compared to prior circumstances this is remarkably more trying. As I attempt to navigate that (and keep a roof over my head), I try to pace myself and tread forward with Chapter 5 when possible. In…
- Chapter 5 Progress, What to expect in Kedemara II, and other thoughts... - 19 March 2023
Hello again, everyone!! I hope this post finds all of you well and in good spirits! If the development of Chapter 4 has taught me anything, it is to NEVER take the day for granted. There is a great sense of accomplishment for pushing through adversity, but it's much more preferable to use ones' time wisely! I'm taking a break today so I can discuss a few topics on the horizon, and a few questions I've already received. After working on this game for several years, it's hard to believe I'm at the final chapter of this particular story. It has partially sunk in, but not fully by any means. I find myself abruptly recollecting this fact when discussing Chapter 5 with alpha testers and friends, it's a bittersweet occasion for sure. So where are we with Chapter 5? How about the plans for Kedemara II? Anything else on the horizon? Let's tackle the topics in bulleted form to make things easier!…
- Chapter 4 is NOW LIVE! - 25 February 2023
Hello everyone! It's been a great whirlwind of time and trials recently, but I'm happy to say we're here at this milestone of an event for Kedemara: The Orphan's Ballad! With so many amazing experiences that Deirdre's already walked through, what's in store for her in this chapter of her story? With great expectations, we tread onward through this chapter before the final stanza in the Orphan's Ballad. Chapter 4 is now live!! I will be keeping an eye on comments should we run into any issues. I will stay posted on anything that needs fixing. Thank you all, and I hope you enjoy what's to come!! - Andrew (Creator)
- Chapter 4 Release Date!! - 22 February 2023
Hello Everyone!!! I'll keep this short and sweet, the release date for Chapter 4 is Feb 24th 2023, at ~8pm CST!! (This Friday!!) The major content update has been pushed out already, but Chapter 4 will be accessible at the time of release this Friday. While I'm never a man short of words, it's hard to argue with how well a picture (or a video) can set the mood. Here's a little teaser trailer to hold you over until Friday, I hope everyone likes it and is looking forward to Chapter 4!!! From the bottom of my heart, thank you all!! - Andrew (Creator)
- 2022 Wrap-up Progress Update! - 28 December 2022
Hello Everyone!! Happy Holidays, Season's Greetings, or whatever your preferred salutation is! My, oh my, the past month has been QUITE the whirlwind. As stated in the last update, my recent job change has made for a big shift in available time to work on Kedemara Ch. 4. I'd be lying if I said the past year hasn't been my most challenging yet. While weekdays are near a total loss, I still have weekends and some chunks of time off during the year. It is VERY hard to estimate progress with the way my new schedule is, but I'm very happy with where the game is sitting now in terms of development. Enough about that though, let's get onto the happy stuff!!! Chapter 4 Progress To put it lightly, I haven't been getting out much these past few weeks. As always, the game is a labor, but a labor of love. Though I am pleased to announce that the "hard part" is finally over! To put what that means i…
- Chapter 4 News and Updates - 20 October 2022
Hello again, everyone!! It's almost become a meme at this point, but wow has it been a while since I posted on here!! I'd first like to thank everyone who has played the game and got us to the numbers we are at now. I saw a big surge in players this year, which I'm assuming has to do with Steam Deck compatibility for the game. Always encouraging to see new players and people who are getting to experience Kedemara for the first time....but onto the news!!! Since April I've.... My last update in April did cite some big setbacks and events happening in my personal life, but wowza did things ramp up from there! To summarize, some commitments to family members I made before April have still been in progress. Pair that with moving to a new job (after being at my previous one 9+ years), moving residences under VERY "inconvenient" circumstances (like no A/C in 100+ degree weather), and all the…