- Studio logo change - 16 June 2022
Changed to new studio logo
- "MONOBOT" officially launched on Switch on Dec 2.Please enjoy! - 1 December 2021
Starting from December 2, 2021, players can enjoy MONOBOT on Nintendo Switch! Thank you for your support! Hope to have fun! DreamSmith Studio & AOEPLUS
- MONOBOT Halloween discout is coming! - 28 October 2021
Greetings, This is the development team of Monobot. With the start of the Halloween sale, We are glad to announce, Monobot will start Halloween discount for gamers to enjoy! Pacific Time: 10:00AM, October 28th Limited-time discount: 50% off for four days! We are welcome more friends to join the world of Monobot! And thanks every gamers for supporting our game. DreamSmith Studio & AOEPLUS
- Major update: Turkish language support added - 31 August 2021
Many thanks to Bayram Altunkaya for his dedicated and awesome free fan translation work, now the game fully supports Turkish! What’s more in this update: Added DualShock controller prompts Added death count function (can be found on the pause menu) Optimized overall music quality Fixed some minor issues
- About the upcoming discount and updates - 9 August 2021
Greetings, We are the new publisher of , AOEPULS. Moving forward, we will be accompanying you through this magical journey. The moment we came to know , we were deeply fascinated by it. The visual and audio experiences are impressive and the in-game content is amazing. Throughout our time here with , we have interacted with many players. Your suggestion and feedback have been constructive and helped us make adjustments to the game. Updates: 1. Players can now cycle through the user interface button list. 2. Improved the visual effects for two MOD skills (they can now display their respective cooldown). 3. Players can now switch their selected target while using the arm skills. 4. Fixed some minor bugs. Another good news is that we have also introduced a two-weeks discount for players to enjoy. Pacific Time: 17:00, August 9th, 2021 Limited-time discount: 38% off Lastly, thank you for sup…
- July 7 update: optimization and hot fix - 7 July 2021
Now the character won't fall to death on the forth level of mining zone 2 Fixed a steel pipe related issue
- Mono is getting some upgrades and fixes! - 3 July 2021
Hello! We’ve been working hard to gather feedback and continually improve the game. The community has shared tons of ideas on improvements and places that could use additional focus. We’ve heard players loud and clear on improvements and have been working on improving certain mechanics and gameplay features. Mid-air movement - we’ve broken away from the realistic physics to more of the enjoyable physics players typically find in various games. We’ve given players the ability to control Mono slightly mid-air where he can now turn and move in the selected direction more fluidly. Arm skill responsiveness - The magnetic arm and the swapping arm skills have gotten an upgrade! Some players felt as the skills weren’t as snappy as they’d like so we’ve tuned them a bit further. Arm skills now respond much more quickly to use and then go into their cool down. Cranks - Some players were experienci…
- June 28 update: hot fix - 28 June 2021
* Fixed the line stuck in puzzle bug at mining zone 2
- June 25 update: optimization and hot fix - 25 June 2021
Optimized the saving mechanism at mining zone 2 Optimized the interaction between the vehicle and the sliding rail bridge Added a checkpoint in the first gale zone Fixed the bug that the character might get stuck in the air when taking the evevator
- One week post-launch updates + giveaway! - 24 June 2021
Here we are. One week since launch already! What a crazy ride. Our teams cannot express how awesome the community has been with embracing Mono and his desolate world. We've seen some amazing playthroughs where people have laughed, smashed controllers, and gushed over Mono as a cute little robot. We can't thank the community enough! If you haven't yet grabbed a copy of Monobot, the Steam launch week discount ends tomorrow. So grab a copy before it goes back up in price! You all have been instrumental in making the game better. From the initial launch and identifying bugs or even just play balancing to improve areas that were too challenging or even too easy. The DreamSmith Studio team has been heads down smashing bugs and pushing updates live on Steam for everyone. They've done an absolutely fantastic job maintaining the build so huge shoutout to them! Check out this hilarious bug found…
- June 23 Update - 23 June 2021
* Lower the difficulties of the crank related levels in the first chapter
- June 21 Update #2: Hot fix - 21 June 2021
* Fixed a bug that the mecha giant might not be reset after the player is killed during the pursuit in the botanical garden
- June 21 Update: Hot fix - 21 June 2021
* Fixed the vehicle hanging in the air bug
- June 20 Update: Hot fix - 20 June 2021
Added D-Pad support for controllers when interacting with UI Slightly adjusted the train station pursuit level Solved the high GPU usage problem Fixed the bug that the music/sfx volumes cannot be adjusted Fixed the bug caused by unlocking the car
- June 19 Update: Hot fix - 19 June 2021
*Lowered the difficult of the seesaw level *Fixed the bug that the train might leave without the character on it *Fixed the bug that the camera might keep zooming in the puzzles *Fixed the bug that the character might turn into a "ghost" when revive *Fixed some audio problems
- Monobot is now available on Steam! - 18 June 2021
The time has come and Monobot is now available for purchase on Steam with a special launch discount! The discount is only available this week, so be sure to grab a copy while it lasts! ːsteamhappyː https://store.steampowered.com/app/1212850 Our little bot is coming off the factory shelf and being thrust into a dark, hostile, and challenge world absent of humanity. Avoid hostile robots utilizing stealth and solve challenging puzzles to uncover what happened to humanity. Join us today and celebrate the release of Monobot by picking up a copy, playing it on Steam, and sharing Mono's world with the community! We're insanely happy to have you on the journey with us and we're excited for you to play Monobot! Tag us on Twitter @ukuza_games if you stream or create content, and we'll share them with the community! Cheers! The Ukuza and DreamSmith Studio Teams
- Ukuza Monobot Stream Part 2 - 17 June 2021
Join us at 9pm ET, in one hour, for part 2 of our Monobot publisher stream. Get a glimpse of the full gameplay, chat with Ukuza, and watch us get pwnd on DreamSmith Studio's masterpiece. ːsteamfacepalmː See you then!
- Tuesday night Monobot publisher broadcast! - 16 June 2021
Join us now as we dip into the beginning of Monobot and share some of the full gameplay. Ukuza will be sharing the introduction to the game as we approach launch on Friday. Join us for a glimpse!
- Monobot Launches on Friday! - 15 June 2021
The launch of Monobot is only 3 days away! We're prepping all systems and getting ready for zero hour for Mono to boot up. Our team is excited to share Mono's world and story with you all. It will be a dark and challenging journey but we are sure you're up for the task. Just be sure to avoid the MOWOBOTs and their advanced weaponry. The dev team put together a small Imgur post on their journey building the first prototypes of Monobot and how they formed DreamSmith Studio. Be sure to check it out below and give it an upvote for support! Designing 'Monobot', a dark sci-fi puzzle platformer game inspired by Limbo and Wall-e Thank you all again for the amazing support of our team and we can't wait for you to play Monobot on Friday! The Ukuza and DreamSmith Studio teams
- Monobot Launch Trailer & Release Date - 1 June 2021
We're excited to announce that Monobot is officially launching on Steam on June 18, 2021! Today we revealed the Monobot launch trailer, which can be seen now on the store page and below, showcasing more parts of the game and digging deeper into Monobot's story. It focuses on Mono's journey and the dangers faced in this world. Can you help him break the cycle? With us being two weeks away from launch, we couldn't be more excited to share the story of this little bot in a hostile world. We'd love your help to share Monobot with the world! "How can I help" you ask? Add Monobot to your Steam Wishlist. ːsteamthumbsupː Follow Ukuza on Twitter and comment, like, and share some of the really awesome screenshots, video clips, and concept art we've been sharing Head over to YouTube and give the new trailer a thumbs up and a comment The DreamSmith Studio team has lots of surprises in-store for you…