SPSTEAMPULSELIVE ANALYTICS
Squillamorph

Squillamorph Steam metadata

Barrow Studios Ltd | Nov 17, 2019 | game

Released

0players observed · 22 September 2026 - 05:21:31 UTC

ActionIndieEarly Access

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)540
  • Revenue (VGI)$4,696
  • Review score42% positive

Squillamorph metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)540
  • Revenue (VGI)$4,696
  • Review score42% positive
  • Total reviews12
  • Release dateNov 17, 2019
  • DeveloperBarrow Studios Ltd
  • PublisherBarrow Studios Ltd

Genres: Action, Indie, Early Access

Company pages: Developer: Barrow Studios LtdPublisher: Barrow Studios Ltd

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Squillamorph Steam metadata

Squillamorph metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1181020/metadata
Steam Communityhttps://steamcommunity.com/app/1181020
PCGamingWiki search
IGDB searchSearch IGDB for Squillamorph

Reviews, pricing, and metadata

Review summary

Mixed

42% positive, 5 positive, 7 negative

Price and discount

No longer available on Steam Store

Platforms

Windows

Categories

Single-player, Partial Controller Support, Family Sharing

Achievements

Not available

Platform releases
  • Steam 17 November 2019

Latest Steam announcements

  • A Disappointing End - 29 July 2025

    Hello everyone, I never wanted to write this message, and I'm sad to announce that I must cancel the development of Squillamorph.The reality of my situation has caught up with me and I can no longer commit to the game's development. Despite my efforts to continue working on it after 2020, I have not managed to make any substantial progress and have had to accept that I cannot bring this dream to fruition. I misled myself and subsequently misled all of you.I have poured so much passion, time, and effort into this game. I am gutted to have to abandon it but I have to face facts. Thank you for the support you have given the game and me over the years.I am so genuinely sorry to you all for failing to deliver the game I set out to bring you. - James

  • Progress Update - 2 December 2021

    Hello everyone, It's been a long time since the last update, and I apologise for my lack of communication. I have had much less time to work on the game this year than is needed to get out regular updates. However, I have been working on it slowly but surely. I can't say when the next update will be ready but I thought it would be good to let you know about the progress I have made on it. I have made some improvements to the gameplay in a small rework of the main mechanics. I go over most of these in the latest dev-log, posted back in August (Click here to read it), but I'll briefly summarise them here. Player The main mechanic of the game, 'Infesting' enemies, was perhaps a little too complex to use. Infesting will no longer require collecting essence or accurate dash aiming. Instead, attacking enemies as the parasite a number of times will infest them. Additionally, the parasite will…

  • Update 0.2.3 - Festive Update - 13 December 2020

    Hello everyone, I hope you are all enjoying the festive season! It's time again for an update to bring a little bit of holiday cheer to Squillamorph! In addition to some festive cosmetics, the game has several needed improvements. Most notably, I have added one of the most requested features, a control mapper. This means you can finally remap controls for both keyboard and controller. You can see all the changes in the changelog below, I hope you enjoy the festive update! Happy holidays! :D - James Acknowledging Game Issues In addition to the usual changelog, I'd like to take a moment to acknowledge and address some of the issues and bugs that players have been having with the game: First and foremost the controls. Some confusion has been had with the keyboard controls due to an error on my part. I have now fixed this and additionally added a control mapper to the game. I have also hear…

  • Update 0.2.2 - Preview Mode - 12 November 2020

    Hello everyone, It is time for an update! I have not had as much time to work on the game as I would like, so this is a slightly smaller update but it does bring multiple new enemies to the game! This update will allow you to experience new enemies and areas in a new 'preview mode'. I have been working on the content that appears in this mode for the main game mode, but this is not ready yet. Please give the new enemies a try and let me know what you think! As usual, do let me know if you have any feedback about the new content, or if you have any issues, or find any bugs. You can give me any feedback via the Steam Community discussion page. I hope you enjoy the update! - James Changelog: THIS UPDATE SHOULD WIPE EXISTING SAVEFILES. IF IT DOES NOT, I RECOMMEND MANUALLY WIPING THEM TO AVOID POTENTIAL ISSUES. Additions New Preview Mode (Enemy names are subject to change): (NEW CREATURE TYP…

  • Update 0.2.1 - 28 July 2020

    Hello everyone, Time for another Squillamorph update! This update brings some general improvements and a few new features. I've revamped the tutorial again, which now includes some extra information and should be slightly easier to understand. There's a new visual indicator for the player movement direction, to make using the dash ability easier. You can always disable it in the pause menu settings if you do not like it. The Waste Processors region levels have been mostly decorated and I've added some environmental lights to various levels. There is still more visual work to do on all levels but they are looking better already! All new features and changes are listed below. In terms of future updates, I have been working on some new levels and enemies. They are not quite ready to play with yet, but I'll make a post about them soon on the development log. As always, I'd love to know how…

  • Squillamorph Update 0.2.0 - Rework - 28 June 2020

    Hello everyone! It is finally time for another Squillamorph update. It has been a long time since the last one, so I thank you for your patience. I apologise for the lack of updates, but working on Squillamorph as much as I used to has become unsustainable for me. Nonetheless, as this update shows, I have not stopped working on it! This is a big update. I have reworked the core gameplay of Squillamorph. I have several reasons for doing this. My main reason is that the game was starting to feel like too much of a grind. Another large reason is that I want to be able to tell more of a story through the game. I didn't feel that doing so would have worked well with the style of game I was aiming for. This update is the result of my endeavour to improve on the idea of the game. Personally, I find it much more enjoyable to play now. I hope that you do too! I have had to make some compromises…

  • Update v0.1.3 - 3 January 2020

    Happy New Year everyone! The festive season is over and it’s time for another Squillamorph update. This is a smaller update than normal, but it brings a big improvement. I discovered an element of the game that has been causing major performance issues, which I was able to fix with a slight change to the main character's fluid effect. Despite the change, you shouldn’t notice anything major apart from a smoother experience! I hope you enjoy the update! - James If you want to report any issues or bugs, give feedback, share your high scores, or just want to talk about the game, feel free to join the Discord server! Changelog: FEATURES: Infest particle effect - Added a particle effect to highlight taking control of an enemy. UPDATES: Removed Santa hats OPTIMISATIONS: Metaballs visual effect altered - To create the fluid effect (metaballs) used for the main character, art assets had to be bl…

  • Update v0.1.2 - Christmas Update - 18 December 2019

    Update 0.1.2 – Christmas Update Hello everyone! The Christmas update is here, and it brings many improvements to the game! Thank you again for the support and feedback. I’ve worked hard to improve the game for this update, based on your feedback. Combat is a big focus for this update, and I’ve done what I can to make it fairer, clearer, and more enjoyable. Of course, I couldn’t resist adding in something for the festive season, and this comes in the form of Santa hats! I wish you all a Merry Christmas and I hope you enjoy the update! - James If you want to report any issues or bugs, give feedback, or just want to talk about the game, feel free to join the Discord server! Changelog: NOTE: This update will wipe existing game progress and local leaderboard entries. FEATURE: Christmas hats - Added Santa hats to the player character and all enemies for the Christmas period. Added an attack w…

  • Update v0.1.1 - 22 November 2019

    Thank you everyone for supporting the game and giving feedback! I’ve now finished working on the first update for the game. I’ve resolved some of the main issues and bugs discovered and reported by the community and I have begun working on optimisations, which should start to improve performance on all quality settings. I hope you enjoy the updated game! - James If you want to report any issues or bugs, give feedback, or just want to talk about the game, feel free to join the Discord server! Changelog: FEATURE: Spawn & ejection invincibility - 1.5 seconds of invincibility is now applied after respawning. - 0.4 seconds of invincibility is now applied after ejecting. - Represented by a flashing blue colour. UPDATES: Infest range increased - Required distance from enemy ‘infest orb’ to infest the enemy has been increased slightly. Door sounds now use 3D space - Door sounds now use a 3D spa…

  • Squillamorph Early Access Launch - 17 November 2019

    Squillamorph is now available for purchase on Steam Early Access! I’ll be updating the game with new features and improvements throughout the Early Access period. I hope you enjoy playing it as much as I enjoy making it! - James If you want to report any issues or bugs, give feedback, or just want to talk about the game, feel free to join the Discord server! Watch the launch trailer here: https://www.youtube.com/watch?v=v3H-0qs93Vg Squillamorph website & development log: https://squillamorph.com Press Kit: https://squillamorph.com/press

Patch notes and updates

S.noRelease datePatch nameGID number
113 December 2020Update 0.2.3 - Festive Update3879252510642895281

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1181020
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateNov 17, 2019
DeveloperBarrow Studios Ltd
PublisherBarrow Studios Ltd
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeMixed
Positive review percent42%
Positive reviews5
Negative reviews7
Total reviews12
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

Take control of brutal enemies that seek to destroy you in Squillamorph, a challenging action game with a 2D pixel art style.

About this game

Squillamorph is a challenging action game with a 2D pixel art style. Pursued by brutal enemies, you must use your parasitic Infest ability to take control of them. Infest, fight, and survive through a strange mechanical world. Possess the Enemies Enemies will do everything they can to destroy you. Brought to life using a mix of procedural and traditional animation, fights against them are varied and dynamic. Use your Infest ability to possess them and fight back. Infesting an enemy will give you total control of it. Whatever it can do, you can do. Progress through the hostile world and face all manner of creatures, which you can use in your battle for survival. Face Monstrous Bosses Creatures in the world are unrelenting in their pursuit of you. Make it far enough and you will be faced with the most dangerous of enemies. Defeating them will not be easy but will reward you with powerful upgrades. Can you defeat them? Explore a Mysterious World You have been thrown into a strange world and are presented with many questions. Why were you created? Why does everything want to destroy you? What are you? If you can survive through the tough world you are thrown into, you might find the answers. ------- Squillamorph is being developed by James Barrow. “Building worlds and telling stories is my passion. Be it through games, art, or music. Squillamorph is a game I am extremely excited to work on and share with the world!” A quick note: This game is difficult. Progressing through it will be tough. Can you make it to the end?

Supported languages

English

Steam categories

Category IDCategory
2Single-player
18Partial Controller Support
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência fantasiosa Violência
steam germany12Gewalt

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Squillamorph's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Squillamorph's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Squillamorph at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$0.00$0.00No discountSteam Store

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Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.