- Trailer for SGS Battle for Shanghai - 24 July 2024
Here is a new trailer for the upcoming new wargame in the SGS Battles series, on the topic of the important battle of Shanghai, in 1937: SGS Battle for Shanghai. Coming soon on Steam. https://www.youtube.com/watch?v=LL-EIODn-XE https://store.steampowered.com/app/2595230/SGS_Battle_For_Shanghai/
- Future SGS Taipings developments - 5 June 2024
Some important news for you Loyalty This Summer SGS Taipings will receive a major update, with the most important Loyalty system (which already works in SGS We The People) part of its design. The loyalty system is a major change in gameplay, as you no longer just go through a region and take it for you: if the region is loyal to the other side, you need to maintain military presence over time to "rule" it, otherwise it will return to its original owner. Disloyal regions will allow your opponent to build units, so you cannot leave them unguarded. Also, retreat in regions loyal to you will be allowed, even if just captured by the enemy. Loyalty will also affect income (a region 50% loyal to you will bring only half income), and fog of war: you can see all details of enemy forces in regions that are stringly loyal to you... This will come with two dozens of extra cards, and many more event…
- Trailer for SGS Battle for Dien Bien Phu - 11 April 2024
Here is a new trailer for this future wargame in the SGS Battle series, on the topic of the emblematic siege battle of Dien Bien Phu that ended French rule over Indochina in 1954. https://www.youtube.com/watch?v=K2KnY_6kRqg https://store.steampowered.com/app/2595220/SGS_Battle_For_Dien_Bien_Phu/
- Trailer for SGS Overlord - 3 April 2024
Here is a new trailer for the upcoming new wargame in the SGS series, on the topic of the famous D-Day : SGS Overlord. The current planned release date is the 6th of june 2024! https://www.youtube.com/watch?v=0leD2am0BCg https://store.steampowered.com/app/2639440/SGS_Overlord/
- Best selling SGS game so far ? - 13 January 2024
Here is a quick post to answer an interesting question from one player on Facebook : "What has been the best selling SGS game so far?" So, if you consider from the start of the serie, since SGS Winter War, then the four best sellers in term of quantities are : SGS Taipings, SGS Korean War, SGS Afrika Korps and SGS Winter War. It changes a bit if you consider the fastest selling SGS titles, so in term of time since their release, then it is currently : SGS Taipings, SGS Nato's Nightmare, SGS Korean War and SGS Afrika Korps. In a way we can say that so far our top 3 would be : SGS Taipings, SGS Korean War and SGS Afrika Korps.
- SGS Arena - 3 January 2024
We're opening a new group as we did recently on Facebook, see here, for gamers who prefers using Steam to search and find opponents for multiplayer games : SGS Arena Enjoy !
- SGS Battle for Madrid is now available - 7 December 2023
SGS Battle for Madrid The battle that could have ended the Spanish Civil War earlier The second game of the SGS Battle Series is releasing today, allowing you to fight the struggle to capture the Spanish capital in late 1936. After the epic battle for Stalingrad a few months ago, we now take you to pre-war Spain. Take command of the Nationalist forces attacking the city to bring down the government, or defend the capital with militias, regulars and international volunteers to make sure that your enemy shall not pass (No Pasaran!). SGS Battle Series is an evolution and adaptation of the renown SGS engine to grand tactical combats. Please also check our Dev blog here https://strategygamestudio.com/dev-blog/ for other news about our games. https://store.steampowered.com/app/2595210/SGS_Battle_For_Madrid/
- Release of SGS Spain at War delayed - 12 October 2023
The game has been developed in Beta status with all of the content present to play the first 6 months of the war. We are now tackling the development of the second phase of the conflict, covering the more intense and larger scale part of the war, after 1937. This requires extra units, events and cards, and more testing. However, the game designer, Miguel Santacruz, has to follow some IRL commitments and the time he can dedicate to the game has been reduced considerably. So he feels more comfortable to ask for a postponement of the release, and we agreed to delay the game till summer 2024. We know that many of you have ordered the game already, and you can currently play it (for the 1936 to early 1937 period) and we shall gladly await and include your comments. We kindly ask you for a little bit more of patience in order to complete the game as it should, a fully detailed rendering of th…
- SGS Battle for Stalingrad : trailer - 9 July 2023
Here is a new trailer for this upcoming wargame on the subject of this famous battle. Enjoy ! https://www.youtube.com/watch?v=lkKBXbtKU58 https://store.steampowered.com/app/2140050/SGS_Battle_For_Stalingrad/
- SGS Nato’s Nightmare : teasers - 3 May 2023
Here are three new short videos for the upcoming SGS Nato’s Nightmare. The release of the game is planned for May 4th, 2023. Enjoy ! See also our article SGS Nato’s Nightmare Concepts and Presentation for more details about the game. https://www.youtube.com/watch?v=ciOaPHQJwFA https://www.youtube.com/watch?v=I8NWawBylHc https://www.youtube.com/watch?v=Rv3-HTCkwI4 https://store.steampowered.com/app/1849360/SGS_NATOs_Nightmare/
- Publisher Weekend Sale - 20 April 2023
-50% to -60% off on many games from Avalon Digital. April 20-24 2023.
- Steam Spring sale 2023 - 17 March 2023
Up to -50% off on most of our titles. Till March 23rd, 2023. (SGS Taipings is at -25%, and SGS Korean War is at -30%).
- Trailer for SGS Battles Series - 10 March 2023
Today is another great day for the SGS adventure: we are launching soon the SGS BATTLES SERIES, a set of games using the SGS engine with adaptations and special rules to play grand tactical action in famous locations where the battles have been named “Hell in a Small Place!”. Check it below or on our Dev blog : https://strategygamestudio.com/trailer-for-sgs-battles-series/ or directly on our YouTube channel : https://www.youtube.com/@AvalonDigitalEditions . SGS Battle for Stalingrad will be the first game, two others will come later this year. https://store.steampowered.com/app/2140050/SGS_Battle_For_Stalingrad/ https://www.youtube.com/watch?v=fbIQMk78uCQ
- SGS MAJOR UPDATE 2022 - 16 December 2022
IMPROVEMENTS (Scenario Selection) We now display the number of turns to play. (Event list) The size of the pop up is now limited and a scroll bar has been added so that all events are visible. Most recent events are now displayed at the top instead of the bottom. (PBEM) The game can now send and read a save made when the game's outcome is known. (Map) Selecting a stack now makes it move to the top so that it is completely visible. (Map) Improved readability of current stacking value indications on the Map. (Mini Map) Fixed for scenarios with limited board area. The camera indicator is now updated during camera movements, not only when they are over. (UI) Added button allowing to browse allied stacks in the region of the currently selected stack. (UI) Phase list and event list is now open by clicking instead of hovering with mouse pointer to avoid unwanted obscuring of the map. (UI) All…
- AVALON PUBLISHER WEEKEND - 25 March 2022
https://store.steampowered.com/news/group/36173274/view/5983600760817194145
- MAJOR UPDATE FALL 2021 - 9 September 2021
RULES We have decided to put the SGS manual online, on the SGS website. This will allow for easier consultation and faster update when we make changes. You can access them here: Rules CODE - (Air Movement and Stacking) Added scenario-level air stacking limit, with some special terrain-level exceptions, complete with move alerts and on-map display and filter button in minimap - (Supply) Supply units now take one hit when used instead of being killed directly - (Stacking) Damaged units with a base stacking value different from 0 now cannot have a 0 stacking value because of rounding (-1 or 1 instead) - (Unit Context Info) Now the current base of origin (airfield) is displayed for air units, whether they are in it or not - (Map) Added automatic focus on regions to select (reinforcements, events) - Stacks with infinite move range now display the infinite symbol - (Retreat) Fixed possibly ve…
- WINTER WAR SECOND MAJOR UPDATE - 3 June 2021
IMPROVEMENTS CORE (Main Menu) Added a News widget on the game's main menu to keep players informed of SGS series news. (Structure) Some structures now have a per-move domain limitation of the total stacking value of the units they contain. (Structure Info) Sea/Air stack container is now hidden if the structure is not a port/airport. (Entrenchment) Moving an entrenched unit inside a structure or a transport unit now removes its entrenchment. (In-Game Options) Save name input field now allows 48 characters. (Right-click movement) Now all regions are greyed out except those were the selected stack can go. (Map) Clearer message when a movement is prohibited by a Card or Event. (Info Window - Regions) Improved layout of miniatures. Fixed a bug where the Stacking limit number displayed was always 6 when opening the window for the first time without right-click. (UI) Many little UI improvement…
- Minor Update - Cards bugs fixed - 20 April 2021
Following ongoing PBEM and other games matches with our players, a few cards play bugs where identified and, hopefully, fixed. This in particular solves the issue where many cards, when drawn a second time in a campaign, became no longer playable. It also solves the case where some battle cards where never playable. This is in anticipation of the major update that will come in May, when Halls of Montezuma is released.
- Bugfix (February 11th) - 11 February 2021
- (Cards) Fixed a bug that could cause the game to hang after drawing cards
- Minor Update (February 10th) - 10 February 2021
Improvements - (AI) Increased mobility of AI-controlled units - (AI) Reduced chances that an AI-controlled stack retreats on a region whose terrain does not allow supply - (Air AI) Much improved assignation of Air Stacks for Attack and Defense moves - (Air combat) Adjustments for better balance - (Map) Reduced Height of mini map - (PBEM) Saves that are not playable by the local player are now greyed for better readability Fixes - (General) Fixed game hanging on certain aerial rebase events - (Summary phase) Fixed bug where regions won would keep green stripes on subsequent phases - (Cards) Fixed bug where some cards were not playable while they should be - (Cards) Fixed bug where all units were inflicted damages instead of only the units located in selected region(s) - (Cards) Fixed game freeze due to cards being simultaneously deactivated and drawn - (Cards) Fixed bug in card play cond…