SPSTEAMPULSELIVE ANALYTICS
ScribbleDude

ScribbleDude Steam news

RandomErik, Sparxe | Jan 31, 2020 | game

Released

0players observed ยท 24 September 2026 - 05:22:54 UTC

AdventureIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak5
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

ScribbleDude news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak5
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews19
  • Release dateJan 31, 2020
  • DeveloperRandomErik, Sparxe
  • PublisherRandomErik

Genres: Adventure, Indie

Company pages: Developer: RandomErik, SparxePublisher: RandomErik

Top Steam chartsTop 100 gamesGame directorySteam Store page

ScribbleDude Steam news

ScribbleDude news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Weirdshine Demo Release - 21 March 2026

    Hey friends,If anyone isn't following me elsewhere and maybe only subscribed to these community pages: We've released a demo for our new game!It's similar to ScribbleDude, but much improved. Check it out!Also, 50% sale for this game, even I forgot.

  • Ver. 1.0.51 Changelog - 30 November 2020

    Heyo, no long time now see. Just updated the game with some minor changes, nothing special. Here are the changes: Tutorial/Factory/Dungeon/Void Stage small nerfs (mostly some spikes removed) Mushroom Bossbar fixed Spikeboss Phase 2 skip fixed Finalboss nerfed (hp nerf and attack nerfs) Speedrun Achievement Time increased (was 1 hour and 15 minutes before, nows its 1 hour and 30 minutes) Minor Changes and some visual fixes Thanks for playing and feel free to contact me if you found something weird or just wanna write. Cya. :)

  • Ver. 1.0.5 Changelog - 28 February 2020

    Bug fixes: Fixed Forest Screens 2 and 3 Room Transition Fixed Propeller Enemy Wind Bug (sometimes the wind was still active although enemy was defeated) Fixed Deathcounter after boss (sometimes it didn't showed up at all) Fixed friends stucking in the ground at the intro. Fixed bossorbs going over other savefiles (hopefully, thx lennygold!)

Patch notes and updates

S.noRelease datePatch nameGID number
130 November 2020Ver. 1.0.51 Changelog3856733252021638551
228 February 2020Ver. 1.0.5 Changelog2578812118957005519

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