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Door in the Woods

Door in the Woods Steam news

teedoubleuGAMES | Dec 4, 2019 | game

Released

1players observed · 24 September 2026 - 17:18:28 UTC

RPGSteam Store

  • Latest observed players1 · 24 September 2026 - 17:18:28 UTC
  • SteamPulse tracked peak77
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score78% positive

Door in the Woods news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players1 · 24 September 2026 - 17:18:28 UTC
  • SteamPulse tracked peak77
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score78% positive
  • Total reviews262
  • Release dateDec 4, 2019
  • DeveloperteedoubleuGAMES
  • PublisherteedoubleuGAMES

Genres: RPG

Company pages: Developer: teedoubleuGAMESPublisher: teedoubleuGAMES

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Door in the Woods Steam news

Door in the Woods news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Final Door scenario added - 3 February 2020

    Added a new scenario. Beware that it is quite different and it's not for the faint of heart. Some balance changes has been made. Losing sanity and eating Elder Flesh now grants experiences so it should be easier to unlock other scenarios.

  • New Scenario - 20 January 2020

    Plague that heralded the end of the world is now inside you. Find a way to stop it, even if only for a moment. The Out of Time scenario has been added to the game along with a slew of small balance changes and bugfixes. The new scenario is already unlocked for existing players so you can jump back right into the game.

  • Summary of release week updates and fixes. - 12 December 2019

    It's been a week since Door in the Woods was released and already a ton of changes and fixes was done thanks to your feedback. If you have been doubting your own sanity because of the seemingly always changing balance of the game then please be assured it was actually me patching the game every day since release:D Besides minor additions like the chainsaw or delicious ramen noodles, a myriad of bugs was squashed and the ability to burn down houses was greatly enhanced along with performance optimization of fire in general. The game continues to evolve in terms of balance. In particular the Madman was severely nerfed to make "farming" experience with him harder. Madman is now constantly losing sanity and will require multiple sources of sanity restoration to regain any of it. Sanity mechanics are undergoing changes that are aimed at making the game as tense and interesting as possible. A…

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