- Patchnotes v1.0 --- Out of EA --- New Game - 16 February 2021
Out of EA Hey people, Defend Them is now out of EA and has achievements. One year of EA and 89 sold games (most for less than a dollar), it´s not really much, but it was my first game, so it would be okay and maybe the most didn´t bought it yet, because of EA. The patchnotes are not very long, I have only changed the level-loadscreen from "press tab" to "hold tab" (it´s more clear) and added steam achievements. There are also points now available, to show in screenshots and compare with friends, maybe I want add later the official steam-ladders support, but currently I have no idea, how and it was not my most important steam feature which was needed ^^ Say me what you think about this. New Game There is now also a new game available to wishlist, called Biomes: https://store.steampowered.com/app/1550150/Biomes_Survival_Era/ I have started it when I was disappointed with the sales of my f…
- Update v0.85 - Winter Sale - 27 December 2020
Winter Sale The game was not selling so good as I hoped (15 copies in 10 months), so I have decided to bring it more to people by starting a 90% discount sale. Patchnotes v0.85 Added functionality to be able to equip all towers of all character classes: On easy you have a chance of 90% to get your own characters towers and each 5% for a tower of another character class On medium you have a chance of 66% to get your own characters towers and each 17% for a tower of another character class On hard there´s a 33% chance for all tower classes to spawn Bugfixes Fixed overlapping scrollbars in inventory and character creation Fixed duping bug when finished map and you are dropping items from inventory (storage) Fixed bug, where no wood is spawning Fixed wrong informations in help menu Fixed resources spawning under ground
- Patchnotes v0.8 - 20 August 2020
Welcome to the new version v0.8, which makes the game more easy to understand where enemies are coming from and some UI changes. Bad News Hey guys, I have bad news, the game was sold only 14 times in 6 months, that´s why I was waiting so long to bring another update out... The game want get changed a little bit, some stuff want get removed and planned stuff want never come into the game. In next months I want add some achievements to the game, but then it´s finished and no more updates are planned. Good News I have started another project some months ago, which I think, I want bring on steam too (it´s no more only a test-project)^^ The new project is a top-down-survival with more realistic graphics, more informations about it can be found in next months / years on instagram and twitter Let me know what you are thinking about the current state of this game and my future plans. Have a nic…
- New Character Class - Performance Improvements - Reduced price by 50% - 9 April 2020
Today the new monk character arrives in Defend Them ! with new fist weapons and aura towers. Yesterday the price of the game was reduced by 50%, because it was too expensive... Some people said before it released on steam, 10$ would be fine, but I think now it´s too expensive for an early access title from a developer no one has ever heared about^^ I hope there want be now more people who are buying the game and helping me to fix bugs and help me to improve the playing experience. You are welcome to join the discord: https://discord.gg/TwJDAb3 Patchnotes v0.7 New stuff: Added 4 fist weapons for monk Added 3 towers for monk Added new feature which shows the storage up after a level has been won, instead of still showing the inventory (all inventory items moved to storage) Gameplay: Increased performance by up to 50% Doubled Min Attack Speed of old weapons (Swords and Wands) Reduced weapo…
- Patchnotes v0.6d - 25 March 2020
Hey Guys, a new update arrived steam... I was a little bit lazy the last month, maybe because of partially working 16 hours per day in last months, or because of corona or because of the only 5 buyers of my game... The new update has some bugfixes and a new leveling-system (you are leveling now by defeating maps). Currently I´m thinking about reducing the price, 10$ is way too much, I want reduce the price in next weeks, as soon as steam allows me to do so, I thought about 5$, what do you think? Patchnotes Added Lake, River and Waterfall to Map 7 Fixed bug where a tower-building-example is showing up even if the tower got already built Fixed bug where enemies falling through ground (hopefully) Fixed bug where chests spawn items of another character class Added functionality to kill enemies who are falling through ground Added Background Mountains to Map 7 Fixed a bug where it was possib…
- Patchnotes v0.6c - 24 February 2020
Changed calculation of enemies per wave Changed Sword AttackSpeed Increased min damage area of swords by 25% Changed chance for reduced level by 1 from 75% to 80% Added functionality to increase spawn chance of stronger enemies each wave by 3% Increased Health and Damage of first knight´s tower Added functionality to spawn missing towers on first 2 maps
- Update v0.6b - 21 February 2020
There´s currently a bug with the events when trying to edit them, so the new patchnotes with some fixes are coming here, until I can edit the old event^^ Patchnotes v0.6b Fixed Chests to spawn items of enemies level Fixed the "next wave timer" in lobby to don´t show up, when closing the shop Changed routes on first map to be a little bit lower Added bridge of first map in minimap texture Changed all random stats to be more random Fixed tooltip for damage area in inventory (was explosion radius)
- New map, Release Notice, Balancing and some other stuff - 19 February 2020
Release-Day Hey there, today I will release this game (february 20, 2020) as planned I want try to publish it at 02:00am UTC: PST 06:00pm (19th february) CET 03:00am (20th february) CST 10:00am (20th february) The times are not 100% guaranteed^^ I have no idea, if there is any limitation depending on steam, it´s my first game release... New Map The new map of this update is called woodcutter camp, in mid of the jungle... Patchnotes v0.6 Added new map "Woodcutter Camp" Inventory and LevelSelection can now be closed by pressing Escape Fixed bug with the route on ground, where the first route being visible even if the connected spawnpoint isn´t active Fixed bug on map 4, where the enemies got stuck sometimes on the road Changed Towers to decrease amount of resources when dismantled by 50% once after round was started since built ... before the resources got reduced by 25% every round Reduc…
- Patchnotes v0.5 - 8 February 2020
I have added a lot of new stuff to the game, but currently you can´t see them, because they are coming with the next map... Checkout the instagram or twitter account to see some stuff^^ Also I have made some balancing changes and fixes, it should be now easier at the beginning and easier to understand what to do, there´s a new help page for the level system available too. I needed to upload the update now, because of the review keys I want send out tomorrow, that´s why today is no new map coming... Patchnotes v0.5a, chronological: Added Early Access Widget before logos Spawnpoints show now where the enemies are coming in Characters Item Level is now calculated by only equipped items, not by all slots You can build towers now in easy and medium difficulty during waves Added Options Menu to Main Menu Recreated Grassland Trees Sharpened Shadows Recreated Bear Attack Animation Recreated Wol…
- Patchnotes v0.4 - New Map - New features - 9 January 2020
Hey guys, I was a bit lazy last month, Christmas and stuff ... you know ^^ But I'm on schedule, actually everything is already in the game I wanted to be in the game on release at February 20, 2020. Only 1.5 months till release, yay! New Map - Jungle Airfield The new map is a small isle with tropic feeling, enemies are currently: Penguin Tapir Cassowary Tiger More want come later^^ Rewards on Map won The objective of the current map shows you directly which rewards you want get if the map was won (fades in at a certain distance) Currently rewards are: Random Equipment Item Armor Item Tower Item Weapon Item Coins (ingame currency) Rarity of equipment can be up to legendary, from 2 items on legendary rarity to 6 items on common rarity. Coins are multiplied by enemies level on the current map and a random amount of 5-30. For each 25% the objectives health got decreased, the rewards are get…
- Patchnotes v0.3 - New map - Shops - 22 November 2019
Update v0.3a has arrived with some new features and bug fixes. Content New map number 5 Arctic Research New Attack Range indicator while building towers Current resources on top and picked up stuff on right side Shop Full Patchnotes v0.3c Changed Snowmobiles and helicopter on 5th map to have random colors Changed Lobby-Shop to don´t remove items when clicked to create new items Changed Lobby-Shop subwidgets for inventory and equipment to have filters (like normal inventory) Changed chests which get spawned on new wave to have higher chance to spawn items (from 6.66% to 20%) Added functionality when game has been won, all towers are getting dismantled Dismantling towers, spawns the resources now on ground instead of giving to the players inventory Changed Game Objectives Health Widget to be in middle of objective Removed itch.io Link in mainmenu Fixed bug, where the resources and pickedu…