- Release Patch Notes May 21 - 31 May 2021
User Interface: - Creating a new style for some pop-up windows and common interfaces - Fixed some texts displayed in the game - Fixed some localized texts Tutorials: - Fixed a bug that displayed wrong turns during the tutorials Cards: - (Dawnlight) Pilgrimage fixed, now allows you to put the card on opponent's allies - (Dawnlight) Caedosa fixed, the card rule is according to what the card do - (Shadowcell) Dispute Resolution fixed, was drawing two cards even if they didn't match the filled card - (Shadowcell) Number 198 fixed, cards to kill are now following the card rule - (Alphaguard) Allied Soldier fixed, it cannot move protected cards anymore - (Neutral) Particulizer fixed, now it duplicates cards even if they have more than 10.000 points in value - (Dawnlight) Elaheem fixed, cannot be played anymore if the opponent board is empty - (Dawnlight) Acquisition fixed, order of actions re…
- Release Patch Notes Apr 9 - 9 April 2021
User Interface: - Fixed a bug causing the "Give Up" dialogue to display in different languages - Fixed some responsivness errors with spanish localization - Fixed a bug causing some letters to disappear - Fixed a bug causing the DNA and Credits to disappear Syindicates: - Adding a new Leaderboard showing the syndicate ranks Cards: - (Razorcorp) Nocturne now allows you to put the card on opponent's allies - (Alphaguard) The Enticer fixed, it was taking cards to loyalist even without faction icons - (Shadowcell) Imitator fixed, was causing a disconnection error - (Razorcorp/Alphaguard) Manipulator fixed, was causing the faction card to keep in hand BattleStage: - Fixed a bug causing the BattleStage to reset and play against the first boss
- Release Patch Notes Apr 1 - 1 April 2021
PvP Cards: - (Dawnlight) Fallen Angel now returns the card to its original color from Brown when it leaves the row. - (Alphaguard) Life Dealer now is also activated when a card dies even if it came from the Afterlife. - (Alphaguard) Mystic Imager bug fixed that prevented her from being played. Battlestage: - When a DRAW between the Character and Player occurs, the Battlestage will not advance the player but will allow them to challenge the Character again at no cost. UI Fixes: - Fixed several images in the Accessibility Menu - Fixed particles and pack animation - Fixed a bug preventing the player to return to the Leaderboard after viewing other player profiles - Fixed Battlestage building mouse detection areas - Fixed some Community Skins lore content Localization: - Fixed Font Accents and Missing Characters Chat: - When the return key is pressed, the game will remain in the chat window…
- Release Patch Notes Mar 16 - 16 March 2021
AI Cards: - Fixed AI Trenchcoat now change the color to another random one not choosing the same one. - Fixed AI Brainwash now only kills cards in Recruits. - Fixed AI Divinity now can't played with less than 4 cards on neutral area. - Fixed AI Replacement now doesn't choose protected cards. UI Fixed: - Fixed a bug causing the DNA to appear twice when the player finish a stage on battlestage mode. - Fixed a bug causing Match History displaying wrong when the match uses extra time. - Fixing a bug causing the winning and lossing interface appears twice when the opponent surrender. Localization: - Reworking all spanish text to be more accurate. - Fixing some spanish text to now show accents.
- Release Patch Notes Mar 9 - 9 March 2021
PvP Cards: - Fixed a bug causing Kiytana to not be playable if there are 3 cards on neutrals with a total value lower than 20. AI Cards: - Fixed AI Deliverance cheating cause AI knows what card whas in top of community deck. UI Fixed: - Fixed a bug causing the Add Friend/Report window appears at the begining of the match. - Fixed a bug causing the progress bar on Battlestage not to update when get into a new tower. Matching and Connection: - Fixing a bug causing one player to freeze when the match ends. - Fixing a bug causing players to duplicate their state on the server when they enter on a recorded match. - Fixing a bug causing players to loss conection with the server too quick. Battlestage: - Fixed a bug causing the battlestage to finish one challenge before the final one.
- Release Patch2 Notes Mar 5 - 5 March 2021
Leaderboards: - Fixed a bug causing the ranked leaderboard to show levels. - Fixed a bug causing the ranks separator shows up on the normal leaderboard. Game Navigation: - Fixed a bug preventing the player to exit the game. Texts: - Fixing game typos. - Fixing report user button. - Fixing some Spanish text localization.
- Release Patch Notes Mar 5 - 5 March 2021
PvP Cards: - Fixed a bug causing Kill and Advance not to select 1 Loyalist card as possible killing target - Fixed a bug causing +5/-5 cards triggered from another Faction card to allow you choose opponent's Recruits as a possible row AI Cards: - Fixed AI Caedosa, now behaves exactly like the PvP version - Fixed AI Absorption, now behaves exactly like the PvP version - Fixed Killing Spree, now the AI chooses correctly which cards to kill - Fixed Kill and Advance, now killed cards can be revived from Afterlife - Fixed Kill and Restore, now killed cards can be revived from Afterlife - Fixed Voiceless Sorrow, now moves the card to your allies DNA from Cards: - Now duplicates and extracted epic cards give you the same amount of DNA (40) UI Fixed: - Main Menu Play Button now it's separated from home button - Now Faction Cards Collection filters reorder the cards properly Matching and Connect…
- Release Patch Notes Mar 3 - 4 March 2021
Battlestage: - Fixed UI displacement problem - Fixed a bug causing the player to win twice after the first match Starter Pack: - Now the game offers you a starter pack limited promotion! PvP Cards Fixed: - Mongoose game breaking - Birdwatcher no longer removes your own own cards AI Cards Fixed: - The Watchee no longer take cards from allies to the neutral area - Pilgrimage is no longer played if there are less than 3 cards in the Afterlife - Voiceless Sorrow now picks 3 random cards instead of the 3 most valuable ones - Head of the Snake now longer works in the opposite way
- Little Patch Mar 3 - 4 March 2021
BattleStage: - Fixed a navigation problem
- Release Patch Notes Mar 3 - 3 March 2021
Battlestage: - Fixed UI displacement problem - Fixed a bug causing the player to win twice after the first match Starter Pack: - Now the game offers you a starter pack limited promotion! PvP Cards Fixed: - Mongoose game breaking - Birdwatcher no longer removes your own own cards AI Cards Fixed: - The Watchee no longer take cards from allies to the neutral area - Pilgrimage is no longer played if there are less than 3 cards in the Afterlife - Voiceless Sorrow now picks 3 random cards instead of the 3 most valuable ones - Head of the Snake now longer works in the opposite way
- After Release Patch, Feb 2 - 2 March 2021
UI Fixes: - Responsiveness problem with Avatar Selector window - Responsiveness problem with Battlestages - Responsiveness problem with Story window Cross-platform: - Fixed issues with cross-platform matches - Game was also updated on mobile platforms Tutorial: - Stage 4 redesigned fixing problem with Mouse Trap issue - Faction descriptions swapped between Shadowcell and Dawnlight User Login: - Fixing a bug, preventing users to sign in when they have asset downloaded Battlestage: - Fixing a bug causing the player to pay currency when he won a stage - Fixing a bug causing the player to win 2 stages at once
- Story UI Patch Feb 2 - 2 March 2021
Fixing UI: - Story UI Updated
- After Release Patch, Feb 2 - 2 March 2021
UI Fixes: - Responsiveness problem with Avatar Selector window - Responsiveness problem with Battlestages - Responsiveness problem with Story window Cross-platform: - Fixed issues with cross-platform matches - Game was also updated on mobile platforms Tutorial: - Stage 4 redesigned fixing problem with Mouse Trap issue - Faction descriptions swapped between Shadowcell and Dawnlight User Login: - Fixing a bug, preventing users to sign in when they have asset downloaded Battlestage: - Fixing a bug causing the player to pay currency when he won a stage - Fixing a bug causing the player to win 2 stages at once
- Story Responsivnes Change Feb 2 - 2 March 2021
UI Bug Fixed: - Story Responsivness
- Battle Stage Patch Feb 2 - 2 March 2021
Battle Stage: - Fixing a bug caussing the Player to pay currency when he won a stage. - Fixing a bug causing the player to win 2 stages at once.
- Update Notes for Feb 2 - 2 March 2021
UI Fixes: - Responsiveness problem with Avatar Selector Window. - Responsiveness problem with BattleStages. - Responsiveness problem with Story window. CrossPlatoform: - Fixing issues with crossplatforming matches. - Game was also updated on mobile platforms. Tutorial: - Stage 4 redesigned. - Faction descriptions swaped bettween Shadowcell and Dawnlight.
- Master of Wills: Launch in Progress! - 25 February 2021
The long awaited PC version of Master of Wills is releasing on February 26th, in less than 24 hours! This release will be considered the evaluation season (or Season 0) which will allow all new and existing MOW players to get comfortable with the game and develop new strategies. Many new features will be appearing throughout this season as we prepare for the official Season 1 this coming May/June. In this upcoming release, there are many training/tutorial options that have been advanced to help guide your learning. There are also new single player features to go with the PVP experience including the new District Wars: Battlestage which offers direct battles against some of the fiercest Faction leaders in the city. Win here and walk away with big rewards! This is an amazing time for all of us in Novus City and we are so excited to see all the new and veteran players come together to expl…