- Game Update - 25 August 2026
Beta 0.0.28 — a big batch of fixes Three recent beta updates in one list — thanks to everyone reporting bugs! Controls & Movement Sprint on Shift — replaces the dodge roll: a short burst of speed while you hold Shift and have stamina. Spent stamina now pauses briefly before regenerating, genre-classic style. No sprinting in water, on mounts, or at full bow draw. The dodge roll is gone — it conflicted with Shift item transfers and let you somersault in lakes. Middle-mouse camera rotation fully reworked: smooth orbit around your character, no more spinning or accidental zoom. Double-click the middle mouse button to smoothly reset the camera. UI Main menu buttons fixed (last beta's bug — sorry about that!). Tech tree: clicking a technology selects it again, the selected node glows with a ring, and the research panel stays open showing progress. Research points and study progress are now tw…
- A small update and a few words from the developer - 29 July 2026
Hi everyone,A small update with fixes is now live.I also want to say something I should have said a long time ago. SkyPrimal has been in development for almost five years, and I know that for those who bought the game early, this was a long silence. The reasons weren't easy ones: the war, and losing the computer the project was stored on. For a while I simply couldn't continue.The game is now being fully reworked and is in active development. Updates go out almost every day on the beta branch — if you'd like to follow the progress and don't mind rough builds, you can switch to it in the game's properties.The game is still far from what I want it to be, and I won't pretend otherwise. But the work continues every day.Thank you to everyone who waited.
- Dev blog #5 - 16 April 2021
Hi friends I didn't release an update for a long time because I started a large amount of work. Today I want to show you what I am working on and what content you will receive soon. New game world - I decided to leave the auto-generated world anyway, as it creates obstacles to adding unique objects. That's why I manually create a beautiful and balanced island. New locations: Settlements of a friendly tribe. Settlement of an unfriendly tribe (enemy). Hunter settlement. Shaman's hut. Also added to the game: Shop and currency. You can swim in the lake. You can drink anywhere in the reservoir. Ambient temperature and its impact on the player. Аction and environment sounds. Pets (It is possible to buy a pet from a hunter, on which you can move faster or hunt together). You can buy medicinal herbs and recipes for crafting potions from the shaman. And that is not all (More news coming soon). I…
- Patch Notes for 0.11 - 20 March 2021
New: Full night. Female character. Added sounds. Improved enemy wariors navigation. Added quests. Improved animal navigation. Regular attack by an enemy tribe on your shelter. Changes and Fixes: Main menu redesigned. General optimization. Replaced interface icons. Fixed being able to dig up grass roots. Reworked save system. What we are working on: Shaman content. New world map. Pets. We do our best to make it interesting for you to play. If the game has already made a good impression on you, leave your review in the store, this is very important! We are also waiting for your feedback and suggestion in our community https://steamcommunity.com/app/1218480/discussions/
- Dev blog #4 - 26 February 2021
Hello For a long time there was no news from me, so I decided to share what we are working on. We do not have time provide to you an update this at week, as we are doing a very large amount of work in all directions. I expect that by the end of the month we will complete the revision and testing and you will receive a great update. In progress: The main menu has been improved. Expanded information on saving the game. Added loading screen. Introductory scene. Modular building has been improved. Added new buildings and crafting recipes. Full night. Periodic attacks of warriors on your shelter. If you have any thoughts or feedback, you can let us know.
- Patch Notes for 0.0.10 - 20 February 2021
Hi friends, As I promised, we switched to modular construction of the hut. You can now build multiple fixed-size huts for housing and production. A lot of work has been done to fix minor bugs and optimize. New: Added Foundation (Base for the hut). Added Wooden walls. Hut roof. Sleeping place (Restores health, speeds up time. Adds a navigation). Wooden fence. Changes and Fixes: Improved navigation of animals and warriors. MAC OS support optimization. Replaced interface icons. Increase arrow flight speed. Fixed being able to dig up grass roots. Fixed issue with sending updates to Steam client. Known Issues: Bird navigation. jug of water. What we are working on: The starting events and background of your tribe. Shaman content. Female character. There will be a new event: a regular attack by an enemy tribe on your shelter. We do our best to make it interesting for you to play. If the game h…
- Patch Notes for 0.0.9 - 10 February 2021
Added small enemy settlements. Several warriors of the enemy tribe appear near each settlement. It is better not to attack them without preparation. They sometimes drop useful loot. New: Added enemy warriors (90 HP, 15 attack). Added small enemy settlements. Changes and Fixes: Fewer tigers spawning. Reduced tiger damage. Temporarily removed an experimental event of magic animals. Steam still sometimes can't get updates. If after the announcement it did not receive an update, just reinstall the game and make sure that you have version 0.0.9 What we are working on: Female character. Also laid the foundations for modular construction of structures. We will ditch standard huts and move to modular ones. You can design your own shelter and furnish the interior. There will be a new event: a regular attack by an enemy tribe on your shelter. We do our best to make it interesting for you to play.…
- The mammoths are already here - 7 February 2021
Patch Notes for 0.0.8 New: Added Mamooth animal. Initially, the mammoth is not aggressive, so you shouldn't be afraid of it. Although he is a good prey (10 meat, 5 skins, 5 bones), he should not be attacked without good preparation. He has 300 hp and deals 50 damage. Habitat: Field Biomes. There will be no new content in the old save file, since your world has already been finally generated. Good luck with your survival! Friends, If the game gives you a good impression, leave your review in the store, it is very motivating!
- Road Map - 5 February 2021
This is the current plan for 2021. Shaman content (Includes pet summoning and many crafting of many interesting things). Female character. New constructions. Weather cycles. New animals (Mammoth and others). Raft (for navigating the water to distant biomes). Rebalance biomes. Graphics and sound settings. Lots of beautiful visual effects. Mac support. This roadmap is subject to change at any time. Much depends on your feedback and suggestions.
- Release update - 3 February 2021
Dear community, here we come to the moment of launching the game in early access. Thanks to everyone who participated in the testing. Today i want to share with you some pleasant changes: Patch Notes for 0.0.7 New: Added periodic waves of animals, caused by the spirit of the forest to attack the character. While this function is in test mode and may sometimes work incorrectly, but it adds a meaning of building a good and protected shelter. So stock up on traps and good luck with your survival!
- HOTFIX - 1 February 2021
Fix bugs Fixed fox attack Improved bear Deer hp reduced from 50 to 40 Fixed recipe for bone sword Added visual effect to the water spot, to make it easier to find a place for water intake Reworked rope NEW added wooden baton and spiked baton
- Dev blog #3 - 30 January 2021
Hello to everyone who participates in closed testing of the game and to those who are waiting for the release in Early Access. Today i want to share with you some pleasant changes: Patch Notes for 0.0.5 New: Added World Map UI Added Map button UI Added Map explore fog Added new material Bone Added new weapoon Bone Sword Added new wear: Wolf hat and Bear Hat Added new tools: Bone Knife Changes and Fixes: Сhanged several recipes for buildings and crafting Many minor fixes You can now craft pretty good weapons and clothing to defend against more dangerous animals. Some items will provide more defense and attack, but lower mood due to their appearance. The map makes it easier to navigate the terrain. Also on the map all basic resources and buildings are displayed. Also, work is underway to tame the wolf that will help and protect you.
- Dev blog #2 - 11 January 2021
Hello to everyone who participates in closed testing of the game and to those who are waiting for the release in Early Access. Today i want to share with you some pleasant changes: Patch Notes for 0.0.4 New: Added Fishing Spear for fishing Added a jug for watering plants Added foot step sounds Added back bag Added copper deposits for mining and smelting bronze Added a new building: Furnace for melting bronze Added a new building: Bronze statue, which further enhances the mood to character Changes and Fixes: Fixed getting stuck in stone hut and hut Added the Early Access message at the beginning of the game Improved tiger animation
- HOTFIX - 11 January 2021
Fixed tiger animation Grass texture changed Added fox Crafting rebalance Improved menu
- Dev blog #1 - 6 January 2021
Hello to everyone who participates in closed testing of the game and to those who are waiting for the release in Early Access. I want to share with you some pleasant changes: Terrain Surface textures have been replaced. Added new types of grass. GUI Visual improvements to the player bars. Many more interesting things will appear in the near future.