SPSTEAMPULSELIVE ANALYTICS
Economica

Economica Steam metadata

WellTide | Mar 2, 2020 | game

Released

0players observed · 22 September 2026 - 05:08:19 UTC

IndieSimulationStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)180
  • Revenue (VGI)$1,065
  • Review score33% positive

Economica metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)180
  • Revenue (VGI)$1,065
  • Review score33% positive
  • Total reviews6
  • Release dateMar 2, 2020
  • DeveloperWellTide
  • PublisherWellTide

Genres: Indie, Simulation, Strategy

Company pages: Developer: WellTidePublisher: WellTide

Top Steam chartsTop 100 gamesGame directorySteam Store page

Economica Steam metadata

Economica metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1215380/metadata
Steam Storehttps://store.steampowered.com/app/1215380/
Steam Communityhttps://steamcommunity.com/app/1215380
PCGamingWiki search
IGDB searchSearch IGDB for Economica

Reviews, pricing, and metadata

Review summary

6 user reviews

33% positive, 2 positive, 4 negative

Price and discount

$7.99

Platforms

Windows, Mac, Linux

Categories

Single-player, Family Sharing

Achievements

Not available

Platform releases
  • Steam 2 March 2020

Latest Steam announcements

  • Discounts(75%)&Announcements. Near Sol. - 24 November 2021

    The space strategy game being developed has its own page https://store.steampowered.com/app/1401110/Near_Sol A 75% discount will be available for Economica owners. Near Sol will be slightly more expensive than Economica. One of the main differences will be the appearance of factories. The economic cycle will be 1 day. There will also be changes in the social sphere. The POP-unemployed and POP-pensioners will disappear, a new pop - investors will appear (pop is a kind of citizens). A new state will appear - Mars and possibly some other state. Accordingly, there will be both domestic and foreign markets. States will not have their own AI yet. Now the social aspects of the game are being developed: migration, search for POPs of oneself (transition from one POP to another). Before that, the economic system was being developed. Therefore, write how you would like to interact with AI on these…

  • Step to 4X - 12 February 2021

    Well, now we have come close to creating a Space Strategy and are preparing to take the First Step. I hope we will do this together with you and with your active participation in the development of the game. !All changes described in the title are available in a separate branch (step_to_4x)! So what has been done? Changes in the types of citizens. The so-called Pops-plants were removed and instead of them Workers appeared as a kind of citizens and Factories as a mode of production. In the future, this kind of citizens as state workers will be united with ordinary workers. Thus, state-owned enterprises (Shipyards, Military plants (if they are of interest to players) and infrastructure) will compete for workers with private factories. Space engineers will turn into just engineers, and they will also be in demand by various enterprises. (work on this is now underway, as well as on planetar…

  • Game Guide - 30 August 2020

    First, most indicators have tooltips and don't forget about F1 for hotkeys, (F12 open guide) Main Interface 1 https://steamcommunity.com/games/1215380/announcements/detail/1836845981247773708 Main Interface 2 https://steamcommunity.com/games/1215380/announcements/detail/1836845981254479889 Characters and labor automation https://steamcommunity.com/games/1215380/announcements/detail/2118321591893768208 Сitizens Tab https://steamcommunity.com/games/1215380/announcements/detail/3335421384228853890 Types of Pops and Economic Growth. https://steamcommunity.com/games/1215380/announcements/detail/3297143333875062451 State Pops https://steamcommunity.com/games/1215380/announcements/detail/2262443122800944183 Budget expenses https://steamcommunity.com/games/1215380/announcements/detail/2414440242048603529 Budget revenues. https://steamcommunity.com/games/1215380/announcements/detail/241444024206…

  • What's new? - 3 August 2020

    - New skybox. - Improved performance. - new more beautiful characters - some constants and formulas have been changed for better modeling. - a game guide has appeared. - Added statistics on inflation. - 7 years are now available in the demo version! This is enough to defeat the crisis! In the anti-crisis simulator, there are plans to add one opponent. Space strategy development has begun, with a first prototype dedicated to a new representation of planets, a new POP system and production is scheduled for publication in August.

  • Elements of space game. - 25 June 2020

    Design of the Spaceship https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F36819089%2Feb67bc302b949571cf3d597600496b387bfb0e22.png begins with the determination of its length, width and height (in meters). This determines the usable volume that can be filled with components. Then you can determine the thickness (in millimeters). The thickness and material of the body determines its strength and mass. The size of the hull determines the number of tiles of which the hull consists if an enemy shot pierces the hull, one tile is destroyed. If the hull consists of 10 tiles and 1 is destroyed, then with a probability of 10% the enemy shot will not be delayed by the armor of the ship. RCS effective reflection area determines how well the ship is visible on enemy radars, missiles can be fired at maximum range of the target's visibility. But at such a distance, the accuracy of the g…

  • Budget revenues. - 22 June 2020

    Progressive income tax. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F36819089%2F735e835ea7f983cbd295a0c2d091c6c823ed82a7.png Let's consider the top line. Part of a citizen's income from 0 to 8 is taxed at 5%. On the right we see that it brings 12% of everything that gives income tax. If you click on the number 8, then you can replace it with another value. Income tax can be made flat. For this, progressive rate must be reduced to 1. Income tax is not levied on civil servants, as it is assumed that you assign them the optimal salary. When determining the tax, you can rely on the cost of needs (circled in green). Emission https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F36819089%2Fda3f9114218e1fd0ac77167342b4ad007ec960e0.png If you want to set a monthly emission, you can click on the number 100000 and change the value. And then click on "Yes". To cancel…

  • Budget expenses - 10 June 2020

    Salary tab Here you can change the salary or number of employees (Hr button) https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F36819089%2Ff9769be57325c8608c04efe91d4a2d9f36fe720d.png Salaries are assigned from 100% satisfaction of all needs. in this case it is 36.1 Social Income Tab https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F36819089%2F321c069b1d2dc2504af8d9ffbd306e2f81c247ef.png Help the poor If the citizen’s income is less than this value, then the government pays the difference. Factories and plants can use the help of the poor to purchase resources as well. State Dividends This is basic income. Or it may be a prize for the prosperity of the state, for good performance overall. For the creation of a more prosperous and successful society. It is believed that such a prize can stimulate citizens to help each other more, share knowledge in the name o…

  • State Pops - 8 June 2020

    In the game, state POPs include: https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F36819089%2F4c319821660c5e59b12aa4286c13102baf0872ce.png 1. Unemployed and pensioners - they receive unemployment and pension benefits 2. military and medical - these POPs are created in the game in order to receive a salary from the state 3. State workers https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F36819089%2F102fd01cfa8f5f12f99eecfcfabd57842e94d7e4.png - produce torpedoes, zenithal missiles, propellant and a reagent for a gas-dynamic laser. One state plant requires 100 workers. Twenty-one is the number of free plants. We have 2500 workers, which means 25 plants. Free plants can be distributed among military industries. Buttons ("+" and "-"). 4.Space engineers produce spacecraft at the space shipyard and at the ground spaceport. The space shipyard is located in space an…

  • Types of Pops and Economic Growth. - 19 May 2020

    There are two ways to open the POPs tab: In the Empire tab by clicking on Citizens. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F36819089%2F47830e6a1ff7d8a7edf29d1b7e1c6fea448c931c.png Or click on an inhabited planet and select Citizens. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F36819089%2F3508e26e67c9aad5db39acd34337e2424cd0aeec.png Types of POPs. Resource POPs - these are farmers and miners. Factories and plants The plant in the game is a heavy industry enterprise, where the main work is performed by mechanisms and people only service and manage mechanisms. The factory in the game is a manufacturing enterprise, oriented to light manual, partially mechanized labor. The limits of economic growth POP can allocate 20-25% of its income (before taxes) to production growth. Factories in this case will buy more raw materials. What is the cost of raw…

  • Game Guide 4 - Сitizens Tab - 23 April 2020

    Let's open the tab https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F36819089%2Fc10cb049e477591714d376c4ab6b65f405c1a805.png Employment If we choose to stimulate employment, POPs will hire more people than needed to do the job, such as specialists in the field of "facilitation." If we facilitate layoffs, POPs will fire more people as needed. We will forbid dismissal! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F36819089%2Fe6c3b4685db08e64eebbe8459a7253e6d6be5726.png In real life, layoffs will still occur: for absenteeism, lateness, and the like. But the number of layoffs will be significantly reduced. Will the number of employees decrease, especially during the crisis? Yes, for various reasons, including retirement the number of employees will gradually decrease. And once a year after graduation, new unemployed, former schoolchildren and students in la…

  • Game Guide - characters and labor automation - 30 March 2020

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F36819089%2F55c1d12f995a52b69ea915610a9fc2e62718d802.png Characters can find a mate and give birth to children) https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F36819089%2Fc2bbac875a69bdfbbc2fd26076d210a60f0d1437.png And now let’s distract ourselves from the characters and analyze the game concept “culture of mechanization” in the game. It determines the number of mechanisms that 100 people can use. When the culture of mechanization is 5,000, this means that 100 people can use 5 mechanisms. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F36819089%2F168a5c66608820aa393b50284b0409d421c5d64d.png 1 mechanism is equal in work to 2 people. Thus 100 people and 5 mechanisms produce as many products as 110 people without mechanisms. if you want labor productivity (the culture of mechanization) to gro…

  • Game Guide - Main Interface 2 - 22 March 2020

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F36819089%2F8319497a45bf24ae8393328fee8ae15b3e50c5f1.png Hello. This is the second game guide. Today we will look at the main interface of the game. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F36819089%2F7f5fa74d9abd22a9ac6f2ed56d236c678c0232df.png We will try to get a complete idea of ​​what the indicators of the main game menu. All of these indicators have tooltips. The budget. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F36819089%2Fce206a965b77ae330e9724a941617d1bd42039a2.png (consists of two buttons) Income is the budget revenue and percentage of GDP that the government takes. Expenses are budget expenditures and the ratio of budget revenues to expenses so that we can understand the size of the deficit or surplus. The next part is devoted to GDP. https://steamcdn-a.akamaihd.net/s…

  • Game Guide - Main Interface 1 - 20 March 2020

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F36819089%2F8319497a45bf24ae8393328fee8ae15b3e50c5f1.png Hello, this is the first game guide. Today we will analyze the Main Interface of the game. First, most indicators have tooltips and don't forget about F1 for hotkeys, But to get a complete picture of why these indicators are needed, this guide is intended. Let's analyze the right panel as the lightest. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F36819089%2F475402453794d727f91be2e00fc1faede8f698e2.png At the very top is the speed of the game. (Hotkeys "+" and "-") https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F36819089%2Fb2a4fffc0e5b4684a01579ce43c16ac36a6ae1a1.png Quick save and load https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F36819089%2F44a80d7a331519c080bfac5bae685321ce027546.png "S" and "L" buttons - quick…

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1215380
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$7.99
Free to playNo
Discount0%
Original price USD$7.99
Current price USD$7.99
Release dateMar 2, 2020
DeveloperWellTide
PublisherWellTide
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review type6 user reviews
Positive review percent33%
Positive reviews2
Negative reviews4
Total reviews6
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1215380/

Short description

Overproduction Crisis Simulator

About this game

A simulator of the real economy during a crisis. Briefly about the game - a helicopter with money. Reduce the number of unemployed and achieve economic growth. Use basic income, progressive tax, social payments, and if you don’t have enough money, print as much as you need! Inflation and deflation are unlimited! If you run the game you will see growth the number of unemployed, the deflation that will accompany it. I wonder if real GDP will slowly grow at the same time? When you get tired of watching this, try something! Features [/] various POPs, retirees and unemployed Real 3D map of nearby stars! demo version available![/] The continuation of the Economica will be a space 4x (read more "Discounts(75%)&Announcements. Near Sol").

Supported languages

English, French, German, Russian, Czech, Ukrainian, Japanese, Italian, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Portuguese - Portugal, Spanish - Latin America, Polish

Steam categories

Category IDCategory
2Single-player
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $7.99
  • Highest observed: $7.99

Economica's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $7.99, the highest is $7.99, and the first visible tracked price is $7.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Economica's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $7.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $7.99. The latest run records $7.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $7.99
  • Current list price: $7.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Economica at $7.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$7.99$7.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $7.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$7.99$7.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $7.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$7.99$7.99No discountSteam Store

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Stardew Valley34,53622 September 2026 - 06:26:52 UTC236,6141,016,067ConcernedApe
Project Zomboid30,86022 September 2026 - 06:26:53 UTC122,811467,999The Indie Stone
War Thunder29,47922 September 2026 - 06:26:53 UTC125,317781,076Gaijin Entertainment
RimWorld21,06422 September 2026 - 06:26:58 UTC95,851239,107Ludeon Studios
Hearts of Iron IV20,80622 September 2026 - 05:40:05 UTC93,196366,107Paradox Development Studio
Don't Starve Together20,69822 September 2026 - 07:21:20 UTC122,662531,182Klei Entertainment
7 Days to Die17,66322 September 2026 - 01:46:12 UTC124,449398,822The Fun Pimps
EA SPORTS FC™ 2617,48722 September 2026 - 06:36:42 UTC159,35063,186EA Canada, EA Romania
Mount & Blade II: Bannerlord16,61822 September 2026 - 07:19:38 UTC248,034297,199TaleWorlds Entertainment

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2422,88722 September 2026 - 07:52:35 UTC1,291,3282,758,031Valve
Slay the Spire 248,19822 September 2026 - 06:26:52 UTC574,638199,438Mega Crit
Baldur's Gate 327,36122 September 2026 - 06:26:52 UTC875,343836,282Larian Studios
Sid Meier’s Civilization® VI21,40222 September 2026 - 04:05:15 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
RimWorld21,06422 September 2026 - 06:26:58 UTC95,851239,107Ludeon Studios
Hearts of Iron IV20,80622 September 2026 - 05:40:05 UTC93,196366,107Paradox Development Studio
Don't Starve Together20,69822 September 2026 - 07:21:20 UTC122,662531,182Klei Entertainment
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio
Black Desert17,69022 September 2026 - 07:48:03 UTC59,91792,632Pearl Abyss
7 Days to Die17,66322 September 2026 - 01:46:12 UTC124,449398,822The Fun Pimps
Total War: WARHAMMER III17,48022 September 2026 - 01:22:42 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive
Mount & Blade II: Bannerlord16,61822 September 2026 - 07:19:38 UTC248,034297,199TaleWorlds Entertainment

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