Nordic Warriors news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak6
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score84% positive
- Total reviews67
- Release dateJun 19, 2020
- DeveloperLiron Peer, Roman Levin (Coldsteel48)
- PublisherMashmashu Studio
Genres: Action, Adventure, Indie, Strategy
Company pages: Developer: Liron Peer, Roman Levin (Coldsteel48)Publisher: Mashmashu Studio
Nordic Warriors Steam news
Nordic Warriors news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Achievements Fix - 17 November 2024
Level 1 and 8 achievements fix
- Achievements Fix - 11 November 2024
Fixed a bug where user couldn't receive various achievements.
- Bug fixes - 15 October 2024
+ Fixed Level 7 eternal black screen + Converting a werewolf in tutorial will not count for achievements progress
- Added Achievements - 21 March 2024
We added 30 unique achievements to Nordic Warriors.
- Input Settings Bug Fix - 11 February 2023
Controls settings bug fix: * Control settings: Reset to default is now working as expected. * Control settings: Key bind overrides are now saved and loaded properly.
- CPU Optimization - 5 October 2022
Reduced amount of actors (merging some actors to be components of existing actors). Using GPU billboard materials instead of planes to save CPU. General improvement and some progress towards multiplayer feature (No ETA on when the Actual feature is going to be released).
- Siezure of MacOS support. - 5 October 2022
We are really sad to announce that we are no longer able to make new MacOS builds. Unfortunately we lost the ability to build custom engine for the MacOS at this moment. The game is going to be supported for Windows platforms only. Mac users: we are really really sorry about that, we will keep trying to revive the Mac branch from time to time.
- Bug fix - 1 August 2022
Better support for Unicode paths.
- RNG Bug fix - 22 March 2022
Several minor bug fixes with RNG and Distant shadows.
- Update UE4 Version - 5 March 2022
Ported to UE4 4.27 the Latest and Greatest!
- Mini update (4.24) - 8 January 2022
In this update we completely reworked 2D animation framework. The goals were to reduce HDD space, improve stability and make one step farther transitioning to 4.27.
- (4.24) Stability improvement. - 26 December 2021
Stability improvements. Default RHI set to Dx11. Control options menu crash fixed.
- Tutorial crash fix (4.24) - 28 October 2021
Fixed a crash in the end of tutorial level.
- Mini update: - 22 October 2021
Added ZIP compression for save game files.
- Load Game Crash fix (4.24) - 21 October 2021
Fixed a crash when killing an enemy or having a casualty after game was loaded. Fixed Camera position in Loaded game.
- Porting to UE4 4.24 (Windows only) - 16 October 2021
We ported to newer Unreal Engine version (not the latest but we are working towards it). Current binary is built using UE4 4.24. We are planning to use new features to build multiplayer and optimize rendering. Lots of bugs were fixed. As this version of the game is using completely new engine, please report every bugs you see. And we will try to fix them as soon as possible.
- Hot fix - 27 July 2021
Shaman abilities bug fix.
- Internal testing - 26 July 2021
This update includes Internal Testing environment to test Multiplayer features. This is an internal update and it shouldn't affect anything. Several testing updates are expected before the Multiplayer features go live for every users.
- Tiny fix - 1 July 2021
Bug fix typos in names.
- Bug Fixes: - 25 June 2021
* Textures scalability bug (Fixed) * Time measuring errors (Fixed) * Addition minor bug fixes
Patch notes and updates
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