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Divine Legacy

Divine Legacy Steam news

Godarkhaos | Sep 11, 2020 | game

Released

0players observed · 25 September 2026 - 17:37:14 UTC

ActionAdventureIndieRPGSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score70% positive

Divine Legacy news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score70% positive
  • Total reviews20
  • Release dateSep 11, 2020
  • DeveloperGodarkhaos
  • PublisherGodarkhaos

Genres: Action, Adventure, Indie, RPG

Company pages: Developer: GodarkhaosPublisher: Godarkhaos

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Divine Legacy Steam news

Divine Legacy news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Update 2.5 - 7 February 2026

    NEWAdded a short dash ability available to all characters.Replaced random encounters with chase-based encounters.Added a Stun Bomb item to replace Holy Water.Restored an optional Hard Mode that doubles enemy levels.Added an Inn indicator in Okjal.Trees and large objects now fade when blocking the player.IMPROVEMENTSIncreased damage for Swift Stab, Wing Attack, and Angel Dive.Reduced Angel Dive movement speed for better balance.Reworked core game mechanics.Reworked all collision maps.TP-based puzzles now have infinite TP.Adjusted timing windows for the final castle puzzle and its button inputs.Rebalanced shop item prices.Halved the horse price.Default master volume set to 50%.FIXESFixed an issue where the title screen BGM ignored the BGM volume setting.Control scheme is now shown on first launch until the game is saved.Fixed issues with the horse in the Elven Forest.

  • Update 2.1 - 3 January 2022

    Added an item to replace the Amnesia Flask, due to it being useless now: Midas Drink. Fixed the icon for Leech Juice. Fixed a sound effect issue in chapter 6, that was continuing when it shouldn't have. Changed the social media buttons on the title screen. Fixed the prologue selection in the chapter select menu.

  • Update 2.0 - 9 December 2021

    NEW Added two new scenes around the end of chapter 2, instead of using popup dialogue windows. Completely remade the maps at the end of chapter 3. Completely remade the prologue ( New maps and dialogues ). Added, modified and improved dialogues in chapter 1 through 3. Changed where a new game starts, in media res. Added a new tutorial window, briefly explaining the basics during the first fights of the game. IMPROVEMENTS Added a dialogue popup as a hint to the last puzzle of the castle in chapter 7, upon failing 3 times. Balanced the stats of Hannah's enemy data. Slightly improved the maps in chapter 1 through 3. Changed the controls manager. Changed the distance, or speed, for diagonal movements on keyboard. Lowered Karlene Morgan's boss battle movement speed. Increased Marth's TP gains. Changed the number of difficulties to 3. Lowered the volume of the dialogue beep sound. Changed the…

  • Update 1.75 - 10 November 2021

    Increased the duration of buffs to 20 seconds. Fixed an animation bug for the WitchDoctor. Fixed the black borders issue when scaling the game to full screen on certain monitors. Fixed a checkpoint bug in Deron Forest. The player's move speed out of combat is now the same as in combat. Fixed a major oversight with the bridge puzzle of chapter 6 where the player would be stuck with the wrong character. Removed the Skill Points system. Reduced all TP costs to 30. Reduced all MP costs to 10. Removed quick items. Remade and improved all the damage formulas. Removed the damage value from skill info because of an issue with the new formulas. Rebalanced all skills. Fixed a bug where Marth would be standing up instead of being collapsed in chapter 6. Lowered stats of the doppelganger enemy. Balanced the healing of the final boss. Slightly smoother camera. Increased base damage for all player sk…

  • Update 1.5.15 - 27 July 2021

    Hannah's TP during her arena boss fight is now infinite, for the sake of the story and difficulty Fixed a bug with Hannah'a Taunt skill during her arena boss fight More detaIls concerning the "TP Modes" are given upon unlocking the first "TP Mode"

  • Update 1.5.1 - 4 July 2021

    Removed the "LiquidIron" item for it was rendered irrelevant due to the 1.5 update Added the "LeechJuice" item as a replacement for the "LiquidIron", which heals the player for 3% of the damage dealt while the buff is active The "MegaElixir" item now grants the "Leech" buff instead of "IronBlood" Fixed a bug with the new dashing mechanics

  • Update 1.5 - 4 July 2021

    Removed "Jump Away"s on player hit Fixed the freezing bug upon getting hit by a lot of attacks at once Reduced the mana scaling rate Balanced Elyzun's HP Changed enemy stats scaling Reduced poison damage rate Reduced the regeneration rate of final boss of the Arena of Masters Reduced the speed of PyroSaber II Changed joystick mode to D-Pad to maximize compatibility Improved dashing mechanics SwiftStab now hits all enemies DashAttack II now has a longer delay Difficulty setting multiplier affects enemy damage instead of enemy levels Reduced time of debuffs Increased time of Holy Waters Changed the contrast of the bubbles in the Volcano for more visibility Fixed a bug that would freeze the game upon dying from poison after winning a battle Fixed Skill Points HUD showing during the credits Fixed horse not dismounting itself upon entering the abandonned house Added a popup for the regenerat…

  • Update 1.13 - 7 January 2021

    Removed the ghosts in one of the hammer puzzles in chapter VII. Fixed some minor bugs in the puzzles of chapter VII. The enemies now keep their skill cooldowns upon the use of a phoenix tear, instead of resetting.

  • Update 1.12 - 25 September 2020

    Added 2 more seconds to the 2nd blue ghosts puzzle in the castle. Blue ghosts are now more visible. The poison state is now shown in the HUD. The 'Town Teleport' NPC now has a special icon on the compass.

  • Update 1.11 - 25 September 2020

    There is now an overlay on the TP gauge when it's full. Infoboxes can now be closed with the mouse. The puzzle stone in the elven forest now has a close-up view. The climbing stones are now lighter and easier to see.

  • Update 1.1 - 19 September 2020

    The options menu can now be accessed with the 'Esc' button. An option to delete all save data has been added to the options menu. An option to view the controls has been added to the options menu. Removed the 'StunSpark' skill from Elyzun. Elyzun's ThunderWield skill deals less damage. Elyzun's SwiftStab skill deals less damage. The Executionner's attack stat has been lowered. The SwarmBlast skill deals less damage. The EnergyTornado skill deals less damage. Removed 'slow' debuff for the player. Reduced the damage of the 'poisoned' state. Changed the font for tutorial messages. Added current exp and next level exp values to the exp bar. Added a ghost shopkeeper before certain fights where a shop wasn't available.

Patch notes and updates

S.noRelease datePatch nameGID number
13 January 2022Update 2.14224938027337757854
210 November 2021Update 1.754186653626160284467
327 July 2021Update 1.5.154038024692305072400
44 July 2021Update 1.5.14032392655100887932
54 July 2021Update 1.54032392655098408598
67 January 2021Update 1.133942305442243870009
725 September 2020Update 1.123715990047699469216
825 September 2020Update 1.113715990047696934215
919 September 2020Update 1.13819572206273667091

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