Consumed Awakening news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews2
- Release dateJun 21, 2020
- DeveloperBirchislet Gaming
- PublisherBirchislet Gaming
Genres: Action, Indie, Strategy
Company pages: Developer: Birchislet GamingPublisher: Birchislet Gaming
Consumed Awakening Steam news
Consumed Awakening news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- First Major Update - 3 November 2020
So with the fitfh update to our game, where major changes have been made thanks for people sending us feedback we decided to celebrate by uploading a brand new cinematic. Because everyone loves a good a cinematic (our is okeyish... :D) Here comes our list of updates! New content and features - Added tutorial for an easier introduction to game mechanic. - Added option to turn off tooltips in the main menu. - Added autosave to all missions. - Added pause to enemy flood in mission one. - Added difficulty setting to the game. - Added a Cinemetic. (duh!) - Added more sound effects to enemies. Polish Polished melee enemy death rotation. Polished Vector Soldiers rotation while walking in proximity to enemies. Changes - Added timer to allow more heal than once per mission. Bugfixes Fixed incorrect done UI problem Fixed Fullscreen bug Fixed Quality setting Fixed mission times not saved from main…
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