Ailuri news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak9
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score57% positive
- Total reviews44
- Release dateFeb 6, 2025
- DeveloperVivink Studios
- PublisherVivink Studios
Company pages: Developer: Vivink StudiosPublisher: Vivink Studios
Ailuri Steam news
Ailuri news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Ailuri: May Patch 2026 - 7 May 2026
Ailuri: May Patch 2026 Hey everyone! We've got a patch and update out now. - Enemy General Update: New enemy added and enemy updates throughout the levels for balancing, animation fixes and collider fixes. - Patches to level design with clean ups regarding some of the platforming and set dressing upgrades. - Camera fixes. Another upgrade to the camera system with cleaner camera expansions across every level. - Overall optimization updates. - Ailuri has a shorter, more compact collider. - Some audio fixes. - Some UI fixes. - Boss levels have visual updates. Internally, we have updated our Unity version as well to Unity 6 due to the vulnerability risk discovered in older Unity versions. Thank you for playing Ailuri and rescuing all of the endangered animals. We have another major content update planned for later in the year. Until then, enjoy the new update!
- Ailuri: Patch Sept 2025 - 12 September 2025
Some patches this week including: - Platforming adjustments for some levels - Additional Checkpoints added in W3 - Collectable UI issues fixed across menus - Some animation corrections - Other bug fixes Thanks for playing the new update!
- Quick Fix: Resolution Issues Fixed - 1 September 2025
Some quick fixes for the Resolution options, and some small bug fixes.
- Update Notes for 30 Aug (Take 2) - 30 August 2025
Removing the Development features from Ailuri.
- Update Notes for 30 Aug - 30 August 2025
Hello Everyone, here are some quick fixes for yesterday's update. - A couple of bug fixes that were blocking progress. - Masking issues for certain sprites. - The Drill Enemy's targeting has been fixed to make it more consistent in its behavior. We're still working on a couple of other bug reports we've received and hope to have a fix for them soon!
- Major Update: Content Notes August 2025 - 29 August 2025
Major Update for Ailuri August 2025 Hey everyone, it has been a while. We've been working hard on features in response to all of the feedback we received on launch. This major update includes art changes, crucial bug fixes and some QOL upgrades. These include: - Rescue Danger Zones have been revamped, with new areas that act similar to a miniboss room and art updates. All Rescue Danger Zones, except a couple of unique rooms, have a new Door to signal to the player that an Animal needs rescuing up ahead. This also comes with enemy rebalances and platforming updates. - Visual Updates to most levels and art. This includes level adjustments, overhauls of sprites and rebalancing of some of the collectables. Starting Checkpoints now have unique stones and mechanics overall have updated art for better optimization and higher quality appearance. - UI updates with new animations and text fixes.…
- Update Notes for 17 Feb - 16 February 2025
Hi everyone. We have been working on more patches and gameplay QOL updates these past few days. We will continue to work on feedback and bug reports. Checkpoints now heal and revive anytime a Player walks over them. Added a UI prompt checkbox for restarting levels. Fixes to the cameras when respawning. Dash Attack fixed with updated invincibility frames, VFX and knockback when hitting enemies. Forest Boss now no longer gets pushed aside when getting hit. Various art updates and level fixes. Forest Map's Rescue zones have been slightly revamped and re-balanced. Enemies that have shields/armor have updated art to reflect this. We have further content updates planned later on. Thanks for playing!
- Update Notes for 13 Feb - 12 February 2025
Hey everyone, we worked on some more patches and fixes. Reworked and fixed some issues in the final Map Updated Ailuri's attack detection and some enemy combat balancing Some enemies have new animations and VFX Checkpoints now glow every time you walk over one to display saving Visual text prompt whenever the player rescues an animal and it goes to your Sanctuary Various bug fixes As previously mentioned, we're working on UI overhaul and some combat fixes. We also see feedback on storytelling, so we'll be adding more visual storytelling in the game to clarify what's happening. There are animated cutscenes throughout the game during important story beats, but it may not be enough to demonstrate what is going on. We'll work on this. We encourage feedback and discussion in the threads of our updates! Cheers!
- Update Notes for 12 Feb - 11 February 2025
We've made our first of the larger patches to the game after receiving feedback and reports over the past few days. Some fixes to camera bugs across multiple levels. Sanctuary has a major visual update with the Music Stones now correctly changing the backgrounds. Level design patches, changes and fixes. Some enemies are getting updated animations and attack hit boxes for a better gameplay experience. Heal Abilities have new VFX Cleaner UI and some bug fixes on UI mapping. Other various bug fixes. We'll continue to monitor and update the game in response to feedback, so any feedback is appreciated. There is a plan to have a visual overhaul of the UI and there will be some more updates to combat in the coming updates. Cheers!
- Update Notes for 8 Feb - 7 February 2025
Hi everyone, thank you all for the great response to Ailuri's release! We have patched a number of issues that were brought up during our launch. This includes fixing the background music not playing consistently as well as adjusting the codec for the cutscenes to better suit the SteamDeck. The credit sequence has been corrected, too. We are always open to work on feedback and bug reports. Cheers!
- Vivink Studios - Ailuri Livestream! - 15 October 2023
Join our developers LIVE as they play one more time through the demo of Ailuri, rescuing endangered animals and exploring the vast levels of the game. AMA in the chat!
- Ailuri - Livestream! - 14 October 2023
Join our developers LIVE as they play through the demo of Ailuri, rescuing endangered animals and exploring the vast levels of the game. AMA in the chat!
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 7 May 2026 | Ailuri: May Patch 2026 | 1832065502811258 |
| 2 | 12 September 2025 | Ailuri: Patch Sept 2025 | 1810503566437202 |
| 3 | 1 September 2025 | Quick Fix: Resolution Issues Fixed | 1809235871716629 |
| 4 | 30 August 2025 | Update Notes for 30 Aug (Take 2) | 1809235871651503 |
| 5 | 30 August 2025 | Update Notes for 30 Aug | 1809235871646194 |
| 6 | 29 August 2025 | Major Update: Content Notes August 2025 | 1809235871633932 |
| 7 | 16 February 2025 | Update Notes for 17 Feb | 1791580426063235 |
| 8 | 12 February 2025 | Update Notes for 13 Feb | 1791482680869915 |
| 9 | 11 February 2025 | Update Notes for 12 Feb | 1790848102787174 |
| 10 | 7 February 2025 | Update Notes for 8 Feb | 1790848102658481 |
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