- Update 6: Nano World, QoL Improvements and Much More! - 13 October 2025
Thanks for playing The Final Earth 2! I've just released a new update for the game, which adds some new features and contains lots of QoL changes and other small improvements.Here's the full changelog for this update:Improvements:There's a new Nano World free play scenarioCitizens can now move from various rooftop buildings (e.g. rooftop park, rocket launch platform) to buildings on the left and right of themThe game will also let you connect a wooden bridge to these buildings, including a nice connection to the rooftop parkCustomizing parks and various other buildings is now easier, as there's a new user interface that shows all the options (e.g. building colors, or types of plant) at onceFor parks and floating platforms, there's now also an option to spread the building color to adjacent buildingsThere are now more rooftop park variants, including the red and purple forest from the wo…
- Update 5: New Scenario, Modding Improvements and More! - 19 October 2024
I've just released a new update for The Final Earth 2! This update adds a new scenario, new modding features, some new buildings and more! The changelog is as follows: - New scenario: Hippie Commune! The Blossom Hippies want to build a commune full of peace and love, and could use your help managing it. Will you build a idyllic commune, or maybe not? - New buildings: Pond Pod and Flower School. You'll discover a few scenario-specific buildings in the Hippie Commune scenario too. - Various new modding functions and improvements! This includes a way to easily add translations via mods, easily add buildings that can merge and much more. Check out the modding docs for more info. If you're interesting in making your own mod, also check out DT's new modding guide and join my Discord to discuss modding! - You can now see the all-time production of resources in the resource graph window (note:…
- Patch 4.1 - 9 August 2024
I hope you're enjoying the new update! This patch fixes some bugs and makes the benefit from the new Hacker mission much more common.
- Update 4: Side Missions and Decoration - 8 August 2024
Hi! Thank you for playing The Final Earth! This update contains the following: There are now some extra optional side missions. You'll find these during the 2nd and 3rd scenario and after completing the normal quests for the Secret Society, Hippies and Hackers. These side missions will unlock a new building, technology or building variation There are extra visual options for the wooden bridge, custom houses, slanted roofs and for floating platforms There is a new option to explain how you can increase the happiness The observatory can now be mirrored There are also several bugfixes, including for the party house and for sending people to an empty world using the rocket Thanks for reading and I hope you'll enjoy this update!
- Update 3: Custom Houses and the Pioneers' Hut - 3 July 2023
This update focuses on two new features: Custom Houses and the Pioneers' Hut. There are also various other improvements. Custom Houses You can now design your own houses! Choose a design, colors and interior, and further customize your house with bonuses. Making a custom house is available quite early in the game. You will unlock further options for it throughout the game. Pioneers' Hut Some of your smartest citizens can now help you set up your city! Build the Pioneers' Hut and you'll occasionally get a choice of bonuses during the early game. These bonuses make the early game a bit faster and give you more options. For example, you can make houses cheaper or make your citizens get hungry less quickly. For the final bonus, you even get to choose from four new buildings to unlock for your city! Tip: build a Pioneers' Hut in multiple rocket-connected cities to unlock all these new buildi…
- Halloween Event: make your city spooky! - 26 October 2022
Make your city more spooky with the halloween event, now live in game! During the halloween period, until November 3, you'll be able to unlock and place three new creepy buildings and an upgrade: The Ghostly Garden is perfect to decorate your city, with cobwebs, creepy trees and more. The Carved Pumpkin upgrade makes your citizens in Basic Houses happier. The Horror Game Hall gives the perfect ambience for your citizens to play scary games. The Haunted Laboratory can give you a lot of knowledge if you build multiple. But don't build too many, or bad things may happen... The event ends on November 3. After that, you can keep any creepy buildings you placed in your city. I wish you a very scary halloween!
- Patch 2.2 - 9 October 2022
I hope you're enjoying the new backgrounds! This patch fixes a freeze that could happen when moving to the next scenario in specific circumstances.
- Patch 2.1 - 8 October 2022
Planets now move slightly with the camera when you scroll the city, making them look less static.
- Update 2: Clouds & Planets - 7 October 2022
This update makes the background of your city look more interesting by adding clouds and planets, which have been drawn by the talented LukXD99. So no more boring blue background during the day! You can disable the background in the advanced settings, in case you need a litle bit of extra performance or if it's just not your thing. I'll add more background elements in further upgrades, plus maybe the option to choose from different planet formations for free play scenarios.
- Patch 1.2 - 21 September 2022
Thanks for playing The Final Earth 2! This patch contains the following: - Fixes a bug where some refined metal factory upgrades didn't work properly - Fixes some minor bugs and oversights in the Upgrade All screen - Fixes issues with how redwood trees appeared - There are no longer Waldo lookalikes that aren't really Waldos
- Patch 1.1 - 21 August 2022
This patch adds a "Hide Completed Upgrades" button for the global upgrade menu. There's also a little easter egg you may very rarely find.
- Update 1: The Colorful Update - 5 August 2022
With this update, you'll be able to make your city even more colorful, with colored blocks and rooftop elements in all the RGB colors! This should be very useful if you're one of the people who likes to make intricate designs with them, or just like to give your city some funky roofs. The city hall is also more useful, with two building modes to choose from. Here are the full release notes: - You can create colored blocks and rooftop elements in any RGB color - Also in the colorful theme: There are more possible looks for citizens, so you'll see a bit more variation - The City Hall workers no longer sit around doing nothing. Instead you can pick one of two small benefits - You can now delete save files - Bugfix: if you played the game very early on, you may not have gotten the achievement if you completed An Interworld City or The Spaceport. If that's the case for you, simply open the S…
- Patch 0.5 - 21 July 2022
- Feature: You can now mirror wizard hat cafes - Bugfix: Building tree houses in redwoods works correctly again
- Patch 0.4 - 21 July 2022
I've fixed the following issues: - Saving to another file didn't work, and if you did try, switching between cities could result in errors - Closing windows would get slower over time Thanks very much to those who have reported them, I'm very sorry they got into the build! If you cannot switch to another city, please do the following: - Play your city on the newest version and note down on which save file you have saved it - Go to %localappdata%\the-final-earth-2\User Data\Default\saves - Find files starting with a number and then -RocketExplore and then some more. Rename them to start with the number you just noted MINUS ONE.
- Minor patch 0.3 - 19 July 2022
This patch fixes a crash that occured when you used the commute explorer for a somewhat long time. Thanks for playing my game!
- Minor patch 0.2 - 17 July 2022
This is a tiny patch containing some bugfixes: - Moving from the 4th to 5th scenario should now work properly (instead of restarting the 4th) - A few achievements didn't trigger properly; they now do - Fixed a rare issue with sending people to other cities with the rocket
- Minor patch 0.1: post-release fixes! - 16 July 2022
Thanks for playing The Final Earth 2! This minor patch contains the following bugfixes and small improvements: - Uploading to the Workshop now works correctly if you just created the item, and shows a more helpful error if it fails - The game window remembers its size, position and the screen it was on - You couldn't build in some specific cases after having opened the commute explorer - Typo corrected
- The Final Earth 2 is out now! - 15 July 2022
The Final Earth 2 is out now! I hope you'll enjoy the game and I'm looking forward to seeing your awesome space cities! If you have questions, would like to show off your city, talk about modding or report bugs, my Discord is a great place for that! I'll also check the Steam Community forums regularly if you prefer talking there. With this release, the Steam Workshop is now also available, so if you make a mod you can share it there easily. There are also a few example mods available.
- The Final Earth 2 will be released July 15! - 30 June 2022
Hey everyone, I'm happy to be able to finally announce a release date for The Final Earth 2. It'll be out July 15! The game will cost $9.99/€7,99/£6.99. One of the exciting new features I've recently made is the rocket! This end game building allows your citizens to explore the universe to unlock new upgrades, bonuses, materials and even new worlds you can build on! Then, send resources and citizens between your worlds and build a proper intergalactic empire. I'm looking forward to the release and hope you'll enjoy it!
- Working towards release! - 14 March 2022
The Final Earth 2 will be released here on Steam this spring and I'm working hard on finishing it! Here are just some of the features that are already done and will definitively be in the full release: More transportation options! You'll have much more flexibility in moving people around quickly or designing nice transportation systems. Teleporters now cost some knowledge to operate so they're not the only feasible option, which makes these new options and the current transportation options useful throughout the game. Trains give your citizens a fast way to move horizontally. They work similarly to hyper elevators, so you can simply build some stations and the trains will move between them, even through other buildings. There are also customization options for both the stations and trains, so you can make them look exactly how you want. Bridges can connect buildings horizontally, and ca…