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Biba`s Adventures — Hardcore Platformer

Biba`s Adventures — Hardcore Platformer Steam news

Volrest | Jan 30, 2020 | game

Released

0players observed · 25 September 2026 - 14:39:53 UTC

AdventureIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score85% positive

Biba`s Adventures — Hardcore Platformer news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score85% positive
  • Total reviews34
  • Release dateJan 30, 2020
  • DeveloperVolrest
  • PublisherVolrest Games

Genres: Adventure, Indie

Company pages: Developer: VolrestPublisher: Volrest Games

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Biba`s Adventures — Hardcore Platformer Steam news

Biba`s Adventures — Hardcore Platformer news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Controller hotkeys & Expanded leaderboard - 27 February 2021

    A small update with some additions. Changelog: Now leaderboard will show all entries, not only first 10 best. A new hotkeys for controllers: Press R1 to buy checkpoint Press L1 to restart level after death Feel free to contact about issues in discussion.

  • DevLog #10 | Spring Things Update (Controllers, Demo, Mac OS, Linux, etc) - 9 May 2020

    Hey! Many important things happened in this update! It is difficult to imagine a modern platformer without controller support, which is why you can now play Biba`s Adventures using your favorite gamepad. Also, with this update the game is available for users of Mac OS and Linux platforms. In addition, now it is not necessary to buy a game to try to play it. The absolutely free Demo version of the game is now available, but it has some limitations: Demo version has only a small part of all levels in the game is available In the Demo version in Runner mode - you can only go a short distance to try out the mode Demo version couldn't support full save. Achievements and leaderboards do not work, do not worry, everything is available after purchasing the game Changelist: Controllers and gamepads support to control the character and interface A free Demo version of the game is available on Ste…

  • DevLog #9 | Kuplinov Update (Checkpoints, tips, etc) - 8 February 2020

    Hello everyone! I hope, you enjoy this update! Many times i got a requests to add checkpoints into the game. At first, this was my idea, which was supposed to add complexity to the gameplay. But you have won. After watching some videos, I realized that not everyone wants to go through the game thoroughly, sometimes you just want to look at the main points in the game. Special for you, i do it... Специально для таких случаев, я сделал это... Meet the checkpoints! The green zone in the form of a circle is the zone in which you can activate the checkpoint by pressing the E button. But it will cost you your coins and you will not be able to pass the level of 3 stars: https://i.imgur.com/dbxG1sL.png After activating the checkpoint, the effect of the blast wave will be activated: https://i.imgur.com/l0ZnCjm.png If there was no explosion effect, make sure you have enough coins and try to enter…

  • DevLog #8 | Juicies after release - 1 February 2020

    Hi there!! A first 24 hours after release has been left Using this time, i made some improvements in the game, lets talk more about it: Now we have new particle effect, when character jump out from wall or ceiling https://i.imgur.com/8nvLhIl.png Now, when leaderboard have more players, you can watch you personal best result at the table https://i.imgur.com/YcNxyON.png I`m worked at graphics, and now thin column look pretty cool https://i.imgur.com/TUQsBha.png Now you must be a leader, because the best player`s nickname and avatar now showing at the main menu https://i.imgur.com/jQKPtWs.png *Also, you can see interesting effect, if you click at the best player`s avatar, but it`s a rare effect, and work not for every click. Now you can find a tips for using hearts at the runner mode https://i.imgur.com/UUPys2R.png Now you can go to the main menu after death on the runner mode, escape the…

  • Biba`s Adventures officially released on the Steam! - 31 January 2020

    Hello everyone! Finally, the game is ready for release on Steam. It was a long way that we have overcome with you. Thanks to your ideas - the game has changed a lot! At the community center, anyone can create a discussion if you have something to say!

  • Game release: 31.01.2020 - 30 January 2020

    Hello everyone! Less than 24 hours left before the release of the game Biba`s Adventures

  • DevLog #7 | Chunks & Levels - 25 January 2020

    Hi there! It is one of biggest updates before release Biba`s Adventures A lot of work has been done in this update: 6 levels were redesigned, 12 new levels were added. And also, 26 chunks were added to generate an unless level This time we do it without screenshots, because you should see it in the game! *Well, or in the video below, not for nothing that I made it Changelog: ADDED: 12 new levels 26 new chunks for unless level generation FIXED: Decoration at the first six levels Partially fixed bug with coins in blocks Video with new chunks and levels, it a little longer, than usually.

  • DevLog #6 | Leaderboard for best players - 18 January 2020

    What`s up! Again, Saturday DevLog about Biba`s Adventures In this update - was added one leaderboard, which includ the list of the best players. Now, in the game included only one leaderboard, which sorted by maximum count of collected coint at the runner level. And it`s looking like this: (At the screenshot only one entries, but after release, it will be fixed by count of players in the game) https://i.imgur.com/ZQscyQZ.png Changelog: ADDED: Many secret Steam Stats Leaderboards Manager CHANGED: Mechanics for Achievement Manager Realization for a lot of mechanics, for correct introducing Steam Stats. And as usually, you can watch video below, where i try show you the main changes.

  • DevLog #5 | Achievements - 10 January 2020

    Hey! Another Saturday (Friday) DevLog about Biba`s Adventures, after long weekends Starting with this update - i`m starting working at the introducing Steam services. In this update, was realized Steam Achievements support. Added 17 first achievements https://i.imgur.com/l47qzay.png For comfortable view achievements - added new View panel, where you can find a full list of achievements. (Locked and unlocked, locked achievements - without colors) https://i.imgur.com/q4Uvlqs.png Changelog: ADDED: Supporting Steamworks.NET Achievement Manager Achievements view panel 17 new achievements CHANGED: Realization a lot of mechanics, for correct introducing steam achievements. And as usually, you can watch video below, where i try show you the main changes.

  • DevLog #4 | Shop, shield restrictions, new text quality and experimental cursor - 28 December 2019

    Hi there! Again, it is a DevLog about Biba`s Adventures. At the last time i`m realized new shop section, where you can buy hearts, for using it later at the runner level. https://i.imgur.com/9tHAP8e.png Now count of hearts are visible at the runner mode https://i.imgur.com/ODuNL6w.png Start with this update, shield can be activated only at the first chunk, and you also losing one heart for this. https://i.imgur.com/MjI2PhS.png I`m start working at the new text quality in game, now you can see it at counters. https://i.imgur.com/48rWLPA.png Also i`m added a new experimental cursor https://i.imgur.com/pjk0RC4.png And, as usually, the work of application was optimized (at this case, i found problem with death counter) Changelog: ADDED: Shop section Ability to buy heart Showing hearts Experimental cursor Optimized application work CHANGED: Work of coin counter at the menu Shield can be acti…

  • DevLog #3 | Checkpoints, Lives, Shield - 21 December 2019

    Hey! It`s a second DevLog about Biba`s Adventures. Last week I worked on improving the infinite level. Checkpoints were made that cannot be used manually. Now at an infinite level, you can get extra life, and maybe not one. The player has the opportunity to spend a heart by activating the shield. In a collision with an enemy or water, with an active shield - it disappears, and the heart breaks. In this case, the character is teleported to the nearest active checkpoint. New sounds and animations have been added for this feature. Just as before, I find places where I can optimize the application. https://i.imgur.com/eQ09ZYg.png https://i.imgur.com/8nRdhWW.png https://i.imgur.com/bNvvP2A.png Changelog: ADDED: Checkpoints Shield Hearts animations Hears sounds Optimized application work I hope, you like video about this update below, enjoy!

  • DevLog #2 | New unless level generation - 14 December 2019

    Hey! It`s a second DevLog about Biba`s Adventures. Another productive week! Added a new system for generating an unless level, with additional generation of enemies. Added convenient ability to restart the level after death Fixed a bug with character animation (not showed in the video), as well as many other minor errors. Changelog: ADDED: Unless level generation system Improvements for decorations system New enemies properties, which spawned between chunks Feature for respawn after death at unless level Explosions for destroy chunks and enemies CHANGED: Optimized character movements Optimized other things FIXED: Bug with character animations I hope, you like video about this update below, enjoy!

  • DevLog #1 | New Effects & Animations - 7 December 2019

    Hey! It`s a first DevLog about Biba`s Adventures. This week was too productive! New animations, sounds, decorations and a lot of other stuff, what you cant see, but know, it`s so important! Changelog: ADDED: Death leaf Animation Double Jump Animation Double Jump Sound Coins Animation (Collected) Chest open Animation Spikes is shine a little now Decorations New system to create decorations at levels CHANGED: Level 2 decorations FIXED: Spikes size I hope, you like video about this update below, enjoy!

Patch notes and updates

S.noRelease datePatch nameGID number
127 February 2021Controller hotkeys & Expanded leaderboard4060529371708852556

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