- [April Fools] UBISOFT ACQUIRES PROJECT HEARTBEAT - 1 April 2026
Dear Project Heartbeat Community, We are pleased to announce that, effective today, Project Heartbeat is now part of Ubisoft. This acquisition represents a significant milestone made possible through the support of our new shareholders, whose vision has enabled a powerful strategic collaboration between Project Heartbeat and Ubisoft. Moving forward, Project Heartbeat’s proprietary engine will serve as the foundation for the development of new free-to-play mobile experiences in partnership with Ubisoft. To align with our shared standards for safety, inclusivity, and platform integrity, the following updates will be implemented: Artwork featuring oriental cartoon-styled women will be removed from the base game and permanently prohibited across all user-generated content, including player avatars, Workshop items, and other in-game elements. A mandatory age-verification system, developed in…
- News Roundup #11 - 1.0 Soft launch, PHZ format & more - 27 February 2026
Hello, long time no see! It's been almost a year since my last public update on the project, I thought it would be a good time to share an update on the status of the project, as well as the future!Where have you been?As some of you may remember, I got hired in March 2025 to work at a big game company, due to this and some personal issues (more on that later) I haven't had as much time as I want to to work on PH, however I did manage to get things done.As I said the last time, PH is pretty much feature complete, anything from here is mostly polish, but there are still some key things I want to do before releasing it completely.Some of you may have realized but I did soft-launch 1.0 to the stable branch a while ago, but the game will remain in early access until I have proper marketing material to make the launch big.New contentThere are currently 4 new songs in development, one of them…
- Project Heartbeat 0.20.2: Bug fixes & big performance improvements on windows! - 27 April 2025
Another minor update, this time featuring some good changes to my life for once! BananaJuju collab I managed to land a collab with popular monkeytuber BananaJuju, she will feature in the artwork for an upcoming song. The art was made by Mr. Seori. Update on the two new songs As I announced before I managed to license two big eurobeat classics, however the licensor has been ghosting me for a few months, so I have no idea what's gonna happen with that. Update on my own life shenanigans I recently got hired at a big game studio, so I unfortunately don't have as much time as before, but I spend all my weekends working on PH, and during the week if I have time, don't worry, I haven't forgotten about it! The extra money and stability is nice, it also means I can finally get medical help for my leg since the public Spanish healthcare service didn't care much about it. Engine continuous integra…
- Project Heartbeat 0.20.1 now available! - 12 February 2025
Wiki article Patreon Minor patch for 0.20 with some changes and fixes, patch notes also available on the EIRTeam Patreon and on the wiki. Changes PH-243: Improve behaviour of the timeline's zooming in and out by centering it on the mouse or on the current timeline center whenever possible.PH-251: Re-add the ability to scroll workshop song descriptions.Make the editor use the same mechanism to load song assets as the game itself.Add ellipsis to song difficulties in the song list.Improved performance of MegaMix+ art asset loading by making use of compute-shader based conversion of textures and mipmap generation (only available on Vulkan).Updated don't die on me audio file.Fixed some issues in the credits.Added the ability to mute vocals on songs that have them.Make per-song volume settings not require a restart of the song.Make per-song volume settings work in the song list. Fixes PH-168:…
- Project Heartbeat 0.20: All Aboard! Rush notes, bug fixes, new content & more - 27 January 2025
Originally posted to the EIRTeam Patreon Welcome, I told you this one would come quicker! Behold 0.20, the final update of the Early Access period of Project Heartbeat, adding a new note type, some major optimizations, new songs and more! New content & big stuff New note type: Rush notes Rush notes have been added to the game. Similar to ordinary notes, except you have to press them as fast as possible until you hit a charter-defined cap. New Songs: Divine Luneth & Don't Die on Me Don't die on me Two new songs have been charted by mvluna and nikoxtz, with a cast of vocalists, resident PH vtuber Kyuuon and Actually_Sharpie, with artwork from EldrichGamingCorner! Divine luneth The wiki Partnering with the people over at wiki.gg Project Heartbeat now has a wiki, it has some funky facts about the game and the people that worked on it that I don't think I've ever talked about, most important…
- Regarding slow speeds and 403 errors when downloading song media - 8 January 2025
Hello, quick heads up, you may face some problems downloading song media, this is a known issue within yt-dlp, unfortunately I am still in Galicia (I overstayed because my grandpa is getting surgery), I promise this is not a cop-out, if required I can show document proof of this. I unfortunately am unable to properly update the game from here, in the meantime you can try to set the maximum simultaneous downloads to 1 to mitigate the problem. Regarding the 403s, they are a known issue by the yt-dlp developers, but the fix is being worked on.. I assume this must be caused by YouTube's latest crackdown on adblock extensions changing things in their backend. I will see what I can do in the future to prevent this, such as by having an archival format or something like that. Of course I can't just allow people to post songs with videos to the workshop, that's the nuclear option I reckon. Sorr…
- News roundup #10 - All aboard the 0.20 hype train! Wiki, Rush Notes & more!? - 12 December 2024
(Originally posted to the EIRTeam Patreon, please support us there too!) Ah yes, me and schedules, we don't seem to be in friendly terms. I would like to apologize for the 1000th time for not making these news roundups in time, but we are inching closer to the release of 0.20. This update will include many new features, new content and engine improvements (about fucking time). 0.20 will be named the All Aboard! Update, earning its name from the fact that this will be the final early access era update (for real this time). Let's dive into what I've been cooking... The wiki With how complicated the game (and its history) has been, I thought it would be good to start a wiki, for that we partnered with wiki.gg, the new PH wiki is available here. I already populated it with some content, including some Update pages, hopefully you can also contribute to it! Rush notes I promised I'd do them,…
- News roundup #9 - PH update, Surprises, Project K & more - 29 September 2024
Good morning, this is not a typical news post, as there isn't much about PH in here, just an update on me and how I'm doing. A few weeks ago I released 0.19, the first post phoenix major update, it fixes many long standing bugs. The update went well, sales have been boosted by the steam rhythm game fest and the fanatical bundle, so I'm quite happy in that sense. I honestly haven't worked much on anything since that released, a few bug fixes here and there but nothing major, I feel a bit physically down recently. I always debate how much I should share about my personal life in these updates, this is not my personal blog (I'd make a separate category for that if anything) but I feel like the things listed here are relevant to development as they have an effect on my productivity and ability to work on the game(s). This is also made worse by the fact I'm a solo developer, so any personal…
- Project Heartbeat 0.19 now available: Bugfixes, adjustments, and more - 11 September 2024
Welcome to this funky update, including not so many new features and a truckload of bug fixes! New song: The nostalgic messenger https://youtu.be/itBQ5pVuFN8 This is a song that has been in the works for two years, thanks to mvluna for the charting, to Cusi for the music and to RheaBee for the artwork! Song list changes After a lot of iteration and input from the discord I finally came up with a design I like. The new design features difficulty lists that are easier to read at a glance, this will also be used for score based filtering (the individual difficulties that don't match the filter will be greyed out). Currently the difficulty colors are either hardcoded (for the 5 canonical difficulties) or generated from a hash function, you will be able to set your own difficulty colors in the future though. There's also a much requested unsubscribe button! On another note, when scrolling th…
- News Roundup #8 - Marching towards full release! - 24 June 2024
(originally posted to the EIRTeam patreon) Hello people, long time no see! I have been working a lot on PH recently, fixing up stuff and finally adding new features, I hope you guys like what I've been cooking. Most things are bug fixes, a detailed changelog of which will come when I release the next stable patch! Song list changes I pushed some experimental song list changes, after a lot of iteration and input from the discord I finally came up with a design I like, there are some minor bugs here and there still, but I think i'll be able to solve those. The new design features difficulty lists that are easier to read at a glance, this will also be used for score based filtering (the individual difficulties that don't match the filter will be greyed out). Currently the difficulty colors are either hardcoded (for the 5 canonical difficulties) or generated from a hash function, you will b…
- Project Heartbeat Phoenix Update: Now available - 19 May 2024
"After 10 thousands years in development, hopefully, it will have been worth the wait!" Ladies and gentlemen, the time has come. We've gone through an insane amount of hardships together over the last year and this is the culmination of that work. Welcome to Project Heartbeat Phoenix. Welcome home, rhythm game enjoyer Project Heartbeat Phoenix is the most far-reaching update we've made ever since the game released back in March of the seemingly cursed year that was 2020. This update touches every aspect of the game and improves upon it, not only is the engine brand new, so is the input system, the video decoding, the steam integration, the multiplayer, the rendering code, everything has been meticulously revamped to harness the power of the great Godot 4. This update won't really blow your mind with fancy bells and whistles, as there aren't that many new features, what it provides howev…
- Project Heartbeat Phoenix Update: Release date announcement - 13 May 2024
Mark your calendars: May 20th is the day Project Heartbeat Phoenix releases to everyone! Project Heartbeat Phoenix is our biggest release yet, featuring a new engine, improved performance and a first of it's kind subtick system. Love will never be the same.
- News roundup #7 - The funeral and Project Heartbeat Phoenix Beta 4 now available - 5 May 2024
(Originally from the EIRTeam patreon page) Hello friends, it's time for our monthly project heartbeat development update, I have spent this month working mostly on PH, so phoenix got many massive upgrades and is inching ever closer to being released. I don't know why but I have spent the last few weeks working HARD on Phoenix, squashing many editor bugs and improving things here and there. The funeral As you may be aware, diva is all but dead, which is very sad, this has incidentally led to a massive amount of new sales for me, so it's a bittersweet moment. I hope I can carry the project diva torch as best as I can. Of course my budget will never be anywhere near diva, but PH also doesn't cost nearly as much ;) (P.S: If you are the owner of some music-heavy IP, like a music-focused anime or similar I'm open to negotiations of making a game using the PH engine, similar to miracle girls f…
- Project Heartbeat Phoenix: Beta 3 now available - 17 April 2024
Hello, I decided to start making changelogs for the big beta updates. In case you aren't familiar with it, Phoenix is the name given to the new version of Project Heartbeat running on Godot 4, this version has been widely revamped with many new bells and whistles, including the new subtick system. You can learn more about it here: https://www.youtube.com/watch?v=8EgtpCrbdSg This update consists of 80+ changes to the game's code, mostly fixes but some minor new features. Fixes Fix workshop browser Remove controller selector since it isn't required anymore Remove simplified chinese translation that wasn't ready for prime-time yet. Fix loading screen crashes Fix some BPM changes not being applied Fix an issue that would cause the game to crash when opening the editor Fix notes not cleaning up properly when being deleted in the editor Fix and improve behavior cursor auto-hide Fix editing an…
- Moving Beyond Frame Rate | Project Heartbeat Phoenix - 1 April 2024
The trailer I told you guys about in the last post is finally done and released, please check it out! Cheers.
- News roundup #6 - Project Heartbeat Phoenix - 19 March 2024
(This story was originally posted to the EIRTeam Patreon here) Hello, sorry for the delay but I've been down for most of the month due to health issues, fortunately I've still managed to continue work full steam ahead. Unfortunately due to a badly timed company restructuring I didn't manage to get into the big studio I told you guys about last time, that was a hard blow specially because it would have been very helpful economically, oh well. Project Heartbeat Phoenix I've been struggling with coming up with a catchy name for the new engine update, I think I finally have one I like, Project Heartbeat Phoenix, let me know what you think about it. Subtick promo video I've been thinking about making promo videos for Phoenix, this includes the new subtick system, I already have a video ready that I will have Kyuuon voice, hopefully it's well received. Fonts I did some work on unifying fonts…
- The early access finale update now in beta, tickless input system, SDL & more! - 8 February 2024
Hello again friends, welcome again to the monthly progress post. I've been busy working on things for both PH and Swansong and I'm very excited to how well things are turning out. I also had the opportunity to get interviewed for a job, i managed to pass two interviews and a technical test quite well, but I still haven't received a finally answer, it's at a pretty nice local studio so the money would come in handy, I could even hire people to work on PH if the workload is too big for me, so the continuity of the game wouldn't be a concern. Project Heartbeat New content on the way A few new songs are either charted or about to be charted, they will be added to the game as they are ready, at least 3 new songs are being worked on, here's a sneek peek at how the artwork for one will look. It's made by Guinii, our resident anime women enthusiast. The early access finale update I have decided…
- News roundup #4 - New website now released! - 3 January 2024
Hello friends, today marks the release of some things I've been cooking for a while, hope you like them. This month has been as active as the last due to the holiday season, but I've still worked hard as much as I could to deliver these things to you. The Project Heartbeat website revamp is something I've been cooking for a while. It has taken a few months of hard work and a lot of code restructuring to make it more extensible, faster, easier to use and prettier, let's get into the details. The new website New design The first thing you will notice upon entering the website is the new design, it's much fancier and represents the in-game aesthetics much better. More importantly this has resulted in a significant code restructuring which makes styling changes to the site much easier to do on my end. The song pages now feature the song's background art, this is thanks to Steven's excellent…
- News roundup #2 & #3 - Source code release, new song, website revamp & more - 5 December 2023
(This is a summed up version of news roundup #2 and #3, I forgot to post #2 to steam so I'm merging them together whoops, hopefully I won't make the same mistake again, you can see the #3 edition of new roundup here on our Patreon) Hello, I am once again hoping I can manage to make the news posts become monthly from now on, anyways, since we are in early December I think it's time for the updates, there are many exciting new things I've been working on. New song: Spread my wings A few days ago I announced (on Twitter/X whatever you wanna call it) the start of an official collaboration between Project Heartbeat and the Grazepoint eurobeat creator's circle, with the first song, "Spread My Wings" by DJ Timotei feat. Slothington from the album TouWHO?? 2. This is the first chart made by mvluna and features artwork from resident artist Sadnesswaifu. Source code release While this has done a…
- News roundup #1 - Swansong, The new engine, the 3 big projects - 17 August 2023
(Originally posted on the EIRTeam patreon) Hello friends, it's time to give you an update on the development of Project Heartbeat and everything EIRTeam. I'm currently on vacation, so i'm using this time to work on Swansong (more on that later) and enjoy time with my family. I hope you all are also having a good summer. Swansong As some of you may be aware, swansong is the parallel project I'm doing to try to develop a game after Project Heartbeat, this is an adventure game with a heavy focus on parkour inspired by Assassin's Creed, Metal Gear Solid and Death Stranding. Development is going better than I expected, I have recently been working mostly on polishing stuff and on foot IK, the first phase of the development of the game focuses on having a working parkour system that I can share around for people to test, perhaps here on patreon. The character model used in the screenshots abo…