Realms of Darkness news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score50% positive
- Total reviews12
- Release dateJan 30, 2020
- DeveloperPG Games
- PublisherK&K Interactive
Genres: Free To Play, Strategy, Early Access
Company pages: Developer: PG GamesPublisher: K&K Interactive
Realms of Darkness Steam news
Realms of Darkness news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Realms of Darkness Beta News - 29 March 2020
Did you think we abandoned the project? Of course not! At the moment, there is an active work on the Beta version of the game! It will work on Unreal Engine 4 and fully support the Steam Network! No more lags, smooth movement, perfect visuals! Currently, avalible first screenshots. And of course game will be improved even more!
- Realms of Darkness Alpha is avalible! - 30 January 2020
The game is now available for download! Thank you for your expectations, and we apologize for the delay. So, we want to note that two people are working under game, and now it is in the stage of early alpha testing, we ask you to report all bugs in our discord, where you can chat with the developers - Discord
- Realms of Darkness Alpha Release Date - 28 January 2020
We apologize for such a long wait and delay in the original release date. Now that we have solved all the problems, we can confidently say that the game will be available this week. You will see a notification about its availability.
- Realms of Darkness Alpha Details - 4 January 2020
At first, we want to apologize for the misunderstanding with the release of the game, we expected that pre-relese work with Valve will go much faster, now we learned that it can take about a month. So, tentatively, the game should be available at the end of January. Now we are working hard on honing core mechanics and also focused on the smoothness and ease of player controller. Of course, we will continue to work with this. The balance was not in the tasks until the game came out. And it will change according to your wishes. We also made a significant redesign of the interface so that it would look harmonious and cool. There are still some problems with synchronization, but they are not noticeable and will be fixed in the near future. So, since the time of the proposed release, we have completed the statistics system, and the outline of the future rating system. In the future, immediat…
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