The Pale City news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak4
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score98% positive
- Total reviews42
- Release dateMar 19, 2020
- DeveloperKyle Muntz
- PublisherKyle Muntz
Company pages: Developer: Kyle MuntzPublisher: Kyle Muntz
The Pale City Steam news
The Pale City news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Walkthrough (and a New Review) Now Available! - 7 April 2020
Hi everyone! First things first: especially as many players have mentioned the difficulty of the The Pale City's normal mode, I’ve decided to post a guide on the website. The current version includes a list of sidequests and missable items, as well as a (very brief) walkthrough to keep players from getting lost. Eventually, I also plan to add a list of tips, as well as strategies for a few of the game’s more difficult battles. The walkthrough is available here. It’s been a busy few weeks since I’m also teaching courses for my university online, but I’m hoping to fill in the missing sections by the end of April. In other news, there’s also been a new review of the game at The Indian Noob. The writer (justifiably) wasn’t totally impressed by the game’s visuals or combat, but seemed to really enjoy the writing as well as the experience as a whole. It’s especially exciting to see the game m…
- The First Reviews of the Pale City are In! - 25 March 2020
It’s been a very exciting (and equally stressful) week for The Pale City. Fortunately, the first batch of reviews are in, and they’ve had some fascinating things to say about the game. The most recent is at Save Or Quit, who are also doing a giveaway. This review gives a great general overview of the game’s story and combat mechanics. “While only being about 9-10 hours or so, and admittedly rough around the edges, the well of ideas that spring forth from The Pale City is impressive and telling of the vast imagination of its main creator, Kyle Muntz. If you’re a fan of charmingly odd worlds, worthwhile character studies, or distinct and rewardingly difficult combat systems, then it is without any doubt worth checking out. Also, there was this early review at Bago Games, which has some fascinating insights into The Pale City’s game design, and maybe my favorite capsule description of it:…
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