- Playtest Update v0.5.70 - 10 September 2026
Greetings, Explorers! Let’s look at the changes that our newest patch brought to the game. CraftingReworked the crafting UI and visualization.Added a crafting tutorial video explaining how it works. Combat & WeaponsRebalanced two-handed weapons: they now use 50% of your stamina per shot while keeping the same shot speed as short weapons.Increased the speed of weapon animations across all weapon types to reduce delays.Stamina is now the main factor differentiating combat with different weapon types.The aiming dot is now reserved for weapons that require aiming, such as bows and guns. ExplorationAdded an Acid Tree to the cave where you fall while looking for the scanner, at the end of the cave on the left side of the path leading to the top.Added Acid Lake to the start of the tutorial infection caveAdded Water hint to the Stamina bar if the player has less than %50 Water and depleted the…
- Take the Playtest Survey! - 1 September 2026
Explorers, if you’ve joined the Blind Descent playtest, we want to hear from you. Your feedback helps us improve the game, balance systems, and make the Martian jungle a better (and slightly less deadly) place to explore. Take a few minutes to fill out the Playtest Survey and tell us about your experience: https://www.surveymonkey.com/r/BDPlaytest2 HQ sends their thanks!
- Playtest: How to Send a Crash Report - 1 September 2026
Hi explorers! We've got a lot of feedback about the playtest in the last few days - huge thanks to everyone playing. We want to solve the crashes as soon as we can and for that we need some additional info from you! There's a function to generate a more thorough crash report by adding a launch command to the playtest in Steam - -gpucrashdebugging -dpcvars=r.PSOPrecaching=0,r.PSOPrecache.GlobalShaders=0,r.SSFS=0 How to do that? Here's a quick picture guide The crash reports will be located in this folder: %LOCALAPPDATA%\\BlindDescent\\Saved\\ After adding the command and having the game crash, please send us the full "saved" folder in an archive to [email protected]. It will immensely help us with debugging and fixing a lot of things. Huge thanks again for all of the feedback and enjoy playtesting!
- Blind Descent at PvE Survival Crafting Fest - 31 August 2026
Blind Descent is joining the PvE Survival Crafting Fest! Ready to explore the Martian jungle, craft your way through the unknown, and face whatever is waiting beneath the surface? Check out Blind Descent during the fest and add it to your wishlist on Steam.
- Blind Descent Playtest FAQ - 28 August 2026
Greetings, Explorers! Thank you for joining us on this early expedition into the depths of Mars. This page will serve as your guide — it will help you get started, answer common questions, and provide support should anything go wrong during your journey.Let us descend.Frequently Asked Questions ⏳ How long is the playtest version?The playtest lasts approximately 3 hours, depending on your playstyle and how deeply you explore.👅 What languages are supported in the playtest?The playtest is currently available in English, Turkish, Chinese and Russian. Localization is still in progress, so you may notice some errors or missing text — these will be addressed before release.We’re also considering additional languages for the full launch based on community interest, so feel free to let us know what you’d like to see.📹 Can I stream or create content about the playtest?Absolutely! We love seeing…
- Playtest is live! - 28 August 2026
Hello, explorers!We are excited to open the new playtest of Blind Descent! Over the past months, we’ve improved, evolved and refined all aspects of the game and we are ready to show them to everyone. From new UI and combat to graphic updates and huge performance optimisations - we’ve got it all. The Martian flora and fauna have also undergone quite a few changes and will greet you with new dangers, locations, and very exotic plants to discover.To help everyone, we’ve prepared an FAQ, which will answer the most common questions that you might have.We are extremely excited to hear your thoughts and feedback. Please don’t hesitate to write us a message on any platform you’d like - we will be reading every single comment and message.It’s time to enter the new Mars. Enjoy and explore.
- Playtest starts on August 28! - 19 August 2026
It's finally time.After months of adding new features, refining existing ones, and making sure everything is ready, we're excited to welcome you back to Blind Descent.The playtest begins on August 28, and it's our biggest step forward yet.The descent begins soon soon, explorers!
- We've Reached 300 000 Wishlists - Thank You! - 14 July 2026
Blind Descent has reached 300,000 wishlists! That’s 300,000 people registered as explorer candidates — ready (or not) to descend into the Martian jungle and face whatever waits below. We’re grateful, slightly terrified, and very, very excited. Keep up the good work - the descent will begin soon!
- Changes in the upcoming playtest - 9 July 2026
The next Blind Descent playtest will bring some significant changes to improve your extraterrestrial survival experience.Here's a small glance at what's coming:A brand-new base system — restore an abandoned outpost instead of building a shack from scratch.Upgraded and improved visuals and graphics.More locations to explore and more content to uncover.Two separate progression paths: embrace the Symbiotic path and mutate to adapt to the Martian fauna, or master the Technological path through crafting and engineering. Each path leads to its own ending and different fates.More information is coming soon. Stay tuned, explorers.
- Playtest Date News - 25 June 2026
Attention, Explorers!We've been working on some exciting additions and improvements for Blind Descent, and we want to make sure they're included in the upcoming playtest.To give us enough time to finish and polish these upcoming features, we're moving the playtest to July. We know you're eager to descend into the Martian depths, and we're excited to show you what we've been cooking.Recently, a couple of notable names joined the project. We'd love to tell you more, but our mouths are tightly sealed for now. Who do you think they might be?Stay tuned for important updates and the start of the playtest! Thank you for your patience and support — the wait will be worth it.
- Playtest Begins in June!六月试玩开启! - 29 May 2026
Greetings, Explorers! The long-awaited playtest for Blind Descent is coming soon. Prepare your gear and get ready to face the Martian jungle. More details coming soon — follow our news to get the latest info as soon as possible.See you soon!
- I thought this sci-fi mystery looked cool, but my interest dropped when I realized it's another multiplayer survival-crafting game - 20 April 2026
The story teaser for Blind Descent seemed intriguing. It's presented as a log from a scientist on Mars whose communications are being blocked by alien technology. He's discovered a whole lost world under the surface of the planet, finding his way through the red vines that blocked his progress after being infected by a mutation-causing plant... Read more.
- Playtest Sign-Ups are Open! - 3 March 2026
Ready to brave the Martian depths? Join the upcoming playtest for Blind Descent and be among the first to test our new vision for the game. All you need to do is click the button on the game's page. Sign up now, secure your spot, and we’ll see you on Mars!
- Dev Diary: New features in Blind Descent - 9 February 2026
Today, we’re sharing a few new features designed to make your survival in the Martian jungle a little easier.Drying RackThe Drying Rack lets players dry fruits and meats. In Blind Descent, food starts to rot after a certain amount of time. Hanging it from a Drying Rack prevents this.However, while fully dried food will no longer spoil, it also loses a large portion of its nutrients and water content. On the other hand, since drying items also shrinks them, players can stack much more dried food than fresh food.Drying isn’t only useful for extending shelf life—some advanced recipes and spices also require dried ingredients specifically.Advanced CookingDuring their first few days in the Martian underground, players will likely spend much of their time gathering fruit or hunting animals and cooking the meat to keep themselves fed. These methods are certainly useful up to a point, but as th…
- Dev Diary: Martian Creatures - 22 December 2025
While exploring the underground Martian jungle, you will encounter all kinds of interesting creatures. Some will remind you of their Earth counterparts, while others might surprise you with their appearance. And they’re all different from one another: whether hostile or friend-shaped, beautiful or weird (or both), each one is wholly unique and alive. Let’s take a closer look at a few of them! 🦟 Kamikaze Giant MosquitoIf you thought Earth mosquitoes were annoying, Mars decided to take that idea personally. This native Martian insect is exactly as awful as it sounds. Its sharp proboscis can pierce your suit with terrifying efficiency, and its explosive defense mechanism means getting too close is a bad idea for everyone involved. 🦌 Martian MooseDeep in the underground jungles, these towering, antlered herbivores roam peacefully... most of the time. They spend their days grazing on biolu…
- Martian Diaries: Answering your questions! - 23 October 2025
In this Dev Diary, we’re taking you behind the curtain of Blind Descent via a conversation with Emrehan, one of the key developers shaping the dark world hidden beneath the Martian surface. During our recent AMA session, Emrehan shared a few insights about the game’s creation, the vision behind its mysterious atmosphere, and how survival, adaptation, and isolation define the Blind Descent experience. With topics ranging from the challenges of crafting a living, breathing underground ecosystem to balancing realism and mystery, our discussion offered a rare and fascinating look into the heart of the project. From the teaser, it looks like Blind Descent has a storyline. How long will it be in terms of play hours? Blind Descent absolutely has a story, but it’s a story that’s woven directly into the gameplay rather than told through long cutscenes. Our approach focuses on environmental story…
- Demo Update 0.4.15 - 21 October 2025
Hi!We are releasing more fixes and changes for the demo!Infection destruction improved: targeting the core (instead of infection vines) now destroys all infections and their vines, improving the experience;Infections reach their final stage more slowly;Placeable items such as the leaf bed and tent require fewer materials;Various performance improvements;The water doesn't disappear from all crab shells after save-load;You can't damage leaves with an axe anymore;Added counter wise rotation, usable with the Q key;In selectable dialogues, switching input methods no longer causes all action keys to appear on every reply; Various action bar UI fixes;Added an Open Map input action to key bindings;The More Actions widget is now disabled when right-clicking a hotbar item;Various floating items spaw fixes;Now you can cancel the cooking after it was started.
- Demo Update 0.4.14 - 17 October 2025
Hello!We've just pushed a new update out, which should help fix performance and stuttering issues, especially for high-end AMD users. Please report if the situation changes for you!Consuming the food is faster now: 1 animation for full stack, which means you don't have to pluck every fruit one-by-one;Infection speeds are greatly reduced. It should take much more time now;Buildings require less materials;Various optimization improvements.
- Blind Descent at IGN Fan Fest - 15 October 2025
We’re beyond excited to bring Blind Descent to IGN Fan Fest — our first deep dive into the living, breathing underground of Mars. Expect thrilling gameplay moments, unseen lore, and a close look at what makes this alien world come alive. But why just watch when you can descend yourself? The Demo is live now on Steam — jump in, test your survival instincts, and share your feedback!And if you want to stay close to the devs and other survivors, join our Discord. The descent is just beginning…
- More Planets to Explore – Blind Descent x Astrobotanica - 14 October 2025
If you’ve been surviving the depths of Mars in Blind Descent, we’ve found another world worth exploring — one far closer to home, yet no less alien. Meet Astrobotanica, a beautifully crafted adventure where you experience Earth 300,000 years ago — as an alien biologist.Use your botanical expertise to survive, grow plants, harvest crops, and brew powerful tonics. Study unknown flora, unlock their hidden abilities, and interact with early humans — shaping the dawn of civilization itself. Discover a different kind of survival — one that grows, breathes, and evolves.🪐 Play Astrobotanica 🌑 Explore Blind Descent Let’s keep exploring strange new worlds — together.