- New Familia Act 1 Trailer - 16 December 2022
https://youtu.be/Ux3I8ju3qgE
- Familia 1.3.8 Patch Notes - 10 December 2022
Thank you for your continued support. Life has been crazy, but I still managed to get a meaningful patch out. Please comment and like this post. :D Platforms The game was released on Android: https://play.google.com/store/apps/details?id=maui.familia.game&pli=1 Game compatible with Steam Deck Updated Mac and Windows versions of the game Familia Act 1 is now free Menus Updated: Load / Save Menu Updated: Community Menu A fullscreen setting has been added to the game’s options for desktop (for Steamdeck) FPS option added to the options menu All sub-menus have a different background Controls All UI is now compatible with the Touchscreen, Gamepad, and Keyboard Added: Swipe gestures for specific menus Onscreen joystick and buttons, visible when players are touching the screen and hidden otherwise Analog movement added, compatible with the gamepad and touchscreen Characters on the screen will…
- DON'T BUY FAMILIA ACT 2. IT'S NOT READY. - 22 October 2022
I cannot revert the game to unreleased without direct Steam intervention. I initially tried to release a free playable demo and accidentally added a new DLC instead. I'm very sorry. Please do not purchase the DLC, as it will take years to release. There is no new content unlocked with the DLC for sale. If you have more questions, come chat with me on Discord: https://discord.com/invite/g2ksjJx Joseph Abraham
- New Walking Sprite Animations, Maps, and More - 5 September 2022
Walking Sprite Animations This last patch was a huge art update. Almost all characters received a high fps walking animation cycle. Previously, characters only had a running cycle and idle. The walk cycles took up most of the hours contributed to the game since the last patch. Character Walking Sprites Updated Koko Poki Keeria Lono Red Wicks Bedge Muffins Shogun and Sero's walking sprites have not been updated with a walk cycle. UI / UX Map view now blurs when using the top menu Autosaved feature removed The autosave feature was great in theory. It was difficult to implement as a feature without adding optimization issues to the game. Familia may again have an autosave feature in the future, but it will take time to find and create the best solution. Cutscene / Dialogue The first beach cutscene cleaned up Shifu walks away after the Scoutmaster battle scene Henry's text bubble wasn't sho…
- Menus, Dialogues UI, Charity Streams and Much More - 30 May 2022
UI / UX Upgrades Huge changes to Familia's user interface on this patch. Many more big UI / UX changes to come. I've also made big changes to the style dialogue and choice menu's are displayed. Additional UI / UX Updates Removed text cloud icons over NPCs during cutscenes Added community page and exit game button on the main title menu Removed remove to the title when saving game+ games GAME+ / Endgame Made, many many class and stat fixes Refactored leveling system which will reduce lag when leveling for mastery levels Fixed bug where red Glen’s game+ fight does not show two Glens at the same time Fixed bug where Lono lost levels after fighting glen Increased max mastery point allocations to 1000 per stat Reduced mastery points gained per level to 1 point per level Removed tutorial content from Game+ Intro Reach Added more snakes to random encounters and snake encounter only room Named…
- Game + and Miscellaneous Updates - 16 May 2022
Game Plus Mode Fixed bug related to Glen's color in Act 1 endgame Kill achievements are now carried over into Game+ Master classes are carried over into Game+ New Game+ games remove Cursed class from party member, switching them back to original class New Game+ games can access Allocation from the main menu, not just Reach Facility Achievements Draconian kill achievement can be completed in Reach Facility Child of Blaze achievement now works as intended All for one Achievement active Immortal gear achieves now actually work Maps Stray Pixel Removed from Kalbi Waterfall Fixed glitched where the father's sprite was tiny in Kalbi Refuge Fixed the timing on text bubble in Keeria's intro scene, guard in Kalbi Refuge scene, and Inns Made post grandma scene less glitchy Fixed bug that disabled diagonal movement after chamber of fire Journal on table in Kalbi refuge now interactable Fixed treas…
- All Achievements Working - 9 May 2022
Exploration Kalbi Inn, Serenity Tavern, and Dispatch no longer show chat bubbles while resting Keeria's sprite ask it you would like if you would like to change your party in Dispatch Inn Dialogue with Reach NPC now uses a consistent name when referring to a player Fixed additional chests in Reach facility that could continually be looted forever NPC's in Kalbi dungeon no longer refer to Noway with the wrong name Fixed typos in dialogue with Danielle Many spelling mistakes in Reach randomized gear have been fixed Battles Status effects in fight with mother display correctly Mother's second and third form now display in the correct position on screen New background for fight with mother Shuriken ability now attacks multiple enemies Blood Claw weapon generally works better than before Duel wielding now shows different animation for each hand Weapon traits will be used once on the hand the…
- Most Act 1 1.3 Bug Fixes and Kawaii Kon - 1 May 2022
Achievements Itemless and No Escape achievements fixed Level 50 related achievements fixed Maps Bug allowing progress without all journals in Mother's Caved fixed Soft block on burning building in Kalbi Village fixed Spelling errors in tutorial fixed Unequip with Emi, no longer changes Shogun's equipment Battle Escape is no longer guaranteed in the Reach Turn order icons added for all Reach enemies Added possible escape tutorial in Kalbi Castle Misc Added Sync FPS Option for faster and slower computers at full-screen Updated intro screens with new images Game Plus Now Removes Rare Items from Inventory Shogun master class fixed Note to Mac users: I only update the Mac version of Familia upon request. Kawaii Kon Maui Game Studio attended a convention for the first time ever, a few weeks ago. It was a blast. So many people were joining our community that our discord mods thought that we we…
- Fixed Save Bug and Added Achievement Icons - 28 February 2022
Fixed and Tested Old saves will no longer break Monk NPC removed from Reach Facility All 60 Steam achievement icons are finished and uploaded Triple set sound glitch with reach weapons fixed Outside of old man's hut removed, now player goes directly to the world map Fixed, Not Tested glitch with Mother's Cave, where players do not need to find all notes a glitch in Mother's Cave where the player can get soft locked after entering the final area of the dungeon Steam achievements should work on mac now The three achievements related to hitting level 50 should work now The achievement for not escaping has not been tested The achievement for not using items has not been tested Pending Fix The achievement for using Reach Facility equipment currently does not work there are too many pending fixes to mention them all here. My life has gotten a bit crazy for the next week or so. Check back ofte…
- 34 New Achievements + Mac OS Version Update - 22 February 2022
34 New AchievementsI just finished adding 34 new achievements to Familia Act 1. The game now has a total of 60 achievements. Some of these achievements are so difficult that I don't think anyone will ever finish them. Mac OS Update It has been years since I've updated the mac version of my game. It works. I'm not sure if the Steam achievements work but they should. Let me know either way. Miscellaneous Updates Damage increased for Shuriken and Ki Blast Exp gain has been decreased for the intro tutorial battle Collapse effects have been fixed on all Reach bosses and Super Slitherdice Bug where it didn't show game plus playthrough counter on saves is fixed Optimize equip bug is fixed Added a prompt to return to the title screen when saving a game plus file Transparency issue after defeating Noway's soldiers has been fixed Collision issues in Kalbi Castle and Kalbi Docks have been fixed Re…
- Familia Act 1, 1.3 Release - 6 February 2022
Personal Message from the Developer Holy cow! My last major update on Steam was March 20th, 2021. To say it has been too long since I've posted an update is an understatement. I'll admit I got discouraged on this project and a bit burnt out. I took some time to recover and now I'm back in full swing. The last quarter of 2021 was extremely productive for the Familia franchise. Familia Act 2 Revised Release Date Everyone always asks me when Familia, Act 2 will be released. I currently have the Act 2 release date set to this summer. This date will most likely be pushed back further. I keep going back and cleaning up / adding content to Act 1. This means that Act 1 is better, which creates a better foundation for Act 2, so ultimately it's what is best for the whole series. Please be patient. If you would like to expediate the release of additional Familia content, please consider leaving a…
- Familia Act 2 Release Date Announced and Big Changes to Act 1 (Delayed) - 20 March 2021
Message from Maui Game Studios Hello everyone! I am sorry it's been so long since I've posted a proper update. I have been appreciate all the love that Familia has been getting from Streamers, youtubers, and bloggers. Sales are steadily increasing every month. I took a quick break for a few months in January but I'm back now in full swing. I will be streaming on Twitch (https://twitch.tv/mauigamestudio) every day updating Familia and working on Act 2 for all of you. Wishing you all the best, Joseph Abraham Founder 2021 Events Related to Familia and/or Maui Game Studios April 15 - Released of Familia Act I 1.2 and Current Speedrun.com scores will be reset April 28 - Ludum Dare May 1 - Familia Act II Story Trailer May 15 - Familia Act II Gameplay Trailer November 5 - Familia Act II release date Familia Act II Release Date The official release date for Familia Act II is June 9th. The Steam…
- Familia Available for Mac OS - 10 November 2020
Edit: It has come to my attention that with the most recent update, people are losing their saves. Don't worry! The saves are safe in your installed Familia folder. In the Familia install directory, simply grab the files in the 'www/save' folder and move them to the 'save' folder at the top of the Familia directory. If there is no 'save' folder in the Familia directory, simply create one. Doing the above should restore any lost saves. Let me know if you have any additional questions. Mac Port Available Familia, Act 1 is now available for Mac OS. Setting up a Mac OS port was difficult, so please give it a try. There are probably still a couple of Mac OS specific bugs so make sure to report those to me. Just like the Windows version, the Mac OS version of Familia requires a Steam client. Migrated RPG to Maker MZ Engine For Developers For those of you who are curious about the development…
- Random Encounter Changes - 21 September 2020
Random Encounters Removed form All Areas Except World Map These areas include the following: Intro desert areas Kalbi Beach, Kalbi Waterfall, Kalbi Cave Volcano areas Kalbi Castle, Kalbi Dungeon, Kalbi Jail Caves Cave and path leading to Kalbian Refuge *The world map features random encounters in the same way it did before. Why did I make this change? The truth is that I've always been on the fence regarding random encounters. I was trying to create something like the games I played in the 90s. I have achieved that. However, after extensive research and testing I've come to the conclusion that the younger generation of gamers have no patience for random encounters. This was a difficult decision for me to make, as I love random encounters. I hope to have some form of random encounters as a gameplay option eventually but currently my resources only allow me to create and maintain one vers…
- Act 1 Official Gameplay Trailer - 12 June 2020
Don't forget to subscribe to my YouTube. Warning for Latest Patch: I'm very sorry everyone but some of the weather effects I'm using with Act 2 are incompatible with previous saves. I am fairly certain, your game+ saves will still work but please let me know on discord if you have any problem. I'm more than happy to create custom save files for anyone who feels they lost their progress. Discord Link: https://discord.gg/KXtjNtW
- New Dungeon Live: Mother's Cave - 3 June 2020
New Optional Dungeon Available Mother's Cave I am excited to announce the first optional dungeon for Familia Act 1 is live. This dungeon was a joy to create because I got to create a story within the Familia universe that wasn't confined to the progression of the main plotline. This dungeon is unlike any of the existing game. New Dungeon Features: No Random Encounters While for the most part, Familia is a classic RPG so random encounters come with the territory. However, I wanted to create a dungeon with zero random encounters. Mother's Cave features zero random encounters. New Art and Animation Again Animlouis has helped with some Animations. I am blown away that this guy is willing to help out the project. He is so gracious when I give him feedback. The new animations look great. New Playable Sub-Class While the class is a bit simple, it will be a welcomed addition to Familia players.…
- Act 1 Complete - 12 May 2020
Thank you, everyone, for your help to make Familia the best game it can be. Not only have I received tons of feedback but many from the community have actually helped me with art and code for the game. @Animlouis and @Codemora, in particular, have been especially helpful for this last update. This update post will be categorized into Art/Music, User Interface, Story, and Mechanics. Art and Music All Enemies Animated With the help of Animlouis, we all have 100%, animated enemies. Initially, in order to keep the project in an achievable scope, I was trying to avoid animated enemies. However, after a massive backlash, I decided to take the time to minimally animate all of the enemies in the game. Added Additional Music Some of the game scenes felt a bit too one-dimensional so a few additional songs were added for some tonal variety. Walking Sprites + Battler Sprites Additional sprites were…
- Mid-March Update - 16 March 2020
I hope all of you are happy and healthy. Watch out for that Corona Virus! The last update went great. Thank you, everyone, for the valued feedback. Many awesome changes have been added. I'm very excited. 1) Achievements Achievements are currently active in the game again. I did a full speed playthrough earlier today and everything works with achievements active. Halleluia! 2) Turn-order Icons All turn-order icons are set up. I also switched out an animated boss. 3) Save Points Previously, the game allowed you to save anywhere. Now a save point is required to save in dungeons. 4) Bugs (of course) While it's nice to create new content, polishing is where most of my time goes. 5) Press and Content New world page on our website Recent interview with Familia creator Familia featured on the list of 15 Best Games of Steam Weekly Steam key giveaway on Familia Instagram
- Long Anticipated Update - 10 March 2020
Hello Familia Community! I am positively overwhelmed by the support from the Familia community. So many people are submitting bugs and helping me polish this game. It's truly a community project and words cannot express my gratitude. I am continually amazed by the amazing Familia family. I love you guys. Let's get the bad news out of the way. I made some updates to the combat system. These updates are awesome and they fulfill the game's creative vision. However, any saves made prior to March 1st will now cause the game to crash. If you have gotten very far in the game and wish to continue with your stats and items, let me know. I am happy to make a custom save file for each and everyone with whatever they want if they purchased the game before March 1st. I'll do this despite the continued warnings in the game's description saying that the game is still in Beta. May I offer an alternativ…