- New Year, New News Update, New Horizons - 14 January 2024
Hey everyone, Ben here. I hope your start to the new year has been as exciting as ours! Due to quite a few things going on behind the scenes recently I thought it was important to post another update regarding progress on Refocused and things happening outside of Revita. For one, quite a lot of progress has been made on Refocused towards the end of last year! We got some more updated ui elements: A bunch of cool new relics! Even more Quality of Life! And lastly, the game finally has a place where you can look up general statistics and also data on your previous runs =D Now to the more important bits! As you might remember, in the last post I mentioned that even though we would return to working on Refocused, the original issues wouldn't be gone and they still aren't. Since Refocused is pretty expensive to produce in order to get it where I want it to be according to my vision, me and th…
- The REVISED Current and Future State of Revita - 22 November 2023
Hey everyone, Ben here. Before we get into the exciting stuff I just wanted to take a quick second to say that Revita is currently on sale for 35% off during the Steam Autumn Sale. So if you haven't grabbed the game yet, now is a good time! Additionally we are also up for the Steam Awards, so if you wanna help us out, feel free to vote for us in the category of "Labour of Love", we'd super appreciate it! With that out of the way, lets get to the exciting stuff. As many of you know, I haven't really been posting anything here due to the fact that Refocused had been cancelled back at the beginning of October. Well I am happy to say that it might not be in such a dire situation anymore. Thanks to the outpouring of fan support last month, it gave us the opportunity to get every participant back to the table to renegotiate the situation and so without wanting to make any promises, it looks l…
- The Current and Future State of Revita - 4 October 2023
Hey everyone, Ben here. I know a few people have been anticipating the new update but I have some unfortunate news to share, that to some, might come as a bit of a surprise. After nearly 2 years of hard work, time invested and money spent on the 2.0 update, I sadly have to announce that it and further work on Revita will come to a halt. After long discussions with our publisher, Dear Villagers, we reluctantly have come to the realisation that continuing work on Revita and its 2.0 update would be too costly, from both sides, to be worth pursuing further. The costs of porting, QA and localization alone would vastly outweigh any revenue gained from this update, even if we charged for it. This decision was of course very difficult to make. The team and I have poured a lot of time, effort and personally quite a bit of money into it too, which we hope is visible from what we have shown so far…
- Save 35% on Revita and 50% on its Soundtrack - 1 August 2023
Hello Community, Save 35% on Revita and 50% on its Soundtrack during the Steam Weeklong Deal! The offer ends on the 7th of August at 19:00 CEST! A melancholic world full of glass cannon action, colourful characters, cult like monsters and perhaps the key to your memories, is waiting for you to discover! https://store.steampowered.com/app/1175460/Revita/ https://store.steampowered.com/app/1946880/Revita_Soundtrack/
- Dev Update | Progression Changes - 6 July 2023
Hey everyone, There is a lot of stuff going on behind the scenes atm, so I might have been a bit more quiet recently. Not just is Revita going to be at Bitsummit in Japan and at Gamescom in Germany, but there are also a handful other things, that I can't talk about right now, but might be able to one day. =D However that won't stop me from talking about some new things I have been working on recently. Namely, Progression Changes. The Memoria Tree: As you already know, the tree at Memoria Station keeps track of all of your discovered secrets, but going forward it won't start out as big. As you uncover more secrets it will slowly grow more and more. This doesn't change a whole lot in regards to gameplay, but I thought would be a cute way to have some more "visible" progression throughout the game! =D Trial Tickets: Trial Tickets are the replacement for the previous Trial Relics. They are…
- Save up to 35% on Revita and 50% on the soundtrack during the Summer Sale 🧣 - 29 June 2023
Hello Community, Celebrate the summer sale together and save 35% on Revita and 50% on its Soundtrack! Don't forget to complete your purchase before the 13th of July! A melancholic world full of glass cannon action, colourful characters, cult like monsters and perhaps the key to your memories, is waiting for you to discover! https://store.steampowered.com/app/1175460/Revita/ https://store.steampowered.com/app/1946880/Revita_Soundtrack/ - Ben (ps if you saw an earlier version of this post with different numbers, the publisher accidentally mixed some numbers up)
- Amazon Prime June freebies include Neverwinter Nights, SteamWorld Dig 2 and more - 25 May 2023
Amazon Prime subscribers can claim 13 free games during the month of June. Well, at no extra cost to their Prime subscription, anyway. That’s on top of the recently announced extras that are available for the next few weeks, including Turnip Boy and Calico. But next month’s lineup of freebies - which includes the ever-lovely SteamWorld Dig 2, Neverwinter Nights and Autonauts - starts on June 1st, with more free games being made available every single week after that, so be sure to check back every Thursday. Read more
- Plushies are running out!! (also new dev sneakpeek) - 8 May 2023
Hey there, Ben here, As you might have heard we are currently selling Revita Kid plushies! But that campaign is running out in pretty much 5-6 days, at which point you won't be able to buy them anymore!! So if you want a Revita Kid plush of your own or know someone who would like one, buy one now before its too late! =D https://www.makeship.com/products/lost-child-revita-kid-plush I have also been working on some cool Refocused stuff the last week or so, in perticular, a rework/improvement of the journal you have access to in game. As you know, up until now, you could only access the journal when talking to the Librarian at the station, but that is changing! Now you'll be able to open the Journal whenever you want to, once unlocked, simply by selecting its option in the pause menu. But not just that, it has also been expanded with multiple new categories, like the new potions, locations…
- Revita Refocused + Revita Kid Plushies - 22 April 2023
Hey everyone, I am super excited to reveal the title of the upcoming, 2.0 update. "Revita Refocused" It is a massive update that will add a ton of new content, while also tweaking and reworking existing content, as well as mechanics. Not just that, but it will also be free to everyone who already owns the game! But enough of me talking about it, we also got a brand spanking new trailer, showcasing some of the new features and such coming with the update, so please take a look! Also the Revita Kid Plushies are now available to purchase! Go get yourself your own cute, lil Revita kid plush! Look at it. Observe it. Throw it against a wall. The opportunities are endless. PURCHASE HERE! PURCHASE HERE! PURCHASE HERE! (Genuinly, they are really high quality and just super nice and who knows if the campaign is successful maybe we'll get to make ones of other characters further down the line! =D)
- 1st. Revitaversary - 18 April 2023
Revita is turning 1 year old! To celebrate we are preparing a fun stream filled with new announcements, development history, developer q and a's, new 2.0 gameplay and more! Join us on Twitch on April 21st at 6pm (CEST) and be part of the celebration! (For people who will miss it, we'll try to archive the stream and any and all announcements will also be posted over here once it is over) Lastly, our art contest for winning a Revita Kid plush is still on going! If you want to participate you'll find more info here Twitter or here Discord. But be quick, since it is closing on the day of the stream!
- Revitaversary Art Contest - 12 April 2023
Hey there community, Ben here, I am happy to announce that we are starting off our "Revitaversary" festivities with an art contest! But not just any ol' art contest, one that might give you a chance to win an exclusive Revita Kid plush by "Makeship"! =D In order to participate, all you have to do is make a piece of fanart themed around Revita, between today and the 21st of April and send it to us via the "Revitaversary-Art-Contest" channel in our Discord We'll be selecting the winner during our Revitaversary festivities on the 21st, which is also when you'll be able to purchase Revita kid plushies during a limited Makeship campaign. (More info on that soon!) Also on a smaller sidenote, just a few days ago we hit the 100k Steam units of Revita, many love to the community who brought us here and everyone who joined via humble. 💙
- Welcome new players and Dev Updates - 5 April 2023
Hey everyone, Ben here. I wanna take a brief second to give a warm welcome to everyone who got the game through the Humble Choice bundle of April 2023, we are happy to have you be part of our community! 💙 We also recommend immediatly switching to the Beta Branch once you start playing the game, it includes a lot of improvements, rebalancing, tweaks and even some new things, that are not in the default branch. =D We are currently working on a massive, game changing 2.0 Update, which will overhaul a lot of aspects of the game and add a ton of new content to it as well. If you have any feedback/bug reports regarding the game you'd want us to address in 2.0 feel free to either put it in our Discord were I am probably the most active, or in the Steam Forums. I can't promise that we can address everything, but we try to take everything into account. =D On that note, I know I have been a bit…
- Revita - 1.0.4 and Beta 2.0.0f Changelogs - 16 January 2023
Hey everyone, We just released two small hotfix updates for the public and the beta branch. Both are aiming to fix some more annoying, remaining softlocks and major issues, while we are still working away at Revita 2.0 =D As usual, if you encounter any more issues, tell us on our Discord or in the Steam bug thread. =D (Public) 1.0.4: QUALITY OF LIFE: - Added local save file backups that are unaffected by the steam cloud - Reinforced the save system overall to use backups in case a save gets eaten up by the cloud. (These files are updated each time you boot up a save file) BUGFIXES: - Fixed a game freeze, when fighting Regret with either the "Slimeball" relic or the "Hunter" sniper. - Fixed an issue where the run seed would sometimes not work properly, leading to certain outcomes being more likely than others. - Fixed an issue where "Mini Gestalt Slimeyes" wouldn't drop their attached pr…
- Dev Update | More Reworks and Additions - 24 December 2022
Hey everyone, Ben here, It is that time again. Time for another dev update! Yes 2.0 is not dead, quite the opposite! It is bigger and better than ever! If you are following me on Twitter or are in our Discord you have probably already seen me post a lot of wip screenshots and gifs of upcoming additions, reworks, tweaks and all kinds of other stuff, but for those who haven't, I wanted to dive a little deeper into all things 2.0. First off, while it is taking a lot longer than originally intended, 2.0 is progressing smoothly and is really turning into something worthy of the version number "2.0". With not "just" reworks and rebalances but also a ton of new content to boot. So I hope you can wait just a little longer as we are getting closer and closer to the finish line. Trust me, it will be worth it! But lets get to the actual meat and potatoes, starting of with the reworked map system!…
- Winter Sale 🧣 - 22 December 2022
Hello players, How has your adventure been so far? We have a piece of good news for you! The Winter Sale has begun! Take advantage of this offer to play Revita with a discount of 25%. 💙 Don’t forget to complete your purchase by January 5th! Let the journey begin! 🚠 https://store.steampowered.com/app/1175460/Revita/?curator_clanid=34635421
- Advent Calendar 🧦 💙 - 2 December 2022
Christmas is coming! 🎄 Dear villagers is delighted to share our happiness with you. We have prepared several unique gifts! Stay tuned to our Twitter and try to win those goodies! 💙 How do I participate? ✅ Follow Dear Villagers Twitter 👉 (Dear Villagers) 🔁 RT the advent calendar tweet ⏳ Ends: 16:00 CEST the following day of the post Grab this opportunity to bring those fantastic souvenirs home! Thank you for your support!
- Save 25% on Revita in the Black Friday Sale! 💙 - 22 November 2022
It's Black Friday again! Take this opportunity to play Revita with a discount of 25%. Don't forget to complete your purchase by November 29th! Are you ready to discover a mysterious world? 🚠 https://store.steampowered.com/app/1175460/Revita/
- Revita 2.0.0 Beta Part 1 Out Now! - 26 September 2022
Hi everyone! The time for the 2.0.0 Beta has come! You might be asking, why 2.0.0 and not 1.1.0? Well, the update got quite big after trying to listen to pretty much every bit of feedback, be it from reviews or the community discord, to a point where a lot of major stuff got entirely overhauled (No worries it should still be just as enjoyable as before, actually, hopefully much more enjoyable!) Additionally, yes you saw correctly, this is part 1 of the Beta! Part 1 will focus primarily on reworked mechanics, balancing, quality of life, etc, while Part 2, which will drop at some point in the near future, will focus primarily on some new content =) Please be aware that due to this being a Beta, there might still be a handful of bugs, new things are only localized in english among a few other things, so we heavily recommend backing up your save files. (Save files can be found in appdata/lo…
- Dev Update | New Room Generation - 21 July 2022
Hey everyone, Ben here, It's been a while, so I wanted to share some updates on the upcoming update and go a bit more in depth into one of the upcoming changes, which I am especially excited for, the remade room generation. First of, the update is still progressing smoothly, however it has gotten a lot bigger than originally anticipated, so it's taking a bit longer to develop than we thought it would. However it should still hopefully be finished sometime over the next few weeks, but no promises in that regard. I wanna make sure it's as good as it can be afterall! Now to the more exciting topic, the reworked room generation. In case you didn't know, Revitas enemy rooms are entirely computer generated, they aren't put together by hand. The idea being, that that would make for more unique rooms and overall just more room variety. However, I have heard from a lot of people that they feel l…
- Vote for Revita in the GameMaker Awards 2022! - 13 June 2022
Hey everyone, Ben here! Yoyogames, the creators of GameMaker, announced today that Revita is one of the 5 finalists for their Best Game award of 2022. It would mean the world to the team and I if you could take a moment to give us your vote and help Revita take the victory home =D You can vote via Yoyogames website over here: Vote here! In the meantime we'll keep working on the upcoming patch and just yesterday finished up rebalancing around 60+ relics in order to make a lot of the common relics feel a lot stronger and more interesting. Just one of the many things that'll be included in the next big patch. As always if you wanna stay fully up to date and don't want to miss a single teaser or wip gif, feel free to follow us on Twitter or join our Community on Discord. That is all for today and see you next time =)