SPSTEAMPULSELIVE ANALYTICS
Kontrol Flow

Kontrol Flow Steam news

Tyler Stansfield Jaggers | Dec 14, 2020 | game

Released

0players observed · 25 September 2026 - 15:01:04 UTC

CasualIndieSimulationSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score50% positive

Kontrol Flow news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score50% positive
  • Total reviews4
  • Release dateDec 14, 2020
  • DeveloperTyler Stansfield Jaggers
  • PublisherOveridon Omnimedia

Genres: Casual, Indie, Simulation

Company pages: Developer: Tyler Stansfield JaggersPublisher: Overidon Omnimedia

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Kontrol Flow Steam news

Kontrol Flow news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Patch to version v1.036 is Live - 28 January 2021

    Big thanks to Vincent for finding a bug. It turns out that the Main Menu music was still playing even with the Music options setting turned to "off". We now patched the order of when the music script is called and now it checks the status of that option first before playing. Thanks again to Vincent and now the Patch to version v1.036 is Live!

  • Patch to version 1.034 is Live - 8 January 2021

    A user found that sorting a stage's fuses was causing a bug / game crash. We reproduced the bug and found it was being caused by the 2D array being accessed before a fuse is moved into the 2D array (after being moved visually). Now if there is still a slight fraction of a second before a fuse is represented in the 2D array, the display information in the Anomaly Repair Module will wait before attempting the access that data. Big thanks to Reeez for finding the bug! And for organizing those fuses! -Kontrol Flow Team

  • Patch to version 1.031 is Live - 7 January 2021

    Patch to version 1.031 is Live Since Stage 01C was changed some users reported that it had become too difficult too early in the progression of the game. We double checked the stage and found it incorporated concepts that were intended for later stages. Now stage 01C has a more of a tutorial feel in the sense that it shows how to split a Sphere generator's sine wave energy into two parts. Thanks everybody and happy new year! Kontrol Flow Team

  • Patch to Version 1.029 is Live - 22 December 2020

    Thank you to Steam user Reeez for reporting a bug on Stage 08I. Reeez found that there was some unintended stacking of fuses on that stage. We double checked the stage and it looked like a script issue that would have shown up on other areas as well if this wasn't patched. Change Log -> Script modified to make tiles "Standing" instead of "Empty" after removal of a Fuse. Thank you again Reeez! -Kontrol Flow Team

  • Patch to version v01.025 is live - 19 December 2020

    There was a slight change to stage 01C. More horizontal fuses were added because we found the difficulty curve for this early of a stage was dealing with "conservation" of fuses which isn't really focused on until later stages. There are plenty of difficult stages in later stages / areas ːsteamhappyː :D

  • Patch to version v01.024 is live - 15 December 2020

    A user reported a bug in Stage 01C - This level was rebuilt using our new scripts.

  • Kontrol Flow is live - 15 December 2020

    Kontrol Flow is live and ready to Play! If you are having friends over and want to play a NEW Casual / Indie Simulation game with Pixel Art... Or if you're just looking for something new to play... Then check out Kontrol Flow! Since we opened up for Pre-Release people from around the world are checking out the game! We can't wait to hear about your experience solving puzzles using the interactive fuses.

Patch notes and updates

S.noRelease datePatch nameGID number
128 January 2021Patch to version v1.036 is Live4050393736337140907
28 January 2021Patch to version 1.034 is Live3942305442249721982
37 January 2021Patch to version 1.031 is Live3942305442246299688
422 December 2020Patch to Version 1.029 is Live3917534300064821845
519 December 2020Patch to version v01.025 is live4090922416501224966
615 December 2020Patch to version v01.024 is live3879252510649005498

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